ODC protocol improves learning in asynchronous multi-agent bandits.
arXiv research
A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.
Trend · papers per month
Asynchronous cooperative learning rules ensure all agents converge to correct hypothesis.
A simple algorithm reduces federated contextual linear bandits' regret efficiently.
Agent-based model simulates market dynamics with real-time order matching.
New algorithms allow multiple robots to search efficiently without central coordination.
Asynchronous stochastic approximations (SAs) are an important class of model-free algorithms, tools and techniques that are popular in multi-agent and distributed control scenarios. To counter Bellman's curse of dimensionality, such algorithms are coupled with function approximations. Although the learning/ control pro…
Paper introduces Decentralized Non-stationary Competing Bandits ( exttt{DNCB}) for dynamic matching markets.
Model improves email-based conversational agents' ability to extract relevant information.
DASA speeds up SA with delayed agents, achieving N-fold speedup.
Multi-simulator training has contributed to the recent success of Deep Reinforcement Learning by stabilizing learning and allowing for higher training throughputs. We propose Gossip-based Actor-Learner Architectures (GALA) where several actor-learners (such as A2C agents) are organized in a peer-to-peer communication t…
Federated Q-learning achieves linear speedup with heterogeneity, improving sample complexity.
In a wide variety of applications, humans interact with a complex environment by means of asynchronous stochastic discrete events in continuous time. Can we design online interventions that will help humans achieve certain goals in such asynchronous setting? In this paper, we address the above problem from the perspect…
ARCO-BO optimizes multi-agent design under heterogeneity, improving efficiency and performance.
Effective network congestion control strategies are key to keeping the Internet (or any large computer network) operational. Network congestion control has been dominated by hand-crafted heuristics for decades. Recently, ReinforcementLearning (RL) has emerged as an alternative to automatically optimize such control str…
RL agent learns to place limit orders for trading signals in financial markets.
Processing data collected by a network of agents often boils down to solving an optimization problem. The distributed nature of these problems calls for methods that are, themselves, distributed. While most collaborative learning problems require agents to reach a common (or consensus) model, there are situations in wh…
Finding a fixed point to a nonexpansive operator, i.e., , abstracts many problems in numerical linear algebra, optimization, and other areas of scientific computing. To solve fixed-point problems, we propose ARock, an algorithmic framework in which multiple agents (machines, processors, or cores) update i…
High-throughput 3D control training system achieves 100,000 FPS.
Significant progress has been made in the area of model-based reinforcement learning. State-of-the-art algorithms are now able to match the asymptotic performance of model-free methods while being significantly more data efficient. However, this success has come at a price: state-of-the-art model-based methods require …
We consider a set of learning agents in a collaborative peer-to-peer network, where each agent learns a personalized model according to its own learning objective. The question addressed in this paper is: how can agents improve upon their locally trained model by communicating with other agents that have similar object…
Motivated by recent advance of machine learning using Deep Reinforcement Learning this paper proposes a modified architecture that produces more robust agents and speeds up the training process. Our architecture is based on Asynchronous Advantage Actor-Critic (A3C) algorithm where the total input dimensionality is halv…
Coop-FTPL algorithm minimizes network regret in semi-bandit settings.
Deep reinforcement learning has learned to play many games well, but failed on others. To better characterize the modes and reasons of failure of deep reinforcement learners, we test the widely used Asynchronous Actor-Critic (A2C) algorithm on four deceptive games, which are specially designed to provide challenges to …
Deep Deterministic Policy Gradient (DDPG) has been proved to be a successful reinforcement learning (RL) algorithm for continuous control tasks. However, DDPG still suffers from data insufficiency and training inefficiency, especially in computationally complex environments. In this paper, we propose Asynchronous Episo…
A simple learning agent learns to trade in an agent-based market model.
We propose a model for equity trading in a population of agents where each agent acts to achieve his or her target stock-to-bond ratio, and, as a feedback mechanism, follows a market adaptive strategy. In this model only a fraction of agents participates in buying and selling stock during a trading period, while the re…
We study an asynchronous online learning setting with a network of agents. At each time step, some of the agents are activated, requested to make a prediction, and pay the corresponding loss. The loss function is then revealed to these agents and also to their neighbors in the network. Our results characterize how much…
We present a scheme for online, unsupervised state discovery and detection from streaming, multi-featured, asynchronous data in high-frequency financial markets. Online feature correlations are computed using an unbiased, lossless Fourier estimator. A high-speed maximum likelihood clustering algorithm is then used to f…
New model explains price dynamics of Bitcoin with psychological factors.
Unified coagent network theory with execution paths.
SLM Lab is a framework for reproducible RL research with modular algorithms.
Asynchronous Advantage Actor Critic (A3C) is an effective Reinforcement Learning (RL) algorithm for a wide range of tasks, such as Atari games and robot control. The agent learns policies and value function through trial-and-error interactions with the environment until converging to an optimal policy. Robustness and s…
Ringmaster ASGD improves Asynchronous SGD's efficiency under varying worker times.
In this paper, we introduce a distributed version of the classical stochastic Multi-Arm Bandit (MAB) problem. Our setting consists of a large number of agents that collaboratively and simultaneously solve the same instance of armed MAB to minimize the average cumulative regret over all agents. The agents can co…
Catalyst.RL accelerates RL research with efficient training.
This paper considers the problem of Byzantine fault tolerance in distributed linear regression in a multi-agent system. However, the proposed algorithms are given for a more general class of distributed optimization problems, of which distributed linear regression is a special case. The system comprises of a server and…
We present an approach for reconfiguration of dynamic visual sensor networks with deep reinforcement learning (RL). Our RL agent uses a modified asynchronous advantage actor-critic framework and the recently proposed Relational Network module at the foundation of its network architecture. To address the issue of sample…
AEGiS optimizes expensive function evaluations asynchronously.
The practical usage of reinforcement learning agents is often bottlenecked by the duration of training time. To accelerate training, practitioners often turn to distributed reinforcement learning architectures to parallelize and accelerate the training process. However, modern methods for scalable reinforcement learnin…
Secure aggregation for buffered asynchronous federated learning without TEEs.
Standard acquisition functions are sufficient for asynchronous Bayesian optimization.
Batch Bayesian optimisation (BO) has been successfully applied to hyperparameter tuning using parallel computing, but it is wasteful of resources: workers that complete jobs ahead of others are left idle. We address this problem by developing an approach, Penalising Locally for Asynchronous Bayesian Optimisation on …
Recently, the Deep Planning Network (PlaNet) approach was introduced as a model-based reinforcement learning method that learns environment dynamics directly from pixel observations. This architecture is useful for learning tasks in which either the agent does not have access to meaningful states (like position/velocit…
Asynchronous method for hyperparameter and neural architecture search.
This work tackles resource allocation in asynchronous and stochastic systems.
Advances in asynchronous optimization methods for machine learning.
We propose and analyze a new stochastic gradient method, which we call Stochastic Unbiased Curvature-aided Gradient (SUCAG), for finite sum optimization problems. SUCAG constitutes an unbiased total gradient tracking technique that uses Hessian information to accelerate con- vergence. We analyze our method under the ge…
As datasets continue to increase in size and multi-core computer architectures are developed, asynchronous parallel optimization algorithms become more and more essential to the field of Machine Learning. Unfortunately, conducting the theoretical analysis asynchronous methods is difficult, notably due to the introducti…