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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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90180269359 · Jun 202019922001200920172026
48 results for action availability

Imitation learning targets deriving a mapping from states to actions, a.k.a. policy, from expert demonstrations. Existing methods for imitation learning typically require any actions in the demonstrations to be fully available, which is hard to ensure in real applications. Though algorithms for learning with unobservab…

2019-05-29abs ↗pdf ↗

The Markov decision process (MDP) formulation used to model many real-world sequential decision making problems does not efficiently capture the setting where the set of available decisions (actions) at each time step is stochastic. Recently, the stochastic action set Markov decision process (SAS-MDP) formulation has b…

2019-06-05abs ↗pdf ↗

The paper introduces affordances for reinforcement learning, improving planning and learning efficiency.

problem Reinforcement learning assumes all actions are available, but real-world agents face limited action spaces.
method Developed a theory of affordances for Markov Decision Processes, proposing methods to learn and use affordances.
result Affordances improve planning speed and learning efficiency, leading to simpler and better generalizing transition models.

New algorithms handle unpredictable actions in sequential learning.

problem Learning with unreliable composite actions in online optimization.
method Follow-The-Perturbed-Leader method with Counting Asleep Times loss estimation.
result Significant improvement in performance guarantees for sleeping bandit problem.

Algorithm optimizes bandit decisions with changing action sets using Gaussian processes.

problem Optimizing decisions in a bandit problem with time-varying action sets.
method Proposes an algorithm called O'CLOK-UCB using Gaussian processes to handle changing action sets and contexts.
result Achieves regret bound of ildeO(λ(K)KTγKT(tTXt)) ilde{O}(\sqrt{λ^*(K)KTγ_{KT}(\cup_{t\leq T}\mathcal{X}_t)} ) with high probability.

We study the adversarial multi-armed bandit problem where partial observations are available and where, in addition to the loss incurred for each action, a \emph{switching cost} is incurred for shifting to a new action. All previously known results incur a factor proportional to the independence number of the feedback …

2019-07-29abs ↗pdf ↗

Many continuous control tasks have bounded action spaces. When policy gradient methods are applied to such tasks, out-of-bound actions need to be clipped before execution, while policies are usually optimized as if the actions are not clipped. We propose a policy gradient estimator that exploits the knowledge of action…

2018-02-21abs ↗pdf ↗

Limited annotated data available for the recognition of facial expression and action units embarrasses the training of deep networks, which can learn disentangled invariant features. However, a linear model with just several parameters normally is not demanding in terms of training data. In this paper, we propose an el…

2017-01-11abs ↗pdf ↗

We study the problem of offline learning in automated decision systems under the contextual bandits model. We are given logged historical data consisting of contexts, (randomized) actions, and (nonnegative) rewards. A common goal is to evaluate what would happen if different actions were taken in the same contexts, so …

2019-01-15abs ↗pdf ↗

In many real-world sequential decision making problems, the number of available actions (decisions) can vary over time. While problems like catastrophic forgetting, changing transition dynamics, changing rewards functions, etc. have been well-studied in the lifelong learning literature, the setting where the action set…

2019-06-05abs ↗pdf ↗

In this paper, we describe a novel approach to imitation learning that infers latent policies directly from state observations. We introduce a method that characterizes the causal effects of latent actions on observations while simultaneously predicting their likelihood. We then outline an action alignment procedure th…

2018-05-21abs ↗pdf ↗

New algorithm optimizes online decision-making with dynamically generated actions.

problem Balancing action generation costs with optimal decision-making in online learning.
method Doubly-optimistic algorithm using LCB for action selection and UCB for action generation.
result Achieves optimal regret bound of O(Tdd+2ddd+2+dTlogT)O(T^{\frac{d}{d+2}}d^{\frac{d}{d+2}} + d\sqrt{T\log T}).

Near-optimal per-action regret bounds for sleeping bandits are derived.

problem Optimizing performance in sleeping bandits where arms and losses are chosen by an adversary.
method Directly minimizing per-action regret using generalized versions of EXP3, EXP3-IX, and FTRL with Tsallis entropy.
result Near-optimal bounds of order O(TAlnK)O(\sqrt{TA\ln{K}}) and O(TAK)O(\sqrt{T\sqrt{AK}}) are obtained.

Hybridizes CEM and gradient descent for efficient model-predictive control.

problem Efficiently planning optimal action sequences in high-dimensional spaces.
method Interleaves Cross-Entropy Method (CEM) and gradient descent steps.
result Faster convergence and avoidance of local optima compared to CEM.

Existing imitation learning approaches often require that the complete demonstration data, including sequences of actions and states, are available. In this paper, we consider a more realistic and difficult scenario where a reinforcement learning agent only has access to the state sequences of an expert, while the expe…

2019-03-11abs ↗pdf ↗

New method for evaluating and learning in complex decision-making scenarios.

problem Evaluating and learning from policies in contextual combinatorial bandits with high bias and variance.
method Factored action space decomposition and importance sampling-based estimator (OPCB).
result OPCB achieves superior performance in OPE and OPL compared to conventional methods.

Investigates offline RL in factorisable action spaces, overcoming overestimation bias.

problem Overestimation bias in value estimates for unseen state-action pairs.
method Value-decomposition approach in DecQN, adapted for factorised discrete action spaces.
result Demonstrates the effectiveness of factorised approach in offline RL.

Neural Architecture Search (NAS) enabled the discovery of state-of-the-art architectures in many domains. However, the success of NAS depends on the definition of the search space. Current search spaces are defined as a static sequence of decisions and a set of available actions for each decision. Each possible sequenc…

2018-12-27abs ↗pdf ↗

A reinforcement learning agent tries to maximize its cumulative payoff by interacting in an unknown environment. It is important for the agent to explore suboptimal actions as well as to pick actions with highest known rewards. Yet, in sensitive domains, collecting more data with exploration is not always possible, but…

2019-01-21abs ↗pdf ↗

CLIP dataset helps extract action items from hospital discharge notes.

problem Lost action items in long discharge notes hinder information sharing.
method Created CLIP dataset of annotated discharge notes, used multi-aspect extractive summarization, trained models on pre-trained language models and context.
result Best models improved by incorporating context and pre-trained language models.

This paper presents a multi-staged approach to nonmyopic adaptive Gaussian process optimization (GPO) for Bayesian optimization (BO) of unknown, highly complex objective functions that, in contrast to existing nonmyopic adaptive BO algorithms, exploits the notion of macro-actions for scaling up to a further lookahead t…

2020-02-22abs ↗pdf ↗

Deep reinforcement learning (DRL) has gained a lot of attention in recent years, and has been proven to be able to play Atari games and Go at or above human levels. However, those games are assumed to have a small fixed number of actions and could be trained with a simple CNN network. In this paper, we study a special …

2019-01-24abs ↗pdf ↗

Offline RL tackles resource-constrained online deployment with improved policy transfer.

problem Training policies with limited online features using a rich offline dataset.
method Introduce a policy transfer algorithm that first trains a teacher agent with full offline features and then transfers knowledge to a student agent with limited online features.
result Consistent improvement in performance over baseline methods on resource-constrained datasets.

State-only imitation learning improves dexterous manipulation learning from videos.

problem High sample complexity in complex domains like dexterous manipulation.
method Train an inverse dynamics model to predict actions from states and train the policy jointly.
result Performs on par with state-action approaches and outperforms RL alone.

Neural Architecture Search (NAS) has emerged as a promising technique for automatic neural network design. However, existing MCTS based NAS approaches often utilize manually designed action space, which is not directly related to the performance metric to be optimized (e.g., accuracy), leading to sample-inefficient exp…

2019-06-17abs ↗pdf ↗

Optimal trade execution is an important problem faced by essentially all traders. Much research into optimal execution uses stringent model assumptions and applies continuous time stochastic control to solve them. Here, we instead take a model free approach and develop a variation of Deep Q-Learning to estimate the opt…

2018-12-17abs ↗pdf ↗

Recommender systems, medical diagnosis, network security, etc., require on-going learning and decision-making in real time. These -- and many others -- represent perfect examples of the opportunities and difficulties presented by Big Data: the available information often arrives from a variety of sources and has divers…

2015-02-05abs ↗pdf ↗

We consider a sequential learning problem with Gaussian payoffs and side information: after selecting an action ii, the learner receives information about the payoff of every action jj in the form of Gaussian observations whose mean is the same as the mean payoff, but the variance depends on the pair (i,j)(i,j) (and may…

2015-10-27abs ↗pdf ↗

Efficient algorithms for online learning with changing action sets, achieving no-approximate-regret guarantees.

problem Online learning with sleeping experts/bandits, where only a subset of actions are available each time.
method Developed computationally efficient algorithms providing no-approximate-regret guarantees for the general problem and better approximation ratios for special cases.
result Achieved no-approximate-regret guarantees for the general sleeping expert/bandit problems and better approximation ratios for specific cases.

The aim of this paper is to formulate a local systolic inequality for odd-symplectic forms (also known as Hamiltonian structures) and to establish it in some basic cases. Let ΩΩ be an odd-symplectic form on an oriented closed manifold ΣΣ of odd dimension. We say that ΩΩ is Zoll if the trajectories of the flow given …

2019-02-04abs ↗pdf ↗

In this paper, we introduce a novel form of value function, Q(s,s)Q(s, s'), that expresses the utility of transitioning from a state ss to a neighboring state ss' and then acting optimally thereafter. In order to derive an optimal policy, we develop a forward dynamics model that learns to make next-state predictions that…

2020-02-21abs ↗pdf ↗