Proof shows imitation of expert's reward and solutions in multi-objective optimization.
problem Multi-objective optimization with reward and solution imitation.
method Wasserstein inverse reinforcement learning.
result Wasserstein inverse reinforcement learning enables imitation of expert's reward and solutions in multi-objective optimization.
Proof of convergence for multi-objective optimization using inverse reinforcement learning.
problem Proving convergence in multi-objective optimization problems.
method Wasserstein inverse reinforcement learning with projective subgradient method and gradient descent.
result Convergence of inverse reinforcement learning for multi-objective optimization.
Imitation Learning describes the problem of recovering an expert policy from demonstrations. While inverse reinforcement learning approaches are known to be very sample-efficient in terms of expert demonstrations, they usually require problem-dependent reward functions or a (task-)specific reward-function regularizatio…
We study the inverse optimal control problem in social sciences: we aim at learning a user's true cost function from the observed temporal behavior. In contrast to traditional phenomenological works that aim to learn a generative model to fit the behavioral data, we propose a novel variational principle and treat user …
Inverse reinforcement learning (IRL) is used to infer the reward function from the actions of an expert running a Markov Decision Process (MDP). A novel approach using variational inference for learning the reward function is proposed in this research. Using this technique, the intractable posterior distribution of the…
WAVE improves stability in reinforcement learning by adaptively weighting critic's loss.
problem Inherent instability in actor-critic reinforcement learning algorithms.
method Wasserstein adaptive value estimation with Sinkhorn approximation.
result Achieves $\mathcal{O}\left(\frac{1}{k}
ight)$ convergence rate for critic's mean squared error.
The paper introduces a new Wasserstein distance for approximating posteriors in inverse problems.
problem Approximating posterior measures in inverse problems using conditional Wasserstein distances.
method Introduces a conditional Wasserstein distance with restricted couplings and derives its dual.
result Shows that conditional Wasserstein GANs can yield favorable properties for posterior sampling.
WAPPO optimizes feature distributions for better visual transfer in RL.
problem Improving visual transfer in reinforcement learning.
method WAPPO uses Wasserstein Confusion to minimize feature distribution distance.
result WAPPO outperforms previous methods in visual transfer across different environments.
Paper analyzes PSGLD for adaptive IRL with finite-sample bounds.
problem Estimating cost function of a forward learner using noisy gradients.
method Passive stochastic gradient Langevin dynamics (PSGLD) algorithm.
result Explicit bounds on 2-Wasserstein distance between PSGLD sample measure and stationary measure.
WRAAC uses Wasserstein distance for robust reinforcement learning.
problem Lack of quantified robustness to system dynamics in existing reinforcement learning algorithms.
method Leverages Wasserstein distance to connect state disturbance to transition kernel disturbance, reducing infinite-dimensional optimization to a finite-dimensional problem.
result Designs a novel algorithm, WRAAC, that achieves robust reinforcement learning.
Generative models improve inverse problems by providing tailored priors.
problem Analyzing the error in inverse problems solved with generative priors.
method Quantitative error bounds for minimum Wasserstein-2 generative models.
result The error in the posterior due to the generative prior is bounded by the prior's error in Wasserstein-1 distance.
This study analyzes the quadratic Wasserstein metric's effects on inverse data matching.
problem Analyzing the quadratic Wasserstein metric's impact on inverse data matching.
method Characterizes and numerically analyzes the smoothing effect and convexity improvement of W2 distance. result The W2 distance improves convexity and reduces resolution for reconstructed objects at a given noise level. Paper proposes IRL methods for limited interaction scenarios.
problem Learning with limited teacher interaction.
method Curriculum Inverse Reinforcement Learning (CIRL) and Self-Paced Inverse Reinforcement Learning (SPIRL).
result Training strategies can accelerate learning compared to random or batch methods.
Paper proposes SinkhornDRL for distributional RL using Sinkhorn divergence and regularized Wasserstein loss.
problem Improving distributional reinforcement learning by minimizing Bellman return distribution differences.
method Introduces SinkhornDRL, a distributional RL algorithm using Sinkhorn divergence and regularized Wasserstein loss.
result SinkhornDRL consistently outperforms or matches existing algorithms on Atari games, especially in multi-dimensional reward settings.
New method uses diffusion models to solve inverse problems.
problem Solving ill-posed inverse problems with powerful priors.
method Formulate posterior sampling as a regularized Wasserstein gradient flow in latent space.
result Demonstrates improved performance on standard benchmarks.
This paper solves inverse reinforcement learning with options framework.
problem Reinforcement learning in complex environments with expert demonstrations.
method Gradient method for parametrized options, deducing Q-feature and reward feature spaces, optimal reward function selection.
result Recovered rewards provide effective solution to IRL problem and accelerate transfer learning.
Paper proposes a robust method for inferring parameters in multiobjective optimization.
problem Uncertainty in hypothetical decision-making problem, data quality, and parameter space.
method Wasserstein distributionally robust approach for inverse multiobjective optimization.
result WRO-IMOP minimizes worst-case expected loss over a Wasserstein ball of distributions.
Learning a generative model is a key component of model-based reinforcement learning. Though learning a good model in the tabular setting is a simple task, learning a useful model in the approximate setting is challenging. In this context, an important question is the loss function used for model learning as varying th…
This work simplifies IRL by using potential-based reward shaping.
problem Computational inefficiency in inverse reinforcement learning.
method Potential-based reward shaping to reduce RL sub-problems.
result Reduces computational burden of inverse reinforcement learning.
New approach connects reinforcement learning robustness and regularization.
problem Dealing with external uncertainty in reinforcement learning.
method Introducing Wasserstein distributionally robust MDPs and a new regularizer.
result Established a dual relation between robust MDPs and regularization.
Reinforcement learning algorithms, though successful, tend to over-fit to training environments hampering their application to the real-world. This paper proposes WR2L -- a robust reinforcement learning algorithm with significant robust performance on low and high-dimensional control tasks. Ou…
Wasserstein distances are increasingly used in a wide variety of applications in machine learning. Sliced Wasserstein distances form an important subclass which may be estimated efficiently through one-dimensional sorting operations. In this paper, we propose a new variant of sliced Wasserstein distance, study the use …
Temporal point process is an expressive tool for modeling event sequences over time. In this paper, we take a reinforcement learning view whereby the observed sequences are assumed to be generated from a mixture of latent policies. The purpose is to cluster the sequences with different temporal patterns into the underl…
Proposes a new distance metric for multi-marginal optimal transport.
problem Computational scalability in multi-marginal optimal transport.
method Random one-dimensional projections to construct sliced multi-marginal Wasserstein distance.
result Sliced multi-marginal Wasserstein distance is a metric with dimension-free sample complexity.
We state the problem of inverse reinforcement learning in terms of preference elicitation, resulting in a principled (Bayesian) statistical formulation. This generalises previous work on Bayesian inverse reinforcement learning and allows us to obtain a posterior distribution on the agent's preferences, policy and optio…
Develops statistical framework for resolving reward function ambiguity in inverse reinforcement learning.
problem Non-uniqueness of reward functions in inverse reinforcement learning.
method Entropy regularization combined with least-squares reconstruction of the reward from the soft Bellman residual.
result Least-squares reward function is unique and consistent with the expert policy.
Wasserstein Policy Learning for Distributional Outcomes
problem Offline policy learning with distribution-valued outcomes
method Establishing statistical guarantees for policy learning framework
result Proven leading dependence on N and N-dim(Π) for finite-sample regret
Combines human and AI to optimize fund managers' investment decisions.
problem Improving fund managers' investment practices.
method Combines Inverse Reinforcement Learning and Reinforcement Learning.
result Improves fund managers' investment performance.
AIRL learns robust, generalizable reward functions from demonstrations.
problem Learning robust reward functions from demonstrations for changing environments.
method Adversarial Inverse Reinforcement Learning (AIRL) with hierarchical disentangled rewards.
result Generalizable policies and comparable results to state-of-the-art methods.
Modeling driver trajectories using inverse reinforcement learning and random utility.
problem Modeling rational driver behavior in road networks from sparse sensor data.
method Apply random utility theory to model unknown reward function, introduce extended state, and use Markov decision process.
result Maximum entropy inverse reinforcement learning is a special case of the proposed approach.
Improves imitation learning in RL by learning reward function efficiently.
problem Lack of effective reward function approximation in AIRL for imitation tasks.
method Proposes Off-Policy AIRL that combines adversarial learning with efficient reward function approximation.
result Shows superior imitation performance and efficiency compared to state-of-the-art AIL algorithms.
This paper sets a lower bound for sample complexity in inverse reinforcement learning.
problem Finding a reward function that generates a desired optimal policy in MDPs.
method Information-theoretic lower bound using geometric construction and Fano's inequality.
result An O(nlogn) sample complexity lower bound for IRL problems. Inverse reinforcement learning (IRL) is the problem of finding a reward function that generates a given optimal policy for a given Markov Decision Process. This paper looks at an algorithmic-independent geometric analysis of the IRL problem with finite states and actions. A L1-regularized Support Vector Machine formula…
A new method estimates multi-dimensional value distributions using Hilbert space embeddings.
problem Estimating value distributions in complex, multi-dimensional reinforcement learning settings.
method Hilbert space mappings and kernel mean embeddings to estimate the kernel mean embedding of multi-dimensional value distributions.
result Uniform convergence guarantees and robust off-policy evaluation demonstrated in simulations.
Study inverse problems with measure samples, improving estimator calibration and recovery.
problem Inverse problems with unknown potentials observed through measure samples.
method Introduced convex empirical objectives and sharpened Fenchel--Young losses for finite-dimensional potential classes.
result High-probability parameter recovery bounds for inverse entropic unbalanced optimal transport and inverse JKO learning.
This work connects Cramér distance to QR-DQN for DRL.
problem Improving performance in DRL by capturing full distribution of returns.
method Proves Cramér distance's equivalence to 1-Wasserstein distance and proposes a low-complexity algorithm to compute Cramér distance.
result Cramér distance and quantile regression losses yield collinear gradients under non-crossing constraints.
Proposes using Wasserstein barycenters for robust optimization with multiple data sources.
problem Distributionally robust optimization with multiple heterogeneous data sources.
method Construct nominal distribution through Wasserstein barycenter of multiple data samples, reformulates as a finite convex program.
result Proposed scheme outperforms other estimators in sparse inverse covariance matrix estimation.
The design of a reward function often poses a major practical challenge to real-world applications of reinforcement learning. Approaches such as inverse reinforcement learning attempt to overcome this challenge, but require expert demonstrations, which can be difficult or expensive to obtain in practice. We propose var…
New approach uses inverse reinforcement learning to improve language model training.
problem Training large language models using imitation learning methods.
method Developed a new method of inverse reinforcement learning to optimize sequences directly.
result IRL-based fine-tuning leads to better performance and diversity in language generation.
A risk-aware RL approach using RDEU and Wasserstein ball for robust performance.
problem Optimizing risk-aware performance criteria in uncertain environments.
method Rank dependent expected utility (RDEU) for risk assessment, Wasserstein ball for robustness, actor/agent framework.
result Explicit policy gradient formulae for robust optimization.
We address the problem of inverse reinforcement learning in Markov decision processes where the agent is risk-sensitive. In particular, we model risk-sensitivity in a reinforcement learning framework by making use of models of human decision-making having their origins in behavioral psychology, behavioral economics, an…
Rewriting history improves RL algorithms for solving multiple tasks.
problem Improving sample efficiency in multi-task reinforcement learning.
method Introducing hindsight relabeling as inverse RL to generalize goal-relabeling techniques.
result Relabeling data using inverse RL accelerates learning in multi-task settings.
Augmenting reinforcement learning with imitation learning is often hailed as a method by which to improve upon learning from scratch. However, most existing methods for integrating these two techniques are subject to several strong assumptions---chief among them that information about demonstrator actions is available.…
New algorithm reduces performance loss in IRL with mismatched transition dynamics.
problem Performance degradation in inverse reinforcement learning due to mismatched transition dynamics.
method Proposed a robust Maximum Causal Entropy (MCE) IRL algorithm leveraging robust reinforcement learning insights.
result Empirically demonstrated stable performance improvement under transition dynamics mismatches.
PCHID improves sample efficiency in reinforcement learning tasks.
problem Sparse rewards make learning policies difficult in reinforcement learning.
method Hindsight Inverse Dynamics with Hindsight Experience Replay and Policy Continuation.
result PCHID significantly improves sample efficiency and final performance on multi-goal tasks.
New approach transfers rewards learned in one environment to reinforcement learning in a new environment.
problem Transfer of rewards learned using inverse reinforcement learning from one environment to a new, different environment.
method Formulate the problem as a joint system of Bellman equations, develop minimax estimators for the target soft-q-function, solve the source and target system of equations jointly. result The coupled approach removes the first-order influence of source Bellman residual error compared to the sequential approach.
New algorithm improves signal recovery from noisy measurements with theoretical guarantees.
problem Recovering signals from noisy measurements in inverse problems.
method Wasserstein-based projections (WP) replacing analytic regularization with data-driven denoising.
result WP approximates true projection with high probability, providing theoretical guarantees.
Study on Bayesian reinforcement learning performance bounds.
problem Achieving optimal performance in model-based Bayesian reinforcement learning.
method Defining minimum Bayesian regret, deriving upper bounds using relative entropy and Wasserstein distance, and applying these to specific MDP cases.
result Upper bounds on minimum Bayesian regret for MDPs, including specific cases like MAB and online optimization with partial feedback.