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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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134268402536 · Jun 202019922001200920172026
48 results for Value-based sampling

New RL algorithm handles delayed feedback with posterior sampling.

problem Challenges of delayed feedback in reinforcement learning with linear function approximation.
method Posterior sampling with delayed feedback for value-based RL.
result Achieves optimal regret guarantee with improved computational efficiency.

New issue found in value-based reinforcement learning for stochastic environments.

problem Value-based reinforcement learning struggles with stochastic state transitions.
method Demonstrated using a multiobjective Markov Decision Process (MOMDP).
result Approaches may converge to Pareto-dominated solutions instead of optimal ones.

Overparameterized models generalize well in offline contextual bandits, but policy-based algorithms struggle.

problem The performance gap between value-based and policy-based algorithms in offline contextual bandits with overparameterized models.
method Analysis of action-stability in objectives and formal proofs of regret bounds.
result The performance gap is due to action-stability of objectives, with value-based objectives being stable and policy-based objectives unstable.

This paper analyzes the sample complexity of two timescale reinforcement learning algorithms.

problem Analyzing the sample complexity of two timescale reinforcement learning algorithms.
method Non-asymptotic analysis of linear and nonlinear TDC and Greedy-GQ algorithms under Markovian sampling with constant stepsize.
result The paper provides non-asymptotic convergence results for two timescale linear and nonlinear TDC and Greedy-GQ algorithms.

This work explores representation complexity in RL paradigms, revealing model-based RL as the easiest task.

problem Investigating the representation complexity gap among model-based, policy-based, and value-based RL.
method Demonstrated through analysis of Markov decision processes (MDPs) and introduced new classes of MDPs.
result Representation complexity hierarchy: model-based RL > policy-based RL > value-based RL.

The basic financial purpose of a firm is to maximize its value. An inventory management system should also contribute to realization of this basic aim. Many current asset management models currently found in financial management literature were constructed with the assumption of book profit maximization as basic aim. H…

2013-01-16abs ↗pdf ↗

Tutorial on optimizing diffusion model samples for specific metrics.

problem Optimizing diffusion model samples for specific downstream metrics.
method Review and exploration of inference-time guidance and alignment methods.
result Unified perspective on inference-time algorithms and novel methods.

This paper improves reinforcement learning policies in a scalable way.

problem Ensuring monotonic policy improvement in entropy-regularized RL.
method Derives an entropy-aware lower bound and proposes a novel RL algorithm.
result Demonstrates effectiveness in continuous-state tasks using a linear function approximator.

The paper explores how different loss functions impact reinforcement learning algorithms.

problem Improving reinforcement learning algorithms by optimizing loss functions.
method Comprehensive survey on loss functions in reinforcement learning, proving the benefits of specific loss functions.
result Binary cross-entropy loss leads to first-order bounds and is more efficient than squared loss.

Value functions struggle to represent transition dynamics, impacting statistical efficiency.

problem Limited representational power of value functions in capturing transition dynamics.
method Case studies of various reinforcement learning problems to explore the limitations of value-based methods.
result Value-based methods can be as efficient as model-based ones in some cases but severely underperform in others due to information loss.

For feature selection and related problems, we introduce the notion of classification game, a cooperative game, with features as players and hinge loss based characteristic function and relate a feature's contribution to Shapley value based error apportioning (SVEA) of total training error. Our major contribution is ($…

2020-01-12abs ↗pdf ↗

Unified framework for CO problems using RL, providing optimal solutions and convergence guarantees.

problem Combinatorial optimization problems
method Unified framework of Markov decision processes (MDPs) and value-based reinforcement learning (RL) techniques
result RL techniques converge to approximate solutions with a guarantee on optimality gap

Privileged Information Dropout improves RL performance without distillation.

problem Improving sample efficiency and performance in reinforcement learning.
method Introducing Privileged Information Dropout to directly incorporate privileged information into RL agent inputs.
result Privileged Information Dropout outperforms distillation and auxiliary tasks in a partially-observed environment.

Distributional reinforcement learning (DRL) is a recent reinforcement learning framework whose success has been supported by various empirical studies. It relies on the key idea of replacing the expected return with the return distribution, which captures the intrinsic randomness of the long term rewards. Most of the e…

2020-01-08abs ↗pdf ↗

Stochastic Q-learning tackles large action spaces with reduced computation.

problem Effective decision-making in complex environments with large discrete action spaces.
method Stochastic value-based RL approaches that consider a sublinear number of actions in each iteration.
result Stochastic Q-learning achieves near-optimal returns with significantly reduced computation time.

Distributional approaches to value-based reinforcement learning model the entire distribution of returns, rather than just their expected values, and have recently been shown to yield state-of-the-art empirical performance. This was demonstrated by the recently proposed C51 algorithm, based on categorical distributiona…

2018-02-22abs ↗pdf ↗

Unified framework for finite-sample RL algorithms using Lyapunov theory.

problem Finite-sample convergence guarantees of asynchronous RL algorithms.
method Reformulate RL algorithms as Markovian SA, develop Lyapunov analysis.
result Mean-square error bounds and convergence for various RL algorithms.

In this work, we consider the problem of model selection for deep reinforcement learning (RL) in real-world environments. Typically, the performance of deep RL algorithms is evaluated via on-policy interactions with the target environment. However, comparing models in a real-world environment for the purposes of early …

2019-06-04abs ↗pdf ↗

As an efficient and scalable graph neural network, GraphSAGE has enabled an inductive capability for inferring unseen nodes or graphs by aggregating subsampled local neighborhoods and by learning in a mini-batch gradient descent fashion. The neighborhood sampling used in GraphSAGE is effective in order to improve compu…

2019-04-29abs ↗pdf ↗

Paper analyzes Greedy-GQ for reinforcement learning with Markovian noise.

problem Analyzing Greedy-GQ for reinforcement learning with Markovian noise.
method Develops finite-sample analysis for Greedy-GQ with linear function approximation under Markovian noise.
result Provides theoretical justification for choosing stepsizes for faster convergence.

A new stopping rule based on E-values helps efficiently use sampling in Bayesian Deep Ensembles.

problem How long should sampling continue in Bayesian Deep Ensembles to yield significant improvements?
method Formulated as a sequential anytime-valid hypothesis test, using E-values to decide when to stop sampling.
result Only a fraction of the full-chain budget is often required for significant improvements.

Pretraining reinforcement learning methods with demonstrations has been an important concept in the study of reinforcement learning since a large amount of computing power is spent on online simulations with existing reinforcement learning algorithms. Pretraining reinforcement learning remains a significant challenge i…

2019-05-09abs ↗pdf ↗

Centralised training with decentralised execution is an important setting for cooperative deep multi-agent reinforcement learning due to communication constraints during execution and computational tractability in training. In this paper, we analyse value-based methods that are known to have superior performance in com…

2019-10-16abs ↗pdf ↗

Paper tackles sample-efficient RL for linearly realizable MDPs with limited revisiting.

problem Sample-efficient reinforcement learning for linearly realizable MDPs with limited revisiting.
method Develops a new sampling protocol that allows for backtracking and revisiting states in a controlled manner.
result Achieves polynomial sample complexity scaling with feature dimension, horizon, and inverse sub-optimality gap.

In data-limited settings, stochastic policies can outperform deterministic ones in bandit problems.

problem Making reliable decisions with limited data in bandit problems.
method Designing TRUST, an algorithm that uses localization laws and relative pessimism.
result TRUST achieves comparable sample complexity to LCB on minimax problems but is significantly lower on few-sample problems.

RL tackles decision making in unknown environments, focusing on efficiency and efficacy.

problem Efficiency and efficacy in RL algorithms for sample-starved situations.
method Markov Decision Processes, model-based and value-based approaches, policy optimization.
result Enhanced understanding and improvements in sample and computational efficacies of RL algorithms.

We investigate statistical uncertainty quantification for reinforcement learning (RL) and its implications in exploration policy. Despite ever-growing literature on RL applications, fundamental questions about inference and error quantification, such as large-sample behaviors, appear to remain quite open. In this paper…

2019-10-12abs ↗pdf ↗

New methods estimate transport-growth pairs in unbalanced optimal transport.

problem Statistical guarantees for Monge-type estimation in unbalanced optimal transport remain limited.
method Developed two estimators for transport-growth pairs under different setups.
result Achieved minimax optimal rate for estimation of transport-growth pairs.

aLTT selects hyperparameters efficiently with statistical guarantees.

problem Statistical validity and efficiency in hyperparameter selection.
method Sequential data-dependent multiple hypothesis testing with early termination.
result Reduces testing rounds while maintaining statistical validity.

This paper aims at theoretically and empirically comparing two standard optimization criteria for Reinforcement Learning: i) maximization of the mean value and ii) minimization of the Bellman residual. For that purpose, we place ourselves in the framework of policy search algorithms, that are usually designed to maximi…

2016-06-24abs ↗pdf ↗

RLFA estimates misstated monetary fraction with weighted sampling without replacement.

problem Estimating misstated monetary fraction with given accuracy and confidence.
method Developed new confidence sequences for weighted average of unknown values using randomized weighted sampling and side information.
result Adaptive methods improve accuracy of estimates based on side information's predictive power.

A new multi-agent learning method improves performance in complex games.

problem Performance gap between MAPG and value-based multi-agent approaches.
method Introduces value function decomposition into multi-agent actor-critic framework for off-policy learning.
result DOP significantly outperforms state-of-the-art multi-agent reinforcement learning algorithms.

Paper introduces efficient online sub-sampling for RL with function approximation, reducing policy updates.

problem Efficiently managing computation complexity in RL with general function approximation.
method Online sub-sampling framework that measures information gain and guides exploration.
result Policy updates reduced to polylog(K)\propto\operatorname{poly}\log(K) times for near-optimal regret.