This paper introduces CENIE to quantify environment novelty for better UED.
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SAMPLR optimizes for ground truth in aleatoric parameters to avoid curriculum-induced covariate shift.
MiniHack simplifies creation of complex RL environments.
Resource allocation and transceivers in wireless networks are usually designed by solving optimization problems subject to specific constraints, which can be formulated as variable or functional optimization. If the objective and constraint functions of a variable optimization problem can be derived, standard numerical…
Modeling agent behavior is central to understanding the emergence of complex phenomena in multiagent systems. Prior work in agent modeling has largely been task-specific and driven by hand-engineering domain-specific prior knowledge. We propose a general learning framework for modeling agent behavior in any multiagent …
ARGUE combines expert networks for anomaly detection.
A new method detects concept drift without true labels.
New approach categorizes objective functions for embodied agents.
Context plays a significant role in the generation of motion for dynamic agents in interactive environments. This work proposes a modular method that utilises a learned model of the environment for motion prediction. This modularity explicitly allows for unsupervised adaptation of trajectory prediction models to unseen…
Unsupervised exploration and representation learning become increasingly important when learning in diverse and sparse environments. The information-theoretic principle of empowerment formalizes an unsupervised exploration objective through an agent trying to maximize its influence on the future states of its environme…
In this paper we present our scientific discovery that good representation can be learned via continuous attention during the interaction between Unsupervised Learning(UL) and Reinforcement Learning(RL) modules driven by intrinsic motivation. Specifically, we designed intrinsic rewards generated from UL modules for dri…
While many recent advances in deep reinforcement learning (RL) rely on model-free methods, model-based approaches remain an alluring prospect for their potential to exploit unsupervised data to learn environment model. In this work, we provide an extensive study on the design of deep generative models for RL environmen…
DIVA generates diverse tasks for complex simulators, enabling adaptive agent training.
Learning to control an environment without hand-crafted rewards or expert data remains challenging and is at the frontier of reinforcement learning research. We present an unsupervised learning algorithm to train agents to achieve perceptually-specified goals using only a stream of observations and actions. Our agent s…
Revisits VIC method to correct intrinsic reward bias in stochastic environments.
A generative recurrent neural network is quickly trained in an unsupervised manner to model popular reinforcement learning environments through compressed spatio-temporal representations. The world model's extracted features are fed into compact and simple policies trained by evolution, achieving state of the art resul…
Study examines unsupervised and graph-based methods for anomaly detection in IoBT, outperformed by supervised stacking ensemble.
In the last decade, supervised deep learning approaches have been extensively employed in visual odometry (VO) applications, which is not feasible in environments where labelled data is not abundant. On the other hand, unsupervised deep learning approaches for localization and mapping in unknown environments from unlab…
We present a first attempt to elucidate a theoretical and empirical approach to design the reward provided by a natural language environment to some structure learning agent. To this end, we revisit the Information Theory of unsupervised induction of phrase-structure grammars to characterize the behavior of simulated a…
Novel unsupervised MIG detectors improve signal detection in cluttered environments.
Framework improves agent's ability to learn from noisy images.
New method detects anomalies in systems influenced by their environment.
LEXA learns to discover and achieve goals in unseen environments.
Learning by children and animals occurs effortlessly and largely without obvious supervision. Successes in automating supervised learning have not translated to the more ambiguous realm of unsupervised learning where goals and labels are not provided. Barlow (1961) suggested that the signal that brains leverage for uns…
The fifth generation (5G) and beyond wireless networks are critical to support diverse vertical applications by connecting heterogeneous devices and machines, which directly increase vulnerability for various spoofing attacks. Conventional cryptographic and physical layer authentication techniques are facing some chall…
Meta-learning algorithms use past experience to learn to quickly solve new tasks. In the context of reinforcement learning, meta-learning algorithms acquire reinforcement learning procedures to solve new problems more efficiently by utilizing experience from prior tasks. The performance of meta-learning algorithms depe…
CRL learns causal representations from unstructured data without supervision.
AutoDIME automates design of multi-agent environments for RL.
Unsupervised machine learning helps design complex experiments more efficiently.
We explore building generative neural network models of popular reinforcement learning environments. Our world model can be trained quickly in an unsupervised manner to learn a compressed spatial and temporal representation of the environment. By using features extracted from the world model as inputs to an agent, we c…
Neuromemristive systems (NMSs) currently represent the most promising platform to achieve energy efficient neuro-inspired computation. However, since the research field is less than a decade old, there are still countless algorithms and design paradigms to be explored within these systems. One particular domain that re…
Self-play is an unsupervised training procedure which enables the reinforcement learning agents to explore the environment without requiring any external rewards. We augment the self-play setting by providing an external memory where the agent can store experience from the previous tasks. This enables the agent to come…
Perceiving the surrounding environment in terms of objects is useful for any general purpose intelligent agent. In this paper, we investigate a fundamental mechanism making object perception possible, namely the identification of spatio-temporally invariant structures in the sensorimotor experience of an agent. We take…
Algorithm optimizes system design and control for better rewards.
Study examines the training process of an unsupervised learning model for detecting gravitational-wave transient noise.
We present a sparse and invariant representation with low asymptotic complexity for robust unsupervised transient and onset zone detection in noisy environments. This unsupervised approach is based on wavelet transforms and leverages the scattering network from Mallat et al. by deriving frequency invariance. This frequ…
In radar systems, unimodular (or constant-modulus) waveform design plays an important role in achieving better clutter/interference rejection, as well as a more accurate estimation of the target parameters. The design of such sequences has been studied widely in the last few decades, with most design algorithms requiri…
In hierarchical reinforcement learning a major challenge is determining appropriate low-level policies. We propose an unsupervised learning scheme, based on asymmetric self-play from Sukhbaatar et al. (2018), that automatically learns a good representation of sub-goals in the environment and a low-level policy that can…
We introduce Compositional Imitation Learning and Execution (CompILE): a framework for learning reusable, variable-length segments of hierarchically-structured behavior from demonstration data. CompILE uses a novel unsupervised, fully-differentiable sequence segmentation module to learn latent encodings of sequential d…
Karate Club simplifies graph mining for unsupervised learning.
Successfully navigating a complex environment to obtain a desired outcome is a difficult task, that up to recently was believed to be capable only by humans. This perception has been broken down over time, especially with the introduction of deep reinforcement learning, which has greatly increased the difficulty of tas…
While reinforcement learning (RL) has the potential to enable robots to autonomously acquire a wide range of skills, in practice, RL usually requires manual, per-task engineering of reward functions, especially in real world settings where aspects of the environment needed to compute progress are not directly accessibl…
New unsupervised learning task improves RL performance.
Causal models bring many benefits to decision-making systems (or agents) by making them interpretable, sample-efficient, and robust to changes in the input distribution. However, spurious correlations can lead to wrong causal models and predictions. We consider the problem of inferring a causal model of a reinforcement…
Meta-learning improves drone trajectory design for dynamic wireless networks.
Generative thermal design learns optimal shapes using multi-agent reinforcement learning.
A CNN-DRL model improves learning in finance with scalable actions.
Paper tackles noise-robust domain adaptation in noisy environments.