A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.
We propose a lifelong learning architecture, the Neural Computer Agent (NCA), where a Reinforcement Learning agent is paired with a predictive model of the environment learned by a Differentiable Neural Computer (DNC). The agent and DNC model are trained in conjunction iteratively. The agent improves its policy in simu…
Two environments are enough to infer causal graphs and counterfactuals.
problem Inferring causal relations from multiple environments, especially for nonlinear mechanisms.
method Using structural causal models and the invariance principle, the study shows that only two auxiliary environments are sufficient for causal graph inference and counterfactual inference.
result Two auxiliary environments are sufficient for identifying causal graphs and counterfactuals.
This paper presents a methodology that aims at the incremental representation of areas inside environments in terms of attractive forces. It is proposed a parametric representation of velocity fields ruling the dynamics of moving agents. It is assumed that attractive spots in the environment are responsible for modifyi…
Vision and learning have made significant progress that could improve robotics policies for complex tasks and environments. Learning deep neural networks for image understanding, however, requires large amounts of domain-specific visual data. While collecting such data from real robots is possible, such an approach lim…
Synthetic aperture sonar (SAS) imagery can generate high resolution images of the seafloor. Thus, segmentation algorithms can be used to partition the images into different seafloor environments. In this paper, we compare two possibilistic segmentation approaches. Possibilistic approaches allow for the ability to detec…
Multi-armed bandit algorithms have become a reference solution for handling the explore/exploit dilemma in recommender systems, and many other important real-world problems, such as display advertisement. However, such algorithms usually assume a stationary reward distribution, which hardly holds in practice as users' …
We develop the first general semi-bandit algorithm that simultaneously achieves O(logT) regret for stochastic environments and O(T) regret for adversarial environments without knowledge of the regime or the number of rounds T. The leading problem-dependent constants of our bounds are …
Kernel-based methods exhibit well-documented performance in various nonlinear learning tasks. Most of them rely on a preselected kernel, whose prudent choice presumes task-specific prior information. Especially when the latter is not available, multi-kernel learning has gained popularity thanks to its flexibility in ch…
Efficiently adapting to new environments and changes in dynamics is critical for agents to successfully operate in the real world. Reinforcement learning (RL) based approaches typically rely on external reward feedback for adaptation. However, in many scenarios this reward signal might not be readily available for the …
Generative Policy-based Models aim to enable a coalition of systems, be they devices or services to adapt according to contextual changes such as environmental factors, user preferences and different tasks whilst adhering to various constraints and regulations as directed by a managing party or the collective vision of…
In machine learning, the one-class classification problem occurs when training instances are only available from one class. It has been observed that making use of this class's structure, or its different contexts, may improve one-class classifier performance. Although this observation has been demonstrated for static …
This work studies the problem of batch off-policy evaluation for Reinforcement Learning in partially observable environments. Off-policy evaluation under partial observability is inherently prone to bias, with risk of arbitrarily large errors. We define the problem of off-policy evaluation for Partially Observable Mark…
Concept drift is formally defined as the change in joint distribution of a set of input variables X and a target variable y. The two types of drift that are extensively studied are real drift and virtual drift where the former is the change in posterior probabilities p(y|X) while the latter is the change in distributio…
Highly Autonomous Driving (HAD) systems rely on deep neural networks for the visual perception of the driving environment. Such networks are trained on large manually annotated databases. In this work, a semi-parametric approach to one-shot learning is proposed, with the aim of bypassing the manual annotation step requ…
In data stream mining, predictive models typically suffer drops in predictive performance due to concept drift. As enough data representing the new concept must be collected for the new concept to be well learnt, the predictive performance of existing models usually takes some time to recover from concept drift. To spe…