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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,181 papers · 148 categories

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3.5%7.1%10.6%14.1% · May 201619922001200920182026
48 results for Stochastic Multi-Armed Bandit

Study on Pareto optimality in multi-objective bandit problems.

problem Pareto optimality in multi-objective multi-armed bandit problems.
method Formulated adversarial multi-objective multi-armed bandit, defined Pareto regrets, presented algorithms, established upper and lower bounds.
result New algorithms are optimal in adversarial settings and nearly optimal in stochastic settings.

OSOM solves multi-armed and linear contextual bandits efficiently.

problem Simultaneously optimal algorithm for multi-armed and linear contextual bandits.
method Design of a single computationally efficient algorithm that adapts to both regimes.
result Simultaneously optimal regret rates in both simple multi-armed and linear contextual bandits.

Study finds optimal regret bound for multi-armed bandit problem with expert advice.

problem Optimizing decision-making in a multi-armed bandit problem with expert advice.
method Proved a tight lower bound matching the upper bound of Kale (2014) for minimax expected regret.
result The minimax optimal expected regret is Θ(√(T K log (N/K))) for the problem.

Paper uses subjective logic to estimate uncertainty in multi-armed bandit problems.

problem Estimating uncertainty in multi-armed bandit problems.
method Formalism of subjective logic applied to multi-armed bandits, proposing new algorithms.
result Subjective logic quantities enable useful assessment of uncertainty.

Optimal regret achieved in stochastic, discrete multi-armed bandits using information-theoretic exploration.

problem Optimal exploration vs. exploitation in stochastic, discrete multi-armed bandits.
method Proposes an information-theoretic strategy based on the value of information criterion, using simulated-annealing-like updates of a parameter.
result Achieves logarithmic optimal regret with respect to the number of episodes.

Two non-communicating players minimize regret in a multi-armed bandit game.

problem Optimal regret in non-communicating multi-armed bandit players.
method Proposed a strategy with no collisions, achieving near-optimal regret.
result Near-optimal regret of O(Tlog(T))O(\sqrt{T \log(T)}) with very high probability.

Unified analysis of perturbation-based strategies in stochastic and adversarial bandit problems.

problem Optimality of perturbation-based strategies in multi-armed bandit problems.
method Unified regret analysis for stochastic and adversarial settings, using perturbations of sub-Weibull and bounded support.
result Unified bounds for perturbations in both stochastic and adversarial settings, with optimal perturbations of Frechet-type.

PHE adds pseudo-rewards to history to minimize regret in stochastic bandits.

problem Minimizing cumulative regret in stochastic multi-armed bandits.
method PHE algorithm that adds O(t)O(t) i.i.d. pseudo-rewards to history and pulls the best arm based on the perturbed history.
result Near-optimal regret bounds derived for PHE.

We consider the problem of minimizing the regret in stochastic multi-armed bandit, when the measure of goodness of an arm is not the mean return, but some general function of the mean and the variance.We characterize the conditions under which learning is possible and present examples for which no natural algorithm can…

2014-05-05abs ↗pdf ↗

Study collaborative learning among multi-agents in multi-armed bandits.

problem Minimizing group cumulative regret in a heterogeneous multi-agent setting.
method Developed decentralized algorithms for collaboration between NN agents learning MM stochastic multi-armed bandits.
result Proved near-optimal behavior of proposed algorithms for group regret.

The paper studies MAB problems with LDP to balance privacy and service quality.

problem Balancing privacy and service quality in multi-armed bandit systems.
method Investigates regret minimization for MAB with LDP guarantee, proving lower bounds and proposing matching upper bounds algorithms.
result Regret upper bounds match lower bounds up to constant factors for MAB algorithms with LDP guarantee.

Paper studies attacks on bandit algorithms and shows how attackers can manipulate data to hijack behavior.

problem Potential attacks on bandit algorithms can cause catastrophic loss in real-world applications.
method Proposes a framework of offline and online attacks on bandit algorithms using convex optimization and adaptive strategies.
result Attackers can force bandit algorithms to pull target arms with high probability by manipulating data.

The paper analyzes bias in sample means of multi-armed bandits.

problem Analyzing bias in sample means of multi-armed bandits.
method Decoupling three sources of bias: sampling, stopping, choosing; using optimism to capture monotonic behaviors.
result Optimistic sampling induces negative bias, while optimistic stopping and choosing induce positive bias.

RBMLE learns from reward bias to optimize bandit decisions.

problem Optimizing decisions in stochastic multi-armed bandits.
method Reward-Biased Maximum Likelihood Estimation (RBMLE) for SMABs.
result RBMLE achieves optimal regret bounds for Gaussian and sub-Gaussian bandits.

The paper connects discrete choice models to multi-armed bandit algorithms with sublinear regret bounds.

problem Optimizing user choices in a multi-armed bandit setting.
method Establishes connections between discrete choice models and multi-armed bandit algorithms, providing sublinear regret bounds and novel algorithms.
result Sublinear regret bounds for a family of algorithms, including the Exp3 algorithm.

New algorithm reduces regret in multi-player bandits with collision information.

problem Optimizing decisions in multi-player bandits with collision penalties.
method Developed an algorithm with optimal T\sqrt{T} regret under collision announcements, and sublinear regret without collision info.
result First T\sqrt{T}-type regret guarantee for non-stochastic multi-player multi-armed bandits with collision information.

Improved FTRL algorithm for multi-armed bandits with various regularizers and multiple optimal arms.

problem Designing adaptive multi-armed bandit algorithms that perform optimally in both stochastic and adversarial settings.
method Follow-the-Regularized-Leader (FTRL) algorithm with a broad family of regularizers and a new learning rate schedule.
result Uniqueness of optimal arm assumption is unnecessary for FTRL with a broad family of regularizers.

A budget-constrained multi-armed bandit problem with multiple plays is analyzed for both stochastic and adversarial settings.

problem Optimizing decisions in a multi-armed bandit problem with a budget constraint for multiple plays.
method Upper Confidence Bound (UCB) algorithm for stochastic case and an extension of Exp3 algorithm for adversarial case.
result Achieved regret bounds for both stochastic and adversarial settings.

We study the stochastic multi-armed bandit problem when one knows the value μ()μ^{(\star)} of an optimal arm, as a well as a positive lower bound on the smallest positive gap ΔΔ. We propose a new randomized policy that attains a regret {\em uniformly bounded over time} in this setting. We also prove several lower bound…

2013-02-06abs ↗pdf ↗

New algorithm tackles unknown utility network resource allocation.

problem Maximizing network utility with unknown agent utilities.
method Modeling as a bandit problem, proposing algorithms for resource allocation.
result Proposed algorithms are optimal when all agents have the same utility.

Study on information evolution in interactive decision making using multi-armed bandits.

problem Understanding information dynamics in interactive decision making.
method Stochastic multi-armed bandit problem, focusing on optimal arm with a fixed margin.
result Distinct growth phases in mutual information, showing decoupling between success probability and information gain.

New algorithm optimizes multi-armed bandit performance in stochastic and adversarial settings.

problem Optimizing multi-armed bandit performance in both stochastic and adversarial environments.
method Follow-the-regularized-leader method with adaptive learning rates.
result First BOBW algorithm with gap-variance-dependent regret bounds in adversarial settings.

A new framework for risk-aware multi-armed bandits tackles volatile environments.

problem Volatility in healthcare and finance makes naive reward maximization unreliable.
method Risk-aware strategies with adaptive risk measures and change-point detection.
result Finite-time theoretical guarantees and asymptotic regret bound of order ildeO(KTT) ilde O(\sqrt{K_T T}).

INF-clip optimizes heavy-tailed MAB problems with improved performance.

problem Optimizing multi-armed bandit problems with heavy-tailed rewards.
method INF-clip algorithm for adversarial and stochastic heavy-tailed MAB settings.
result INF-clip is optimal for linear and non-linear heavy-tailed stochastic MAB problems.

New algorithm ensures replicable results in multi-armed bandits with minimal extra regret.

problem Ensuring consistent results in multi-armed bandit studies.
method Incorporates randomness into decision-making to ensure replicability while maintaining minimal extra regret.
result For large time horizons, proposed algorithm suffers only K2/ρ2K^2/ρ^2 times smaller amount of exploration than existing algorithms.