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70140209279 · Jun 202019922001200920172026
48 results for Skill Ratings

MOVDA improves skill ratings by considering margin of victory deviations.

problem Traditional rating systems discard valuable performance data.
method Margin of Victory Differential Analysis (MOVDA) learns a non-linear function to predict expected MOV and uses the difference between true and expected MOV for rating updates.
result MOVDA significantly outperforms standard ELO and Bayesian baselines in NBA basketball data.

A new method predicts student skill success rates in real-time.

problem Accurate and explainable prediction of student skill success rates in real-time.
method Performance Distribution Tracing (PDT) using a Dynamic Bayesian Network with continuous random variables.
result PDT provides both explainability and accuracy in real-time predictions of student skill success rates.

The paper explains how language models acquire complex skills through scaling laws and statistical analysis.

problem Understanding how language models acquire new skills as their size and training data increase.
method Statistical framework and mathematical analysis of scaling laws.
result Language models can learn complex skills efficiently due to a strong inductive bias.

Elo rating outperforms complex models in skill estimation despite model misspecification.

problem Elo rating's reliability in skill estimation is questioned due to model misspecification.
method Interpreted Elo as online gradient descent and conducted synthetic experiments on non-BT models.
result Elo's superior performance in win rate prediction compared to complex models is explained through its sparsity and ranking effectiveness.

A study shows that a fine-tuned model's directional accuracy in financial forecasting is largely due to chance, not skill.

problem Misleading directional accuracy in financial forecasting models.
method A reproducible, frozen-data benchmark with paired significance tests to separate skill from base-rate artifact.
result Fine-tuned models do not show significant directional skill over a base rate of 70% in financial forecasting.

We explore a new way to evaluate generative models using insights from evaluation of competitive games between human players. We show experimentally that tournaments between generators and discriminators provide an effective way to evaluate generative models. We introduce two methods for summarizing tournament outcomes…

2018-08-14abs ↗pdf ↗

Study finds different active learning techniques better for various learning objectives.

problem Matching active learning techniques to specific learning objectives.
method Survey of students' perceptions and ratings of various techniques.
result Different active learning techniques are best suited for different learning objectives.

Employers actively look for talents having not only specific hard skills but also various soft skills. To analyze the soft skill demands on the job market, it is important to be able to detect soft skill phrases from job advertisements automatically. However, a naive matching of soft skill phrases can lead to false pos…

2018-07-20abs ↗pdf ↗

Job recommendation has traditionally been treated as a filter-based match or as a recommendation based on the features of jobs and candidates as discrete entities. In this paper, we introduce a methodology where we leverage the progression of job selection by candidates using machine learning. Additionally, our recomme…

2019-05-28abs ↗pdf ↗

We introduce the Adaptive Skills, Adaptive Partitions (ASAP) framework that (1) learns skills (i.e., temporally extended actions or options) as well as (2) where to apply them. We believe that both (1) and (2) are necessary for a truly general skill learning framework, which is a key building block needed to scale up t…

2016-02-10abs ↗pdf ↗

Researchers study how skills are learned in neural networks using physics principles.

problem Understanding how skills are sequentially learned in neural networks.
method Abstract and simplify the problem using physics principles, proposing three models: Geometry, Resource, and Domino.
result Models reveal insights into neural scaling laws, learning dynamics, and the benefits of modularity.

The paper examines skill estimation and variance under model misspecification in IRT.

problem Underestimation and overestimation of skills when non-compensatory model is misspecified as compensatory.
method Theoretical approach to analyze underestimation and overestimation of skills and variance.
result Overestimation of skills occurs around the origin and asymptotic variance differs under model misspecification.

Acquiring new robot motor skills is cumbersome, as learning a skill from scratch and without prior knowledge requires the exploration of a large space of motor configurations. Accordingly, for learning a new task, time could be saved by restricting the parameter search space by initializing it with the solution of a si…

2019-08-11abs ↗pdf ↗

A planning approach learns skills from interactions, balancing exploration and exploitation.

problem Learning robust high-level skills in noisy environments with unknown pre-conditions.
method Formulates skills as high-level policies, learns plans via bandit problems, balances exploration and exploitation.
result A planner capable of learning robust high-level skills in high-dimensional state spaces.

New algorithm trains neural nets on simple skills to learn complex tasks faster.

problem Learning complex tasks through simple imitation.
method Train neural networks on simple, easy-to-learn skills to accelerate learning of complex, hard-to-learn tasks.
result Consistently outperforms state-of-the-art baseline in training speed and performance.

Sloth predicts LLM performance using latent skills across families.

problem Variations in benchmark performance due to differences in training configurations and data processing across model families.
method Sloth uses publicly available benchmark data and assumes LLM performance is driven by latent skills influenced by model size and training tokens. It exploits correlations across benchmarks to provide accurate predictions.
result Sloth predicts LLM performance accurately and offers insights into scaling behaviors for complex tasks.

Bayesian rating system for large competitions improves prediction and efficiency.

problem Rating systems for large, competitive events like online programming contests.
method Developed a Bayesian rating system for many participants, proving robustness and runtime.
result The system outperforms existing systems in accuracy and computation speed.

The paper presents a method for personalized exercise recommendations that improves learner skill gain.

problem Adapting to individual needs in large, diverse groups of learners in digital environments.
method Contextual Thompson Sampling to select exercises that advance learner skill.
result The method recommends exercises associated with greater skill improvement and adapts to learner differences.

We introduce a method for constructing skills capable of solving tasks drawn from a distribution of parameterized reinforcement learning problems. The method draws example tasks from a distribution of interest and uses the corresponding learned policies to estimate the topology of the lower-dimensional piecewise-smooth…

2012-06-27abs ↗pdf ↗

Hierarchical reinforcement learning is a promising approach to tackle long-horizon decision-making problems with sparse rewards. Unfortunately, most methods still decouple the lower-level skill acquisition process and the training of a higher level that controls the skills in a new task. Leaving the skills fixed can le…

2019-06-13abs ↗pdf ↗

Conventionally, model-based reinforcement learning (MBRL) aims to learn a global model for the dynamics of the environment. A good model can potentially enable planning algorithms to generate a large variety of behaviors and solve diverse tasks. However, learning an accurate model for complex dynamical systems is diffi…

2019-07-02abs ↗pdf ↗

New method automates asymmetric choice for better skill transfer in reinforcement learning.

problem Improving sample efficiency and transferability of reinforcement learning agents.
method Attentive Priors for Expressive and Transferable Skills (APES) using hierarchical KL-regularization.
result APES automates asymmetric choice, leading to better skill transfer across sequential tasks.

The composition of elementary behaviors to solve challenging transfer learning problems is one of the key elements in building intelligent machines. To date, there has been plenty of work on learning task-specific policies or skills but almost no focus on composing necessary, task-agnostic skills to find a solution to …

2019-05-25abs ↗pdf ↗