Random exploration optimizes Bayesian optimization with optimal error rates and computational efficiency.
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This paper studies a recent proposal to use randomized value functions to drive exploration in reinforcement learning. These randomized value functions are generated by injecting random noise into the training data, making the approach compatible with many popular methods for estimating parameterized value functions. B…
Paper explores grafting consistent estimators to improve Random Forest consistency.
Unified framework for randomized exploration in cooperative MARL.
Exploration is a difficult challenge in reinforcement learning and even recent state-of-the art curiosity-based methods rely on the simple epsilon-greedy strategy to generate novelty. We argue that pure random walks do not succeed to properly expand the exploration area in most environments and propose to replace singl…
We study the use of randomized value functions to guide deep exploration in reinforcement learning. This offers an elegant means for synthesizing statistically and computationally efficient exploration with common practical approaches to value function learning. We present several reinforcement learning algorithms that…
Study explores strategies for randomized allocation in delayed rewards bandits.
We propose randomized least-squares value iteration (RLSVI) -- a new reinforcement learning algorithm designed to explore and generalize efficiently via linearly parameterized value functions. We explain why versions of least-squares value iteration that use Boltzmann or epsilon-greedy exploration can be highly ineffic…
This paper analyzes how randomizing rewards in MBRL can improve performance without being overly optimistic.
New model calculates logarithmic surface diameter.
EVILL uses randomised perturbations to improve exploration in bandit problems.
Efficient exploration is one of the key challenges for reinforcement learning (RL) algorithms. Most traditional sample efficiency bounds require strategic exploration. Recently many deep RL algorithms with simple heuristic exploration strategies that have few formal guarantees, achieve surprising success in many domain…
A new approach models exploration in continuous-time RL using random measures.
CORe uses randomization to explore bandit problems without external noise.
A new exploration strategy for contextual bandits reduces regret and is computationally efficient.
Reinforcement learning algorithms struggle when the reward signal is very sparse. In these cases, naive random exploration methods essentially rely on a random walk to stumble onto a rewarding state. Recent works utilize intrinsic motivation to guide the exploration via generative models, predictive forward models, or …
RandQL is a new model-free algorithm for MDPs with a novel learning rate randomization approach.
RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST) for PO with mediator feedback.
Our work is a simple extension of the paper "Exploration by Random Network Distillation". More in detail, we show how to efficiently combine Intrinsic Rewards with Experience Replay in order to achieve more efficient and robust exploration (with respect to PPO/RND) and consequently better results in terms of agent perf…
Enhanced Gaussian process models accelerate optimization and posterior approximation.
How to best explore in domains with sparse, delayed, and deceptive rewards is an important open problem for reinforcement learning (RL). This paper considers one such domain, the recently-proposed multi-agent benchmark of Pommerman. This domain is very challenging for RL --- past work has shown that model-free RL algor…
Randomized control methods improve asset pricing and performance analysis.
We discuss the relative merits of optimistic and randomized approaches to exploration in reinforcement learning. Optimistic approaches presented in the literature apply an optimistic boost to the value estimate at each state-action pair and select actions that are greedy with respect to the resulting optimistic value f…
Quantum RNG improves financial risk metrics estimation.
We explore a new method for discrete-time control problems using randomization and entropy.
We consider the exploration-exploitation dilemma in finite-horizon reinforcement learning (RL). When the state space is large or continuous, traditional tabular approaches are unfeasible and some form of function approximation is mandatory. In this paper, we introduce an optimistically-initialized variant of the popula…
We address the challenge of effective exploration while maintaining good performance in policy gradient methods. As a solution, we propose diverse exploration (DE) via conjugate policies. DE learns and deploys a set of conjugate policies which can be conveniently generated as a byproduct of conjugate gradient descent. …
The present work extends the randomized shortest-paths framework (RSP), interpolating between shortest-path and random-walk routing in a network, in three directions. First, it shows how to deal with equality constraints on a subset of transition probabilities and develops a generic algorithm for solving this constrain…
The randomized-feature approach has been successfully employed in large-scale kernel approximation and supervised learning. The distribution from which the random features are drawn impacts the number of features required to efficiently perform a learning task. Recently, it has been shown that employing data-dependent …
Efficient exploration in complex environments remains a major challenge for reinforcement learning. We propose bootstrapped DQN, a simple algorithm that explores in a computationally and statistically efficient manner through use of randomized value functions. Unlike dithering strategies such as epsilon-greedy explorat…
This paper explores memorization in adversarial training and proposes a mitigation algorithm.
New RL algorithm explains why deep learning works in stochastic environments.
This paper studies the potential of the return distribution for exploration in deterministic reinforcement learning (RL) environments. We study network losses and propagation mechanisms for Gaussian, Categorical and Gaussian mixture distributions. Combined with exploration policies that leverage this return distributio…
DiAL uses Bayesian Dirichlet random fields for active learning with sparse labels.
Study optimal stopping in random exploration, deriving HJB and designing a reinforcement learning algorithm.
We study two randomized algorithms for generalized linear bandits. The first, GLM-TSL, samples a generalized linear model (GLM) from the Laplace approximation to the posterior distribution. The second, GLM-FPL, fits a GLM to a randomly perturbed history of past rewards. We analyze both algorithms and derive $\tilde{O}(…
Meta-algorithm for efficient reinforcement learning from human preferences.
We prove that the minimal diameter of a hyperbolic compact orientable surface of genus is asymptotic to as . The proof relies on a random construction, which we analyse using lattice point counting theory and the exploration of random trivalent graphs.
New algorithm explores reinforcement learning with noisy data.
We introduce an exploration bonus for deep reinforcement learning methods that is easy to implement and adds minimal overhead to the computation performed. The bonus is the error of a neural network predicting features of the observations given by a fixed randomly initialized neural network. We also introduce a method …
Sparse RSP routing improves graph exploration and classification.
Balancing exploration and exploitation remains a key challenge in reinforcement learning (RL). State-of-the-art RL algorithms suffer from high sample complexity, particularly in the sparse reward case, where they can do no better than to explore in all directions until the first positive rewards are found. To mitigate …
Efficient bandit exploration for various distributions without distribution-specific tuning.
Kernel ridgeless regression with random features shows good generalization without explicit regularization.
Bayesian optimization outperforms other methods in hyperparameter tuning for reinforcement learning.
Study finds Calabi-Yau models' operator spectra match random matrix theory.
Efficient exploration is an unsolved problem in Reinforcement Learning which is usually addressed by reactively rewarding the agent for fortuitously encountering novel situations. This paper introduces an efficient active exploration algorithm, Model-Based Active eXploration (MAX), which uses an ensemble of forward mod…
Scientific discovery is limited by hypothesis redundancy, and hybrid methods can exploit non-local exploration.