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Neural Index Policy for multi-action bandits with heterogeneous budgets.
problem Real-world settings often involve multiple interventions with heterogeneous costs and constraints, breaking classical assumptions.
method Introduces a Neural Index Policy (NIP) that learns to assign budget-aware indices to arm-action pairs using a neural network and differentiable knapsack layer.
result Empirically achieves near-optimal performance while strictly enforcing heterogeneous budgets and scaling to hundreds of arms.
We consider a class of restless multi-armed bandit (RMAB) problems with unknown arm dynamics. At each time, a player chooses an arm out of N arms to play, referred to as an active arm, and receives a random reward from a finite set of reward states. The reward state of the active arm transits according to an unknown Ma…
We obtain the conditions for the emergence of the swarm intelligence effect in an interactive game of restless multi-armed bandit (rMAB). A player competes with multiple agents. Each bandit has a payoff that changes with a probability pc per round. The agents and player choose one of three options: (1) Exploit (a …