Designs efficient algorithms to maximize the expectation of Gaussian random variables.
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Markov Chain Monte Carlo (MCMC) and Belief Propagation (BP) are the most popular algorithms for computational inference in Graphical Models (GM). In principle, MCMC is an exact probabilistic method which, however, often suffers from exponentially slow mixing. In contrast, BP is a deterministic method, which is typicall…
In this paper we consider the dictionary learning problem for sparse representation. We first show that this problem is NP-hard by polynomial time reduction of the densest cut problem. Then, using successive convex approximation strategies, we propose efficient dictionary learning schemes to solve several practical for…
We present a new algorithm for exactly solving decision making problems represented as influence diagrams. We do not require the usual assumptions of no forgetting and regularity; this allows us to solve problems with simultaneous decisions and limited information. The algorithm is empirically shown to outperform a sta…
We solve ReLU regression with efficient approximations for various distributions.
We propose practical algorithms for entrywise -norm low-rank approximation, for or . The proposed framework, which is non-convex and gradient-based, is easy to implement and typically attains better approximations, faster, than state of the art. From a theoretical standpoint, we show that th…
New polynomial-time solutions found for training ReLU networks, mirroring Max-Cut complexity.
We introduce a novel algorithm that computes the -sparse principal component of a positive semidefinite matrix . Our algorithm is combinatorial and operates by examining a discrete set of special vectors lying in a low-dimensional eigen-subspace of . We obtain provable approximation guarantees that depend on t…
Given a graphical model (GM), computing its partition function is the most essential inference task, but it is computationally intractable in general. To address the issue, iterative approximation algorithms exploring certain local structure/consistency of GM have been investigated as popular choices in practice. Howev…
This article considers algorithmic and statistical aspects of linear regression when the correspondence between the covariates and the responses is unknown. First, a fully polynomial-time approximation scheme is given for the natural least squares optimization problem in any constant dimension. Next, in an average-case…
New bounds for SMC show its advantage over MCMC in multimodal distributions.
Inference in general Markov random fields (MRFs) is NP-hard, though identifying the maximum a posteriori (MAP) configuration of pairwise MRFs with submodular cost functions is efficiently solvable using graph cuts. Marginal inference, however, even for this restricted class, is in #P. We prove new formulations of deriv…
New sampling method improves efficiency for diffusion models.
We propose a consistent polynomial-time method for the unseeded node matching problem for networks with smooth underlying structures. Despite widely conjectured by the research community that the structured graph matching problem to be significantly easier than its worst case counterpart, well-known to be NP-hard, the …
We consider the problem of learning multi-ridge functions of the form f(x) = g(Ax) from point evaluations of f. We assume that the function f is defined on an l_2-ball in R^d, g is twice continuously differentiable almost everywhere, and A \in R^{k \times d} is a rank k matrix, where k << d. We propose a randomized, po…
Efficiently finds sparse solutions to max-plus equations for convex regression.
First proper learning algorithm for Gaussian halfspaces with matching sample and computational complexity.
Strongly polynomial algorithm for approximate Forster transforms and halfspace learning.
Although gradient descent (GD) almost always escapes saddle points asymptotically [Lee et al., 2016], this paper shows that even with fairly natural random initialization schemes and non-pathological functions, GD can be significantly slowed down by saddle points, taking exponential time to escape. On the other hand, g…
New algorithms improve approximation of matrix norms, with applications in statistics and machine learning.
This paper presents new results for the (partial) maximum a posteriori (MAP) problem in Bayesian networks, which is the problem of querying the most probable state configuration of some of the network variables given evidence. First, it is demonstrated that the problem remains hard even in networks with very simple top…
Two new algorithms improve robust PCA and Schatten packing.
The problem of high-dimensional path-dependent optimal stopping (OS) is important to multiple academic communities and applications. Modern OS tasks often have a large number of decision epochs, and complicated non-Markovian dynamics, making them especially challenging. Standard approaches, often relying on ADP, dualit…
Polynomial-time RL algorithm for constant actions under linear Bellman completeness.
New algorithm learns random neural networks efficiently.
Optimal transport is #P-hard when components are independent, even with approximate solutions.
The paper studies randomized approximations of Tukey's depth for log-concave isotropic data.
Inference is typically intractable in high-treewidth undirected graphical models, making maximum likelihood learning a challenge. One way to overcome this is to restrict parameters to a tractable set, most typically the set of tree-structured parameters. This paper explores an alternative notion of a tractable set, nam…
The problem of explaining the behavior of deep neural networks has recently gained a lot of attention. While several attribution methods have been proposed, most come without strong theoretical foundations, which raises questions about their reliability. On the other hand, the literature on cooperative game theory sugg…
Hard to approximate critical points for simple nonconvex functions.
Learning Mahalanobis metric spaces is an important problem that has found numerous applications. Several algorithms have been designed for this problem, including Information Theoretic Metric Learning (ITML) [Davis et al. 2007] and Large Margin Nearest Neighbor (LMNN) classification [Weinberger and Saul 2009]. We study…
EKM solves the K-medoids problem in polynomial time.
Paper improves likelihood estimation for discrete distributions.
Algorithm learns arbitrary ReLU neurons under Gaussian inputs.
The experimental design problem concerns the selection of k points from a potentially large design pool of p-dimensional vectors, so as to maximize the statistical efficiency regressed on the selected k design points. Statistical efficiency is measured by optimality criteria, including A(verage), D(eterminant), T(race)…
New algorithm samples from Ising models efficiently, even with outliers.
Networked data, in which every training example involves two objects and may share some common objects with others, is used in many machine learning tasks such as learning to rank and link prediction. A challenge of learning from networked examples is that target values are not known for some pairs of objects. In this …
Estimating symmetric properties of a distribution, e.g. support size, coverage, entropy, distance to uniformity, are among the most fundamental problems in algorithmic statistics. While each of these properties have been studied extensively and separate optimal estimators are known for each, in striking recent work, Ac…
Polynomial-time reachability for LTI systems with TLL NN controllers is achieved.
Paper proposes efficient SHAP computation methods.
Principal components analysis (PCA) is the optimal linear auto-encoder of data, and it is often used to construct features. Enforcing sparsity on the principal components can promote better generalization, while improving the interpretability of the features. We study the problem of constructing optimal sparse linear a…
In this paper, we study the stochastic combinatorial multi-armed bandit (CMAB) framework that allows a general nonlinear reward function, whose expected value may not depend only on the means of the input random variables but possibly on the entire distributions of these variables. Our framework enables a much larger c…
We study approximations of the partition function of dense graphical models. Partition functions of graphical models play a fundamental role is statistical physics, in statistics and in machine learning. Two of the main methods for approximating the partition function are Markov Chain Monte Carlo and Variational Method…
We show that the existence of a computationally efficient calibration algorithm, with a low weak calibration rate, would imply the existence of an efficient algorithm for computing approximate Nash equilibria - thus implying the unlikely conclusion that every problem in PPAD is solvable in polynomial time.
We study the problem of stochastic combinatorial pure exploration (CPE), where an agent sequentially pulls a set of single arms (a.k.a. a super arm) and tries to find the best super arm. Among a variety of problem settings of the CPE, we focus on the full-bandit setting, where we cannot observe the reward of each singl…
Paper develops a finite dimensional approximation scheme for Riemannian manifolds.
The aim of this short note is to draw attention to a method by which the partition function and marginal probabilities for a certain class of random fields on complete graphs can be computed in polynomial time. This class includes Ising models with homogeneous pairwise potentials but arbitrary (inhomogeneous) unary pot…
The TREX is a recently introduced method for performing sparse high-dimensional regression. Despite its statistical promise as an alternative to the lasso, square-root lasso, and scaled lasso, the TREX is computationally challenging in that it requires solving a non-convex optimization problem. This paper shows a remar…