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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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8162331 · Jun 202019922001200920172026
48 results for Pessimistic MDP

New offline RL method handles average-reward MDPs with single-policy coverage.

problem Challenges in offline reinforcement learning due to distribution shift and non-uniform coverage.
method Develops an algorithm based on pessimistic discounted value iteration with quantile clipping.
result First fully single-policy sample complexity bound for average-reward offline RL.

CPPO learns policies from partial offline data in MDPs with structural assumptions.

problem Offline Reinforcement Learning with partial coverage assumption.
method Constrained Pessimistic Policy Optimization (CPPO) using a function class and model class constraint.
result CPPO achieves PAC guarantee with partial coverage, learning competitive policies.

Study tight offline learning bounds for linear MDPs using variance information.

problem Understanding statistical limits with linear function representations in offline reinforcement learning.
method Variance-aware pessimistic value iteration (VAPVI) that reweights Bellman residuals based on estimated variances.
result Improved offline learning bounds expressed in terms of system quantities.

A new algorithm for offline RL with trajectory-wise reward reduces bias and variance errors.

problem Offline RL with trajectory-wise reward incurs large bias and variance errors.
method PARTED algorithm that decomposes trajectory return into proxy rewards and performs pessimistic value iteration.
result PARTED achieves provably efficient suboptimality bounds in general MDPs with trajectory-wise reward.

Paper tackles robust decision-making from multiple sites with shared structure.

problem Learning robust sequential decisions from heterogeneous multi-site datasets.
method Group-Robust MDPs with d-rectangular uncertainty sets, feature-wise worst-case aggregation, and cluster-level pooling.
result Proves suboptimality bound for robust planning policy under robust partial coverage assumption.

Paper develops neural network approximation for pessimistic offline RL with theoretical guarantees.

problem Challenges in offline reinforcement learning with deep neural networks and data dependence.
method Establishes estimation error for pessimistic offline RL using neural network approximation with C\mathcal{C}-mixing data.
result Explicit efficiency of deep adversarial offline RL frameworks demonstrated with two converging error components.

New algorithm for reinforcement learning in uncertain environments with unknown thresholds.

problem Safety in reinforcement learning in unknown and uncertain environments.
method Growing-Window estimator sampling and Stochastic Pessimistic-Optimistic Thresholding (SPOT) algorithm.
result Achieves sublinear regret and constraint violation of ildeO(T) ilde{\mathcal{O}}(\sqrt{T}).

New algorithm learns optimal policies in strategic MDPs with private types.

problem Optimal policy learning in strategic MDPs with private types and information asymmetry.
method PLAN algorithm using instrumental variable regression and pessimism principle.
result PLAN achieves near-optimal policy with 1/K1 / \sqrt{K} optimality.

Study risk-sensitive RL in offline settings, improving efficiency and accuracy.

problem Efficiently derive near-optimal policies for risk-sensitive RL using offline data.
method Introduced two provably sample-efficient algorithms for risk-sensitive offline RL in linear MDPs.
result First provably efficient risk-sensitive offline RL algorithms.

Study proposes a new risk measure for optimal portfolio allocation.

problem Challenges in estimating optimal portfolios based on pessimistic risk.
method Introduces uniform pessimistic risk and computational algorithm.
result Demonstrates the usefulness of the proposed risk and portfolio model with real data analysis.

Paper tackles RLHF with DCPPO method, proving near-optimal suboptimality.

problem Challenges in offline RLHF with limited human feedback and bounded rationality.
method DCPPO method involving three stages: MLE, reward function recovery, and pessimistic value iteration.
result DCPPO's suboptimality almost matches classical pessimistic offline RL in terms of distribution shift and dimension.

Softmax PG methods can take extremely long to converge, even with exact gradients.

problem Softmax policy gradient methods can take an impractically long time to converge in reinforcement learning.
method Softmax policy gradient methods with exact gradient computation.
result Softmax PG methods can take exponential number of iterations to converge, even with optimal initialization.

Pessimistic Q-learning improves sample efficiency in offline reinforcement learning.

problem Insufficient coverage and sample scarcity in offline reinforcement learning datasets.
method Pessimistic Q-learning algorithm for offline reinforcement learning, focusing on variance reduction.
result Near-optimal sample complexity achieved with the proposed algorithm.

Improves policy optimization with polylog(T) regret bounds for stochastic losses.

problem Improves theoretical guarantees for policy optimization in stochastic settings.
method Leverages Tsallis and Shannon entropy regularizers for polylog(T) regret, and log-barrier regularizer for adversarial settings.
result Achieves a first-order polylog(T) regret bound for policy optimization in stochastic settings.

Proposes Optimistic Pessimistically Initialised Q-Learning (OPIQ) for better exploration in RL.

problem Pessimistic initialisation of Q-values in deep RL leads to poor exploration performance.
method Augments pessimistically initialised Q-values with count-based bonuses to ensure optimism.
result OPIQ outperforms non-optimistic DQN variants in hard exploration tasks.

Paper proposes a method to optimize policies for diverse individuals using heterogeneous data.

problem Learning optimal policies for a heterogeneous population from pre-collected data.
method Individualized offline policy optimization framework for heterogeneous MDPs.
result The proposed P4L algorithm achieves a fast rate of average regret.

Paper tackles constrained bandit problems with a new learning framework.

problem Optimizing a black-box reward function subject to a black-box constraint function over a continuous space.
method Rectified Pessimistic-Optimistic Learning (RPOL) framework, incorporating optimistic and pessimistic GP bandit learning.
result RPOL achieves sublinear regret and minimal cumulative constraint violation.

Semi-pessimistic RL tackles distributional shift and data scarcity in offline RL.

problem Distributional shift and scarcity of labeled data in offline RL.
method Proposes a semi-pessimistic RL method that simplifies learning by seeking a lower bound of the reward function.
result Demonstrates clear competitiveness and improved policy learning with vast unlabeled data.

PESCAL uses mediators to learn from confounded offline data.

problem Learning from confounded observational data in reinforcement learning.
method PESCAL uses mediator variables and the pessimistic principle to address confounding bias and distributional shift.
result It is sufficient to learn a lower bound of the mediator distribution function to mitigate distributional shift.

Pessimistic Minimax Value Iteration finds efficient NE policies from offline data.

problem Finding an approximate Nash equilibrium in offline Markov games with non-uniform coverage.
method Pessimistic Minimax Value Iteration (PMVI) constructs pessimistic value function estimates and solves NEs.
result Established a nearly minimax optimal result for offline Markov games with function approximation.

POLAR optimizes treatment strategies in dynamic settings with statistical guarantees.

problem Optimizing sequential decisions in dynamic treatment regimes with robustness and statistical guarantees.
method Pessimistic model-based approach estimating transition dynamics and incorporating uncertainty penalties.
result Offers statistical and computational guarantees, including finite-sample bounds on policy suboptimality.

New algorithm tackles confounding in offline RL for partially observable MDPs.

problem Confounding in offline reinforcement learning for partially observable MDPs.
method P3O algorithm using proximal causal inference and pessimistic confidence regions.
result Achieves n1/2n^{-1/2}-suboptimality for offline RL in POMDPs with confounded data.

This paper explains why distributional reinforcement learning is better than vanilla RL using small-loss bounds.

problem Understanding when and why distributional reinforcement learning (DistRL) is superior to vanilla reinforcement learning (RL).
method The paper uses small-loss bounds to explain the benefits of DistRL, proposing algorithms and proving bounds for different RL settings.
result Distributional reinforcement learning (DistRL) outperforms vanilla RL when optimal costs are small, as shown by small-loss bounds.

Proposes DRRO to mitigate over-optimization in RLHF from human feedback.

problem Over-optimization due to reward misspecification in RLHF.
method Wasserstein distributionally robust regret optimization (DRRO).
result DRRO mitigates over-optimization more effectively than existing baselines.

We study Exo-MDPs to reduce sample complexity in reinforcement learning.

problem Reducing sample complexity in reinforcement learning for structured MDPs.
method Introducing Exo-MDPs and proving structural equivalence to linear mixture MDPs, establishing regret bounds.
result Proved O(H3/2dK)O(H^{3/2}d\sqrt{K}) regret bound for Exo-MDPs, matching lower bounds.

BCPO optimizes offline RL policies by converting uncertainty into conservative bounds.

problem Offline RL's fragility under distribution shifts and model errors.
method Bayesian approach with credible lower bounds and KL regularization.
result BCPO yields an uncertainty-calibrated policy that avoids exploiting model errors.

New method approximates POMDPs with PB-MDPs, providing error bounds and practical algorithms.

problem Difficulty in solving POMDPs with continuous or hybrid state and observation spaces.
method Bounding particle filtering error and adapting MDP algorithms to POMDPs.
result General theory and practical algorithms for POMDPs with no direct dependence on state and observation space sizes.

We consider large-scale Markov decision processes (MDPs) with parameter uncertainty, under the robust MDP paradigm. Previous studies showed that robust MDPs, based on a minimax approach to handle uncertainty, can be solved using dynamic programming for small to medium sized problems. However, due to the "curse of dimen…

2013-06-26abs ↗pdf ↗

Optimizes learning policies in MDPs with weakly communicating structure.

problem Learning optimal policies in weakly communicating MDPs with generative model.
method Span-based approach, reducing to discounted MDPs for analysis.
result First minimax optimal sample complexity bound for weakly communicating MDPs.

Study optimal product assortment using historical data, proving item coverage suffices.

problem Offline assortment optimization under MNL model with limited historical data.
method Pessimistic Rank-Breaking (PRB) algorithm combining rank-breaking and pessimistic estimation.
result Optimal item coverage is both sufficient and necessary for efficient offline learning.

New method removes oracle and reduces memory usage for robust MDPs.

problem Applying robust MDPs in practice due to model estimation and oracle requirements.
method Transformed robust MDPs into an alternative form allowing stochastic gradient methods and model-free approach.
result Sample-efficient algorithm with lower storage requirement and no oracle.

DeepAveragers solves offline RL by solving derived MDPs from static data.

problem Offline reinforcement learning with limited data.
method Solves derived non-parametric MDPs (DAC-MDPs) using deep representations and costs for under-represented parts.
result The approach can lower-bound performance and scale to complex offline RL problems.