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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,051 papers · 148 categories

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50100149199 · Jun 202019922001200920172026
48 results for MuJoCo simulator

A novel meta-learning method using ES for efficient reinforcement learning.

problem Sample inefficiency in reinforcement learning.
method Evolution strategies (ES) for exploration in parameter space, deterministic policy gradients for adaptation.
result Demonstrates improved performance in high-dimensional control tasks compared to gradient-based methods.

The paper proposes an algorithm to learn efficient and effective exploration policies in reinforcement learning.

problem Balancing exploration and exploitation in reinforcement learning.
method Formalized a counterfactual metric for exploration utility and used meta-learning to learn an end-to-end exploration policy.
result Demonstrated improved performance in high-dimensional control tasks in MuJoCo simulator compared to previous methods.

Unified framework for maximum entropy RL using Tsallis entropy.

problem Generalizing maximum entropy reinforcement learning with various entropies.
method Tsallis MDPs with Tsallis entropy maximization, controlling entropic index.
result Different entropic indices lead to different optimal policies and exploration tendencies.

Recent advances in policy gradient methods and deep learning have demonstrated their applicability for complex reinforcement learning problems. However, the variance of the performance gradient estimates obtained from the simulation is often excessive, leading to poor sample efficiency. In this paper, we apply the stoc…

2017-10-17abs ↗pdf ↗

Method learns from video demonstrations with human feedback.

problem Teaching autonomous agents using video demonstrations and human feedback.
method Constructs a mapping between standard and visual representations using a neural network.
result Effective in teaching a hopper agent to perform a backflip with minimal human feedback.

Mutual-information regularization improves RL algorithms, especially in high-dimensional domains.

problem Value overestimation and exploration in reinforcement learning.
method Developed a novel mutual-information regularized actor-critic learning (MIRACLE) algorithm.
result MIRACLE outperforms state-of-the-art algorithms in continuous action spaces.

Algorithm mitigates performance loss in constrained reinforcement learning with model misspecification.

problem Performance loss in reinforcement learning policies due to model misspecification in constrained control systems.
method Proposes an algorithm to handle constrained model misspecification in continuous control systems.
result Algorithm successfully mitigates performance loss in real-world reinforcement learning tasks.

New loss function equivalence reveals PER's uniform sampling can be improved.

problem Improving Prioritized Experience Replay (PER) for better learning efficiency.
method Transforming non-uniformly sampled data loss functions into uniformly sampled ones.
result Some environments can replace PER with a new loss function without performance loss.

We propose a new sample-efficient methodology, called Supervised Policy Update (SPU), for deep reinforcement learning. Starting with data generated by the current policy, SPU formulates and solves a constrained optimization problem in the non-parameterized proximal policy space. Using supervised regression, it then con…

2018-05-29abs ↗pdf ↗

Policy Prediction Network improves continuous control problems with model-free and model-based learning.

problem Improving sample complexity and performance in continuous control problems.
method Integrates model-free and model-based reinforcement learning, introduces implicit model-based learning for continuous action space.
result First to introduce implicit model-based learning to Policy Gradient algorithms for continuous action space.

CVRL tackles complex visual observations in reinforcement learning.

problem Complex visual observations in natural environments.
method Contrastive Variational Reinforcement Learning (CVRL) learns a contrastive variational model by maximizing mutual information between latent states and observations.
result CVRL achieves comparable performance with state-of-the-art model-based DRL methods and significantly outperforms them on tasks with complex observations.

Classifier-based AI safety gates fail in self-improvement, even with advanced verification methods.

problem Maintaining reliable oversight of AI systems as they improve over iterations.
method Comprehensive empirical testing on neural controllers and MuJoCo benchmarks, using various classifiers and verification methods.
result Classifier-based safety gates fail in maintaining reliable oversight, even with advanced verification methods.

BAIL learns high-performing policies from batch data without additional interactions.

problem Learning high-performing policies from batch data without additional interactions.
method BAIL learns a V function, selects high-performing actions, and trains a policy network using those actions.
result BAIL outperforms other batch Q-learning and imitation-learning schemes in MuJoCo benchmark.

Simplifies RL training with fewer techniques, reducing bias and instability.

problem Training instabilities and high sample complexity in RL.
method Introduced a simple deterministic policy gradient, used propensity estimation, and delayed policy updates.
result Improved performance and reduced sample complexity through these techniques.

DiCE uses diverse agents to explore and learn, avoiding local minima.

problem Local minima in RL due to limited exploration and correlated behavior.
method DiCE employs a group of heterogeneous agents to explore simultaneously and share experiences, with a diversity regularization mechanism.
result DiCE achieves substantial improvement over baselines in MuJoCo locomotion tasks.

New algorithm learns tasks from video demonstrations using proprioceptive information.

problem Lack of idealized conditions in imitation learning from video demonstrations.
method Proposes an algorithm that leverages proprioceptive state representations for policy learning.
result Outperforms other IfO algorithms by a large margin in MuJoCo domains.

MAGE optimizes policies using action gradients from model-based learning.

problem Lack of direct gradient information from critics in actor-critic methods.
method Model-based actor-critic algorithm that learns action-value gradient.
result MAGE outperforms model-free and model-based baselines on continuous control tasks.

The paper proposes a framework to reason about object dynamics for faster reinforcement learning.

problem Current reinforcement learning approaches lack prior knowledge about the environment, limiting efficiency.
method Integrates object dynamics and behavior into reinforcement learning to improve efficiency.
result Demonstrates the need for reasoning about object behavior and dynamics, leading to faster learning.

The paper tackles calibrating long-term behaviors with multiple styles using programmatic style-consistency.

problem Generating long-term sequential behaviors with multiple styles simultaneously.
method Leverage programmatic labeling functions to specify controllable styles and derive style-consistency as a learning objective.
result Learned policies can be calibrated for up to 1024 distinct style combinations.

T-REX improves reinforcement learning from suboptimal demonstrations.

problem Inability of existing IRL methods to significantly outperform the demonstrator.
method Trajectory-ranked Reward EXtrapolation (T-REX) algorithm.
result T-REX outperforms state-of-the-art methods on Atari and MuJoCo tasks.

A new method for robot manipulation tasks using imagined object goals.

problem Learning robot manipulation in sparse reward environments.
method Train objects to reach target positions, then use predictions to create a curriculum of tasks.
result Higher success rates in challenging learning scenarios compared to alternatives.

New approach relaxes inductive biases of physics-inspired NNs for better performance.

problem Challenges in applying physics-inspired NNs to real-world systems.
method Examined and relaxed inductive biases of Hamiltonian NNs, improving performance on non-conservative systems.
result Improved performance on practical, non-conservative systems by relaxing inductive biases.

Paper introduces DTAE to optimize RL algorithms, balancing exploration and exploitation.

problem Balancing exploration and exploitation in reinforcement learning.
method Soft policy optimization with entropy and dual-track advantage estimator (DTAE).
result DTAE accelerates RL algorithm convergence and improves performance.

This work formalizes robustness criteria for reinforcement learning actions and improves performance in perturbed environments.

problem Improving reinforcement learning policies to perform well in uncertain or adversarial action scenarios.
method Formalized two robustness criteria for reinforcement learning actions, considering adversarial actions and action perturbations. Developed algorithms for tabular and deep reinforcement learning settings.
result Action-robust reinforcement learning policies improve performance in perturbed environments and are a form of implicit regularization.

New methods improve deep reinforcement learning by accelerating credit assignment.

problem Challenges in achieving fast and stable off-policy learning in deep reinforcement learning.
method Extends the generalized PBE objective to support multistep credit assignment and derives three gradient-based methods.
result Proposed methods outperform PPO and StreamQ in MuJoCo and MinAtar environments.

A new method for ILO with transition model disparity using an intermediary policy.

problem Learning tasks from expert observations with different transition dynamics.
method Training an intermediary policy to match the state transitions of the expert dataset.
result Our method outperforms existing ILO approaches with transition model mismatch.

This study compares 6 imitation learning algorithms using a common dataset and hyperparameter budget.

problem Difficulty in comparing different imitation learning algorithms due to varying datasets, base RL algorithms, and evaluation settings.
method Reimplemented and updated 6 different imitation learning algorithms, using a common off-policy algorithm (SAC) and a widely-used dataset (D4RL). Evaluated on a range of expert trajectories.
result GAIL consistently performs well across different sample sizes, while AdRIL performs well with one important hyperparameter to tune and behavioral cloning remains a strong baseline when data is plentiful.

Rewards are sparse in the real world and most of today's reinforcement learning algorithms struggle with such sparsity. One solution to this problem is to allow the agent to create rewards for itself - thus making rewards dense and more suitable for learning. In particular, inspired by curious behaviour in animals, obs…

2018-10-04abs ↗pdf ↗