Monte Carlo Tree Search improves financial derivative hedging efficiency.
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A new algorithm improves sample complexity for thresholding in Monte Carlo Tree Search.
Paper shows MCTS approximates policy optimization, proposing an improved variant.
Gradient-based methods are often used for policy optimization in deep reinforcement learning, despite being vulnerable to local optima and saddle points. Although gradient-free methods (e.g., genetic algorithms or evolution strategies) help mitigate these issues, poor initialization and local optima are still concerns …
DR-MCTS improves decision quality and sample efficiency in complex environments.
Combines MCTS and neural networks for efficient multi-period financial planning.
Monte Carlo Tree Search (MCTS) algorithms perform simulation-based search to improve policies online. During search, the simulation policy is adapted to explore the most promising lines of play. MCTS has been used by state-of-the-art programs for many problems, however a disadvantage to MCTS is that it estimates the va…
Deep reinforcement learning has been successfully applied to several visual-input tasks using model-free methods. In this paper, we propose a model-based approach that combines learning a DNN-based transition model with Monte Carlo tree search to solve a block-placing task in Minecraft. Our learned transition model pre…
Parallelizes MCTS for continuous domains using leaf and root parallelization.
Improves RL planning by proposing sub-goals hierarchically.
We present an extension of Monte Carlo Tree Search (MCTS) that strongly increases its efficiency for trees with asymmetry and/or loops. Asymmetric termination of search trees introduces a type of uncertainty for which the standard upper confidence bound (UCB) formula does not account. Our first algorithm (MCTS-T), whic…
AlphaCFG discovers alpha factors using grammar-guided search.
A hybrid model for Bayesian optimization handles mixed variables using MCTS for categorical and GP for continuous.
New approach handles stochastic and partially-observable environments using discrete autoencoders and Monte Carlo tree search.
The AutoML task consists of selecting the proper algorithm in a machine learning portfolio, and its hyperparameter values, in order to deliver the best performance on the dataset at hand. Mosaic, a Monte-Carlo tree search (MCTS) based approach, is presented to handle the AutoML hybrid structural and parametric expensiv…
The game of Chinese Checkers is a challenging traditional board game of perfect information that differs from other traditional games in two main aspects: first, unlike Chess, all checkers remain indefinitely in the game and hence the branching factor of the search tree does not decrease as the game progresses; second,…
LA-MCTS learns search space partition for black-box optimization using Monte Carlo Tree Search.
New algorithm identifies optimal subtrees in fixed-budget tree search.
Automates optimizer design for diverse tasks efficiently.
In large domains, Monte-Carlo tree search (MCTS) is required to estimate the values of the states as efficiently and accurately as possible. However, the standard update rule in backpropagation assumes a stationary distribution for the returns, and particularly in min-max trees, convergence to the true value can be slo…
Monte-Carlo Tree Search (MCTS) methods are drawing great interest after yielding breakthrough results in computer Go. This paper proposes a Bayesian approach to MCTS that is inspired by distributionfree approaches such as UCT [13], yet significantly differs in important respects. The Bayesian framework allows potential…
Active Reinforcement Learning (ARL) is a twist on RL where the agent observes reward information only if it pays a cost. This subtle change makes exploration substantially more challenging. Powerful principles in RL like optimism, Thompson sampling, and random exploration do not help with ARL. We relate ARL in tabular …
RiskMiner discovers formulaic alphas using MCTS for better performance.
New method uses hyperbolic space for faster phylogenetic tree inference.
This paper improves self-play learning in games by manipulating experience distributions.
New algorithm reduces sample complexity for planning in MDPs.
DTS improves inference-time alignment of diffusion models with less compute.
This paper studies effective parallelization of MCTS for computer games.
We introduce inference trees (ITs), a new class of inference methods that build on ideas from Monte Carlo tree search to perform adaptive sampling in a manner that balances exploration with exploitation, ensures consistency, and alleviates pathologies in existing adaptive methods. ITs adaptively sample from hierarchica…
Neural Architecture Search (NAS) has shown great success in automating the design of neural networks, but the prohibitive amount of computations behind current NAS methods requires further investigations in improving the sample efficiency and the network evaluation cost to get better results in a shorter time. In this …
HAVER improves error bounds for estimating the largest mean in machine learning tasks.
Paper uses CMAB to improve NAS efficiency and accuracy.
INT benchmark tests theorem proving agents' ability to generalize to unseen theorems.
Recent advances in bandit tools and techniques for sequential learning are steadily enabling new applications and are promising the resolution of a range of challenging related problems. We study the game tree search problem, where the goal is to quickly identify the optimal move in a given game tree by sequentially sa…
New algorithm improves materials discovery using max K-Armed Bandit.
Monte Carlo Tree Search (MCTS) algorithms have achieved great success on many challenging benchmarks (e.g., Computer Go). However, they generally require a large number of rollouts, making their applications costly. Furthermore, it is also extremely challenging to parallelize MCTS due to its inherent sequential nature:…
Planning problems are among the most important and well-studied problems in artificial intelligence. They are most typically solved by tree search algorithms that simulate ahead into the future, evaluate future states, and back-up those evaluations to the root of a search tree. Among these algorithms, Monte-Carlo tree …
NEMoTS improves time series analysis by deriving efficient, interpretable models.
A RL approach finds Nash equilibrium for turn-based zero-sum games.
Bayesian model-based reinforcement learning is a formally elegant approach to learning optimal behaviour under model uncertainty, trading off exploration and exploitation in an ideal way. Unfortunately, finding the resulting Bayes-optimal policies is notoriously taxing, since the search space becomes enormous. In this …
Finite-horizon lookahead policies are abundantly used in Reinforcement Learning and demonstrate impressive empirical success. Usually, the lookahead policies are implemented with specific planning methods such as Monte Carlo Tree Search (e.g. in AlphaZero). Referring to the planning problem as tree search, a reasonable…
In this work, we consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of infinite-horizon discounted cost Markov Decision Process (MDP). While MCTS is believed to provide an approximate value function for a given state with en…
This paper improves Bayesian decision tree learning using HMC.
Decision trees are flexible models that are well suited for many statistical regression problems. In a Bayesian framework for regression trees, Markov Chain Monte Carlo (MCMC) search algorithms are required to generate samples of tree models according to their posterior probabilities. The critical component of such an …
CIT and CIF improve feature selection for downstream prediction.
We present a new method for conducting Monte Carlo inference in graphical models which combines explicit search with generalized importance sampling. The idea is to reduce the variance of importance sampling by searching for significant points in the target distribution. We prove that it is possible to introduce search…
The paper tackles model misspecification in reinforcement learning through a bootstrapped neural network and error correction.
Decision tree learning is a popular approach for classification and regression in machine learning and statistics, and Bayesian formulations---which introduce a prior distribution over decision trees, and formulate learning as posterior inference given data---have been shown to produce competitive performance. Unlike c…