ARL algorithm reduces adversarial MDP to bandit problems for reliable policy learning.
problem Learning reliable policies in non-stationary, adversarial MDPs.
method Adversarial Reinforcement Learning (ARL) algorithm that converts MDP to a sequence of adversarial bandit problems.
result Achieves optimal regret bound of O ( S A T H 3 ) O(\sqrt{SATH^3}) O ( S A T H 3 ) . New method removes oracle and reduces memory usage for robust MDPs.
problem Applying robust MDPs in practice due to model estimation and oracle requirements.
method Transformed robust MDPs into an alternative form allowing stochastic gradient methods and model-free approach.
result Sample-efficient algorithm with lower storage requirement and no oracle.
New method approximates POMDPs with PB-MDPs, providing error bounds and practical algorithms.
problem Difficulty in solving POMDPs with continuous or hybrid state and observation spaces.
method Bounding particle filtering error and adapting MDP algorithms to POMDPs.
result General theory and practical algorithms for POMDPs with no direct dependence on state and observation space sizes.
DeepAveragers solves offline RL by solving derived MDPs from static data.
problem Offline reinforcement learning with limited data.
method Solves derived non-parametric MDPs (DAC-MDPs) using deep representations and costs for under-represented parts.
result The approach can lower-bound performance and scale to complex offline RL problems.
We consider large-scale Markov decision processes (MDPs) with parameter uncertainty, under the robust MDP paradigm. Previous studies showed that robust MDPs, based on a minimax approach to handle uncertainty, can be solved using dynamic programming for small to medium sized problems. However, due to the "curse of dimen…
This work uses action equivariance to learn structured latent spaces for reinforcement learning.
problem Learning structured latent spaces for reinforcement learning.
method Introduced a contrastive loss function to enforce action equivariance on learned representations.
result Optimal policies in the abstract MDP can be successfully lifted to the original MDP.
New method tackles MDPs by learning normalized representations efficiently.
problem Curse of dimensionality in MDPs.
method Contrastive representation learning for linear MDPs.
result First practical method with strong theoretical guarantees and empirical performance.
New RL algorithm tackles online robust MDPs with uncertainty.
problem Developing robust reinforcement learning models for real-world environments.
method Proposes a robust optimistic policy optimization algorithm for online robust MDPs.
result Establishes the first regret bound for online robust MDPs.
A new parallel algorithm for learning optimal policies in MDPs with low communication costs.
problem Learning optimal policies for infinite-horizon MDPs.
method Primal-Dual Stochastic Mirror Descent for convex programming problems with inexact constraints.
result First parallel algorithm for average-reward MDPs with generative model and low communication costs.
Improved regret bound for MNL MDPs with variance-aware approach.
problem Optimal reinforcement learning for MNL MDPs with structured variance.
method Introducing a problem-dependent constant measuring average variance, proposing an algorithm with improved regret bound.
result Minimax optimal regret bound of O ( d H 2 σ ˉ T T ) O(dH^2\barσ_T\sqrt{T}) O ( d H 2 σ ˉ T T ) for structured MDPs. New model-free algorithms learn representations for low-rank MDPs efficiently.
problem Learning representations in reinforcement learning for low-rank MDPs.
method Developed minimax representation learning objective and interleaved with reward-free exploration.
result Proven sample efficiency and scalability to complex environments.
Optimizes learning policies in MDPs with weakly communicating structure.
problem Learning optimal policies in weakly communicating MDPs with generative model.
method Span-based approach, reducing to discounted MDPs for analysis.
result First minimax optimal sample complexity bound for weakly communicating MDPs.
MOReL learns offline RL policies using pessimistic MDPs.
problem Offline RL's data efficiency and velocity.
method Two-step process: learn P-MDP and near-optimal policy in it.
result MOReL is minimax optimal and matches state-of-the-art results.
Adaptive reduction scheme approximates optimal policy in regularized MDPs.
problem Finding near optimal policy in regularized MDPs with biased solutions.
method Adaptive reduction of regularization parameter λ to approximate optimal policy.
result Iteration complexity reduced for obtaining ε-optimal policy.
A new model-free algorithm achieves near-optimal regret for infinite-horizon MDPs.
problem Model-free reinforcement learning for infinite-horizon average-reward MDPs.
method Exploration Enhanced Q-learning (EE-QL) for weakly communicating MDPs.
result Achieves O ( T ) O(\sqrt{T}) O ( T ) regret bound for general weakly communicating MDPs. Abstract MDPs enable strategic exploration and fast reward transfer in complex environments.
problem Challenging to learn accurate MDPs for high-dimensional states.
method Learn an abstract MDP over low-dimensional coarse states, using an abstraction function.
result Achieves superhuman performance on Pitfall! and higher reward with fewer samples.
Optimizes learning policies in average-reward MDPs with improved sample complexity.
problem Learning optimal policies in average-reward MDPs with limited samples.
method Reduces to discounted MDPs and uses improved bounds for variance parameters.
result Establishes minimax optimal sample complexity bound of O(SA(H/ε^2))
We study Exo-MDPs to reduce sample complexity in reinforcement learning.
problem Reducing sample complexity in reinforcement learning for structured MDPs.
method Introducing Exo-MDPs and proving structural equivalence to linear mixture MDPs, establishing regret bounds.
result Proved O ( H 3 / 2 d K ) O(H^{3/2}d\sqrt{K}) O ( H 3/2 d K ) regret bound for Exo-MDPs, matching lower bounds. We solve POMDPs by approximating them as finite-state MDPs.
problem Computational challenges in learning optimal policies for POMDPs.
method Transform POMDP into a Superstate MDP, apply TD-learning and policy optimization.
result Finite-time bounds on TD-learning error for non-Markovian dynamics.
Unified framework for solving MDPs with stochastic mirror descent.
problem Approximately solving infinite-horizon Markov decision processes (MDPs).
method Primal-dual stochastic mirror descent for MDPs with a unified framework.
result Computes ε-optimal policies with expected samples for both average-reward and discounted MDPs.
In this paper, a sparse Markov decision process (MDP) with novel causal sparse Tsallis entropy regularization is proposed.The proposed policy regularization induces a sparse and multi-modal optimal policy distribution of a sparse MDP. The full mathematical analysis of the proposed sparse MDP is provided.We first analyz…
Paper establishes new lower bounds for MDPs with changing transition kernels.
problem Minimizing sample complexity and regret in non-stationary MDPs.
method Developed novel lower bounds and constructed hard MDPs.
result Proved Ω ( ( H 3 S A / ε 2 ) log ( 1 / δ ) ) Ω((H^3SA/ε^2)\log(1/δ)) Ω (( H 3 S A / ε 2 ) log ( 1/ δ )) sample complexity lower bound. New algorithms reduce dynamic regret in online MDPs with changing losses.
problem Online MDPs with adversarial loss changes and known transitions.
method Dynamic regret measure, novel ensemble algorithms for three models.
result Provably optimal dynamic regret bounds for episodic SSP, improved bounds for predictable environments.
Paper optimizes learning MDPs with adversarial rewards using linear models.
problem Learning MDPs with adversarial rewards and changing reward functions.
method Proposes POWERS, an optimistic policy optimization algorithm.
result Achieves nearly optimal regret bound of O ( d H T ) O(dH\sqrt{T}) O ( d H T ) . Two new algorithms improve model-free RL for infinite-horizon MDPs.
problem Learning in infinite-horizon average-reward MDPs.
method Two model-free algorithms for infinite-horizon average-reward MDPs.
result Improved regret bounds for model-free RL in MDPs.
New method improves off-policy policy evaluation by balancing policy values.
problem Accurate off-policy policy evaluation in reinforcement learning.
method Developed an MDP model with balanced representation to estimate both individual and average policy values.
result Substantially lower Mean Squared Error (MSE) in various benchmarks and a real-world HIV treatment simulation.
UCBVI-γ algorithm minimizes regret in discounted MDPs.
problem Minimizing regret in discounted MDPs.
method Optimism in the face of uncertainty principle and Bernstein-type bonus.
result UCBVI-γ achieves nearly minimax optimal regret.
Paper improves sample complexity for reward-free RL in low-rank MDPs.
problem Reward-free RL in low-rank MDPs with unknown representation and weights.
method Proposes a novel model-based algorithm RAFFLE with improved sample complexity.
result RAFFLE achieves ε ε ε -optimal policy and accurate system identification with significantly fewer samples. RL approach for target tracking with unknown dynamics and sensor control.
problem Tracking an unknown target with sensor control.
method Track-MDP formulation for RL, compared with POMDP.
result Optimal RL policy tracks all target paths with certainty.
This work extends ME-RL using diffusion models to sample optimal policies.
problem Sampling from the optimal policy trajectory distribution in ME-RL.
method Introducing Diffusion-Augmented Markov Decision Processes (DA-MDPs) to minimize reverse KL divergence.
result DA-MDPs enable seamless integration into various ME-RL methods and outperform baselines.
New method for estimating and optimizing MDPs without stationarity.
problem Challenges in offline contextual MDP estimation without stationarity.
method Introduces a new adaptive estimation and cost optimization approach for contextual MDPs.
result First robust, theoretically backed method for offline contextual MDP estimation.
Deep RL solves combinatorial selection problems with large item spaces.
problem Solving MDPs with large state and action spaces, especially for combinatorial selection.
method Convert S-MDP to IS-MDP, use weight-shared Q-networks to manage state space explosion.
result Our approach effectively handles large item spaces and scales to diverse environments.
New algorithms solve robust MDPs efficiently, significantly faster than existing methods.
problem Computing robust MDP solutions with uncertainty in transition probabilities is computationally expensive.
method Partial policy iteration and fast robust Bellman operator computation methods.
result The proposed methods are many orders of magnitude faster than state-of-the-art approaches.
Optimistic PPO variant solves linear MDPs with improved regret bound.
problem Understanding theoretical limits of PPO in linear MDPs.
method Proposes an optimistic variant of PPO for episodic adversarial linear MDPs with full-information feedback.
result Establishes a i l d e O ( d 3 / 4 H 2 K 3 / 4 ) ilde{\mathcal{O}}(d^{3/4}H^2K^{3/4}) i l d e O ( d 3/4 H 2 K 3/4 ) regret bound. New algorithms ensure fairness in sequential decisions, accounting for feedback effects.
problem Ignoring feedback effects can lead to unfair outcomes in sequential decision-making.
method Model feedback effects as MDPs and propose fair properties and algorithms.
result Demonstrated the necessity of considering dynamical effects for fairness.
This paper introduces a fast algorithm for solving MDPs with sparse rewards.
problem Solving MDPs with large state and action spaces and sparse reward sources is computationally expensive.
method A novel algorithm that solves deterministic, continuous MDPs with sparse reward sources efficiently and exactly.
result The algorithm offers a time complexity of O ( ∣ R ∣ 2 i m e s ∣ A ∣ 2 i m e s ∣ S ∣ ) O( |R|^2 imes |A|^2 imes |S|) O ( ∣ R ∣ 2 im es ∣ A ∣ 2 im es ∣ S ∣ ) and a memory complexity of O ( ∣ S ∣ + ∣ R ∣ i m e s ∣ A ∣ ) O( |S| + |R| imes |A|) O ( ∣ S ∣ + ∣ R ∣ im es ∣ A ∣ ) . Improved Q-learning with UCB for infinite-horizon MDPs with sample complexity bound.
problem Sample efficiency of Q-learning with UCB for infinite-horizon MDPs.
method Adapted Q-learning with UCB-exploration bonus for infinite-horizon MDPs without generative model.
result Sample complexity of exploration is bounded by O({rac{SA}{ε^2(1-γ)^7}}), improving previous results.
Paper proposes an efficient RL algorithm for discounted MDPs using feature mapping.
problem Efficient reinforcement learning for large state and action spaces.
method Uses feature mapping to represent states and actions in a low-dimensional space, proposing a novel algorithm with polynomial regret bound.
result Achieves a O ( d T / ( 1 − γ ) 2 ) O(d\sqrt{T}/(1-γ)^2) O ( d T / ( 1 − γ ) 2 ) regret bound, near-optimal up to a ( 1 − γ ) − 0.5 (1-γ)^{-0.5} ( 1 − γ ) − 0.5 factor. DARLING tackles non-stationary RL with guarantees, improving dynamic regret.
problem Non-stationary reinforcement learning in unknown change points.
method Detection Augmented Reinforcement Learning (DARLING) for tabular and linear MDPs.
result DARLING matches minimax lower bounds in tabular and linear MDPs.
Efficient RL algorithm for multinomial logistic MDPs with provable guarantees.
problem Model-based RL for episodic MDPs with unknown transition probabilities.
method Upper confidence bound-based algorithm for exploration-exploitation balance.
result Achieves i l d e O ( d H 3 T ) ilde{O}(d \sqrt{H^3 T}) i l d e O ( d H 3 T ) regret bound for multinomial logistic models. A new method for CMDP solving without compromising safety constraints.
problem Solving CMDP problems while adhering to safety constraints.
method Decomposition into reconnaissance and planning MDPs.
result Achieves safe policies for any safety constraint set.
This paper improves reinforcement learning efficiency for large-scale MDPs.
problem High sample complexity in tabular RL settings with large state and action spaces.
method Model-based approach and Q-learning with linearly parameterized features.
result Provably efficient learning with sample complexity bounds.
We decode latent states in Block MDPs and learn near-optimal policies.
problem Model estimation and reward-free learning in Block MDPs.
method Information-theoretical lower bound and efficient model estimation algorithm.
result Our algorithm approaches the information-theoretical limit for latent state decoding and converges to optimal policies.
New algorithm tackles non-stationary reinforcement learning with general function approximation.
problem Understanding non-stationary MDPs with function approximation.
method Dynamic Bellman Eluder (DBE) dimension for complexity, sliding window mechanism, confidence set design.
result Upper bound on dynamic regret for proposed SW-OPEA algorithm.
New formalism for decision making combines causal structures with MDPs, improving reinforcement learning performance.
problem Sequential decision making with causal knowledge to improve performance.
method Causal Markov Decision Processes (C-MDPs) and C-UCBVI algorithm exploiting causal structure.
result C-UCBVI achieves an i l d e O ( H S Z T ) ilde{O}(HS\sqrt{ZT}) i l d e O ( H S Z T ) regret bound, independent of actions. The paper establishes a nearly-sharp statistical threshold for efficient learning in Latent MDPs with separated components.
problem Learning Latent Markov Decision Processes (LMDPs) with separated components.
method The paper considers various notions of separation and establishes a nearly-sharp statistical threshold for efficient learning. It also presents a quasi-polynomial algorithm with time complexity scaling in terms of the statistical threshold under a weaker assumption of separability under the optimal policy, and a near-matching time complexity lower bound under the exponential time hypothesis.
result Establishes a nearly-sharp statistical threshold for efficient learning in Latent MDPs with separated components.
New RL method learns to skip states in linearly q π q^π q π -realizable MDPs, simplifying to linear MDPs.
problem Online RL in episodic MDPs with linearly q π q^π q π -realizable action-values. method Derives a novel algorithm that learns to skip states and applies a linear MDP algorithm.
result First polynomial-sample-complexity online RL algorithm for linearly q π q^π q π -realizable MDPs. New RL algorithm maximizes CVaR in low-rank MDPs with provable efficiency.
problem Maximizing CVaR in large state spaces with function approximation.
method Upper Confidence Bound (UCB) bonus-driven algorithm for low-rank MDPs.
result Achieves sample complexity of O(H^7 A^2 d^4 / τ^2 ε^2) for ε-optimal CVaR.