When machine predictors can achieve higher performance than the human decision-makers they support, improving the performance of human decision-makers is often conflated with improving machine accuracy. Here we propose a framework to directly support human decision-making, in which the role of machines is to reframe pr…
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Trend · papers per month
Reward shaping speeds up human learning through IRL.
This paper argues for more realistic human models in RL.
IDT learns human preferences from uncertain decisions, even when humans are suboptimal.
This research integrates human interaction into reinforcement learning to improve sample efficiency and real-time learning.
This work compares human feedback methods for reward learning in bandits.
Humans are the final decision makers in critical tasks that involve ethical and legal concerns, ranging from recidivism prediction, to medical diagnosis, to fighting against fake news. Although machine learning models can sometimes achieve impressive performance in these tasks, these tasks are not amenable to full auto…
To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner. They require the ability to predict and adapt to one's partner during an interacti…
Enhances AI models with human feedback for noisy data.
Bayesian nonparametric models, such as Gaussian processes, provide a compelling framework for automatic statistical modelling: these models have a high degree of flexibility, and automatically calibrated complexity. However, automating human expertise remains elusive; for example, Gaussian processes with standard kerne…
This thesis tackles learning reward functions from human comparative feedback.
Conformal prediction sets improve human decision making by quantifying model uncertainty.
Human irrationality can improve AI design, study shows.
While we would like agents that can coordinate with humans, current algorithms such as self-play and population-based training create agents that can coordinate with themselves. Agents that assume their partner to be optimal or similar to them can converge to coordination protocols that fail to understand and be unders…
Paper tackles RLHF with DCPPO method, proving near-optimal suboptimality.
PILAF optimizes reward models from human feedback for better policy alignment.
Dual active learning improves RLHF by selecting optimal conversations and teachers.
A new approach to fine-tuning LLMs with human feedback.
Counterfactual learning from human bandit feedback describes a scenario where user feedback on the quality of outputs of a historic system is logged and used to improve a target system. We show how to apply this learning framework to neural semantic parsing. From a machine learning perspective, the key challenge lies i…
For robots to coexist with humans in a social world like ours, it is crucial that they possess human-like social interaction skills. Programming a robot to possess such skills is a challenging task. In this paper, we propose a Multimodal Deep Q-Network (MDQN) to enable a robot to learn human-like interaction skills thr…
Learning preferences implicit in the choices humans make is a well studied problem in both economics and computer science. However, most work makes the assumption that humans are acting (noisily) optimally with respect to their preferences. Such approaches can fail when people are themselves learning about what they wa…
AlphaZero reveals new chess concepts learnable by top experts.
Study models human investors' sub-rational behavior in financial markets.
Autonomous agents trained via reinforcement learning present numerous safety concerns: reward hacking, negative side effects, and unsafe exploration, among others. In the context of near-future autonomous agents, operating in environments where humans understand the existing dangers, human involvement in the learning p…
Large-scale public datasets have been shown to benefit research in multiple areas of modern artificial intelligence. For decision-making research that requires human data, high-quality datasets serve as important benchmarks to facilitate the development of new methods by providing a common reproducible standard. Many h…
RLHF fails when humans only partially observe, leading to inflated or overjustified feedback.
A test measures artificial agents' human-like behavior in video games.
The paper tackles AI advice giving by considering adherence levels and defer options.
Active IRL selects optimal human demonstrations for learning AI preferences.
Deep RL mimics human driving for collision avoidance in self-driving cars.
Programmatic Motion Concepts learn human actions from paired videos.
Generative classifiers show surprising human-like performance.
Study evaluates new models using human feedback from another model.
We present a novel human-aware navigation approach, where the robot learns to mimic humans to navigate safely in crowds. The presented model, referred to as DeepMoTIon, is trained with pedestrian surveillance data to predict human velocity in the environment. The robot processes LiDAR scans via the trained network to n…
Unified LP framework for offline reward learning from human demonstrations and feedback.
Have you ever looked at a machine learning classification model and thought, I could have made that? Well, that is what we test in this project, comparing XGBoost trained on human engineered features to training directly on data. The human engineered features do not outperform XGBoost trained di- rectly on the data, bu…
Algorithm learns actions from past states in complex tasks.
Representation of human actions as a sequence of human body movements or action attributes enables the development of models for human activity recognition and summarization. We present an extension of the low-rank representation (LRR) model, termed the clustering-aware structure-constrained low-rank representation (CS…
AI models aligned with human vision perform well on few data tasks.
Learning the preferences of a human improves the quality of the interaction with the human. The number of queries available to learn preferences maybe limited especially when interacting with a human, and so active learning is a must. One approach to active learning is to use uncertainty sampling to decide the informat…
To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of time while efficiently leveraging the sparse feedback a human trainer is capable o…
Paper explores limits and possibilities of aligning LLMs with human preferences.
The abstract discusses how humans use visualizations in machine learning.
What makes a task relatively more or less difficult for a machine compared to a human? Much AI/ML research has focused on expanding the range of tasks that machines can do, with a focus on whether machines can beat humans. Allowing for differences in scale, we can seek interesting (anomalous) pairs of tasks T, T'. We d…
Paper proposes a new RLHF framework for human preference learning.
Human decision-making underlies all economic behavior. For the past four decades, human decision-making under uncertainty has continued to be explained by theoretical models based on prospect theory, a framework that was awarded the Nobel Prize in Economic Sciences. However, theoretical models of this kind have develop…
The paper tackles learning from imperfect human feedback, especially in dueling bandit problems.
Learning robot objective functions from human input has become increasingly important, but state-of-the-art techniques assume that the human's desired objective lies within the robot's hypothesis space. When this is not true, even methods that keep track of uncertainty over the objective fail because they reason about …