A test measures artificial agents' human-like behavior in video games.
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Study models human investors' sub-rational behavior in financial markets.
To study how mental object representations are related to behavior, we estimated sparse, non-negative representations of objects using human behavioral judgments on images representative of 1,854 object categories. These representations predicted a latent similarity structure between objects, which captured most of the…
Model predicts human food choices based on demographics.
New framework evaluates model explanations based on decision task improvement.
Study reveals LLM personality patterns but lacks behavioral consistency.
To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of time while efficiently leveraging the sparse feedback a human trainer is capable o…
AI assistants often give convincing but incorrect responses to match user beliefs.
For a safe, natural and effective human-robot social interaction, it is essential to develop a system that allows a robot to demonstrate the perceivable responsive behaviors to complex human behaviors. We introduce the Multimodal Deep Attention Recurrent Q-Network using which the robot exhibits human-like social intera…
LISBET automates social behavior analysis using machine learning.
This work trains a model to predict human driving directions from road scenes.
The paper addresses human-like decision-making in multi-agent systems using bounded risk-sensitive Markov Games.
TRIBE model uses LLMs to simulate human trading behavior in bond markets.
New method infers human sensorimotor costs from behavior.
In recent years, reinforcement learning (RL) methods have been applied to model gameplay with great success, achieving super-human performance in various environments, such as Atari, Go, and Poker. However, those studies mostly focus on winning the game and have largely ignored the rich and complex human motivations, w…
We present an effective technique for training deep learning agents capable of negotiating on a set of clauses in a contract agreement using a simple communication protocol. We use Multi Agent Reinforcement Learning to train both agents simultaneously as they negotiate with each other in the training environment. We al…
Accurately predicting future behaviors of surrounding vehicles is an essential capability for autonomous vehicles in order to plan safe and feasible trajectories. The behaviors of others, however, are full of uncertainties. Both rational and irrational behaviors exist, and the autonomous vehicles need to be aware of th…
Human decision-making underlies all economic behavior. For the past four decades, human decision-making under uncertainty has continued to be explained by theoretical models based on prospect theory, a framework that was awarded the Nobel Prize in Economic Sciences. However, theoretical models of this kind have develop…
AI beats 95% of humans in Rock-Paper-Scissors.
Unified framework for human-like decision making in various sequential tasks.
VICE embeds concepts in a vector space using human data.
FinHEAR combines LLMs with human expertise for better financial decision-making.
Reinforcement Learning AI commonly uses reward/penalty signals that are objective and explicit in an environment -- e.g. game score, completion time, etc. -- in order to learn the optimal strategy for task performance. However, Human-AI interaction for such AI agents should include additional reinforcement that is impl…
HHAR-net uses neural networks to recognize human activities at different levels of abstraction.
For sophisticated reinforcement learning (RL) systems to interact usefully with real-world environments, we need to communicate complex goals to these systems. In this work, we explore goals defined in terms of (non-expert) human preferences between pairs of trajectory segments. We show that this approach can effective…
With an eye towards human-centered automation, we contribute to the development of a systematic means to infer features of human decision-making from behavioral data. Motivated by the common use of softmax selection in models of human decision-making, we study the maximum likelihood parameter estimation problem for sof…
Study evaluates five LLMs for financial report analysis, revealing performance differences and variability.
RFC enhances humanoid control to imitate complex human motions.
Robots need models of human behavior for both inferring human goals and preferences, and predicting what people will do. A common model is the Boltzmann noisily-rational decision model, which assumes people approximately optimize a reward function and choose trajectories in proportion to their exponentiated reward. Whi…
At the core of interpretable machine learning is the question of whether humans are able to make accurate predictions about a model's behavior. Assumed in this question are three properties of the interpretable output: coverage, precision, and effort. Coverage refers to how often humans think they can predict the model…
We model human decision-making behaviors in a risk-taking task using inverse reinforcement learning (IRL) for the purposes of understanding real human decision making under risk. To the best of our knowledge, this is the first work applying IRL to reveal the implicit reward function in human risk-taking decision making…
Understanding and modeling human driver behavior is crucial for advanced vehicle development. However, unique driving styles, inconsistent behavior, and complex decision processes render it a challenging task, and existing approaches often lack variability or robustness. To approach this problem, we propose Probabilist…
Poultry farms are an important contributor to the human food chain. Worldwide, humankind keeps an enormous number of domesticated birds (e.g. chickens) for their eggs and their meat, providing rich sources of low-fat protein. However, around the world, there have been growing concerns about the quality of life for the …
In the last decade, the digital age has sharply redefined the way we study human behavior. With the advancement of data storage and sensing technologies, electronic records now encompass a diverse spectrum of human activity, ranging from location data, phone and email communication to Twitter activity and open-source c…
Inferring intent from observed behavior has been studied extensively within the frameworks of Bayesian inverse planning and inverse reinforcement learning. These methods infer a goal or reward function that best explains the actions of the observed agent, typically a human demonstrator. Another agent can use this infer…
The ability to inferring latent psychological traits from human behavior is key to developing personalized human-interacting machine learning systems. Approaches to infer such traits range from surveys to manually-constructed experiments and games. However, these traditional games are limited because they are typically…
DreamerV2 learns Atari game behaviors from a world model, achieving human-level performance.
LLMs mimic human traders in finance, but not as much as expected.
A generalized gamification framework is introduced as a form of smart infrastructure with potential to improve sustainability and energy efficiency by leveraging humans-in-the-loop strategy. The proposed framework enables a Human-Centric Cyber-Physical System using an interface to allow building managers to interact wi…
Human stablecoin transactions predict political risk in cryptocurrency markets.
Today's densely instrumented world offers tremendous opportunities for continuous acquisition and analysis of multimodal sensor data providing temporal characterization of an individual's behaviors. Is it possible to efficiently couple such rich sensor data with predictive modeling techniques to provide contextual, and…
This paper demonstrates the use of genetic algorithms for evolving a grandmaster-level evaluation function for a chess program. This is achieved by combining supervised and unsupervised learning. In the supervised learning phase the organisms are evolved to mimic the behavior of human grandmasters, and in the unsupervi…
Bayesian nonparametric models, such as Gaussian processes, provide a compelling framework for automatic statistical modelling: these models have a high degree of flexibility, and automatically calibrated complexity. However, automating human expertise remains elusive; for example, Gaussian processes with standard kerne…
IAL uses interactive learning to improve model performance with minimal human feedback.
Future robots should follow human social norms in order to be useful and accepted in human society. In this paper, we leverage already existing social knowledge in human societies by capturing it in our framework through the notion of social norms. We show how norms can be used to guide a reinforcement learning agent t…
The article presents methods to select models from behavioral learning data, with applications to contextual bandits.
Interpole learns transparent decision-making policies from data.
Drawing an inspiration from behavioral studies of human decision making, we propose here a more general and flexible parametric framework for reinforcement learning that extends standard Q-learning to a two-stream model for processing positive and negative rewards, and allows to incorporate a wide range of reward-proce…