Greedy training of recursive partitioning estimators faces a computational barrier when the true function doesn't satisfy a specific property.
problem Computational inefficiency of greedy training for recursive partitioning estimators.
method Analysis of greedy training for sparse regression functions over binary features.
result Greedy training requires exponential samples when the true function doesn't satisfy a specific property (MSP), but only logarithmic samples when it does.
We present a greedy-based approach to construct an efficient single hidden layer neural network with the ReLU activation that approximates a target function. In our approach we obtain a shallow network by utilizing a greedy algorithm with the prescribed dictionary provided by the available training data and a set of po…
Proposes ContSup to boost local learning by supplying context between isolated modules.
problem Local learning's performance degrades with more isolated modules.
method Theoretical analysis and ContSup scheme to supply context between modules.
result Significant performance improvement with minimal overhead.
Greedy selection finds smaller, more accurate subnetworks.
problem Finding smaller, accurate subnetworks in large neural networks.
method Greedy forward selection starting from an empty network.
result Theoretical guarantee of finding subnetworks with lower loss.
A commonly cited inefficiency of neural network training by back-propagation is the update locking problem: each layer must wait for the signal to propagate through the full network before updating. Several alternatives that can alleviate this issue have been proposed. In this context, we consider a simpler, but more e…
DeepMP improves non-negative sparse recovery performance.
problem Recovering non-negative sparse signals with high coherence.
method Reformulated non-negative matching pursuit as a deep neural network.
result DeepMP yields significant improvement in exact recovery performance.
SIFT reduces training time by selecting samples with approximate losses.
problem Reducing training time by selecting samples with large approximate losses.
method Developed SIFT which uses early exiting to obtain approximate losses with intermediate layer representations for sample selection.
result SIFT achieves significant gains in training time and number of backpropagation steps without optimized implementation.
This paper investigates the effectiveness of adversarial training in enhancing the robustness of Deep Q-Network (DQN) policies to state-space perturbations. We first present a formal analysis of adversarial training in DQN agents and its performance with respect to the proportion of adversarial perturbations to nominal…
NGP selects N features from P using neural networks in a greedy, iterative process.
problem Feature selection for non-linear prediction problems.
method Neural Greedy Pursuit (NGP) algorithm, selecting features sequentially in an iterative loss minimization procedure.
result NGP provides better performance than DeepLIFT and Drop-one-out loss methods.
This paper develops a coreset method for GNNs that speeds up training on large graphs.
problem Training Graph Neural Networks (GNNs) on large-scale graphs is computationally expensive.
method The paper proposes a spectral greedy coreset (SGGC) method that selects ego-graphs based on spectral embeddings.
result SGGC significantly speeds up GNN training on large graphs and outperforms other coreset methods.
This work improves RLHF performance guarantees using greedy sampling.
problem Learning the KL-regularized target with preference feedback.
method General preference model, greedy sampling.
result Order-wise improvements over existing RLHF performance guarantees.
We expand the item response theory to study the case of "cheating students" for a set of exams, trying to detect them by applying a greedy algorithm of inference. This extended model is closely related to the Boltzmann machine learning. In this paper we aim to infer the correct biases and interactions of our model by c…
New insights into how randomization affects greedy model selection.
problem Understanding the impact of feature subsampling on greedy model selection.
method Investigated greedy forward selection with feature subsampling, proving effects on bias and variance.
result Ensembling with feature subsampling reduces both bias and variance, unlike convex base learners.
Greedy PIG adapts integrated gradients for better feature attribution.
problem Interpreting deep learning model predictions.
method Unified discrete optimization framework for feature attribution and selection.
result Greedy PIG improves feature attribution on various tasks.
We study a logistic model-based active learning procedure for binary classification problems, in which we adopt a batch subject selection strategy with a modified sequential experimental design method. Moreover, accompanying the proposed subject selection scheme, we simultaneously conduct a greedy variable selection pr…
Optimal selection of a subset of items from a given set is a hard problem that requires combinatorial optimization. In this paper, we propose a subset selection algorithm that is trainable with gradient-based methods yet achieves near-optimal performance via submodular optimization. We focus on the task of identifying …
ATA optimizes task allocation in distributed machine learning.
problem Greedy task allocation leads to inefficiencies in distributed machine learning.
method Adaptive Task Allocation (ATA) adapts to unknown computation time distributions.
result ATA identifies optimal task allocation without prior knowledge of computation times.
A new random forest algorithm uncovers feature interdependencies better than traditional methods.
problem Tackles the sub-optimality of greedy decision tree implementations in random forests.
method Presented a 'stepwise lookahead' variation of random forests that considers multiple split nodes simultaneously.
result Significantly outperforms greedy random forests in uncovering feature interdependencies, especially in high-noise environments.
Neural net reweighing improves selectivity in molecule binding studies.
problem Improving selectivity in neural net models for molecule binding studies.
method Greedy algorithm to reweight loss function based on Wasserstein distance.
result Proven to make neural net weights approach limiting distribution of another dataset.
The study finds a theoretical bound for pre-training iterations needed for pruning to yield good subnetwork performance.
problem Discovering efficient subnetworks within pre-trained dense networks.
method Mathematical analysis of a two-layer, fully-connected network, validating with a multi-layer perceptron trained on MNIST.
result A logarithmically dependent threshold on dataset size for successful pruning.
Regularization-induced exploration improves contextual bandit performance.
problem Complex reward models in real-world contextual bandits are hard to explore effectively.
method Regularization-induced exploration using stochasticity in cross-validation.
result Regularization-induced exploration leads to reliable exploration in large-scale business environments.
Novel active learning framework using sparse approximation for efficient model training.
problem Efficient model training with limited labeled data.
method Formulates batch active learning as sparsity-constrained discontinuous optimization problems, using greedy or proximal iterative hard thresholding algorithms.
result Achieves competitive performance with lower computational complexity across different settings.
GUM tackles MARL by avoiding overestimation through state-marginal restriction.
problem Overestimation of values in large joint state-action spaces.
method Greedy UnMixing through state-marginal restriction and unmixing.
result Superior performance compared to existing Q-learning and general MARL algorithms.
Greedy algorithm achieves sublinear regret for various distributions.
problem Efficient performance of greedy algorithms in linear contextual bandit problems.
method Introduced Local Anti-Concentration (LAC) condition to ensure sublinear regret.
result Greedy algorithm achieves O(polylogT) cumulative expected regret. Greedy algorithm optimizes consumption habits with power utility.
problem Optimizing lifetime consumption with habit formation under power utility.
method Developed a greedy algorithm using Monte Carlo simulation.
result Greedy solution is a good approximation to the optimal solution.
Pruning + fine-tuning reduces model complexity and generalizes well for matrix sensing.
problem Reducing model complexity for matrix sensing problems.
method Group Lasso regularization and greedy pruning.
result Pruning results in a solution with minimum columns close to the ground truth.
We present an information-theoretic framework for sequential adaptive compressed sensing, Info-Greedy Sensing, where measurements are chosen to maximize the extracted information conditioned on the previous measurements. We show that the widely used bisection approach is Info-Greedy for a family of k-sparse signals b…
We consider the exploration problem: an agent equipped with a depth sensor must map out a previously unknown environment using as few sensor measurements as possible. We propose an approach based on supervised learning of a greedy algorithm. We provide a bound on the optimality of the greedy algorithm using submodulari…
As machine learning algorithms enter applications in industrial settings, there is increased interest in controlling their cpu-time during testing. The cpu-time consists of the running time of the algorithm and the extraction time of the features. The latter can vary drastically when the feature set is diverse. In this…
A new algorithm reduces memory usage for deep learning models.
problem Training deep learning models requires significant memory.
method Dynamic Tensor Rematerialization (DTR) is a greedy online algorithm that dynamically plans recomputations.
result DTR achieves comparable performance to optimal static checkpointing with only a small memory budget.
In their standard form Gaussian processes (GPs) provide a powerful non-parametric framework for regression and classificaton tasks. Their one limiting property is their O(N3) scaling where N is the number of training data points. In this paper we present a framework for GP training with sequential sele…
Post-training quantization method using multiple low-precision points achieves higher precision for critical weights.
problem Discretizing pre-trained deep neural networks without re-training.
method Multipoint quantization with efficient greedy selection and adaptive point number.
result Outperforms state-of-the-art methods on ImageNet classification and PASCAL VOC object detection.
ConQUR tackles delusional bias in deep Q-learning, improving performance in Atari games.
problem Delusional bias in deep Q-learning.
method Efficient methods to mitigate delusional bias by training Q-approximators with consistent labels and a search framework.
result Improves performance in Atari games, sometimes dramatically.
New distributions allow greedy arm selection in sparse bandit problems.
problem Sparse contextual bandit problem with sparse parameters and feature distributions.
method Introduced new distribution classes and demonstrated that mixtures of these distributions are also greedy-applicable.
result Greedy algorithm applicable to a wider range of arm feature distributions, including those with origin-asymmetric support.
Simpler ε-greedy with longer action durations improves exploration.
problem Limited exploration capability of ε-greedy in complex domains.
method Temporally extended ε-greedy with repeated actions for random durations.
result Temporally extended ε-greedy outperforms sophisticated methods on various domains.
This paper is a follow up to the previous author's paper on convex optimization. In that paper we began the process of adjusting greedy-type algorithms from nonlinear approximation for finding sparse solutions of convex optimization problems. We modified there three the most popular in nonlinear approximation in Banach…
Introduces greedy feature selection for classifier-dependent feature ranking.
problem Feature selection for classification tasks.
method Greedy feature selection, identifying the most important feature at each step based on the selected classifier.
result Theoretical and numerical benefits of greedy feature selection.
Traditionally, when generative models of data are developed via deep architectures, greedy layer-wise pre-training is employed. In a well-trained model, the lower layer of the architecture models the data distribution conditional upon the hidden variables, while the higher layers model the hidden distribution prior. Bu…
Greedy policy maximizes information in unknown linear systems.
problem Exploration in unknown linear dynamical systems.
method Online greedy policy maximizing information.
result Competitive performance compared to gradient-based methods.
Greedy selection works well in a toy model of independent increments.
problem Iterative selection of maximum-value processes from i.i.d. stochastic processes.
method Fixed greedy selection at each stage.
result Optimal strategy is greedy selection under independent increments.
Two preprocessing techniques reduce neural network training cost.
problem Training over-parameterized neural networks efficiently.
method Two novel preprocessing techniques to reduce training cost.
result Training cost reduced to sublinear per iteration.
This paper proposes and evaluates the k-greedy equivalence search algorithm (KES) for learning Bayesian networks (BNs) from complete data. The main characteristic of KES is that it allows a trade-off between greediness and randomness, thus exploring different good local optima. When greediness is set at maximum, KES co…
New algorithm converges to equilibrium in nonconvex-nonconcave optimization problems without dimension dependence.
problem Min-max optimization in nonconvex-nonconcave landscapes.
method Convergent algorithm with greedy max-player updates and proposal distribution for min-player.
result Algorithm converges to equilibrium in non-dependent iterations, suitable for GAN training.
Multiple-step lookahead policies have demonstrated high empirical competence in Reinforcement Learning, via the use of Monte Carlo Tree Search or Model Predictive Control. In a recent work \cite{efroni2018beyond}, multiple-step greedy policies and their use in vanilla Policy Iteration algorithms were proposed and analy…
Paper analyzes Greedy-GQ for reinforcement learning with Markovian noise.
problem Analyzing Greedy-GQ for reinforcement learning with Markovian noise.
method Develops finite-sample analysis for Greedy-GQ with linear function approximation under Markovian noise.
result Provides theoretical justification for choosing stepsizes for faster convergence.
We propose a novel algorithm for greedy forward feature selection for regularized least-squares (RLS) regression and classification, also known as the least-squares support vector machine or ridge regression. The algorithm, which we call greedy RLS, starts from the empty feature set, and on each iteration adds the feat…
New algorithm speeds up learning of graphical models.
problem Learning graphical models with sparse structure efficiently.
method Vertex-greedy score-based algorithm for learning DAGs.
result Polynomial runtime for learning DAG models.
Novel loss functions improve decision tree learning from noisy data.
problem Training decision trees with noisy labels.
method Introducing distribution losses and a new negative exponential loss.
result The negative exponential loss leads to efficient and robust decision tree learning.