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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,051 papers · 148 categories

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48 results for Goal Directed

GARIM theory explains how conscious manipulation of internal representations enhances goal-directed behavior.

problem Limited understanding of how consciousness supports flexible goal-directed cognition.
method Extending a three-component theory of flexible cognition, proposing GARIM theory.
result Conscious states actively manipulate internal representations to align with goals, enhancing flexibility.

Paper proposes Imitative Models combining IL and planning for flexible goal achievement.

problem Difficult to direct IL to arbitrary goals and specify reward functions for goal-directed planning.
method Imitative Models are probabilistic predictive models that plan interpretable expert-like trajectories.
result Imitative Models outperform IL and planning approaches in a dynamic autonomous driving task.

Agent learns causal relationships from visual data to perform tasks.

problem Performing tasks in novel environments with latent causal structures.
method Learning-based approach to induce causal graphs from visual observations, using attention mechanisms.
result Effective generalization to new tasks with unseen causal structures.

Study maps interdependence of SDGs, finds complex, dynamic linkages.

problem Identify which SDGs promote progress and how quickly.
method Used a balanced panel of 114 countries from 2000 to 2024, applying two estimators to recover directed interaction network and measure dynamic linkages.
result 84 goal linkages survive false-discovery control, showing both synergies and trade-offs, with no single goal acting as a universal accelerator.

Directed exploration improves reinforcement learning efficiency and robustness.

problem Achieving good sample efficiency in reinforcement learning with efficient exploration.
method Directed exploration through goal-conditioned policies that are independent of uncertainty.
result Directed exploration is more efficient and robust to uncertainty than reward bonuses.

Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising way to train an agent to perform goal-directed tasks is to use Hindsight Learning approaches. In thes…

2018-09-16abs ↗pdf ↗

A key challenge in complex visuomotor control is learning abstract representations that are effective for specifying goals, planning, and generalization. To this end, we introduce universal planning networks (UPN). UPNs embed differentiable planning within a goal-directed policy. This planning computation unrolls a for…

2018-04-02abs ↗pdf ↗

GoBOED optimizes experiments for specific decision-making objectives, improving downstream outcomes.

problem Reducing parameter uncertainty does not always improve decision-making in critical settings.
method Combines variational posterior surrogate and differentiable convex decision layer for gradient-based design optimization.
result GoBOED identifies designs that better align with specific decision objectives and reveals wider optimal design windows.

OptiGAN uses GAN and RL to optimize sequence generation for specific goals.

problem Challenging in sequence generation tasks to generate sequences with specific desired goals.
method Integrates GAN and RL to optimize desired goal scores using policy gradients.
result Achieves higher desired scores in text and real-valued sequence generation.

Model learns sub-goals and low-level policies for hierarchical reinforcement learning.

problem Determining appropriate low-level policies in hierarchical reinforcement learning.
method Unsupervised learning scheme based on asymmetric self-play.
result Obtains performance gains over non-hierarchical approaches.

New approach decouples skill learning and language grounding for autonomous agents.

problem Autonomous acquisition of skills without external instructions and feedback.
method Language-Goal-Behavior (LGB) architecture with semantic representation.
result Decouples skill learning and language grounding, enabling diversity and strategy switching.

Paper tackles goal-directed generation of discrete structures using conditional generative models.

problem Challenges in generating structured discrete data, especially for problems like program synthesis and materials design.
method Investigates conditional generative models to directly model the distribution of discrete structures given properties of interest. Introduces a novel approach to optimize a reinforcement learning objective.
result Improvements over maximum likelihood estimation and other baselines in generating molecules and identifying short python expressions.

RNNs trained on head direction task mimic brain's compass and shifter neurons.

problem Modeling brain's head direction system using neural networks.
method Optimized recurrent neural networks trained on angular velocity integration.
result RNNs naturally emerge with compass and shifter neuron-like properties.

All-goals updating exploits the off-policy nature of Q-learning to update all possible goals an agent could have from each transition in the world, and was introduced into Reinforcement Learning (RL) by Kaelbling (1993). In prior work this was mostly explored in small-state RL problems that allowed tabular representati…

2018-06-22abs ↗pdf ↗

Chance-constrained ActInf allows for small violations of constraints to drive goal-directed behavior.

problem Goal-directed behavior constrained by prior beliefs.
method Introducing chance constraints to ActInf, allowing for small violations of constraints.
result Chance-constrained ActInf allows for a trade-off between robust control and chance constraint violation.

Efficient algorithms learn causal graphs with minimal interventions.

problem Learning causal relationships between observed variables in the presence of latents.
method Bi-criteria approximation goal combining intervention design and graph property testing.
result Achieve intervention cost within a small constant factor of the optimal.

Unified algorithm for efficient pure exploration using dual variables.

problem Efficiently achieving a specific goal through adaptive experimentation.
method Introducing dual variables to derive optimal allocation conditions, leading to Information-Directed Selection.
result Top-two Thompson sampling attains asymptotic optimality for Gaussian best-arm identification.

The paper investigates Goodhart's law and its impact on goal alignment.

problem The adverse effects of optimizing a measure when it diverges from the true goal.
method Formal analysis of Goodhart's law, focusing on the tail distribution of discrepancies.
result Goodhart's law depends on the tail distribution of discrepancies between the true goal and the optimized measure.

Unified algorithm tackles various RL goals like reward-free and preference-based learning.

problem Unified approach to multiple RL learning goals.
method Decision-Estimation Coefficient (DEC) framework.
result Unified algorithm handles various learning goals with a single framework.

A goal in network science is the geometrical characterization of complex networks. In this direction, we have recently introduced Forman's discretization of Ricci curvature to the realm of undirected networks. Investigation of this edge-centric network measure, Forman-Ricci curvature, in diverse model and real-world un…

2018-09-15abs ↗pdf ↗

This paper establishes the existence of observable footprints that reveal the "causal dispositions" of the object categories appearing in collections of images. We achieve this goal in two steps. First, we take a learning approach to observational causal discovery, and build a classifier that achieves state-of-the-art …

2016-05-26abs ↗pdf ↗

This paper uses probability tensors for efficient path planning in complex scenarios.

problem Efficient path planning in complex environments with obstacles and multiple goals.
method Probability tensors are used to model agent motion and decision-making, incorporating past and future information.
result The model finds solutions in complex scenarios, demonstrating realistic emergent behaviors.

Exploration is a difficult challenge in reinforcement learning and even recent state-of-the art curiosity-based methods rely on the simple epsilon-greedy strategy to generate novelty. We argue that pure random walks do not succeed to properly expand the exploration area in most environments and propose to replace singl…

2018-07-05abs ↗pdf ↗

A new pruning method reduces neural network computation without retraining.

problem Efficiently reduce neural network computation while maintaining accuracy.
method Structured directional pruning via perturbation orthogonal projection.
result Achieves state-of-the-art pruned accuracy without retraining.

The enactive approach to cognition is typically proposed as a viable alternative to traditional cognitive science. Enactive cognition displaces the explanatory focus from the internal representations of the agent to the direct sensorimotor interaction with its environment. In this paper, we investigate enactive learnin…

2018-10-09abs ↗pdf ↗

The paper establishes lower bounds on Yang-Mills functionals for fibrations.

problem Analyzing the stability and nefness of direct image sheaves in fibrations.
method Generalizing mean curvature and Harder-Narasimhan filtrations to arbitrary polarized fibrations.
result Optimal lower bounds on fibered Yang-Mills functionals in terms of direct image sheaves.