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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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3775112149 · Jun 202019922001200920172026
48 results for Competing agents

Paper introduces Decentralized Non-stationary Competing Bandits ( exttt{DNCB}) for dynamic matching markets.

problem Understanding dynamic two-sided matching markets with competing agents.
method Proposes a decentralized asynchronous learning algorithm ( exttt{DNCB}) for non-stationary environments.
result Obtains sub-linear (logarithmic) regret of exttt{DNCB} in dynamic settings.

Decentralized learning for matching markets with time-varying preferences.

problem Matching between competing agents and supply arms with time-varying preferences.
method Linear contextual bandit framework, learning algorithms to identify latent environment and stable matchings.
result Achieve instance-dependent logarithmic regret, applicable for large markets.

We study an economic model where agents trade a variety of products by using one of three competing rules: "need", "greed" and "noise". We find that the optimal strategy for any agent depends on both product composition in the overall market and composition of strategies in the market. In particular, a strategy that do…

2004-08-25abs ↗pdf ↗

This paper measures temperature in agent systems using volatility.

problem How to measure temperature in agent systems.
method Examined an agent system with two decision options in a news environment, established the measurement equation, and outlined the concept of temperature measurement.
result Illustrated a strategy for influencing average opinion in competing subsystems.

AI agents manage portfolios, improving on human oversight.

problem Improving strategic asset allocation for institutional investors.
method 50 specialized agents produce capital market assumptions, construct portfolios, critique, and vote on each other's output.
result Meta-agent compares forecasts with realized returns and improves agent performance.

Imitation learning algorithms can be used to learn a policy from expert demonstrations without access to a reward signal. However, most existing approaches are not applicable in multi-agent settings due to the existence of multiple (Nash) equilibria and non-stationary environments. We propose a new framework for multi-…

2018-07-26abs ↗pdf ↗

In the Minority, Majority and Dollar Games (MG, MAJG, $G), synthetic agents compete for rewards, at each time-step acting in accord with the previously best-performing of their limited sets of strategies. Different components and/or aspects of real-world financial markets are modelled by these games. In the MG, agents …

2008-02-28abs ↗pdf ↗

We propose a new model of minority game with so-called smart agents such that the standard deviation and the total loss in this model reach the theoretical minimum values in the limit of long time. The smart agents use trail and error method to make a choice but bring global optimization to the system, which suggests t…

2004-06-15abs ↗pdf ↗

Developing active inference agents for edge devices with limited resources.

problem Creating effective active inference agents on edge devices with limited computational resources.
method Introducing a software toolbox to accelerate the development of active inference agents by non-experts.
result Accelerates the democratization of active inference agents for edge devices.

Paper studies competitive networks where teams aim to minimize their own objectives, adapting to each other's strategies.

problem Competitive networks where teams have conflicting objectives.
method Proposes diffusion learning algorithms for two classes of network games: zero-sum and non-zero-sum.
result Stability performance of proposed algorithms analyzed and demonstrated through experiments.

We study a variation of the minority game. There are N agents. Each has to choose between one of two alternatives everyday, and there is reward to each member of the smaller group. The agents cannot communicate with each other, but try to guess the choice others will make, based only the past history of number of peopl…

2011-02-21abs ↗pdf ↗

The Surprise index assesses autonomous systems' competency in uncertain environments.

problem Evaluating competency of autonomous systems in dynamic, uncertain environments.
method Surprise index, a measure that quantifies system performance based on available data.
result The Surprise index can be computed for dynamic systems with Gaussian marginal distributions.

This paper presents the first two editions of Visual Doom AI Competition, held in 2016 and 2017. The challenge was to create bots that compete in a multi-player deathmatch in a first-person shooter (FPS) game, Doom. The bots had to make their decisions based solely on visual information, i.e., a raw screen buffer. To p…

2018-09-10abs ↗pdf ↗

Most previous studies on multi-agent reinforcement learning focus on deriving decentralized and cooperative policies to maximize a common reward and rarely consider the transferability of trained policies to new tasks. This prevents such policies from being applied to more complex multi-agent tasks. To resolve these li…

2019-09-27abs ↗pdf ↗

Study optimal treatment assignment policies under strategic agent responses.

problem Learning optimal treatment policies with strategic agents complicates estimation.
method Dynamic model with threshold convergence to mean-field equilibrium, consistent estimator for policy gradient.
result Threshold for treatment assignment converges to mean-field equilibrium threshold under large but finite number of agents.

Securities markets are quintessential complex adaptive systems in which heterogeneous agents compete in an attempt to maximize returns. Species of trading agents are also subject to evolutionary pressure as entire classes of strategies become obsolete and new classes emerge. Using an agent-based model of interacting he…

2019-12-19abs ↗pdf ↗

New methods improve multi-agent reinforcement learning by addressing rotational dynamics.

problem Reproducibility crisis in multi-agent reinforcement learning.
method Reframing MARL approaches using Variational Inequalities (VIs) and proposing gradient-based VI methods.
result Significant performance improvements across benchmarks, including better convergence to equilibrium strategies in zero-sum games.

Deep RL drone trained to compete against classical path planning in drone racing.

problem Optimizing long-term drone racing strategies using reinforcement learning.
method Used PPO algorithm on a simulated quadrotor in a racing environment created with AirSim.
result Deep RL agent outperformed classical path planning in drone racing competitions.

Feature maps, that preserve the global topology of arbitrary datasets, can be formed by self-organizing competing agents. So far, it has been presumed that global interaction of agents is necessary for this process. We establish that this is not the case, and that global topology can be uncovered through strictly local…

2019-02-11abs ↗pdf ↗

Learning to cooperate with friends and compete with foes is a key component of multi-agent reinforcement learning. Typically to do so, one requires access to either a model of or interaction with the other agent(s). Here we show how to learn effective strategies for cooperation and competition in an asymmetric informat…

2018-08-06abs ↗pdf ↗

In this paper, we investigate a new form of automated curriculum learning based on adaptive selection of accuracy requirements, called accuracy-based curriculum learning. Using a reinforcement learning agent based on the Deep Deterministic Policy Gradient algorithm and addressing the Reacher environment, we first show …

2018-06-25abs ↗pdf ↗

Framework for multi-agent RL with human feedback in a Snake game.

problem Improving multi-agent reinforcement learning with human feedback.
method Developed a simulated game environment for offline model training and online competitions. Introduced HILL methods and reward manipulation heuristics.
result Agents with HILL methods outperform those without in online competitions.

Many learning agents impact a financial market model, showing complex dynamics.

problem Understanding the dynamics of financial markets with multiple learning agents.
method Agent-based model of financial market with multiple reinforcement learning agents interacting.
result Inclusion of learning agents changes market dynamics to match empirical data.

A deep RL approach learns multi-agent coordination through dynamic graph communication.

problem Learning collaborative policies in multi-agent systems.
method Connectivity Driven Communication (CDC) approach using graph-based attention mechanisms.
result CDC learns effective collaborative policies and outperforms other methods in cooperative navigation tasks.

Study optimal investment in large populations of competitive, heterogeneous agents.

problem Maximizing utility in a large, interacting agent system with relative performance concerns.
method Analyzes stochastic utility maximization game in finite and infinite agent settings, using graphon models and backward stochastic differential equations.
result Convergence of Nash equilibria and optimal utilities from finite to infinite agent models under specific conditions.

The Minority Game is a generic model of competing adaptive agents, which is often believed to be a model of financial markets. We discuss to which extend this is a reasonable statement, and present minimal modifications that make this model reproduce stylized facts. The resulting model shows that without speculators, p…

2001-03-01abs ↗pdf ↗

The paper shows how shared random seeds can reduce variance in machine learning evaluations.

problem The statistical structure of comparative evaluation under shared random seeds is not well understood.
method An extended learning-based multi-agent economic simulator was used to demonstrate the effects of shared random seeds on variance reduction.
result Pairing seeds can reduce variance in machine learning evaluations, especially when outcomes are positively correlated at the seed level.

LLMs simulate financial markets, revealing consistent trading strategies and market dynamics.

problem Testing financial theories with AI trading agents.
method Simulated stock market with LLMs using a persistent order book and varied strategies.
result LLMs can simulate different trading strategies and market dynamics.

Study designs steering rewards for MFGs with unknown dynamics and model uncertainty.

problem Designing incentives for large populations of agents in MFGs with uncertain model details.
method Developed optimistic exploration algorithms for agents with no-adaptive regret behaviors.
result Sub-linear regret guarantees for cumulative gaps between agent behaviors and desired outcomes.

Pursuit-evasion is a multi-agent sequential decision problem wherein a group of agents known as pursuers coordinate their traversal of a spatial domain to locate an agent trying to evade them. Pursuit evasion problems arise in a number of import application domains including defense and route planning. Learning to opti…

2018-11-11abs ↗pdf ↗

Recent work in reinforcement learning demonstrated that learning solely through self-play is not only possible, but could also result in novel strategies that humans never would have thought of. However, optimization methods cast as a game between two players require careful tuning to prevent suboptimal results. Hence,…

2019-05-17abs ↗pdf ↗

Models of auctions or tendering processes are introduced. In every round of bidding the players select their bid from a probability distribution and whenever a bid is unsuccessful, it is discarded and replaced. For simple models, the probability distributions evolve to a stationary power law with the exponent dependent…

2001-02-12abs ↗pdf ↗

The paper proposes a method to infer multi-objective rewards from preferences.

problem Modeling preferences based on multiple, often competing objectives.
method Modeling priorities lexicographically and inferring multi-objective rewards from observed preferences.
result Lexicographically-ordered rewards provide a better understanding of preferences and improve policies.