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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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22446587 · Jun 202019922001200920172026
48 results for Collision avoidance

Reduces necessary conditions for collision avoidance on curved spaces.

problem Finding non-intersecting trajectories for multiple agents on curved spaces.
method Reduction by Lie group symmetries of variational collision avoidance problems.
result Derives necessary conditions for reduced extremals.

Deep RL mimics human driving for collision avoidance in self-driving cars.

problem Developing human-like driving policies for autonomous vehicles in mixed traffic environments.
method Model-free, deep reinforcement learning approach using a combination of rule-based and expert-driven data.
result Demonstrated human-like driving policies through Gaussian process modeling of track position and speed distributions.

Researchers develop PAIN to improve self-driving safety through adversarial training.

problem Overfitting and poor generalizability of neural networks in self-driving vehicles.
method PAIN combines adversarial training in CARLA simulation to generate edge cases.
result Trained self-driving vehicles are more resilient to environmental uncertainty and less prone to collisions.

DeepHybrid uses radar data to classify objects accurately.

problem Challenges in classifying objects using automotive radar sensors.
method Combines radar signal processing and Deep Learning; uses neural architecture search.
result Improves object classification performance compared to models using only spectra.

New algorithm for multi-player bandits in decentralized, asynchronous systems.

problem Challenges in decentralized, asynchronous multi-player bandits, including coordination and player detection.
method Adaptive exploration-exploitation algorithm that reduces collisions and detects player presence.
result Achieves regret of O(TlogT+logT/Δ2)\mathcal{O}(\sqrt{T \log T} + {\log T}/{Δ^2}).

We present an approach for designing correct-by-construction neural networks (and other machine learning models) that are guaranteed to be consistent with a collection of input-output specifications before, during, and after algorithm training. Our method involves designing a constrained predictor for each set of compa…

2020-01-29abs ↗pdf ↗

Residual neural networks improve collision prediction in planetary simulations.

problem Accurate prediction of planetary collisions in N-body simulations.
method Residual neural networks trained on collision data.
result Residual neural networks outperform existing methods in prediction accuracy and generalization.

Study nonholonomic systems with collisions using variational principles.

problem Variational problems on nonholonomic systems with collisions.
method Extended variational principle, introduced connection on principal bundles, applied Lagrange–Poincaré–Pontryagin reduction.
result Implicit Lagrange–d'Alembert–Pontryagin equations for nonholonomic systems with collisions.

Paper analyzes dynamics of nonholonomic systems with collisions using variational techniques.

problem Analyzing the dynamics of nonholonomic mechanical systems with impacts.
method Variational techniques extended to nonsmooth context for collisions.
result Variational formulation for implicit nonholonomic mechanical systems with energy-momentum preserving collisions.

Model forecasts motor vehicle collision rates with high accuracy.

problem Forecasting motor vehicle collision rates with high accuracy.
method Adopted Heston Stochastic Volatility model and extended it to account for seasonality and accelerated safety periods.
result Short-term forecasts show high accuracy (over 95%) and outperform existing models.

New algorithms estimate and test collision probability with near-optimal sample complexity.

problem Estimating and testing collision probability in discrete distributions.
method Developed algorithms for (α,β)(α, β)-local differential privacy and sequential testing.
result Achieved nearly optimal sample complexity for estimating and testing collision probability.

Improved particle-flow event reconstruction for future colliders using scalable neural networks.

problem Efficient and accurate particle reconstruction in future particle detectors.
method Comparative study of scalable machine learning models (graph neural network and kernel-based transformer) for event reconstruction.
result Graph neural network model improves jet transverse momentum resolution by up to 50%.

New algorithm for multi-player bandits with collision-dependent rewards.

problem Stochastic multi-player multi-armed bandits with collision-dependent reward distributions.
method Error-Correction Collision Communication (EC3) algorithm.
result EC3 algorithm achieves optimal regret approaching centralized MP-MAB regret.

The paper addresses the Multiplayer Multi-Armed Bandit (MMAB) problem, where MM decision makers or players collaborate to maximize their cumulative reward. When several players select the same arm, a collision occurs and no reward is collected on this arm. Players involved in a collision are informed about this collis…

2019-09-28abs ↗pdf ↗

Algorithm reduces regret in multi-player bandits with unknown collision rewards.

problem Reducing regret in multi-player multi-armed bandits with unknown collision rewards.
method Proposes an algorithm that combines a modified successive elimination strategy with a communication protocol to estimate suboptimality gaps and coordinate among players.
result Achieves logarithmic regret for the problem when collision reward is unknown.

An important application of intelligent vehicles is advance detection of dangerous events such as collisions. This problem is framed as a problem of optimal alarm choice given predictive models for vehicle location and motion. Techniques for real-time collision detection are surveyed and grouped into three classes: ran…

2017-08-16abs ↗pdf ↗

This work improves deep reinforcement learning robustness to adversarial state uncertainty.

problem Robustness of deep reinforcement learning to adversarial state uncertainty.
method Certified adversarial robustness techniques are applied to deep reinforcement learning algorithms to compute guaranteed lower bounds on state-action values.
result The approach increases robustness to noise and adversaries in pedestrian collision avoidance and classic control tasks.

New algorithms tackle adversarial multi-player bandits with forced-collision communication.

problem No-sensing adversarial multi-player multi-armed bandits (MP-MAB) problem.
method Adversary-Adaptive Collision-Communication (A2C2) algorithms, attackability-aware and unaware settings, information-theoretic tools, error-correction coding.
result Asymptotic attackability-dependent sublinear regret achieved, with or without knowing attackability.

Robots can rapidly acquire new skills from demonstrations. However, during generalisation of skills or transitioning across fundamentally different skills, it is unclear whether the robot has the necessary knowledge to perform the task. Failing to detect missing information often leads to abrupt movements or to collisi…

2018-08-06abs ↗pdf ↗

New strategy achieves optimal regret without communication or collisions in multi-player bandit.

problem Cooperative multi-player stochastic multi-armed bandit with shared randomness.
method Combination of combinatorial approach to generalize geometric intuition.
result Achieves near-optimal regret ildeO(T) ilde{O}(\sqrt{T}) for any number of players and arms without collisions.

Due to the lack of information such as the space environment condition and resident space objects' (RSOs') body characteristics, current orbit predictions that are solely grounded on physics-based models may fail to achieve required accuracy for collision avoidance and have led to satellite collisions already. This pap…

2018-01-15abs ↗pdf ↗

Study shows how transformers classify symbols without naming them, proving a margin-versus-collision criterion.

problem How transformers classify symbols without naming them.
method Logistic classification analysis of transformer-kernel regime, colored collision graph.
result Decomposes learned predictor into ideal template-level classifier and finite-sample perturbation.

We study multiplayer stochastic multi-armed bandit problems in which the players cannot communicate and if two or more players pull the same arm, a collision occurs and the involved players receive zero reward. We consider two feedback models: a model in which the players can observe whether a collision has occurred an…

2018-08-25abs ↗pdf ↗

The Kepler-Heisenberg problem is that of determining the motion of a planet around a sun in the Heisenberg group, thought of as a three-dimensional sub-Riemannian manifold. The sub-Riemannian Hamiltonian provides the kinetic energy, and the gravitational potential is given by the fundamental solution to the sub-Laplaci…

2019-12-28abs ↗pdf ↗

New algorithm for multi-player bandits without needing lower bounds or scaling inversely.

problem Multi-player bandits without collision sensing information.
method Proposes a novel algorithm that circumvents two problems of existing algorithms.
result Proves a theoretical regret upper bound and shows superior performance in practice.