Study non-linear combinatorial bandits with polynomial rewards, finding significant differences from linear cases.
problem Adversarial combinatorial bandits with general non-linear reward functions.
method Extending existing work on adversarial linear combinatorial bandits, analyzing minimax optimal regret for polynomial and non-polynomial reward functions.
result Minimax optimal regret bounds for adversarial combinatorial bandits with general non-linear reward functions.
New algorithms tackle RKHS bandits with reduced complexity and improved performance.
problem Adversarial and stochastic RKHS bandit problems with high computational complexity.
method Combining approximation theory with misspecified linear bandit methods.
result First general algorithm for adversarial RKHS bandit problem.
New algorithm tackles adversarial corruption in Lipschitz bandits with sub-linear regret.
problem Adversarial corruption in Lipschitz bandits.
method Developed robust Lipschitz bandit algorithms for weak and strong adversaries.
result Achieved sub-linear regret under both weak and strong adversaries.
New algorithms balance collaboration and adversarial behavior in linear bandits.
problem Minimizing regret in a collaborative linear bandit problem with adversarial agents.
method Robust collaborative phased elimination algorithm with tight analyses.
result Achieves near-optimal regret bounds of $O\left(α+ 1/\sqrt{M}
ight) \sqrt{dT}$ for good agents.
First robust bandit algorithm for contextual bandits with sub-linear regret.
problem Vulnerability of linear contextual bandit algorithms to adversarial attacks.
method Proposes a robust bandit algorithm for stochastic linear contextual bandits under fully adaptive and omniscient attacks.
result Sub-linear regret under various attacks without requiring attack information.
A federated learning algorithm tackles linear bandits with adversarial actions, achieving optimal regret bounds.
problem Federated linear bandits with finite adversarial action sets.
method FedSupLinUCB algorithm, extending SupLinUCB and OFUL principles.
result Achieves a total regret of i l d e O ( d T ) ilde{O}(\sqrt{d T}) i l d e O ( d T ) , matching minimax lower bound and being order-optimal. Improved regret bounds for adversarial linear contextual bandits.
problem Adversarial linear contextual bandits with changing loss functions.
method Truncated continuous exponential weights algorithm over the probability simplex, analyzing with linear bandit setting without contexts.
result Second-order bound of i l d e O ( K d V T ) ilde O(K\sqrt{d V_T}) i l d e O ( K d V T ) and first-order bound of i l d e O ( K d L T ∗ ) ilde O(K\sqrt{d L_T^*}) i l d e O ( K d L T ∗ ) . A new algorithm reduces regret in bandit problems with adversarial corruptions.
problem Optimizing decision-making in bandit problems with variable uncertainties and adversarial interference.
method Proposes HCW-GLB-OMD, an OMD-based estimator with Hessian-based confidence weights for robustness.
result Achieves instance-wise minimax optimality with a κ κ κ -factor in the corruption term. New algorithms combat adversarial attacks in stochastic linear bandits.
problem Adversarial attacks on stochastic linear bandit rewards.
method Two variants of Robust Phased Elimination algorithms, one knowing C C C and one not. result Near-optimal regret in non-corrupted case and additive terms dependent on C C C . New method for linear bandits with unknown sparsity, improving sparse regret bounds.
problem Sparse regret bounds for unknown sparsity and adversarial action sets.
method Combines online to confidence set conversions with randomized model selection over nested confidence sets.
result First sparse regret bounds for unknown sparsity and adversarial action sets.
Paper addresses privacy and robustness in stochastic linear bandits.
problem Stochastic linear bandits with differential privacy and adversarial robustness.
method Logarithmic batch queries, arm elimination algorithm, two privacy models.
result First algorithms providing differential privacy and adversarial robustness.
Develops a strategy to minimize loss in both stochastic and adversarial environments for linear contextual bandits.
problem Linear contextual bandits with adversarial corruption.
method Proposes a novel strategy called Best-of-Both-Worlds (BoBW) RealFTRL, extending RealLinExp3 and FTRL.
result Regret upper bound of $O\left(\min\left\{\frac{(\log(T))^3}{Δ_{*}} + \sqrt{\frac{C(\log(T))^3}{Δ_{*}}},\ \ \sqrt{T}(\log(T))^2
ight\}
ight)$ , showing effectiveness in both stochastic and adversarial environments.
New algorithms reduce regret in adversarial linear contextual bandits.
problem Adversarial linear contextual bandits with changing loss functions.
method Developed two algorithms: RealLinExp3 and RobustLinExp3.
result Achieved optimal regret bounds for the first time.
New algorithm controls linear systems with bandit feedback, achieving optimal regret.
problem Controlling linear systems with bandit feedback under adversarial costs.
method Developed a new algorithm for linear control with memory optimization technique.
result Achieved optimal regret growth proportional to square root of time horizon.
New method achieves near-optimal regret without simulator.
problem Adversarial linear contextual bandits with unknown loss vectors.
method Near-optimally reduces regret to sqrt(T) without simulator.
result Achieves regret of sqrt(T) without simulator, improving existing methods.
New action poisoning attacks improve LinUCB's performance by changing action signals.
problem Improving understanding of adversarial attacks on contextual bandit algorithms.
method Proposed action poisoning attacks in white-box and black-box settings.
result Action poisoning attacks can force LinUCB to pull a target arm frequently with low cost.
New approach reduces unconstrained linear bandits to simpler optimization problems.
problem Unconstrained linear bandits problem.
method Perturbation-based approach combined with comparator-adaptive OLO algorithms.
result First high-probability guarantees for both static and dynamic regret in unconstrained linear bandits.
New algorithm reduces regret for many bandit algorithms with logarithmic dependence on number of algorithms.
problem Combining and learning over a large set of adversarial bandit algorithms to track the best one.
method Proposes a new algorithm (CORRAL) with logarithmic regret dependence on the number of base algorithms.
result Achieves optimal switching regret for adversarial linear bandits over a d d d -dimensional ℓ p \ell_p ℓ p unit-ball. Malicious agents can manipulate linear contextual bandits to pull desired arms with logarithmic overhead.
problem Malicious attacks on linear contextual bandit algorithms in various domains.
method Study and propose an efficient algorithm to perform adversarial attacks on linear contextual bandits.
result Malicious agents can force a linear contextual bandit algorithm to pull any desired arm T − o ( T ) T - o(T) T − o ( T ) times over a horizon of T T T steps with logarithmic modifications. New algorithm reduces linear contextual bandit regret with adversarial corruption.
problem Linear contextual bandit with adversarial reward corruption.
method Optimism in the face of uncertainty principle, weighted ridge regression.
result Achieves nearly optimal regret for both corrupted and uncorrupted cases.
Unified meta-algorithm improves average performance across similar tasks in adversarial bandits.
problem Improving performance across multiple similar tasks in adversarial bandit settings.
method Unified meta-algorithm for multi-armed bandits and bandit linear optimization, tuning initialization, step-size, and entropy parameters.
result Unified meta-algorithm yields setting-specific guarantees for MAB and BLO, improving task-averaged regret.
Banker-OMD improves online learning with delayed feedback.
problem Handling delayed feedback in online learning.
method Generalized Online Mirror Descent (OMD) framework.
result Achieves nearly-optimal performance in three bandit scenarios.
Improved online Lasso reduces regret in sparse linear contextual bandits.
problem Sparse linear contextual bandit problem with inefficient sampling.
method Perturbed adversary approach to alleviate sampling inefficiency.
result Online Lasso achieves O ( k T log d ) \mathcal{O}(\sqrt{kT\log d}) O ( k T log d ) regret bound. Unified framework for corruption-robust linear bandits with optimal gap-dependent misspecification bounds.
problem Effective learning in linear bandits with corrupted rewards across different corruption models.
method Unified framework for analyzing strong and weak corruption, connection to gap-dependent misspecification, and specialized algorithm.
result Optimal bounds for gap-dependent misspecification in linear bandits.
Develops model selection for bandits balancing adversarial and stochastic guarantees.
problem Model selection in bandit scenarios with simultaneous adversarial and stochastic high-probability regret.
method Nested policy classes, balanced candidate regret bounds, mis-specification tests.
result Best of both world guarantees in linear bandits with simultaneous adversarial and stochastic environments.
Two algorithms improve online reinforcement learning in adversarial linear MDPs with bandit feedback.
problem Online reinforcement learning in linear MDPs with adversarial losses and bandit feedback.
method Two algorithms: one computationally inefficient with $\widetilde{\mathcal{O}}\left(\sqrt{K}
ight)$ regret, and one computationally efficient with $\widetilde{\mathcal{O}}\left(K^{\frac{3}{4}}
ight)$ regret.
result Achieved improved regret performance compared to existing approaches.
New algorithm resists corruption in linear contextual bandits.
problem Adversarial corruption in linear contextual bandits.
method Variance-aware algorithm with multi-level partition and adaptive confidence sets.
result Regret bound of i l d e O ( C 2 d ∑ t = 1 T σ t 2 + C 2 R d T ) ilde{O}(C^2d\sqrt{\sum_{t = 1}^T σ_t^2} + C^2R\sqrt{dT}) i l d e O ( C 2 d ∑ t = 1 T σ t 2 + C 2 R d T ) . New algorithms minimize regret in both adversarial and stochastic contexts.
problem Minimizing regret in linear contextual bandits.
method Best-of-both-worlds algorithms using FTRL with Shannon entropy regularizer.
result Achieves near-optimal regret bounds in both adversarial and stochastic regimes.
A new federated bandit problem with multiple adversaries, solved with a near-optimal algorithm.
problem Non-stochastic federated multi-armed bandit problem with multiple adversaries.
method Proposed a near-optimal federated bandit algorithm called FEDEXP3.
result Guaranteed sub-linear regret without exchanging sequences of selected arm identities or loss sequences among agents.
Bayesian optimization improved for biased data.
problem Adversarial bias in observations, especially hidden confounders.
method Reduction to dueling bandits, information-directed sampling (IDS).
result First efficient kernelized algorithm with regret guarantees.
Unified algorithm for linear bandits with improved regret bound.
problem Adversarial linear bandits with improved regret.
method Self-concordant perturbations in FTPL framework.
result Regret bound of O ( d n ln n ) \mathcal{O}(d\sqrt{n \ln n}) O ( d n ln n ) for hypercube and ℓ 2 \ell_2 ℓ 2 ball. INF-clip optimizes heavy-tailed MAB problems with improved performance.
problem Optimizing multi-armed bandit problems with heavy-tailed rewards.
method INF-clip algorithm for adversarial and stochastic heavy-tailed MAB settings.
result INF-clip is optimal for linear and non-linear heavy-tailed stochastic MAB problems.
A new algorithm tackles adversarial linear contextual bandits using kernelized loss functions.
problem Online learning in adversarial linear contextual bandits with flexible loss functions.
method Proposes a computationally efficient algorithm using an optimistically biased estimator for reproducing kernel Hilbert space loss functions.
result Achieves near-optimal regret guarantees under polynomial and exponential eigendecay assumptions.
Algorithm for online decision making with unknown dynamics and aggregate feedback.
problem Online decision making with unknown dynamics and aggregate bandit feedback.
method Developed an algorithm based on online mirror descent with a self-concordant barrier regularization and an increasing learning rate schedule.
result Achieved O ( K ) O(\sqrt{K}) O ( K ) regret for the online Markov Decision Process with K K K episodes. Continuous-time algorithms improve online learning performance.
problem Online learning with sequential data and minimizing overall regret.
method Extending discrete-time algorithms to continuous-time models for online linear optimization, adversarial bandit, and adversarial linear bandit.
result Optimal regret bounds are proven for continuous-time settings.
Study robust best-arm identification in linear bandits with lower bounds and algorithms.
problem Identify a near-optimal robust arm in linear bandits with adversarial actions.
method Propose instance-dependent lower bounds and both static and adaptive bandit algorithms.
result Sample complexity matches the lower bound and algorithms effectively identify robust arms.
Paper solves stochastic contextual linear bandits using linear bandit algorithms.
problem Stochastic contextual linear bandits with unknown context distribution.
method Establishes a reduction framework to convert to linear bandit problems.
result Achieves nearly optimal regret bound of O ( d T log T ) O(d\sqrt{T\log T}) O ( d T log T ) . New method for semiparametric bandits reduces regret to optimal levels.
problem Complex reward structures in semiparametric bandits.
method Experimental-design approach with sharp regret bound and PAC bound.
result Minimax regret of i l d e O ( d T ) ilde{O}(\sqrt{dT}) i l d e O ( d T ) and logarithmic regret under positive suboptimality gap. Meta-learning improves performance across similar tasks in adversarial bandit settings.
problem Improving performance across multiple similar tasks in adversarial bandit scenarios.
method Designing meta-algorithms that combine outer learners to tune hyperparameters of inner learners for MAB and BLO.
result Meta-algorithms improve task-averaged regret for MAB and BLO, showing direct relationship with action space-dependent measures.
Unified framework for analyzing online convex optimization across various settings.
problem Analyzing online convex optimization in different settings and feedback types.
method Unified framework allowing systematic proposal and analysis of meta-algorithms.
result Comparable regret bounds for various feedback types and adversary types.
A meta-UCB method combines stochastic bandit algorithms.
problem Combining multiple stochastic bandit algorithms efficiently.
method Meta-UCB procedure solving an N-armed bandit problem.
result Final regret depends only on the best base algorithm's regret.
New algorithm minimizes cumulative loss in dynamic linear bandits without prior knowledge of comparator switches.
problem Minimizing cumulative loss in dynamic linear bandits with unknown number of switches.
method Combining several bandit algorithms to adapt to unknown number of switches without prior knowledge.
result First algorithm achieving optimal regret guarantee of O ( d ( 1 + S T ) T ) \mathcal{O}\big(\sqrt{d(1+S_T) T}\big) O ( d ( 1 + S T ) T ) up to poly-logarithmic terms. Develops a Best-of-Both-Worlds algorithm for linear contextual bandits with Tsallis entropy.
problem Linear contextual bandits with i.i.d. contexts.
method Follow-The-Regularized-Leader (FTRL) with Tsallis entropy.
result Achieves $O\left(\log(T)^{\frac{1+β}{2+β}}T^{\frac{1}{2+β}}
ight)$ regret under margin condition.
Multi-armed bandits a simple but very powerful framework for algorithms that make decisions over time under uncertainty. An enormous body of work has accumulated over the years, covered in several books and surveys. This book provides a more introductory, textbook-like treatment of the subject. Each chapter tackles a p…
The paper minimizes Borda regret in dueling bandits models.
problem Minimizing Borda regret in dueling bandits models.
method Proposes explore-then-commit and EXP3-type algorithms for stochastic and adversarial settings respectively.
result Achieves nearly matching regret upper bounds of O ( d 2 / 3 T 2 / 3 ) O(d^{2/3} T^{2/3}) O ( d 2/3 T 2/3 ) for both settings. Unified formulation bridges adversarial and nonstationary bandits.
problem Handling time-varying reward distributions in multi-armed bandit problems.
method Unified oracle that switches between adversarial and nonstationary bandit oracles based on window size.
result Optimal regret achieved with matching lower bound.
Adaptive linear bandit algorithm with best-of-three-worlds regret bounds.
problem Adaptive to adversarial and stochastic environments with varying sub-optimality gaps and corruption.
method Combines SCRiBLe algorithm with scaled-up sampling and optimistic online learning.
result Achieves best-of-three-worlds regret bounds of O ( T log T ) O(\sqrt{T \log T}) O ( T log T ) for adversarial and O ( log T Δ min + C log T Δ min ) O(\frac{\log T}{Δ_{\min}} + \sqrt{\frac{C \log T}{Δ_{\min}}}) O ( Δ m i n l o g T + Δ m i n C l o g T ) for stochastic environments. We extend the model of stochastic bandits with adversarial corruption (Lykouriset al., 2018) to the stochastic linear optimization problem (Dani et al., 2008). Our algorithm is agnostic to the amount of corruption chosen by the adaptive adversary. The regret of the algorithm only increases linearly in the amount of cor…