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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,051 papers · 148 categories

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50100149199 · Jun 202019922001200920172026
48 results for 3D scene understanding

Improved 3D scene understanding from partial point sets using multiview fusion.

problem Challenging task of 3D scene semantic understanding from partial point clouds.
method Multiview representation of 360° point clouds and fusion with original data.
result Overall increase of 31.9% and 4.3% in segmentation accuracy for partial and complete scenes.

Pix2Shape learns 3D scene representations from single images without supervision.

problem Learning 3D scene information from a single image without supervision.
method Pix2Shape uses an encoder, decoder, and critic network to generate 2.5D surfel-based reconstructions.
result Pix2Shape can generate complex 3D scenes from a single image, scaling with on-screen resolution.

New dataset tests mental rotation from single images, improving model understanding of 3D scenes.

problem Understanding how a scene looks from a different viewpoint using a single image.
method Created CLEVR-MRT dataset, explored neural architectures for volumetric scene representations.
result Demonstrated the effectiveness of volumetric representations in answering mental rotation questions.

GIBLy adds geometric priors to 3D segmentation models, improving performance with minimal overhead.

problem Lack of explicit geometric information in 3D semantic segmentation models.
method Introduces GIBLy, a lightweight geometric inductive bias layer that integrates learnable geometric priors into existing 3D segmentation pipelines.
result Consistent performance gains across multiple benchmarks, including up to +11.5% mIoU on TS40K with PTV3.

A neural scene representation framework enforcing 3D transformations.

problem Learning 3D scene representations from images without 3D supervision.
method Introducing a loss enforcing equivariance of the scene representation with 3D transformations.
result Real-time neural rendering with comparable results to models requiring minutes for inference.

ROOTS learns to represent and render 3D scenes with object-centric models.

problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.

Generative Multisensory Network learns 3D scene representations from multiple modalities.

problem Learning robust 3D scene representations from multiple sensory modalities.
method Amortized Product-of-Experts for efficient inference and cross-modal generation.
result The model can infer modality-invariant 3D scene representations efficiently from various sensory modalities.

Generates coherent 3D scenes from monocular videos without supervision.

problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.

GENESIS generates and samples 3D scenes by capturing object interactions.

problem Lack of models that explicitly capture object interactions in scene generation.
method Object-centric latent variables, spatial GMM, amortized inference, autoregressive prior.
result First object-centric generative model of 3D visual scenes.

Improves AI agents' 3D navigation by learning from failures and 3D spatial relationships.

problem Challenges in data efficiency, obstacle avoidance, and generalization in 3D visual navigation.
method Incorporates attention on 3D spatial relationships and a target skill extension module into DRL framework.
result Significantly improves navigation performance and generalization across targets and scenes.

SCENE-Net improves 3D point cloud segmentation with low resource usage and transparency.

problem Lack of resources and transparency in 3D semantic segmentation models.
method SCENE-Net uses signature shapes identified via GENEOs to achieve semantic segmentation with minimal resources.
result SCENE-Net achieves comparable IoU to state-of-the-art methods with less data and computational resources.

MONet learns to decompose scenes into meaningful components without supervision.

problem Learning meaningful scene decompositions without labeled data.
method MONet combines a VAE and recurrent attention network to learn decompositions of 3D scenes.
result MONet can learn to represent 3D scenes into meaningful components like objects and background.

We consider learning based methods for visual localization that do not require the construction of explicit maps in the form of point clouds or voxels. The goal is to learn an implicit representation of the environment at a higher, more abstract level. We propose to use a generative approach based on Generative Query N…

2018-07-04abs ↗pdf ↗

We consider the problem of learning object arrangements in a 3D scene. The key idea here is to learn how objects relate to human poses based on their affordances, ease of use and reachability. In contrast to modeling object-object relationships, modeling human-object relationships scales linearly in the number of objec…

2012-06-27abs ↗pdf ↗

Efficient model for foggy scene understanding in vehicles.

problem Challenging scene understanding and segmentation under foggy conditions.
method Domain adaptation and illumination-invariant image transformation.
result Outperforms state-of-the-art models in foggy scene understanding.

Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional latent scenes, due to challenges in both modeling and inference. Accounting for th…

2014-07-04abs ↗pdf ↗

ED-NeRF efficiently edits 3D scenes using latent space NeRF and improved loss functions.

problem Slow training speeds and inadequate editing loss functions in existing NeRF editing techniques.
method Embedding real-world scenes into latent space of LDM, using a unique refinement layer and an improved loss function.
result ED-NeRF achieves faster editing speed and improved output quality compared to state-of-the-art models.

Generates garden paintings from text descriptions using deep learning.

problem Lack of firsthand material for traditional Chinese garden reconstruction.
method Deep learning model trained on text and paintings of Ming Dynasty gardens.
result Model generates garden paintings in Ming Dynasty style based on textual descriptions.

SPACE models complex scenes by decomposing objects and backgrounds.

problem Scalability and unsupervised object-oriented scene representation learning.
method Generative latent variable model combining spatial-attention and scene-mixture approaches.
result SPACE achieves factorized object representations and decomposes complex scenes.

Proposes Deep Scenes for interaction-aware scene understanding in reinforcement learning for autonomous driving.

problem Leveraging deep reinforcement learning for high-level decision making in autonomous driving requires handling variable-length sequences of different object types and interactions.
method Introduces Deep Scenes architecture, an extension of Deep Sets or Graph Convolutional Networks, to learn complex interaction-aware scene representations.
result Graph-Q and DeepScene-Q algorithms outperform state-of-the-art methods in evaluations with SUMO.

Proposes local coordinate frames for improving model performance in complex dynamical systems.

problem Improving model performance in complex, non-linear, and time-dependent dynamical systems.
method Introduces roto-translation invariant local coordinate frames for geometric graphs.
result The approach outperforms state-of-the-art models in various complex scenarios.

Energy-based models can generate complex images by combining simpler concepts.

problem Generating natural images that satisfy complex logical combinations of concepts.
method Energy-based models combine probability distributions of simpler concepts to generate compositions.
result Energy-based models can generate images that satisfy conjunctions, disjunctions, and negations of concepts.

Stochastic video prediction models take in a sequence of image frames, and generate a sequence of consecutive future image frames. These models typically generate future frames in an autoregressive fashion, which is slow and requires the input and output frames to be consecutive. We introduce a model that overcomes the…

2018-07-05abs ↗pdf ↗

A novel method for visual question answering using scene graphs and reinforcement learning.

problem Answering free-form questions about images with deep linguistic and visual understanding.
method Context-driven, sequential reasoning based on scene graphs and reinforcement learning.
result Our method almost reaches human performance on the GQA dataset.

A model learns object representations for physical scene understanding without direct supervision.

problem Learning object-centric representations without direct supervision of object properties.
method Object-Oriented Prediction and Planning (O2P2) model that learns perception, physics interaction, and rendering functions.
result The model can predict physical interactions and build block towers more complex than those seen during training.

We propose an automatic method to infer high dynamic range illumination from a single, limited field-of-view, low dynamic range photograph of an indoor scene. In contrast to previous work that relies on specialized image capture, user input, and/or simple scene models, we train an end-to-end deep neural network that di…

2017-04-01abs ↗pdf ↗

Deep network predicts action sequences for complex tasks from a scene image.

problem Scalable task and motion planning from initial scene images.
method Deep convolutional recurrent neural network that predicts action sequences.
result Predicts promising action sequences, reducing motion planning problems.

New text-to-image diffusion models improve scene understanding for AI agents.

problem Fine-grained scene understanding for AI agents from text and images.
method Pre-trained text-to-image diffusion models optimized for generating images from text prompts.
result Policies learned with Stable Control Representations outperform state-of-the-art approaches on various control tasks.

Visual relationship detection can bridge the gap between computer vision and natural language for scene understanding of images. Different from pure object recognition tasks, the relation triplets of subject-predicate-object lie on an extreme diversity space, such as \textit{person-behind-person} and \textit{car-behind…

2018-09-11abs ↗pdf ↗