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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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74148221295 · Jun 202019922001200920172026
48 results for 3D objects

ROOTS learns to represent and render 3D scenes with object-centric models.

problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.

Generates coherent 3D scenes from monocular videos without supervision.

problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.

3D object detection improved using energy-based models.

problem Accurate 3D object detection in cluttered environments from sparse LiDAR data.
method Designing a differentiable pooling operator for 3D bounding boxes integrated into a state-of-the-art 3D object detector.
result Our approach consistently outperforms the SA-SSD baseline across all 3DOD metrics on the KITTI dataset.

3D object recognition accuracy can be improved by learning the multi-scale spatial features from 3D spatial geometric representations of objects such as point clouds, 3D models, surfaces, and RGB-D data. Current deep learning approaches learn such features either using structured data representations (voxel grids and o…

2018-05-30abs ↗pdf ↗

Proposes a model to generate 3D-aware images from 2D images.

problem Generating 3D-aware images from 2D images.
method Likelihood-based top-down model using Neural Radiance Fields and energy-based latent variables.
result Model can infer 3D object structures from 2D images and generate novel views.

This paper presents KeypointNet, an end-to-end geometric reasoning framework to learn an optimal set of category-specific 3D keypoints, along with their detectors. Given a single image, KeypointNet extracts 3D keypoints that are optimized for a downstream task. We demonstrate this framework on 3D pose estimation by pro…

2018-07-05abs ↗pdf ↗

Topology-enhanced loss improves 3D object reconstruction from 2D images.

problem Challenges in reconstructing 3D objects from 2D images, especially capturing shape information.
method Integrates multi-scale topological features into the reconstruction loss using cubical complexes and optimal transport distance.
result Topology-aware loss substantially improves 3D reconstruction quality.

We consider the problem of learning object arrangements in a 3D scene. The key idea here is to learn how objects relate to human poses based on their affordances, ease of use and reachability. In contrast to modeling object-object relationships, modeling human-object relationships scales linearly in the number of objec…

2012-06-27abs ↗pdf ↗

Local-HDP learns independent topics for each 3D object category in real-time.

problem Learning independent topics for each 3D object category in real-time.
method Local-Hierarchical Dirichlet Process (Local-HDP) with online variational inference.
result Local-HDP outperforms other approaches in accuracy, scalability, and memory efficiency.

Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional latent scenes, due to challenges in both modeling and inference. Accounting for th…

2014-07-04abs ↗pdf ↗

We propose a method to learn object representations from 3D point clouds using bundles of geometrically interpretable hidden units, which we call geometric capsules. Each geometric capsule represents a visual entity, such as an object or a part, and consists of two components: a pose and a feature. The pose encodes whe…

2019-12-06abs ↗pdf ↗

Noise2Filter improves 3D tomography reconstruction efficiency and accuracy.

problem Efficiently reconstructing 3D tomographic images in real-time with limited data.
method Self-supervised learning and a learned filter method.
result Noise2Filter achieves real-time reconstruction with limited loss of accuracy.

Autonomous driving requires 3D perception of vehicles and other objects in the in environment. Much of the current methods support 2D vehicle detection. This paper proposes a flexible pipeline to adopt any 2D detection network and fuse it with a 3D point cloud to generate 3D information with minimum changes of the 2D d…

2018-02-12abs ↗pdf ↗

The success of various applications including robotics, digital content creation, and visualization demand a structured and abstract representation of the 3D world from limited sensor data. Inspired by the nature of human perception of 3D shapes as a collection of simple parts, we explore such an abstract shape represe…

2017-08-04abs ↗pdf ↗

3D Convolutional Neural Networks are sensitive to transformations applied to their input. This is a problem because a voxelized version of a 3D object, and its rotated clone, will look unrelated to each other after passing through to the last layer of a network. Instead, an idealized model would preserve a meaningful r…

2018-04-12abs ↗pdf ↗

ED-NeRF efficiently edits 3D scenes using latent space NeRF and improved loss functions.

problem Slow training speeds and inadequate editing loss functions in existing NeRF editing techniques.
method Embedding real-world scenes into latent space of LDM, using a unique refinement layer and an improved loss function.
result ED-NeRF achieves faster editing speed and improved output quality compared to state-of-the-art models.

We explore the intersection of human and machine creativity by generating sculptural objects through machine learning. This research raises questions about both the technical details of automatic art generation and the interaction between AI and people, as both artists and the audience of art. We introduce two algorith…

2019-08-20abs ↗pdf ↗

A number of recent approaches to policy learning in 2D game domains have been successful going directly from raw input images to actions. However when employed in complex 3D environments, they typically suffer from challenges related to partial observability, combinatorial exploration spaces, path planning, and a scarc…

2016-12-01abs ↗pdf ↗

This research detects and identifies human-made objects in 3D point clouds using novel methods.

problem Detect and identify human-made objects in 3D point clouds.
method Ground filtering, local information extraction, clustering using Marked Point Fields (MPFs) and Hessian matrix.
result The proposed method outperforms previous techniques in detecting human-made objects.

Highly expressive models such as deep neural networks (DNNs) have been widely applied to various applications. However, recent studies show that DNNs are vulnerable to adversarial examples, which are carefully crafted inputs aiming to mislead the predictions. Currently, the majority of these studies have focused on per…

2018-10-11abs ↗pdf ↗

For embodied agents to infer representations of the underlying 3D physical world they inhabit, they should efficiently combine multisensory cues from numerous trials, e.g., by looking at and touching objects. Despite its importance, multisensory 3D scene representation learning has received less attention compared to t…

2019-10-06abs ↗pdf ↗

The paper introduces a new method to measure the shape relations between biological objects using r-parallel sets.

problem The influence of neighboring objects on the shape and function of biological objects.
method The authors develop a theory based on spatial point processes to measure the geometrical interaction between objects.
result The proposed measures provide detailed information about the shape of individual objects and their interactions.

Study 3D manifolds with specific curvature conditions.

problem Characterize 3D generalized (κ,μκ,μ)-contact metric manifolds.
method Analyze manifolds with ildeWR=0 ilde{W}\cdot R=0 and ildeWH=0 ilde{W}\cdot H=0.
result Cover all eight equivalent classes of 3D manifolds.

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes, instead using alternative object representations that are more compatible with neur…

2020-02-23abs ↗pdf ↗

In order to generate novel 3D shapes with machine learning, one must allow for interpolation. The typical approach for incorporating this creative process is to interpolate in a learned latent space so as to avoid the problem of generating unrealistic instances by exploiting the model's learned structure. The process o…

2019-12-08abs ↗pdf ↗