3D shape instantiation which reconstructs the 3D shape of a target from limited 2D images or projections is an emerging technique for surgical intervention. It improves the currently less-informative and insufficient 2D navigation schemes for robot-assisted Minimally Invasive Surgery (MIS) to 3D navigation. Previously,…
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This study examines abnormal geodesics in 2D-Zermelo navigation problems, revealing their role in separating time minimal and maximal curves.
Navigated 2D multi-slice dynamic Magnetic Resonance (MR) imaging enables high contrast 4D MR imaging during free breathing and provides in-vivo observations for treatment planning and guidance. Navigator slices are vital for retrospective stacking of 2D data slices in this method. However, they also prolong the acquisi…
The paper studies how grid cell patterns emerge in neural networks.
CARML uses meta-learning to avoid obstacles in 2D vehicle navigation.
This paper proposes grid cells encode position via a conformal isometric embedding of 2D physical space.
Most common navigation tasks in human environments require auxiliary arm interactions, e.g. opening doors, pressing buttons and pushing obstacles away. This type of navigation tasks, which we call Interactive Navigation, requires the use of mobile manipulators: mobile bases with manipulation capabilities. Interactive N…
Shielded LMC samples from non-convex spaces with repulsive drift.
The ability to use a 2D map to navigate a complex 3D environment is quite remarkable, and even difficult for many humans. Localization and navigation is also an important problem in domains such as robotics, and has recently become a focus of the deep reinforcement learning community. In this paper we teach a reinforce…
Many mobile robots rely on 2D laser scanners for localization, mapping, and navigation. However, those sensors are unable to correctly provide distance to obstacles such as glass panels and tables whose actual occupancy is invisible at the height the sensor is measuring. In this work, instead of estimating the distance…
Investigates stochastic networks on disordered lattices, converging to Brownian web in 2D.
Deep Sets improve reinforcement learning agent's object-centered navigation and generalization.
Paper tackles efficient navigation in constrained environments using supervised and reinforcement learning.
We introduce a variational approach to learning and inference of temporally hierarchical structure and representation for sequential data. We propose the Variational Temporal Abstraction (VTA), a hierarchical recurrent state space model that can infer the latent temporal structure and thus perform the stochastic state …
Decades of research on the neural code underlying spatial navigation have revealed a diverse set of neural response properties. The Entorhinal Cortex (EC) of the mammalian brain contains a rich set of spatial correlates, including grid cells which encode space using tessellating patterns. However, the mechanisms and fu…
We focus on the problem of teaching a robot to solve tasks presented sequentially, i.e., in a continual learning scenario. The robot should be able to solve all tasks it has encountered, without forgetting past tasks. We provide preliminary work on applying Reinforcement Learning to such setting, on 2D navigation tasks…
Helps visually impaired users make better decisions by adjusting their observations.
In multi-task reinforcement learning there are two main challenges: at training time, the ability to learn different policies with a single model; at test time, inferring which of those policies applying without an external signal. In the case of continual reinforcement learning a third challenge arises: learning tasks…
Recent developments in deep reinforcement learning have enabled the creation of agents for solving a large variety of games given a visual input. These methods have been proven successful for 2D games, like the Atari games, or for simple tasks, like navigating in mazes. It is still an open question, how to address more…
Introduces a natural parallel translation for navigation data.
Challenge to separate Earth's magnetic field from vehicle's magnetic field for accurate navigation.
Navigation in Lorentz Finsler geometry induces isoparametric hypersurfaces.
The paper solves navigation problems on conic Kropina manifolds and establishes curvature relationships.
Robotic navigation improves with RL and ultrasound images.
Improved robot navigation using multi-head attention for natural language instructions.
The problem of pursuing a moving target is always one of the main topics in navigation. In the literatures, there are two well-known algorithms called Pure Pursuit and Pure Rendezvous navigation in the 3-dimensional space . In this paper, these two methods are combined to introduce a novel family of pursu…
Mobile robot navigation in complex and dynamic environments is a challenging but important problem. Reinforcement learning approaches fail to solve these tasks efficiently due to reward sparsities, temporal complexities and high-dimensionality of sensorimotor spaces which are inherent in such problems. We present a nov…
SLAM-net learns to navigate visually in challenging indoor environments.
Improves AI agents' 3D navigation by learning from failures and 3D spatial relationships.
Bayesian model for energy consumption helps electric vehicles navigate efficiently.
This work analyzes minimum-time navigation on Riemannian manifolds using Finsler geometry.
We consider the exploration problem: an agent equipped with a depth sensor must map out a previously unknown environment using as few sensor measurements as possible. We propose an approach based on supervised learning of a greedy algorithm. We provide a bound on the optimality of the greedy algorithm using submodulari…
Deep learning agent improves pedestrian navigation in urban environments.
Bayesian model for energy-efficient EV navigation.
Solves time-minimizing navigation on a mountain slope using Riemann-Finsler geometry.
Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning architecture capable of navigating an agent, e.g. a mobile robot, to a target giv…
The paper develops a method to learn navigation costs from expert demonstrations in partially observable environments.
Global Navigation Satellite System (GNSS) signals are subject to different kinds of events causing significant errors in positioning. This work explores the application of Machine Learning (ML) methods of anomaly detection applied to GNSS receiver signals. More specifically, our study focuses on multipath contamination…
3D object detection improved using energy-based models.
New algorithms solve time-dependent navigation problems, including zig-zag paths.
VALAN is a lightweight and scalable software framework for deep reinforcement learning based on the SEED RL architecture. The framework facilitates the development and evaluation of embodied agents for solving grounded language understanding tasks, such as Vision-and-Language Navigation and Vision-and-Dialog Navigation…
OtoWorld helps agents learn to navigate by listening in interactive environments.
Paper introduces timing-based adversarial attacks on DRL-based navigation systems.
We consider a setting in which the objective is to learn to navigate in a controlled Markov process (CMP) where transition probabilities may abruptly change. For this setting, we propose a performance measure called exploration steps which counts the time steps at which the learner lacks sufficient knowledge to navigat…
UAV uses RL to navigate, map, and detect targets in unknown environments.
In this paper, we study Zermelo navigation on Riemannian manifolds and use that to solve a long standing problem in Finsler geometry. Namely, the complete classification of strongly convex Randers metrics of constant flag curvature.
This research introduces an autonomous robot navigation method using reinforcement learning.
Capsule Networks improve autonomous navigation in sparse environments.