Framework simplifies vision-based control and goal discovery.
arXiv research
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TACTO simulates high-resolution touch sensing for robotics.
A framework disentangles controllable objects from visual signals for improved RL.
Improves sample efficiency and generalization in vision-based RL by enhancing exploration.
In this paper, we study the problem of learning vision-based dynamic manipulation skills using a scalable reinforcement learning approach. We study this problem in the context of grasping, a longstanding challenge in robotic manipulation. In contrast to static learning behaviors that choose a grasp point and then execu…
Weakly-supervised RL identifies meaningful tasks, improving performance in complex environments.
We present a method for fast training of vision based control policies on real robots. The key idea behind our method is to perform multi-task Reinforcement Learning with auxiliary tasks that differ not only in the reward to be optimized but also in the state-space in which they operate. In particular, we allow auxilia…
Modern vision-based reinforcement learning techniques often use convolutional neural networks (CNN) as universal function approximators to choose which action to take for a given visual input. Until recently, CNNs have been treated like black-box functions, but this mindset is especially dangerous when used for control…
The distributional perspective on reinforcement learning (RL) has given rise to a series of successful Q-learning algorithms, resulting in state-of-the-art performance in arcade game environments. However, it has not yet been analyzed how these findings from a discrete setting translate to complex practical application…
Imitation learning allows agents to learn complex behaviors from demonstrations. However, learning a complex vision-based task may require an impractical number of demonstrations. Meta-imitation learning is a promising approach towards enabling agents to learn a new task from one or a few demonstrations by leveraging e…
Motivated by vision-based control of autonomous vehicles, we consider the problem of controlling a known linear dynamical system for which partial state information, such as vehicle position, is extracted from complex and nonlinear data, such as a camera image. Our approach is to use a learned perception map that predi…
We propose the use of Bayesian networks, which provide both a mean value and an uncertainty estimate as output, to enhance the safety of learned control policies under circumstances in which a test-time input differs significantly from the training set. Our algorithm combines reinforcement learning and end-to-end imita…
Combining model-based and model-free deep reinforcement learning has shown great promise for improving sample efficiency on complex control tasks while still retaining high performance. Incorporating imagination is a recent effort in this direction inspired by human mental simulation of motor behavior. We propose a lea…
Deep reinforcement learning provides a promising approach for vision-based control of real-world robots. However, the generalization of such models depends critically on the quantity and variety of data available for training. This data can be difficult to obtain for some types of robotic systems, such as fragile, smal…
We use reinforcement learning (RL) to learn dexterous in-hand manipulation policies which can perform vision-based object reorientation on a physical Shadow Dexterous Hand. The training is performed in a simulated environment in which we randomize many of the physical properties of the system like friction coefficients…
FedVision uses federated learning to improve object detection without transmitting data.
The ability of deep learning models to generalize well across different scenarios depends primarily on the quality and quantity of annotated data. Labeling large amounts of data for all possible scenarios that a model may encounter would not be feasible; if even possible. We propose a framework to deal with limited lab…
V-SysId identifies keypoints and 3D system from unlabeled videos.
This paper improves robot grasping by integrating meta-control and latent-space imagination.
Paper establishes baselines for offline RL from visual observations.
We present an approach for building an active agent that learns to segment its visual observations into individual objects by interacting with its environment in a completely self-supervised manner. The agent uses its current segmentation model to infer pixels that constitute objects and refines the segmentation model …
DIGIT is a low-cost tactile sensor for in-hand manipulation.
We present Vision-based Navigation with Language-based Assistance (VNLA), a grounded vision-language task where an agent with visual perception is guided via language to find objects in photorealistic indoor environments. The task emulates a real-world scenario in that (a) the requester may not know how to navigate to …
Video prediction models combined with planning algorithms have shown promise in enabling robots to learn to perform many vision-based tasks through only self-supervision, reaching novel goals in cluttered scenes with unseen objects. However, due to the compounding uncertainty in long horizon video prediction and poor s…
Recent advances in machine learning, especially techniques such as deep neural networks, are enabling a range of emerging applications. One such example is autonomous driving, which often relies on deep learning for perception. However, deep learning-based perception has been shown to be vulnerable to a host of subtle …
In this paper, we explore deep reinforcement learning algorithms for vision-based robotic grasping. Model-free deep reinforcement learning (RL) has been successfully applied to a range of challenging environments, but the proliferation of algorithms makes it difficult to discern which particular approach would be best …
Reinforcement learning is a promising framework for solving control problems, but its use in practical situations is hampered by the fact that reward functions are often difficult to engineer. Specifying goals and tasks for autonomous machines, such as robots, is a significant challenge: conventionally, reward function…
In recent years, the use of bio-sensing signals such as electroencephalogram (EEG), electrocardiogram (ECG), etc. have garnered interest towards applications in affective computing. The parallel trend of deep-learning has led to a huge leap in performance towards solving various vision-based research problems such as o…
Paper proposes a method to make learned models focus on task-relevant information.
Pruning is one of the most effective model reduction techniques. Deep networks require massive computation and such models need to be compressed to bring them on edge devices. Most existing pruning techniques are focused on vision-based models like convolutional networks, while text-based models are still evolving. The…
Paper presents a method for efficient robot adaptation using fine-tuning.
Activity recognition is the ability to identify and recognize the action or goals of the agent. The agent can be any object or entity that performs action that has end goals. The agents can be a single agent performing the action or group of agents performing the actions or having some interaction. Human activity recog…
Traditional vision-based hand gesture recognition systems is limited under dark circumstances. In this paper, we build a hand gesture recognition system based on microwave transceiver and deep learning algorithm. A Doppler radar sensor with dual receiving channels at 5.8GHz is used to acquire a big database of hand ges…
Real-world measurement noise in applications like robotics is often correlated in time, but we typically assume i.i.d. Gaussian noise for filtering. We propose general Gaussian Processes as a non-parametric model for correlated measurement noise that is flexible enough to accurately reflect correlation in time, yet sim…
Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based on it. By separating the image processing from decision-making, one could better …
Survey examines challenges of ML in avionic systems certification.
In a densely populated city like Dhaka (Bangladesh), a growing number of high-rise buildings is an inevitable reality. However, they pose mental health risks for citizens in terms of detachment from natural light, sky view, greenery, and environmental landscapes. The housing economy and rent structure in different area…
Framework for efficient defect classification and inspection.
Machine-learning driven safety-critical autonomous systems, such as self-driving cars, must be able to detect situations where its trained model is not able to make a trustworthy prediction. Often viewed as a black-box, it is non-obvious to determine when a model will make a safe decision and when it will make an erron…
Convolutional Neural Networks (CNNs) are extremely computationally demanding, presenting a large barrier to their deployment on resource-constrained devices. Since such systems are where some of their most useful applications lie (e.g. obstacle detection for mobile robots, vision-based medical assistive technology), si…
We propose to apply deep transfer learning from computer vision to static malware classification. In the transfer learning scheme, we borrow knowledge from natural images or objects and apply to the target domain of static malware detection. As a result, training time of deep neural networks is accelerated while high c…
In this work, we train fully convolutional networks to detect anger in speech. Since training these deep architectures requires large amounts of data and the size of emotion datasets is relatively small, we use transfer learning. However, unlike previous approaches that use speech or emotion-based tasks for the source …
We find ways to make physical signals misclassified by computer vision models.
Research studies have shown that a large proportion of hazards remain unrecognized, which expose construction workers to unanticipated safety risks. Recent studies have also found that a strong correlation exists between viewing patterns of workers, captured using eye-tracking devices, and their hazard recognition perf…
We consider the problem of learning multi-stage vision-based tasks on a real robot from a single video of a human performing the task, while leveraging demonstration data of subtasks with other objects. This problem presents a number of major challenges. Video demonstrations without teleoperation are easy for humans to…
Deep neural networks have shown remarkable performance across a wide range of vision-based tasks, particularly due to the availability of large-scale datasets for training and better architectures. However, data seen in the real world are often affected by distortions that not accounted for by the training datasets. In…
This paper proposes a vision-based fire and smoke segmentation system which use spatial, temporal and motion information to extract the desired regions from the video frames. The fusion of information is done using multiple features such as optical flow, divergence and intensity values. These features extracted from th…
In this paper we explore the richness of information captured by the latent space of a vision-based generative model. The model combines unsupervised generative learning with a task-based performance predictor to learn and to exploit task-relevant object affordances given visual observations from a reaching task, invol…