Improves sample efficiency and generalization in vision-based RL by enhancing exploration.
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The distributional perspective on reinforcement learning (RL) has given rise to a series of successful Q-learning algorithms, resulting in state-of-the-art performance in arcade game environments. However, it has not yet been analyzed how these findings from a discrete setting translate to complex practical application…
Weakly-supervised RL identifies meaningful tasks, improving performance in complex environments.
In many vision-based reinforcement learning (RL) problems, the agent controls a movable object in its visual field, e.g., the player's avatar in video games and the robotic arm in visual grasping and manipulation. Leveraging action-conditioned video prediction, we propose an end-to-end learning framework to disentangle…
We use reinforcement learning (RL) to learn dexterous in-hand manipulation policies which can perform vision-based object reorientation on a physical Shadow Dexterous Hand. The training is performed in a simulated environment in which we randomize many of the physical properties of the system like friction coefficients…
Deep reinforcement learning (deep RL) has been successful in learning sophisticated behaviors automatically; however, the learning process requires a huge number of trials. In contrast, animals can learn new tasks in just a few trials, benefiting from their prior knowledge about the world. This paper seeks to bridge th…
Video prediction models combined with planning algorithms have shown promise in enabling robots to learn to perform many vision-based tasks through only self-supervision, reaching novel goals in cluttered scenes with unseen objects. However, due to the compounding uncertainty in long horizon video prediction and poor s…
Improved RL for grasping in cluttered scenes using state representation learning.
In this paper, we explore deep reinforcement learning algorithms for vision-based robotic grasping. Model-free deep reinforcement learning (RL) has been successfully applied to a range of challenging environments, but the proliferation of algorithms makes it difficult to discern which particular approach would be best …
Framework simplifies vision-based control and goal discovery.
Paper establishes baselines for offline RL from visual observations.
In this paper, we study the problem of learning vision-based dynamic manipulation skills using a scalable reinforcement learning approach. We study this problem in the context of grasping, a longstanding challenge in robotic manipulation. In contrast to static learning behaviors that choose a grasp point and then execu…
Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning architecture capable of navigating an agent, e.g. a mobile robot, to a target giv…
TACTO simulates high-resolution touch sensing for robotics.
Paper presents a method for efficient robot adaptation using fine-tuning.
Visual object detection is a computer vision-based artificial intelligence (AI) technique which has many practical applications (e.g., fire hazard monitoring). However, due to privacy concerns and the high cost of transmitting video data, it is highly challenging to build object detection models on centrally stored lar…
Modern vision-based reinforcement learning techniques often use convolutional neural networks (CNN) as universal function approximators to choose which action to take for a given visual input. Until recently, CNNs have been treated like black-box functions, but this mindset is especially dangerous when used for control…
Reinforcement learning is a promising framework for solving control problems, but its use in practical situations is hampered by the fact that reward functions are often difficult to engineer. Specifying goals and tasks for autonomous machines, such as robots, is a significant challenge: conventionally, reward function…
V-SysId identifies keypoints and 3D system from unlabeled videos.
Manipulation tasks such as preparing a meal or assembling furniture remain highly challenging for robotics and vision. Traditional task and motion planning (TAMP) methods can solve complex tasks but require full state observability and are not adapted to dynamic scene changes. Recent learning methods can operate direct…
This work tackles real-world robotic reinforcement learning challenges.
We present Vision-based Navigation with Language-based Assistance (VNLA), a grounded vision-language task where an agent with visual perception is guided via language to find objects in photorealistic indoor environments. The task emulates a real-world scenario in that (a) the requester may not know how to navigate to …
Imitation learning allows agents to learn complex behaviors from demonstrations. However, learning a complex vision-based task may require an impractical number of demonstrations. Meta-imitation learning is a promising approach towards enabling agents to learn a new task from one or a few demonstrations by leveraging e…
We present a method for fast training of vision based control policies on real robots. The key idea behind our method is to perform multi-task Reinforcement Learning with auxiliary tasks that differ not only in the reward to be optimized but also in the state-space in which they operate. In particular, we allow auxilia…
In recent years, the use of bio-sensing signals such as electroencephalogram (EEG), electrocardiogram (ECG), etc. have garnered interest towards applications in affective computing. The parallel trend of deep-learning has led to a huge leap in performance towards solving various vision-based research problems such as o…
Deep reinforcement learning provides a promising approach for vision-based control of real-world robots. However, the generalization of such models depends critically on the quantity and variety of data available for training. This data can be difficult to obtain for some types of robotic systems, such as fragile, smal…
Hybrid RL algorithms improve offline and online RL in linear MDPs.
Pruning is one of the most effective model reduction techniques. Deep networks require massive computation and such models need to be compressed to bring them on edge devices. Most existing pruning techniques are focused on vision-based models like convolutional networks, while text-based models are still evolving. The…
This work explores representation complexity in RL paradigms, revealing model-based RL as the easiest task.
New method defends RL agents from poisoning attacks without MDP knowledge.
Reincarnating RL reuses prior work to accelerate RL progress.
Activity recognition is the ability to identify and recognize the action or goals of the agent. The agent can be any object or entity that performs action that has end goals. The agents can be a single agent performing the action or group of agents performing the actions or having some interaction. Human activity recog…
Paper shows RLHF can be solved similarly to standard RL.
Traditional vision-based hand gesture recognition systems is limited under dark circumstances. In this paper, we build a hand gesture recognition system based on microwave transceiver and deep learning algorithm. A Doppler radar sensor with dual receiving channels at 5.8GHz is used to acquire a big database of hand ges…
RL tackles decision making in unknown environments, focusing on efficiency and efficacy.
Catalyst.RL accelerates RL research with efficient training.
Study shows effectiveness of offline RL in online RL tasks.
MOReL learns offline RL policies using pessimistic MDPs.
Real-world measurement noise in applications like robotics is often correlated in time, but we typically assume i.i.d. Gaussian noise for filtering. We propose general Gaussian Processes as a non-parametric model for correlated measurement noise that is flexible enough to accurately reflect correlation in time, yet sim…
RL research overhypes potential but lacks deployable solutions.
RL applied to finance tasks, highlighting challenges and future directions.
Reinforcement learning (RL) algorithms allow agents to learn skills and strategies to perform complex tasks without detailed instructions or expensive labelled training examples. That is, RL agents can learn, as we learn. Given the importance of learning in our intelligence, RL has been thought to be one of key compone…
A simple approach to offline RL without additional complexity.
MiniHack simplifies creation of complex RL environments.
Generative flow networks use RL to learn probabilistic models efficiently.
Experimentally, it has been observed that humans and animals often make decisions that do not maximize their expected utility, but rather choose outcomes randomly, with probability proportional to expected utility. Probability matching, as this strategy is called, is equivalent to maximum entropy reinforcement learning…
RL agents outperform baselines in asset allocation.
This paper shows RL with KL penalties is equivalent to Bayesian inference for fine-tuning LMs.