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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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14274154 · Feb 202019922001200920172026
48 results for tabletop role-playing games

Bardo Composer generates tabletop RPG music based on player speech.

problem Creating immersive background music for tabletop RPGs.
method Speech recognition, emotion classification, and music generation using a novel beam search algorithm.
result Generated music pieces can be accurately identified by human subjects as conveying the intended emotion.

The dynamics of minority games with agents trading on different time scales is studied via dynamical mean-field theory. We analyze the case where the agents' decision-making process is deterministic and its stochastic generalization with finite heterogeneous learning rates. In each case, we characterize the macroscopic…

2003-06-19abs ↗pdf ↗

We address the question of market efficiency using the Minority Game (MG) model. First we show that removing unrealistic features of the MG leads to models which reproduce a scaling behavior close to what is observed in real markets. In particular we find that i) fat tails and clustered volatility arise at the phase tr…

2000-11-02abs ↗pdf ↗

The purpose of this paper is to generalize the regular Optimal Reduction Theorem to general proper Dirac actions, formulated both in terms of point and orbit reduction. A comparison to general standard singular Dirac reduction is given emphasizing the desingularization role played by optimal reduction.

2010-08-13abs ↗pdf ↗

In this paper we present our results on the homology cobordism group $\Th$ of the oriented integral homology 3-spheres. We specially emphasize the role played in the subject by the gauge theory including Floer homology and invariants by Donaldson and Seiberg -- Witten.

1996-08-31abs ↗pdf ↗

We provide an alternative, simpler proof of the existence of thick triangulations for noncompact C1\mathcal{C}^1 manifolds. Moreover, this proof is simpler than the original one given in \cite{pe}, since it mainly uses tools of elementary differential topology. The role played by curvatures in this construction is also…

2008-12-02abs ↗pdf ↗

SAM optimizer benefits from normalization, stabilizing and guiding optimization.

problem Improving deep neural network performance with SAM optimizer.
method Theoretical and empirical study of normalization in SAM for convex and non-convex functions.
result Normalization helps SAM in stabilizing and guiding optimization along a continuum of minima.

Using Chebyshev polynomials, C. Frohman and R. Gelca introduce a basis of the Kauffman bracket skein module of the torus. This basis is especially useful because the Jones-Kauffman product can be described via a very simple Product-to-Sum formula. Presented in this work is a diagrammatic proof of this formula, which em…

2014-03-14abs ↗pdf ↗

We show that the baryon number of N=2 supersymmetric QCD can be twisted in order to couple the topological field theory of non-abelian monopoles to SpincSpin^c-structures. To motivate the construction, we also consider some aspects of the twisting procedure as a gauging of global currents in two and four dimensions, in pa…

1997-02-06abs ↗pdf ↗

We present a simple order book mechanism that regulates an artificial financial market with self-organized criticality dynamics and fat tails of returns distribution. The model shows the role played by individual imitation in determining trading decisions, while fruitfully replicates typical aggregate market behavior a…

2016-02-26abs ↗pdf ↗

Geometric techniques reveal new insights into Gromov-Witten invariants.

problem Formulating Gromov-Witten invariants for complete intersections in projective space.
method Combining geometric group theory and geometric topology, focusing on geodesic laminations.
result Primitive cohomologies unify mathematical formulations of Gromov-Witten invariants.

We give a complete classification of 1-dimensional exponential families E\mathcal{E} defined over a finite space Ω={x0,...,xn}Ω=\{x_{0}, ...,x_{n}\} whose Hessian scalar curvature is constant. We observe an interesting phenomenon: if E\mathcal{E} has constant Hessian scalar curvature, say λλ, then λ=2kλ=\tfrac{2}{k} for some pos…

2019-06-05abs ↗pdf ↗

Starting from the (apparently) elementary problem of deciding how many different topological spaces can be obtained by gluing together in pairs the faces of an octahedron, we will describe the central role played by hyperbolic geometry within three-dimensional topology. We will also point out the striking difference wi…

2007-06-29abs ↗pdf ↗

Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes. However, learning a model that captures the dynamics of complex skills represents a m…

2019-12-30abs ↗pdf ↗

Paper presents content-based models for game recommendation in cold start scenarios.

problem Cold start problem in game recommendation where new games and players have no historical data.
method Uses survey data to develop content-based interaction models that generalize to new games, players, and both.
result Content models outperform collaborative filtering in predicting new interactions.

In fivebrane compactifications on 3-manifolds, we point out the importance of all flat connections in the proper definition of the effective 3d N=2 theory. The Lagrangians of some theories with the desired properties can be constructed with the help of homological knot invariants that categorify colored Jones polynomia…

2014-05-14abs ↗pdf ↗

Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the existence of Nash equilibria in pure strategies. This note introduces graphical…

2015-05-06abs ↗pdf ↗

IGGP learns game rules from varying quality game play, finding no overall trend.

problem Learn game rules from varying quality game play.
method Used Sancho's intelligent game traces and ILP systems (Metagol, Aleph, ILASP) to induce game rules from traces of varying quality and volume.
result No overall trend in accuracy of learned game rules from varying quality and volume of training data.

Physicists believe, with some justification, that there should be a correspondence between familiar properties of Newtonian gravity and properties of solutions of the Einstein equations. The Positive Mass Theorem (PMT), first proved over twenty years ago \cite{SchoenYau79b,Witten81}, is a remarkable testament to this f…

2003-04-18abs ↗pdf ↗

We introduce a topological combinatorial game called the Region Smoothing Swap Game. The game is played on a game board derived from the connected shadow of a link diagram on a (possibly non-orientable) surface by smoothing at crossings. Moves in the game are performed on regions of the diagram and can switch the direc…

2019-09-26abs ↗pdf ↗

The existence of stationary Markov perfect equilibria in stochastic games is shown under a general condition called "(decomposable) coarser transition kernels". This result covers various earlier existence results on correlated equilibria, noisy stochastic games, stochastic games with finite actions and state-independe…

2013-11-07abs ↗pdf ↗

This paper presents a general coding method where data in a Hilbert space are represented by finite dimensional coding vectors. The method is based on empirical risk minimization within a certain class of linear operators, which map the set of coding vectors to the Hilbert space. Two results bounding the expected recon…

2010-02-03abs ↗pdf ↗

Combinatorial two-player games have recently been applied to knot theory. Examples of this include the Knotting-Unknotting Game and the Region Unknotting Game, both of which are played on knot shadows. These are turn-based games played by two players, where each player has a separate goal to achieve in order to win the…

2018-07-29abs ↗pdf ↗

We start briefly surveying research on optimal stopping games since their introduction by E.B.Dynkin more than 40 years ago. Recent renewed interest to dynkin's games is due, in particular, to the study of Israeli (game) options introduced in 2000. We discuss the work on these options and related derivative securities …

2012-09-09abs ↗pdf ↗

Educational game on crypto investment helps students grasp macroeconomics.

problem Weak connections between microeconomic decision-making and macroeconomic concepts in classroom games.
method Design and study of an educational game on cryptocurrency investment.
result Engages students in understanding macroeconomics through incentivized individual investment decisions.

We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play-through of text games, as well as backend functions like state tracking and reward assignment. It comes with a curated list of games whose …

2018-06-29abs ↗pdf ↗

Gradient Descent Ascent converges to von-Neumann solution in hidden zero-sum games.

problem Understanding dynamics of zero-sum games with hidden structure.
method Gradient Descent Ascent applied to hidden zero-sum games with specific convex-concave structure.
result Gradient Descent Ascent converges to von-Neumann solution in strictly convex-concave hidden games.

We introduce CSE for MLSF games and devise online learning algorithms for achieving no-external Stackelberg-regret.

problem Learning equilibrium in leader-follower games with noisy bandit feedback.
method Proposed Correlated Stackelberg Equilibrium (CSE) and online learning algorithms balancing exploration and exploitation.
result Achieves no-external Stackelberg-regret, converging to approximate CSE.

EBIs/ESOs substantially change the traditional production/service function because ESOs/EBIs can have different psychological effects(motivation or de-motivation), and can create intangible capital and different economic payoffs. Although Game Theory is flawed, it can be helpful in describing interactions in ESO/EBIs t…

2020-02-15abs ↗pdf ↗