Bardo Composer generates tabletop RPG music based on player speech.
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The dynamics of minority games with agents trading on different time scales is studied via dynamical mean-field theory. We analyze the case where the agents' decision-making process is deterministic and its stochastic generalization with finite heterogeneous learning rates. In each case, we characterize the macroscopic…
Progress in multiagent intelligence research is fundamentally limited by the number and quality of environments available for study. In recent years, simulated games have become a dominant research platform within reinforcement learning, in part due to their accessibility and interpretability. Previous works have targe…
The emergence of complex life on Earth is often attributed to the arms race that ensued from a huge number of organisms all competing for finite resources. We present an artificial intelligence research environment, inspired by the human game genre of MMORPGs (Massively Multiplayer Online Role-Playing Games, a.k.a. MMO…
We address the question of market efficiency using the Minority Game (MG) model. First we show that removing unrealistic features of the MG leads to models which reproduce a scaling behavior close to what is observed in real markets. In particular we find that i) fat tails and clustered volatility arise at the phase tr…
Storage has become a constrained resource on smartphones. Gaming is a popular activity on mobile devices and the explosive growth in the number of games coupled with their growing size contributes to the storage crunch. Even where storage is plentiful, it takes a long time to download and install a heavy app before it …
This article attempts to delineate the roles played by non-dynamical background structures and Killing symmetries in the construction of stress-energy-momentum tensors generated from a diffeomorphism invariant action density. An intrinsic coordinate independent approach puts into perspective a number of spurious argume…
The purpose of this paper is to generalize the regular Optimal Reduction Theorem to general proper Dirac actions, formulated both in terms of point and orbit reduction. A comparison to general standard singular Dirac reduction is given emphasizing the desingularization role played by optimal reduction.
In this paper we present our results on the homology cobordism group $\Th$ of the oriented integral homology 3-spheres. We specially emphasize the role played in the subject by the gauge theory including Floer homology and invariants by Donaldson and Seiberg -- Witten.
We provide an alternative, simpler proof of the existence of thick triangulations for noncompact manifolds. Moreover, this proof is simpler than the original one given in \cite{pe}, since it mainly uses tools of elementary differential topology. The role played by curvatures in this construction is also…
In this paper, we elucidate the key role played by the cosymplectic geometry in the theory of time dependent Hamiltonian systems. In particular, we generalize the cosymplectic structures to time-dependent Nambu-Poisson Hamiltonian systems and corresponding Jacobi's last multiplier for 3D systems. We illustrate our cons…
Bayesian methods often misinterpret data and asymptotic concepts.
SAM optimizer benefits from normalization, stabilizing and guiding optimization.
The common assertion that the Ricci flows of Einstein spaces with cosmological constant can be modelled by certain classes of nonholonomic frame, metric and linear connection deformations resulting in nonhomogeneous Einstein spaces is examined in the light of the role played by topological three dimensional (3D) Taub-N…
Using Chebyshev polynomials, C. Frohman and R. Gelca introduce a basis of the Kauffman bracket skein module of the torus. This basis is especially useful because the Jones-Kauffman product can be described via a very simple Product-to-Sum formula. Presented in this work is a diagrammatic proof of this formula, which em…
We show that the baryon number of N=2 supersymmetric QCD can be twisted in order to couple the topological field theory of non-abelian monopoles to -structures. To motivate the construction, we also consider some aspects of the twisting procedure as a gauging of global currents in two and four dimensions, in pa…
We present a simple order book mechanism that regulates an artificial financial market with self-organized criticality dynamics and fat tails of returns distribution. The model shows the role played by individual imitation in determining trading decisions, while fruitfully replicates typical aggregate market behavior a…
Geometric techniques reveal new insights into Gromov-Witten invariants.
We give a complete classification of 1-dimensional exponential families defined over a finite space whose Hessian scalar curvature is constant. We observe an interesting phenomenon: if has constant Hessian scalar curvature, say , then for some pos…
Consider the problem of pricing options on forwards in energy markets, when spot prices follow a geometric multi-factor model in which several rates of mean reversion appear. In this paper we investigate the role played by slow mean reversion when pricing and hedging options. In particular, we determine both upper and …
Starting from the (apparently) elementary problem of deciding how many different topological spaces can be obtained by gluing together in pairs the faces of an octahedron, we will describe the central role played by hyperbolic geometry within three-dimensional topology. We will also point out the striking difference wi…
Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes. However, learning a model that captures the dynamics of complex skills represents a m…
Paper presents content-based models for game recommendation in cold start scenarios.
In fivebrane compactifications on 3-manifolds, we point out the importance of all flat connections in the proper definition of the effective 3d N=2 theory. The Lagrangians of some theories with the desired properties can be constructed with the help of homological knot invariants that categorify colored Jones polynomia…
In this work, we ask the following question: Can visual analogies, learned in an unsupervised way, be used in order to transfer knowledge between pairs of games and even play one game using an agent trained for another game? We attempt to answer this research question by creating visual analogies between a pair of game…
Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the existence of Nash equilibria in pure strategies. This note introduces graphical…
IGGP learns game rules from varying quality game play, finding no overall trend.
Physicists believe, with some justification, that there should be a correspondence between familiar properties of Newtonian gravity and properties of solutions of the Einstein equations. The Positive Mass Theorem (PMT), first proved over twenty years ago \cite{SchoenYau79b,Witten81}, is a remarkable testament to this f…
Survey on embedding 3-manifolds in definite 4-manifolds, focusing on Donaldson's theorem.
We introduce a topological combinatorial game called the Region Smoothing Swap Game. The game is played on a game board derived from the connected shadow of a link diagram on a (possibly non-orientable) surface by smoothing at crossings. Moves in the game are performed on regions of the diagram and can switch the direc…
We present a new general board game (GBG) playing and learning framework. GBG defines the common interfaces for board games, game states and their AI agents. It allows one to run competitions of different agents on different games. It standardizes those parts of board game playing and learning that otherwise would be t…
Just as war is sometimes fallaciously represented as a zero sum game -- when in fact war is a negative sum game - stock market trading, a positive sum game over time, is often erroneously represented as a zero sum game. This is called the "zero sum fallacy" -- the erroneous belief that one trader in a stock market exch…
The existence of stationary Markov perfect equilibria in stochastic games is shown under a general condition called "(decomposable) coarser transition kernels". This result covers various earlier existence results on correlated equilibria, noisy stochastic games, stochastic games with finite actions and state-independe…
This paper presents a general coding method where data in a Hilbert space are represented by finite dimensional coding vectors. The method is based on empirical risk minimization within a certain class of linear operators, which map the set of coding vectors to the Hilbert space. Two results bounding the expected recon…
Combinatorial two-player games have recently been applied to knot theory. Examples of this include the Knotting-Unknotting Game and the Region Unknotting Game, both of which are played on knot shadows. These are turn-based games played by two players, where each player has a separate goal to achieve in order to win the…
We start briefly surveying research on optimal stopping games since their introduction by E.B.Dynkin more than 40 years ago. Recent renewed interest to dynkin's games is due, in particular, to the study of Israeli (game) options introduced in 2000. We discuss the work on these options and related derivative securities …
Educational game on crypto investment helps students grasp macroeconomics.
Simplified NFT games discussed with methods for extracting value.
We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play-through of text games, as well as backend functions like state tracking and reward assignment. It comes with a curated list of games whose …
Paper tackles hidden game problem in AI alignment and language games.
AEC Games model represents software MARL environments better than POSGs.
Gradient Descent Ascent converges to von-Neumann solution in hidden zero-sum games.
Generalizes region select game to -colored knot diagrams.
We introduce CSE for MLSF games and devise online learning algorithms for achieving no-external Stackelberg-regret.
Deep Reinforcement Learning automates match-3 game testing.
Unified framework for Bayesian and Frequentist statistics.
EBIs/ESOs substantially change the traditional production/service function because ESOs/EBIs can have different psychological effects(motivation or de-motivation), and can create intangible capital and different economic payoffs. Although Game Theory is flawed, it can be helpful in describing interactions in ESO/EBIs t…
New game approximates mean curvature flow evolution.