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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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133266399532 · Jun 202019922001200920172026
48 results for stochastic gradient descent-ascent

Generative adversarial networks (GANs) are a widely used framework for learning generative models. Wasserstein GANs (WGANs), one of the most successful variants of GANs, require solving a minmax optimization problem to global optimality, but are in practice successfully trained using stochastic gradient descent-ascent.…

2019-10-15abs ↗pdf ↗

New convergence guarantees for SGDA and SCO under expected co-coercivity.

problem Solving smooth games with stochastic gradient descent-ascent and consensus optimization.
method Introducing expected co-coercivity and proving convergence guarantees for SGDA and SCO.
result Linear convergence of SGDA and SCO to a neighborhood of the solution with constant step-size, and convergence to the exact solution with stepsize-switching rules.

Paper improves risk bounds for nonconvex-strongly-concave minimax problems.

problem Achieving sharper risk bounds for nonconvex-strongly-concave minimax problems.
method Using uniform localized convergence to derive high probability generalization error bounds.
result Derives n times faster excess primal risk bounds for popular algorithms.

SREDA optimizes complex machine learning problems with fewer evaluations.

problem Finding an optimal point in nonconvex-strongly-concave minimax problems.
method Stochastic Recursive Gradient Descent Ascent (SREDA) with variance reduction.
result Achieves optimal stochastic gradient complexity of O(κ^3ε^-3).

Gradient descent-ascent converges to strict local minmax equilibria with a finite timescale separation.

problem Analyzing the convergence of gradient descent-ascent in non-convex, non-concave games with a finite timescale separation.
method Investigates the role of a finite timescale separation parameter τ on gradient descent-ascent in two-player zero-sum games, providing convergence rates and non-convergence results.
result Gradient descent-ascent converges to strict local minmax equilibria for a finite timescale separation parameter τ*.

New analysis improves understanding of bilevel optimization stability and generalization.

problem Understanding how well bilevel optimization algorithms generalize.
method Algorithmic stability arguments and generalization bounds for three bilevel minimax solvers.
result Precise trade-off between algorithmic stability, generalization gaps, and practical settings.

A new decentralized method solves minimax problems with reduced communication and sample complexity.

problem Solving minimax optimization problems in a distributed setting.
method Decentralized stochastic gradient descent ascent with variance reduction.
result Achieved optimal sample and communication complexities for nonconvex-strongly-concave problems.

This paper analyzes neural networks for solving complex optimization problems.

problem Minimax optimization problems in infinite-dimensional function spaces.
method Mean-field analysis of stochastic gradient descent-ascent in neural networks.
result The algorithm converges to a stationary point at a sublinear rate.

Optimal multistage method solves noisy minimax problems.

problem Minimizing/maximizing in noisy conditions with smooth and strongly convex-strongly concave settings.
method Multistage Stochastic Gradient Descent Ascent (M-GDA) and Optimistic Gradient Descent Ascent (M-OGDA).
result Achieves optimal linear decay rate with respect to initial error and condition number.

AGDA and variance-reduced methods solve nonconvex-nonconcave minimax problems globally and faster.

problem Solving nonconvex-nonconcave minimax problems in machine learning.
method Global convergence of AGDA and variance-reduced algorithms.
result AGDA and variance-reduced methods achieve global convergence and faster rates.

Paper proposes an algorithm to solve complex minimax problems efficiently.

problem Stochastic nonconvex-concave minimax problems in various fields.
method Accelerated first-order regularized momentum descent ascent algorithm (FORMDA).
result Achieves best-known complexity bound of ildeO(ε6.5) ilde{\mathcal{O}}(\varepsilon ^{-6.5}) for single-loop algorithms.

Sampling without replacement speeds up optimization in minimax problems.

problem Optimizing minimax problems with faster convergence rates.
method Analysis of gradient descent ascent and proximal point method with two sampling strategies.
result Sampling without replacement leads to faster convergence rates in minimax optimization.

Paper analyzes convergence of GDA for nonconvex-nonconcave minimax problems.

problem Understanding convergence of GDA for nonconvex-nonconcave minimax problems.
method Local convergence analysis of GDA with stepsize ratio Θ(κ).
result Stepsize ratio of Θ(κ) is necessary and sufficient for local convergence of GDA to a Stackelberg Equilibrium.

GANs can learn hierarchical distributions in real-world images efficiently.

problem Understanding and efficiently learning complex, real-world distributions with GANs.
method Formally studying how GANs can learn hierarchically generated distributions close to real-life image distributions using SGDA.
result Training GANs via SGDA can efficiently learn distributions with a 'forward super-resolution' structure, both in sample and time complexities.

Epoch-GDA achieves optimal convergence rate for SCSC min-max problems.

problem Solving stochastic min-max problems with strong convexity and strong concavity.
method Epoch-wise stochastic gradient descent ascent method (Epoch-GDA) without additional assumptions.
result Achieves the optimal rate of O(1/T)O(1/T) for the duality gap of general SCSC min-max problems.

New ODE models show saddle-point optimization methods converge differently, with last-iterate convergence for OGDA.

problem Analyzing convergence properties of saddle-point optimization methods.
method High-Resolution Differential Equations (HRDEs) to design differential equation models for saddle-point optimization methods.
result HRDEs reveal last-iterate convergence for Optimistic Gradient Descent Ascent (OGDA) in bilinear games.

Paper studies convergence of Mean-Field GDA dynamics for MNE of continuous games.

problem Finding mixed Nash equilibria in continuous games.
method Two-scale Mean-Field Gradient Descent Ascent dynamics.
result Two-scale Mean-Field GDA converges exponentially to MNE without convexity assumptions.

The paper tackles robust control with uncertain dependence using data-driven methods.

problem Nonparametric robust control under dependence uncertainty in multi-period stochastic systems.
method Nonparametric adaptive robust control framework using stochastic gradient descent ascent algorithm.
result The controller benefits from knowing more about the uncertain model.

Algorithm converges to Nash equilibria in competitive games.

problem Finding Nash equilibria in decentralized, competitive Markov games.
method Decentralized Optimistic Gradient Descent/Ascent with a critic.
result Converges to the set of Nash equilibria under self-play.

Gradient Descent Ascent converges to von-Neumann solution in hidden zero-sum games.

problem Understanding dynamics of zero-sum games with hidden structure.
method Gradient Descent Ascent applied to hidden zero-sum games with specific convex-concave structure.
result Gradient Descent Ascent converges to von-Neumann solution in strictly convex-concave hidden games.

Study local convergence of GDA for training GANs with kernel-based discriminators.

problem Analyzing the local dynamics of GDA for GANs with kernel-based discriminators.
method Linearization of a non-linear dynamical system, under an isolated points model assumption.
result Showed phase transitions indicating convergence, oscillation, or divergence of GDA.

Alt-GDA outperforms Sim-GDA in minimax games with near-optimal local convergence.

problem Minimax optimization convergence rate comparison
method Alternating Gradient Descent-Ascent (Alt-GDA) vs. Simultaneous Gradient Descent-Ascent (Sim-GDA)
result Alt-GDA achieves near-optimal local convergence rate for strongly convex-strongly concave problems, while Sim-GDA converges slower.

New algorithms ensure reproducibility and optimal convergence in convex optimization.

problem Trade-off between reproducibility and convergence rate in convex optimization.
method Regularization-based algorithms for smooth convex minimization and minimax optimization.
result Achieves optimal reproducibility and near-optimal gradient complexity for various oracle settings.

Improved zeroth-order algorithms tackle nonconvex minimax problems with reduced complexity.

problem Nonconvex minimax optimization problems in machine learning.
method Design and analysis of Zeroth-Order Gradient Descent Ascent ( exttt{ZO-GDA}) and Zeroth-Order Gradient Descent Multi-Step Ascent ( exttt{ZO-GDMSA}) algorithms.
result Oracle complexity improvements for minimax optimization problems.

New algorithm AG-OG optimizes separable convex-concave problems efficiently.

problem Efficiently solving separable convex-concave minimax optimization problems.
method Leverages Nesterov acceleration and optimistic gradient on component and coupling parts of the problem.
result Achieves optimal convergence rate for various settings including bilinearly coupled problems.

Method identifies mixed Nash equilibria in high dimensions for training mixtures of GANs.

problem Finding Nash equilibria in two-player zero-sum continuous games, especially in high dimensions.
method Parametrizing mixed strategies as mixtures of particles, updating their positions and weights using gradient descent-ascent.
result Global convergence to an approximate equilibrium for the related Langevin gradient-ascent dynamic.

The paper analyzes generalization bounds for NC-SC/NC-C stochastic minimax optimization.

problem Generalization analysis of nonconvex-(strongly)-concave stochastic minimax optimization.
method Established algorithm-agnostic and algorithm-dependent generalization bounds via uniform convergence and stability arguments.
result Sample complexities and generalization bounds for NC-SC and NC-C settings.

TiAda adapts adaptive gradient methods for nonconvex minimax optimization.

problem Nonconvex minimax optimization challenges in achieving convergence.
method TiAda is a time-scale adaptive GDA algorithm for nonconvex minimax optimization.
result TiAda achieves near-optimal complexities in deterministic and stochastic settings.

Two single-timescale algorithms improve TD learning with nonlinear approximations.

problem Optimizing TD learning with nonlinear smooth function approximation.
method Proposes two single-timescale single-loop algorithms with momentum and variance reduction.
result Achieves O(ε4)O(\varepsilon^{-4}) sample complexity for the first algorithm and O(ε3)O(\varepsilon^{-3}) for the second.

Paper tackles gradient-free minimax optimization with variance reduction for faster convergence.

problem Gradient-free minimax optimization problems in machine learning.
method Variance reduction technique to design a novel zeroth-order gradient descent ascent algorithm.
result Achieves the best known query complexity of O(κ(d₁ + d₂)ε⁻³), outperforming previous methods.

OMWU shows last iterate convergence in convex-concave games.

problem Optimizing in constrained min-max optimization landscapes.
method OMWU (Optimistic Multiplicative-Weights Update) in the no-regret online learning framework.
result OMWU exhibits last iterate convergence for convex-concave games, generalizing previous results.

We consider nonconvex-concave minimax problems, minxmaxyYf(x,y)\min_{\mathbf{x}} \max_{\mathbf{y} \in \mathcal{Y}} f(\mathbf{x}, \mathbf{y}), where ff is nonconvex in x\mathbf{x} but concave in y\mathbf{y} and Y\mathcal{Y} is a convex and bounded set. One of the most popular algorithms for solving this problem is the celebrated…

2019-06-02abs ↗pdf ↗

Study efficient convergence of RL algorithm with function approximation.

problem Convergence of actor-critic algorithm with nonlinear function approximation.
method Stochastic gradient descent ascent with adaptive proximal term, Polyak-Łojasiewicz condition.
result First efficient convergence result with rate of O(sqrt{ln(N d G^2) / N}).

The paper explains how simple methods can converge to optimal solutions in complex neural games.

problem Finding optimal solutions in neural games with non-convex objectives.
method Theoretical framework using hidden convexity and overparameterization, with path-length bounds and PŁ conditions.
result Simple gradient methods can converge to Nash equilibria in non-convex min-max games under certain conditions.

Optimal privacy-preserving algorithm for solving saddle point problems.

problem Solving convex-concave stochastic saddle point problems under differential privacy constraints.
method Recursive regularization technique repurposed for saddle point problems, achieving strong gap rate of O(1/√n + √d/nε).
result Achieves nearly optimal strong gap rate of O(1/√n + √d/nε) with gradient complexity O(min{n^2ε^(1.5)/√d, n^(3/2)}).

New insights into stochastic methods for solving variational inequalities.

problem Understanding convergence behaviors of stochastic algorithms in variational inequalities.
method Re-casting SEG/SGDA as Markov Chains to analyze their probabilistic structures.
result The average iterate is asymptotically normal with a unique invariant distribution for various VIPs.