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168,742 papers · 148 categories

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35810 · Oct 201919922001200920172026
48 results for spoken dialogue

The paper improves dialogue quality estimation using a novel user satisfaction model.

problem Improving dialogue quality estimation in spoken dialogue systems.
method Proposes a novel user satisfaction estimator based on BiLSTMs and reinforcement learning.
result The novel user satisfaction estimator outperforms previous models in terms of user satisfaction and task success.

NLP techniques improve drug discovery by analyzing chemical and protein text.

problem Improving drug discovery through better analysis of chemical and protein text.
method Natural language processing techniques applied to biochemical entities.
result Enhanced prediction of molecular properties and design of novel molecules.

A Budgeted Markov Decision Process (BMDP) is an extension of a Markov Decision Process to critical applications requiring safety constraints. It relies on a notion of risk implemented in the shape of a cost signal constrained to lie below an - adjustable - threshold. So far, BMDPs could only be solved in the case of fi…

2019-03-03abs ↗pdf ↗

Boosting is a general method of generating many simple classification rules and combining them into a single, highly accurate rule. In this talk, I will review the AdaBoost boosting algorithm and some of its underlying theory, and then look at how this theory has helped us to face some of the challenges of applying Ada…

2012-12-12abs ↗pdf ↗

Pretraining method enhances dialogue representation learning across various tasks.

problem Scarce labeled data for specific dialogue tasks.
method Multi-task unsupervised pretraining with natural training objectives.
result Significant improvement in downstream tasks without encoder discrimination.

Developing a dialogue agent that is capable of making autonomous decisions and communicating by natural language is one of the long-term goals of machine learning research. Traditional approaches either rely on hand-crafting a small state-action set for applying reinforcement learning that is not scalable or constructi…

2017-05-29abs ↗pdf ↗

In dialogues, an utterance is a chain of consecutive sentences produced by one speaker which ranges from a short sentence to a thousand-word post. When studying dialogues at the utterance level, it is not uncommon that an utterance would serve multiple functions. For instance, "Thank you. It works great." expresses bot…

2019-09-02abs ↗pdf ↗

In this paper we demonstrate spoken speech enhancement using electroencephalography (EEG) signals using a generative adversarial network (GAN) based model, gated recurrent unit (GRU) regression based model, temporal convolutional network (TCN) regression model and finally using a mixed TCN GRU regression model. We comp…

2019-09-13abs ↗pdf ↗

Neural dialogue models, despite their successes, still suffer from lack of relevance, diversity, and in many cases coherence in their generated responses. These issues can attributed to reasons including (1) short-range model architectures that capture limited temporal dependencies, (2) limitations of the maximum likel…

2019-07-26abs ↗pdf ↗

Teaching machines to accomplish tasks by conversing naturally with humans is challenging. Currently, developing task-oriented dialogue systems requires creating multiple components and typically this involves either a large amount of handcrafting, or acquiring costly labelled datasets to solve a statistical learning pr…

2016-04-15abs ↗pdf ↗

Recent dialogue approaches operate by reading each word in a conversation history, and aggregating accrued dialogue information into a single state. This fixed-size vector is not expandable and must maintain a consistent format over time. Other recent approaches exploit an attention mechanism to extract useful informat…

2019-10-16abs ↗pdf ↗

The majority of conversations a dialogue agent sees over its lifetime occur after it has already been trained and deployed, leaving a vast store of potential training signal untapped. In this work, we propose the self-feeding chatbot, a dialogue agent with the ability to extract new training examples from the conversat…

2019-01-16abs ↗pdf ↗

Study combines chit-chat and goal-oriented dialogue in fantasy games.

problem Combining naturalistic chit-chat with goal-oriented tasks in fantasy games.
method Trained a goal-oriented model with reinforcement learning against an imitation-learned chit-chat model using two approaches.
result Both models outperform a baseline and can converse naturally to achieve goals.

There has been growing interest in using neural networks and deep learning techniques to create dialogue systems. Conversational recommendation is an interesting setting for the scientific exploration of dialogue with natural language as the associated discourse involves goal-driven dialogue that often transforms natur…

2018-12-18abs ↗pdf ↗

End-to-end dialogue model learns from joint embeddings and user intent.

problem Challenges in reasoning and incorporating state-full knowledge in goal-oriented dialogues.
method Proposes an RNN-based end-to-end encoder-decoder architecture trained with joint embeddings and multi-task learning.
result Improves task-oriented dialogue system performance as shown by BLEU score evaluation.

Improves dialogue response model interpretability using attention and regularization.

problem Improving interpretability of dual encoder models for dialogue response suggestions.
method Integrates attention mechanism and novel regularization loss to emphasize important words.
result Improves model accuracy and interpretability compared to existing methods.

DGDS uses documents to center conversations, promising broader AI understanding.

problem DS classification by function is insufficient for complex conversations.
method Classify DS based on document grounding, analyzing classification, architecture, datasets, and models.
result DGDS can better represent current DS development trends and future AI understanding.

Language systems have been of great interest to the research community and have recently reached the mass market through various assistant platforms on the web. Reinforcement Learning methods that optimize dialogue policies have seen successes in past years and have recently been extended into methods that personalize …

2019-08-01abs ↗pdf ↗

Typical spoken language understanding systems provide narrow semantic parses using a domain-specific ontology. The parses contain intents and slots that are directly consumed by downstream domain applications. In this work we discuss expanding such systems to handle compound entities and intents by introducing a domain…

2018-10-26abs ↗pdf ↗

Scarcity of training data for task-oriented dialogue systems is a well known problem that is usually tackled with costly and time-consuming manual data annotation. An alternative solution is to rely on automatic text generation which, although less accurate than human supervision, has the advantage of being cheap and f…

2019-11-09abs ↗pdf ↗

We present RUSLAN -- a new open Russian spoken language corpus for the text-to-speech task. RUSLAN contains 22200 audio samples with text annotations -- more than 31 hours of high-quality speech of one person -- being the largest annotated Russian corpus in terms of speech duration for a single speaker. We trained an e…

2019-06-26abs ↗pdf ↗

This paper focuses on the problem of query by example spoken term detection (QbE-STD) in zero-resource scenario. State-of-the-art approaches primarily rely on dynamic time warping (DTW) based template matching techniques using phone posterior or bottleneck features extracted from a deep neural network (DNN). We use bot…

2019-11-19abs ↗pdf ↗

Deep learning improves conversational recommender systems.

problem Creating effective goal-oriented dialogue systems through natural language interactions.
method Apply deep learning techniques to conversational recommender systems.
result Deep learning models enhance user preference learning in CRS.

Improved model-based reinforcement learning for interactive dialogue tasks reduces sample needs and improves performance.

problem Limited data and high sample cost in interactive dialogue systems.
method Model-based actor-critic approach with an environment model and planner.
result 70 times fewer samples required compared to baseline model-free algorithm, with 2x better asymptotic performance.

Recent breakthroughs in computer vision and natural language processing have spurred interest in challenging multi-modal tasks such as visual question-answering and visual dialogue. For such tasks, one successful approach is to condition image-based convolutional network computation on language via Feature-wise Linear …

2018-08-03abs ↗pdf ↗