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arXiv research

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48 results for skill difficulty

Bayesian model identifies skill difficulties and student subgroups in engineering education.

problem Identifying and supporting diverse student needs in entry-level university engineering modules.
method Hierarchical Bayesian modeling of student response data.
result Clear patterns of skill mastery and distinct student subgroups identified.

The paper examines skill estimation and variance under model misspecification in IRT.

problem Underestimation and overestimation of skills when non-compensatory model is misspecified as compensatory.
method Theoretical approach to analyze underestimation and overestimation of skills and variance.
result Overestimation of skills occurs around the origin and asymptotic variance differs under model misspecification.

Employers actively look for talents having not only specific hard skills but also various soft skills. To analyze the soft skill demands on the job market, it is important to be able to detect soft skill phrases from job advertisements automatically. However, a naive matching of soft skill phrases can lead to false pos…

2018-07-20abs ↗pdf ↗

We introduce the Adaptive Skills, Adaptive Partitions (ASAP) framework that (1) learns skills (i.e., temporally extended actions or options) as well as (2) where to apply them. We believe that both (1) and (2) are necessary for a truly general skill learning framework, which is a key building block needed to scale up t…

2016-02-10abs ↗pdf ↗

The paper explains how language models acquire complex skills through scaling laws and statistical analysis.

problem Understanding how language models acquire new skills as their size and training data increase.
method Statistical framework and mathematical analysis of scaling laws.
result Language models can learn complex skills efficiently due to a strong inductive bias.

A cognitive model of human learning provides information about skills a learner must acquire to perform accurately in a task domain. Cognitive models of learning are not only of scientific interest, but are also valuable in adaptive online tutoring systems. A more accurate model yields more effective tutoring through b…

2018-06-21abs ↗pdf ↗

Researchers study how skills are learned in neural networks using physics principles.

problem Understanding how skills are sequentially learned in neural networks.
method Abstract and simplify the problem using physics principles, proposing three models: Geometry, Resource, and Domino.
result Models reveal insights into neural scaling laws, learning dynamics, and the benefits of modularity.

Acquiring new robot motor skills is cumbersome, as learning a skill from scratch and without prior knowledge requires the exploration of a large space of motor configurations. Accordingly, for learning a new task, time could be saved by restricting the parameter search space by initializing it with the solution of a si…

2019-08-11abs ↗pdf ↗

A new method for solving complex sequential decision-making problems by decomposing them into multiple levels.

problem Sequential decision-making with natural multi-level structure.
method Multi-level meta-reinforcement learning with skill-based curriculum.
result Efficiently reduces stochasticity and policy search space, leading to fewer iterations and computations.

A planning approach learns skills from interactions, balancing exploration and exploitation.

problem Learning robust high-level skills in noisy environments with unknown pre-conditions.
method Formulates skills as high-level policies, learns plans via bandit problems, balances exploration and exploitation.
result A planner capable of learning robust high-level skills in high-dimensional state spaces.

New algorithm trains neural nets on simple skills to learn complex tasks faster.

problem Learning complex tasks through simple imitation.
method Train neural networks on simple, easy-to-learn skills to accelerate learning of complex, hard-to-learn tasks.
result Consistently outperforms state-of-the-art baseline in training speed and performance.

AutoDIME automates design of multi-agent environments for RL.

problem Designing multi-agent environments for reinforcement learning is challenging.
method Developed intrinsic teacher rewards for multi-agent settings and evaluated them in various tasks.
result Value disagreement was found to be most consistent and effective across tasks.

Sloth predicts LLM performance using latent skills across families.

problem Variations in benchmark performance due to differences in training configurations and data processing across model families.
method Sloth uses publicly available benchmark data and assumes LLM performance is driven by latent skills influenced by model size and training tokens. It exploits correlations across benchmarks to provide accurate predictions.
result Sloth predicts LLM performance accurately and offers insights into scaling behaviors for complex tasks.

Proposes β4β^{4}-IRT, a new IRT model with enhanced discrimination estimation.

problem Symmetry problem in β3β^3-IRT causing incorrect discrimination values.
method Gradient descent method, link functions, and new parameters for discrimination.
result Improved parameter recovery in experiments compared to β3β^3-IRT.

The paper presents a method for personalized exercise recommendations that improves learner skill gain.

problem Adapting to individual needs in large, diverse groups of learners in digital environments.
method Contextual Thompson Sampling to select exercises that advance learner skill.
result The method recommends exercises associated with greater skill improvement and adapts to learner differences.

We introduce a method for constructing skills capable of solving tasks drawn from a distribution of parameterized reinforcement learning problems. The method draws example tasks from a distribution of interest and uses the corresponding learned policies to estimate the topology of the lower-dimensional piecewise-smooth…

2012-06-27abs ↗pdf ↗

Hierarchical reinforcement learning is a promising approach to tackle long-horizon decision-making problems with sparse rewards. Unfortunately, most methods still decouple the lower-level skill acquisition process and the training of a higher level that controls the skills in a new task. Leaving the skills fixed can le…

2019-06-13abs ↗pdf ↗

Conventionally, model-based reinforcement learning (MBRL) aims to learn a global model for the dynamics of the environment. A good model can potentially enable planning algorithms to generate a large variety of behaviors and solve diverse tasks. However, learning an accurate model for complex dynamical systems is diffi…

2019-07-02abs ↗pdf ↗

New method automates asymmetric choice for better skill transfer in reinforcement learning.

problem Improving sample efficiency and transferability of reinforcement learning agents.
method Attentive Priors for Expressive and Transferable Skills (APES) using hierarchical KL-regularization.
result APES automates asymmetric choice, leading to better skill transfer across sequential tasks.

The composition of elementary behaviors to solve challenging transfer learning problems is one of the key elements in building intelligent machines. To date, there has been plenty of work on learning task-specific policies or skills but almost no focus on composing necessary, task-agnostic skills to find a solution to …

2019-05-25abs ↗pdf ↗

Robots can rapidly acquire new skills from demonstrations. However, during generalisation of skills or transitioning across fundamentally different skills, it is unclear whether the robot has the necessary knowledge to perform the task. Failing to detect missing information often leads to abrupt movements or to collisi…

2018-08-06abs ↗pdf ↗

E-learning systems are capable of providing more adaptive and efficient learning experiences for students than the traditional classroom setting. A key component of such systems is the learning strategy, the algorithm that designs the learning paths for students based on information such as the students' current progre…

2018-10-12abs ↗pdf ↗

A new method predicts student skill success rates in real-time.

problem Accurate and explainable prediction of student skill success rates in real-time.
method Performance Distribution Tracing (PDT) using a Dynamic Bayesian Network with continuous random variables.
result PDT provides both explainability and accuracy in real-time predictions of student skill success rates.

We propose a novel framework for multi-task reinforcement learning (MTRL). Using a variational inference formulation, we learn policies that generalize across both changing dynamics and goals. The resulting policies are parametrized by shared parameters that allow for transfer between different dynamics and goal condit…

2019-06-21abs ↗pdf ↗

This paper presents a hierarchical framework for Deep Reinforcement Learning that acquires motor skills for a variety of push recovery and balancing behaviors, i.e., ankle, hip, foot tilting, and stepping strategies. The policy is trained in a physics simulator with realistic setting of robot model and low-level impeda…

2020-02-07abs ↗pdf ↗