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arXiv research

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169,051 papers · 148 categories

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48 results for skill decomposition

Employers actively look for talents having not only specific hard skills but also various soft skills. To analyze the soft skill demands on the job market, it is important to be able to detect soft skill phrases from job advertisements automatically. However, a naive matching of soft skill phrases can lead to false pos…

2018-07-20abs ↗pdf ↗

Robotics learns new skills faster by reusing past movements.

problem Learning new motor skills is time-consuming and requires exploration of a large space of motor configurations.
method Combines probabilistic movement primitives with relative entropy policy search for skill initialization and adaptation.
result Quality of learned skills improves and the number of required iterations to learn a new task can be reduced by more than 60%.

MCP learns reusable skills for complex tasks by combining simple ones.

problem Learning complex tasks with many skills requires impractical amounts of data.
method Factorizes skills into primitives that can be combined multiplicatively.
result MCP can learn and reuse skills for novel tasks from pre-training.

We introduce the Adaptive Skills, Adaptive Partitions (ASAP) framework that (1) learns skills (i.e., temporally extended actions or options) as well as (2) where to apply them. We believe that both (1) and (2) are necessary for a truly general skill learning framework, which is a key building block needed to scale up t…

2016-02-10abs ↗pdf ↗

DAS3H optimizes skill-based spaced repetition schedules.

problem Optimizing adaptive and personalized spaced repetition schedules for skill-based learning.
method Developed a new student learning and forgetting model (DAS3H) that considers memory decay and multiple skills.
result DAS3H outperforms other models on real-world educational datasets.

The paper explains how language models acquire complex skills through scaling laws and statistical analysis.

problem Understanding how language models acquire new skills as their size and training data increase.
method Statistical framework and mathematical analysis of scaling laws.
result Language models can learn complex skills efficiently due to a strong inductive bias.

Convolutional neural networks improve surgical skill evaluation.

problem Manual feedback from senior surgeons is laborious, expensive, and subjective.
method Fully convolutional neural networks (CNNs) for classifying and regressing surgical skills.
result Deep neural networks achieve competitive performance on JIGSAWS dataset.

Researchers study how skills are learned in neural networks using physics principles.

problem Understanding how skills are sequentially learned in neural networks.
method Abstract and simplify the problem using physics principles, proposing three models: Geometry, Resource, and Domino.
result Models reveal insights into neural scaling laws, learning dynamics, and the benefits of modularity.

HiPPO adapts skills and higher-level policies together for better transfer in hierarchical RL.

problem Sub-optimality in skill transfer when lower-level skills are fixed.
method HiPPO: a novel hierarchical policy gradient method that trains all levels of the hierarchy jointly.
result Improved robustness of skills to environment changes through training time-abstractions.

The paper examines skill estimation and variance under model misspecification in IRT.

problem Underestimation and overestimation of skills when non-compensatory model is misspecified as compensatory.
method Theoretical approach to analyze underestimation and overestimation of skills and variance.
result Overestimation of skills occurs around the origin and asymptotic variance differs under model misspecification.

Paper proposes a method to compose task-agnostic skills for solving new problems.

problem Learning task-specific policies for solving new problems.
method Deep reinforcement learning-based skill transfer and composition method.
result Method transfers skills to new problem settings and solves challenging environments with high data efficiency.

Faster matrix completion through randomized SVD algorithms.

problem Efficiently completing large sparse matrices for applications like image inpainting and recommender systems.
method Proposed two fast randomized algorithms (rSVD-PI and rSVD-BKI) and a new subspace recycling technique to accelerate singular value thresholding (SVT) method.
result The proposed algorithms achieve up to 15X faster computation time for image inpainting and movie rating estimation problems.

Gradient descent solves sparse skill estimation in crowdsourcing.

problem Crowd-sourced worker skill estimation with sparse and irregular assignments.
method Rank-one matrix completion and projected gradient descent.
result Skill estimates converge to global optima for specific sampling matrices.

DSE learns transferable skills across changing dynamics and goals.

problem Learning transferable skills across different reinforcement learning tasks.
method Variational inference for multi-task reinforcement learning with shared and task-specific latent spaces.
result Policies can generalize to unseen dynamics and goals conditions.

A planning approach learns skills from interactions, balancing exploration and exploitation.

problem Learning robust high-level skills in noisy environments with unknown pre-conditions.
method Formulates skills as high-level policies, learns plans via bandit problems, balances exploration and exploitation.
result A planner capable of learning robust high-level skills in high-dimensional state spaces.

DADS discovers skills with predictable outcomes from unlabeled data.

problem Learning accurate models for complex dynamical systems is difficult and often doesn't generalize well.
method Dynamics-Aware Discovery of Skills (DADS) combines model-based and model-free learning.
result DADS discovers infinitely many behaviors in high-dimensional state-spaces.

New algorithm trains neural nets on simple skills to learn complex tasks faster.

problem Learning complex tasks through simple imitation.
method Train neural networks on simple, easy-to-learn skills to accelerate learning of complex, hard-to-learn tasks.
result Consistently outperforms state-of-the-art baseline in training speed and performance.

EDL discovers state-covering skills without relying on task rewards.

problem Discovering skills in reinforcement learning without a task-oriented reward function.
method EDL optimizes information-theoretic objective using different machinery to address coverage problem.
result EDL discovers state-covering skills more effectively than existing methods.

Sloth predicts LLM performance using latent skills across families.

problem Variations in benchmark performance due to differences in training configurations and data processing across model families.
method Sloth uses publicly available benchmark data and assumes LLM performance is driven by latent skills influenced by model size and training tokens. It exploits correlations across benchmarks to provide accurate predictions.
result Sloth predicts LLM performance accurately and offers insights into scaling behaviors for complex tasks.

Novel approach for sim-to-real transfer using MPC and task representations.

problem Difficulty of sim-to-real transfer systems producing generalizable policies.
method Model-predictive control (MPC) and task representation learning.
result Direct transfer of multi-skill policy to real robot for unseen tasks.

The paper presents a method for personalized exercise recommendations that improves learner skill gain.

problem Adapting to individual needs in large, diverse groups of learners in digital environments.
method Contextual Thompson Sampling to select exercises that advance learner skill.
result The method recommends exercises associated with greater skill improvement and adapts to learner differences.

Paper tackles skill transfer in RL for morphologically different agents.

problem Transfer skills between morphologically different reinforcement learning agents.
method Proposes a paired variational encoder-decoder model (PVED) for subspace learning.
result Demonstrates improved skill transfer efficiency compared to state-of-the-art methods.

We introduce a method for constructing skills capable of solving tasks drawn from a distribution of parameterized reinforcement learning problems. The method draws example tasks from a distribution of interest and uses the corresponding learned policies to estimate the topology of the lower-dimensional piecewise-smooth…

2012-06-27abs ↗pdf ↗

A new method for solving complex sequential decision-making problems by decomposing them into multiple levels.

problem Sequential decision-making with natural multi-level structure.
method Multi-level meta-reinforcement learning with skill-based curriculum.
result Efficiently reduces stochasticity and policy search space, leading to fewer iterations and computations.

Optimal learning paths designed for E-learning systems using reinforcement learning.

problem Designing optimal learning paths for E-learning systems.
method Developed a hierarchical skill model and a proficiency level model, applied reinforcement learning to find the optimal learning strategy.
result Demonstrated the effectiveness of the proposed framework via numerical experiments.

New method automates asymmetric choice for better skill transfer in reinforcement learning.

problem Improving sample efficiency and transferability of reinforcement learning agents.
method Attentive Priors for Expressive and Transferable Skills (APES) using hierarchical KL-regularization.
result APES automates asymmetric choice, leading to better skill transfer across sequential tasks.

Machine learning identifies skill levels in neurosurgery residents.

problem Assessing neurosurgical skill levels in residents.
method Machine learning applied to a VR tumor resection task with 23 skilled and 92 novice participants.
result Fuzzy K-Nearest Neighbors classifier achieved 8.3% equal error rate with 15 selected features.

HyPE improves sample efficiency in DRL by discovering objects and hierarchies of skills.

problem Poor sample efficiency in DRL methods, especially in complex tasks.
method HyPE algorithm that discovers objects and generates hypotheses about their controllability, learning a hierarchy of skills.
result HyPE learns high-scoring policies an order of magnitude faster than state-of-the-art methods.

Robots can rapidly acquire new skills from demonstrations. However, during generalisation of skills or transitioning across fundamentally different skills, it is unclear whether the robot has the necessary knowledge to perform the task. Failing to detect missing information often leads to abrupt movements or to collisi…

2018-08-06abs ↗pdf ↗

A new method predicts student skill success rates in real-time.

problem Accurate and explainable prediction of student skill success rates in real-time.
method Performance Distribution Tracing (PDT) using a Dynamic Bayesian Network with continuous random variables.
result PDT provides both explainability and accuracy in real-time predictions of student skill success rates.

Proposes a framework for learning constrained motor skills.

problem Learning constrained motor skills in robotic systems.
method Exploits probabilistic properties of multiple demonstrations in a linearly constrained optimization problem.
result Proposes a non-parametric solution for constrained motor skills.

Transformers learn to solve modular arithmetic tasks by in-context learning and skill composition.

problem Understanding how large language models generalize to unseen tasks in modular arithmetic.
method Pre-training on a set of modular arithmetic tasks and evaluating out-of-distribution performance.
result Transformers require two transformer blocks for out-of-distribution generalization, and deeper models exhibit transient out-of-distribution performance.