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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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3517031,0541,405 · Jun 202019922001200920172026
48 results for scene modeling

A neural scene representation framework enforcing 3D transformations.

problem Learning 3D scene representations from images without 3D supervision.
method Introducing a loss enforcing equivariance of the scene representation with 3D transformations.
result Real-time neural rendering with comparable results to models requiring minutes for inference.

ROOTS learns to represent and render 3D scenes with object-centric models.

problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.

Generative models learn from unlabeled videos via object segmentation and scene modeling.

problem Learning generative models from unlabelled videos.
method Decomposed into three subtasks: motion segmentation, background and foreground modeling, and scene sampling.
result Approach allows learning models that generalize beyond occlusions and represent scenes in a modular fashion.

Despite enormous progress in object detection and classification, the problem of incorporating expected contextual relationships among object instances into modern recognition systems remains a key challenge. In this work we propose Information Pursuit, a Bayesian framework for scene parsing that combines prior models …

2017-01-09abs ↗pdf ↗

Generates coherent 3D scenes from monocular videos without supervision.

problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.

Scalability in terms of object density in a scene is a primary challenge in unsupervised sequential object-oriented representation learning. Most of the previous models have been shown to work only on scenes with a few objects. In this paper, we propose SCALOR, a probabilistic generative world model for learning SCALab…

2019-10-06abs ↗pdf ↗

Pix2Shape learns 3D scene representations from single images without supervision.

problem Learning 3D scene information from a single image without supervision.
method Pix2Shape uses an encoder, decoder, and critic network to generate 2.5D surfel-based reconstructions.
result Pix2Shape can generate complex 3D scenes from a single image, scaling with on-screen resolution.

Compositional structures between parts and objects are inherent in natural scenes. Modeling such compositional hierarchies via unsupervised learning can bring various benefits such as interpretability and transferability, which are important in many downstream tasks. In this paper, we propose the first deep latent vari…

2019-10-21abs ↗pdf ↗

Acoustic scene classification is the task of identifying the scene from which the audio signal is recorded. Convolutional neural network (CNN) models are widely adopted with proven successes in acoustic scene classification. However, there is little insight on how an audio scene is perceived in CNN, as what have been d…

2019-01-06abs ↗pdf ↗

New dataset tests mental rotation from single images, improving model understanding of 3D scenes.

problem Understanding how a scene looks from a different viewpoint using a single image.
method Created CLEVR-MRT dataset, explored neural architectures for volumetric scene representations.
result Demonstrated the effectiveness of volumetric representations in answering mental rotation questions.

The ability to decompose scenes in terms of abstract building blocks is crucial for general intelligence. Where those basic building blocks share meaningful properties, interactions and other regularities across scenes, such decompositions can simplify reasoning and facilitate imagination of novel scenarios. In particu…

2019-01-22abs ↗pdf ↗

Coupling the high-fidelity generation capabilities of label-conditional image synthesis methods with the flexibility of unconditional generative models, we propose a semantic bottleneck GAN model for unconditional synthesis of complex scenes. We assume pixel-wise segmentation labels are available during training and us…

2019-11-26abs ↗pdf ↗

In this paper, we present an acoustic scene classification framework based on a large-margin factorized convolutional neural network (CNN). We adopt the factorized CNN to learn the patterns in the time-frequency domain by factorizing the 2D kernel into two separate 1D kernels. The factorized kernel leads to learn the m…

2019-10-14abs ↗pdf ↗

For embodied agents to infer representations of the underlying 3D physical world they inhabit, they should efficiently combine multisensory cues from numerous trials, e.g., by looking at and touching objects. Despite its importance, multisensory 3D scene representation learning has received less attention compared to t…

2019-10-06abs ↗pdf ↗

SCENE-Net improves 3D point cloud segmentation with low resource usage and transparency.

problem Lack of resources and transparency in 3D semantic segmentation models.
method SCENE-Net uses signature shapes identified via GENEOs to achieve semantic segmentation with minimal resources.
result SCENE-Net achieves comparable IoU to state-of-the-art methods with less data and computational resources.

Scene text magnifier aims to magnify text in natural scene images without recognition. It could help the special groups, who have myopia or dyslexia to better understand the scene. In this paper, we design the scene text magnifier through interacted four CNN-based networks: character erasing, character extraction, char…

2019-06-17abs ↗pdf ↗

A new method for estimating joint value functions in multi-scene reinforcement learning.

problem High variance in samples for policy gradient computations in multi-scene environments.
method Sparse attention mechanism over multiple value function hypotheses to approximate the true joint value function.
result Significant improvements in reward scores and enhanced navigation efficiency across OpenAI ProcGen environments.

Acoustic Scene Classification (ASC) is a challenging task, as a single scene may involve multiple events that contain complex sound patterns. For example, a cooking scene may contain several sound sources including silverware clinking, chopping, frying, etc. What complicates ASC more is that classes of different activi…

2019-09-16abs ↗pdf ↗

Deep generative models have shown promising results in generating realistic images, but it is still non-trivial to generate images with complicated structures. The main reason is that most of the current generative models fail to explore the structures in the images including spatial layout and semantic relations betwe…

2018-07-10abs ↗pdf ↗

Improves reinforcement learning agent's scene-specific value function.

problem High variance in samples for policy gradient computations in multi-scene environments.
method Proposes dynamic value estimation (DVE) for multiple MDPs, clustering value functions across scenes.
result Lower sample variance and more accurate scene-specific value function estimates.

A novel method for visual question answering using scene graphs and reinforcement learning.

problem Answering free-form questions about images with deep linguistic and visual understanding.
method Context-driven, sequential reasoning based on scene graphs and reinforcement learning.
result Our method almost reaches human performance on the GQA dataset.

Object-centric learning improves generalization and robustness in multi-object scenes.

problem Improving generalization and robustness in neural networks for scenes with multiple objects.
method Training state-of-the-art unsupervised models on multi-object datasets and evaluating segmentation metrics and downstream tasks.
result Object-centric representations are useful for downstream tasks and generally robust to most distribution shifts affecting objects, but less so for less structured shifts.

A central challenge in neuroscience is to understand neural computations and circuit mechanisms that underlie the encoding of ethologically relevant, natural stimuli. In multilayered neural circuits, nonlinear processes such as synaptic transmission and spiking dynamics present a significant obstacle to the creation of…

2017-02-06abs ↗pdf ↗

We consider the problem of learning object arrangements in a 3D scene. The key idea here is to learn how objects relate to human poses based on their affordances, ease of use and reachability. In contrast to modeling object-object relationships, modeling human-object relationships scales linearly in the number of objec…

2012-06-27abs ↗pdf ↗

Constellation learns group-level visual relationships for abstract reasoning.

problem Learning configurational properties of entire groups of objects.
method Introduces Constellation, a network that learns relational abstractions over static visual scenes.
result Offers a basis for abstract relational reasoning and sensory imagination.

Paper proposes methods to help autonomous vehicles adapt to unexpected driving scenarios.

problem Autonomous vehicles struggle with unexpected driving conditions.
method Robust imitative planning (RIP) and adaptive robust imitative planning (AdaRIP) methods to detect and adapt to distribution shifts.
result Methods outperform current state-of-the-art approaches in nuScenes prediction challenge.

Neural Processes combine the strengths of neural networks and Gaussian processes to achieve both flexible learning and fast prediction in stochastic processes. However, a large class of problems comprises underlying temporal dependency structures in a sequence of stochastic processes that Neural Processes (NP) do not e…

2019-06-24abs ↗pdf ↗

We consider learning based methods for visual localization that do not require the construction of explicit maps in the form of point clouds or voxels. The goal is to learn an implicit representation of the environment at a higher, more abstract level. We propose to use a generative approach based on Generative Query N…

2018-07-04abs ↗pdf ↗