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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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221442662883 · Jun 202019922001200920172026
48 results for rounding algorithms

Optimizes sample and round complexity in adaptive sampling from multiple distributions.

problem Adaptive sampling from multiple distributions with limited rounds and samples.
method Introduces OODS framework and analyzes tradeoffs between sample and round complexity.
result Achieves near-optimal sample complexity and sub-polynomial round complexity.

We consider the problem of learning a general graph G=(V,E)G=(V,E) using edge-detecting queries, where the number of vertices V=n|V|=n is given to the learner. The information theoretic lower bound gives mlognm\log n for the number of queries, where m=Em=|E| is the number of edges. In case the number of edges mm is also given t…

2018-03-28abs ↗pdf ↗

Two new algorithms optimize decentralized convex optimization with reduced communication rounds.

problem Decentralized minimization of smooth strongly convex functions in a network.
method Proposes two new algorithms based on accelerated Forward Backward methods.
result First algorithm is optimal in terms of communication rounds and gradient computations.

A new algorithm reduces communication rounds for distributed convex optimization.

problem Efficiently solving convex optimization problems in distributed systems.
method Proposes a stochastic Newton algorithm for homogeneous distributed stochastic convex optimization.
result Reduces the number and frequency of communication rounds compared to existing methods.

New algorithms for streaming bandits with limited memory.

problem Optimizing decisions in a stream of uncertain outcomes with limited memory.
method Developed algorithms for minimizing regret and identifying the best arm under bounded memory constraints.
result Upper and lower bounds on sample complexity for best-arm identification algorithms.

Unified framework for combinatorial and rounding algorithms in experimental design.

problem Designing and analyzing combinatorial and rounding algorithms for experimental design problems.
method Local search framework for combinatorial algorithms and regret minimization framework for rounding algorithms.
result Unified approach to match and improve all known results in D/A/E-design and obtain new results in unknown settings.

We propose a new algorithm for adversarial multi-armed bandits with unrestricted delays. The algorithm is based on a novel hybrid regularizer applied in the Follow the Regularized Leader (FTRL) framework. It achieves O(kn+Dlog(k))\mathcal{O}(\sqrt{kn}+\sqrt{D\log(k)}) regret guarantee, where kk is the number of arms, nn is the …

2019-10-14abs ↗pdf ↗

A new reinforcement learning method improves Max-Cut solutions without needing training data.

problem Max-Cut problem is NP-hard, and existing methods struggle with generalizability and scalability.
method Training-data-free reinforcement learning approach to hyperplane rounding for Max-Cut optimization.
result Our method consistently achieves better Max-Cut solutions across various graph types.

New algorithm achieves near-optimal performance in dueling bandit problem.

problem Optimizing decision-making in dueling bandit problems with limited adaptive rounds.
method Developed a batched algorithm that matches the asymptotic regret bounds of sequential algorithms under the Condorcet condition.
result Asymptotic regret of O(K2log2(K))+O(Klog(T))O(K^2\log^2(K)) + O(K\log(T)) in O(log(T))O(\log(T)) rounds.

Most traditional online learning algorithms are based on variants of mirror descent or follow-the-leader. In this paper, we present an online algorithm based on a completely different approach, tailored for transductive settings, which combines "random playout" and randomized rounding of loss subgradients. As an applic…

2011-06-13abs ↗pdf ↗

A practical one-shot federated learning algorithm for cross-silo setting.

problem Limited applicability of existing one-shot federated learning algorithms due to specific model support and lack of privacy guarantees.
method FedKT, a one-shot federated learning algorithm that supports any classification models and provides differential privacy guarantees.
result FedKT significantly outperforms other state-of-the-art federated learning algorithms with a single communication round.

Advice-efficient prediction with expert advice (in analogy to label-efficient prediction) is a variant of prediction with expert advice game, where on each round of the game we are allowed to ask for advice of a limited number MM out of NN experts. This setting is especially interesting when asking for advice of ever…

2013-04-12abs ↗pdf ↗

We introduce a model-free relax-and-round algorithm for k-means clustering based on a semidefinite relaxation due to Peng and Wei. The algorithm interprets the SDP output as a denoised version of the original data and then rounds this output to a hard clustering. We provide a generic method for proving performance guar…

2016-02-22abs ↗pdf ↗

Two algorithms achieve optimal regret with limited adaptivity in multinomial logistic bandits.

problem Achieving optimal regret with limited adaptivity in multinomial logistic bandits.
method Presented two algorithms, B-MNL-CB and RS-MNL, for batched and rarely-switching paradigms.
result Achieved ildeO(T) ilde{O}(\sqrt{T}) regret with limited adaptivity.

A new decentralized algorithm DESTINY solves optimization over Stiefel manifold with single communication round.

problem Decentralized optimization over the Stiefel manifold with private data.
method Gradient tracking with approximate augmented Lagrangian function.
result DESTINY achieves global convergence with a single communication round.

Improved algorithm reduces communication rounds for distributed online learning.

problem Complicated constraints in distributed online learning with locally light computations.
method Proposed D-BOCG algorithm with delayed update mechanism and redefined surrogate loss function.
result Achieved O(T3/4)O(T^{3/4}) regret bound with O(T)O(\sqrt{T}) communication rounds for convex losses.

One-round FL method improves robustness and reduces communication rounds.

problem Making predictions robust and reducing FL communication rounds in heterogeneous data.
method Bayesian predictive space aggregation of client posteriors in one round.
result One-round FL method outperforms other techniques on heterogeneous settings.

Paper generalizes reward distribution in multi-armed bandits with temporally-partitioned rewards.

problem Handling partial rewards distributed over multiple rounds in multi-armed bandits.
method Introduces Beta-spread property to generalize reward distribution, derives lower bound, and provides TP-UCB-FR-G algorithm.
result Improves regret upper bound for some scenarios using Beta-spread property.

CRA improves UL-based CO solvers by dynamically smoothing and enforcing discreteness.

problem Local optima and artificial rounding issues in UL-based CO solvers.
method Continuous Relaxation Annealing (CRA) strategy that dynamically shifts from continuous to discrete solutions.
result Significantly enhances UL-based CO solver performance and eliminates artificial rounding.

We present and analyze a simple, two-step algorithm to approximate the optimal solution of the sparse PCA problem. Our approach first solves a L1 penalized version of the NP-hard sparse PCA optimization problem and then uses a randomized rounding strategy to sparsify the resulting dense solution. Our main theoretical r…

2015-08-13abs ↗pdf ↗

We present explicit algorithms for simplifying the topology of indefinite fibrations on 4-manifolds, which include broken Lefschetz fibrations and indefinite Morse 2-functions. The algorithms consist of sequences of moves, which modify indefinite fibrations in smooth 1-parameter families. In particular, given an arbitr…

2017-05-31abs ↗pdf ↗

A new TS-SA method alleviates non-stationarity in TS algorithms for bandits.

problem Non-stationarity in existing TS algorithms for multi-armed bandits.
method Integrates stochastic approximation within TS framework, using Langevin Monte Carlo and SA steps.
result Establishes near-optimal regret bounds for TS-SA, with simplified analysis.

New algorithm reduces regret in both adversarial and stochastic contexts.

problem Contextual combinatorial semi-bandits with adversarial and corrupted stochastic regimes.
method Follow-the-Regularized-Leader (FTRL) framework with Shannon entropy regularizer, accelerated by Karush-Kuhn-Tucker conditions.
result Achieves O~(T)\widetilde{\mathcal{O}}(\sqrt{T}) regret in adversarial and O~(lnT)\widetilde{\mathcal{O}}(\ln T) regret in corrupted stochastic regimes.

This paper tackles combinatorial pure exploration for dueling bandits, aiming to find the best candidate-position match.

problem Finding the best candidate-position match in a dueling bandit setting.
method The paper adapts combinatorial pure exploration for multi-armed bandits to dueling bandits, considering both Borda winner and Condorcet winner cases. It designs PAC and exact algorithms for Borda winner and a fully polynomial time approximation scheme (FPTAS) for Condorcet winner.
result The paper introduces the first algorithm with polynomial running time per round for identifying the Condorcet winner in CPE-DB.

Algorithm allocates perishable resources online to minimize envy and inefficiency.

problem Online allocation of perishable resources to minimize envy and inefficiency.
method Algorithm uses predictions of perishing order and desired envy bound to adaptively allocate resources.
result Algorithm achieves optimal envy-efficiency trade-off as derived from strong lower bounds.

ACOWA improves distributed sparse classification with extra communication round.

problem Efficiently optimizing sparse classification with limited communication.
method Introducing ACOWA, a new technique with an extra communication round.
result ACOWA achieves better approximation quality and higher accuracy.

The paper develops a robust algorithm for contextual bandits with heavy-tailed rewards.

problem Contextual bandits with heavy-tailed rewards.
method Develops an algorithm based on Catoni's estimator for robust statistics, applying it to contextual bandits with general function approximation.
result Establishes regret bounds that depend on cumulative reward variance and logarithmically on the reward range and number of rounds.

Balances and eliminates base algorithms in bandits and RL to bound total regret.

problem Model selection in bandits and reinforcement learning with unknown optimal regret.
method Balances and eliminates base algorithms based on candidate regret bounds.
result Total regret bound is the best valid candidate regret bound times a small multiplicative factor.

Gradient descent with biased rounding errors converges faster under certain conditions.

problem Stagnation or negative impact of rounding errors in neural network training with low precision.
method Analysis of gradient descent with stochastic fixed-point rounding errors under the Polyak-Lojasiewicz inequality.
result Biased rounding errors can improve convergence rates, especially when the Polyak-Lojasiewicz inequality holds.

We study the multi-armed bandit problem with subgaussian rewards. The explore-then-commit (ETC) strategy, which consists of an exploration phase followed by an exploitation phase, is one of the most widely used algorithms in a variety of online decision applications. Nevertheless, it has been shown in Garivier et al. (…

2020-02-21abs ↗pdf ↗

New algorithm reduces adaptation lag in online model selection.

problem Adaptation lag in online model selection for non-stationary environments.
method Optimistic online mirror descent with safeguarded large learning rates.
result Reduces adaptation lag from hundreds of rounds to a few rounds.

The stochastic linear bandit problem proceeds in rounds where at each round the algorithm selects a vector from a decision set after which it receives a noisy linear loss parameterized by an unknown vector. The goal in such a problem is to minimize the (pseudo) regret which is the difference between the total expected …

2016-06-17abs ↗pdf ↗

Efficient methods reduce projections in non-stationary online learning.

problem Optimizing dynamic and adaptive regret in non-stationary online learning environments.
method Presented efficient methods reducing the number of projections per round from O(logT)O(\log T) to 11.
result Reduced number of projections per round from O(logT)O(\log T) to 11 for optimizing dynamic and adaptive regret.