Deep RL trains a robust humanoid push-recovery policy.
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KINet learns object interactions without supervision for robotic pushing.
This paper evaluates various representations for robotics tasks, improving performance in lifting, stacking, and pushing.
Skilled robotic manipulation benefits from complex synergies between non-prehensile (e.g. pushing) and prehensile (e.g. grasping) actions: pushing can help rearrange cluttered objects to make space for arms and fingers; likewise, grasping can help displace objects to make pushing movements more precise and collision-fr…
Robot learns to juggle two balls from 56 minutes of experience.
Robots learn actions and language through curiosity-driven self-exploration.
CVRL tackles complex visual observations in reinforcement learning.
Simulation-to-real transfer is an important strategy for making reinforcement learning practical with real robots. Successful sim-to-real transfer systems have difficulty producing policies which generalize across tasks, despite training for thousands of hours equivalent real robot time. To address this shortcoming, we…
This paper presents a hierarchical framework for Deep Reinforcement Learning that acquires motor skills for a variety of push recovery and balancing behaviors, i.e., ankle, hip, foot tilting, and stepping strategies. The policy is trained in a physics simulator with realistic setting of robot model and low-level impeda…
CAZSL learns to generalize physical interactions from context.
Deep reinforcement learning (DRL) is capable of learning high-performing policies on a variety of complex high-dimensional tasks, ranging from video games to robotic manipulation. However, standard DRL methods often suffer from poor sample efficiency, partially because they aim to be entirely problem-agnostic. In this …
This paper improves robot traders' market impact sensitivity.
Acquiring new robot motor skills is cumbersome, as learning a skill from scratch and without prior knowledge requires the exploration of a large space of motor configurations. Accordingly, for learning a new task, time could be saved by restricting the parameter search space by initializing it with the solution of a si…
We present a representation for describing transition models in complex uncertain domains using relational rules. For any action, a rule selects a set of relevant objects and computes a distribution over properties of just those objects in the resulting state given their properties in the previous state. An iterative g…
Neural samplers such as variational autoencoders (VAEs) or generative adversarial networks (GANs) approximate distributions by transforming samples from a simple random source---the latent space---to samples from a more complex distribution represented by a dataset. While the manifold hypothesis implies that the densit…
Developmental Robotics offers a new approach to numerous AI features that are often taken as granted. Traditionally, perception is supposed to be an inherent capacity of the agent. Moreover, it largely relies on models built by the system's designer. A new approach is to consider perception as an experimentally acquire…
Push-SAGA is a decentralized algorithm for directed graphs that converges linearly.
This paper explores the nonconvexity of push-forward constraints in machine learning.
Smoothly isotopic 3-discs in 4-sphere become identical after 5-dimensional push.
Study finds anomalies in high-frequency S&P 500 price changes.
We establish the Thom isomorphism in twisted K-theory for any real vector bundle and develop the push-forward map in twisted K-theory for any differentiable proper map (not necessarily K-oriented). The push-forward map generalizes the push-forward map in ordinary K-theory for any -oriented differentiable…
We study the maximal entropy per unit generator of push-point mapping classes on the punctured disk. Our work is motivated by fluid mixing by rods in a planar domain. If a single rod moves among N-fixed obstacles, the resulting fluid diffeomorphism is in the push-point mapping class associated with the loop in π_1(D^2 …
Autonomous driving is a multi-agent setting where the host vehicle must apply sophisticated negotiation skills with other road users when overtaking, giving way, merging, taking left and right turns and while pushing ahead in unstructured urban roadways. Since there are many possible scenarios, manually tackling all po…
This paper presents a data-driven approach to model planar pushing interaction to predict both the most likely outcome of a push and its expected variability. The learned models rely on a variation of Gaussian processes with input-dependent noise called Variational Heteroscedastic Gaussian processes (VHGP) that capture…
Let be an immersion where is a smooth connected -dimensional manifold without boundary. Then we construct a subspace of , namely push-out space. which corresponds to a set of embedded manifolds which are either parallel to , tubes around or, in…
We show that the minimum of asymptotic translation lengths of all point-pushing pseudo-Anosov maps on any one punctured Riemann surface is one.
Unified framework for stability and generalization of Push-Sum in decentralized learning over directed graphs.
Autonomous robots often encounter challenging situations where their control policies fail and an expert human operator must briefly intervene, e.g., through teleoperation. In settings where multiple robots act in separate environments, a single human operator can manage a fleet of robots by identifying and teleoperati…
A filling curve on a based surface determines a pseudo-Anosov homeomorphism of via the process of "point-pushing along ." We consider the relationship between the self-intersection number of and the dilatation of ; our main result is that the dilatation is bounded between $(i(γ)+1…
Study of point-pushing actions on manifolds with boundary.
Hierarchical reinforcement learning (HRL) is a promising approach to extend traditional reinforcement learning (RL) methods to solve more complex tasks. Yet, the majority of current HRL methods require careful task-specific design and on-policy training, making them difficult to apply in real-world scenarios. In this p…
Robotics: Rolling robots on a moving platform can be controlled.
New method improves smoothness of robot learning.
Push-forward models struggle to fit multimodal distributions due to high Lipschitz constants.
In this note, we reconcile two approaches that have been used to construct stringy multiplications. The pushing forward after pulling back that has been used to give a global stringy extension of the functors K_0,K^{top},A^*,H^* [CR, FG, AGV, JKK2], and the pulling back after having pushed forward, which we have previo…
Robots learn to navigate rough terrain using reinforcement learning.
Let be a closed Riemann surface of genus with one point removed. In this paper, we identify those point-pushing pseudo-Anosov maps on that preserve at least one bi-infinite geodesic in the curve complex.
Effective understanding of the environment and accurate trajectory prediction of surrounding dynamic obstacles are critical for intelligent systems such as autonomous vehicles and wheeled mobile robotics navigating in complex scenarios to achieve safe and high-quality decision making, motion planning and control. Due t…
This paper continues a series of studies devoted to analysis of the bivariate probability distribution P(x,y) of two consecutive price increments x (push) and y (response) at intraday timescales for a group of stocks. Besides the asymmetry properties of P(x,y) such as Market Mill dependence patterns described in preced…
A new framework for robot block-stacking tasks using causal probabilistic models.
This research evaluates learning models for bionic robots, focusing on transfer function identification.
Deep Reinforcement Learning (DRL) has emerged as a powerful control technique in robotic science. In contrast to control theory, DRL is more robust in the thorough exploration of the environment. This capability of DRL generates more human-like behaviour and intelligence when applied to the robots. To explore this capa…
ROBEL is an open-source platform of cost-effective robots designed for reinforcement learning in the real world. ROBEL introduces two robots, each aimed to accelerate reinforcement learning research in different task domains: D'Claw is a three-fingered hand robot that facilitates learning dexterous manipulation tasks, …
Researchers examine various causal structures for spacetimes with continuous metrics.
For robots to coexist with humans in a social world like ours, it is crucial that they possess human-like social interaction skills. Programming a robot to possess such skills is a challenging task. In this paper, we propose a Multimodal Deep Q-Network (MDQN) to enable a robot to learn human-like interaction skills thr…
Human input has enabled autonomous systems to improve their capabilities and achieve complex behaviors that are otherwise challenging to generate automatically. Recent work focuses on how robots can use such input - like demonstrations or corrections - to learn intended objectives. These techniques assume that the huma…
The Singular Asymptotics Lemma by Brüning and Seeley and the Push-Forward Theorem by Melrose lie at the very heart of their respective approaches to singular analysis. We review both and show that they deal with the same basic problem, giving solutions that emphasize different aspects of it. This also points to a possi…
The paper learns robot skills from demonstrations without supervision.