Robots learn to navigate rough terrain using reinforcement learning.
problem Generalizing robot behavior to new, unseen rough terrains.
method PPMC RL Training Algorithm
result Robots achieve 100% success rate in learning new rough terrain maps.
This research evaluates learning models for bionic robots, focusing on transfer function identification.
problem Developers need guidance on selecting and constructing transfer functions for bionic robots.
method Comprehensive evaluation strategy including data collection, learning model selection, comparative analysis, and transfer function identification.
result A framework for effectively dealing with multi-input multi-output robotic data.
New method improves smoothness of robot learning.
problem Jerky motion patterns on real robots from Deep RL exploration.
method Adapting state-dependent exploration to Deep RL algorithms with gSDE.
result Improved exploration and performance on real robots.
ROBEL is an open-source platform of cost-effective robots designed for reinforcement learning in the real world. ROBEL introduces two robots, each aimed to accelerate reinforcement learning research in different task domains: D'Claw is a three-fingered hand robot that facilitates learning dexterous manipulation tasks, …
Learning to control robots directly based on images is a primary challenge in robotics. However, many existing reinforcement learning approaches require iteratively obtaining millions of robot samples to learn a policy, which can take significant time. In this paper, we focus on learning a realistic world model capturi…
For robots to coexist with humans in a social world like ours, it is crucial that they possess human-like social interaction skills. Programming a robot to possess such skills is a challenging task. In this paper, we propose a Multimodal Deep Q-Network (MDQN) to enable a robot to learn human-like interaction skills thr…
The paper learns robot skills from demonstrations without supervision.
problem Discovering robotic options from unlabelled demonstrations.
method Temporal variational inference for latent variable learning.
result The framework can learn options across multiple datasets.
Reinforcement learning is a promising approach to developing hard-to-engineer adaptive solutions for complex and diverse robotic tasks. However, learning with real-world robots is often unreliable and difficult, which resulted in their low adoption in reinforcement learning research. This difficulty is worsened by the …
A new optimizer d-AmsGrad improves deep learning for robot learning in non-stationary problems.
problem Noise and outliers in real-world data make deep learning challenging for robot learning.
method Proposed an improved version of AmsGrad optimizer that slowly decays the maximum second momentum to adapt to non-stationary problems.
result The new optimizer outperformed baseline optimizers in robotics problems.
This thesis tackles learning reward functions from human comparative feedback.
problem Designing reward functions for complex tasks is challenging and humans often provide suboptimal demonstrations.
method Proposes learning reward functions from comparative feedback (pairwise comparisons, best-of-many choices, rankings, scaled comparisons) and active learning techniques.
result Demonstrates the effectiveness of learning reward functions from comparative feedback in various domains.
Learning robot objective functions from human input has become increasingly important, but state-of-the-art techniques assume that the human's desired objective lies within the robot's hypothesis space. When this is not true, even methods that keep track of uncertainty over the objective fail because they reason about …
Robots learn new tasks autonomously with minimal human intervention.
problem Lack of scalable data collection for robot learning.
method Multi-task imitation learning with autonomous data collection and one-shot generalization.
result Robots can continuously improve through autonomous data collection without reinforcement learning.
Paper proposes a method to control robots of different shapes efficiently.
problem Learning optimal control policies for robots of various shapes is challenging.
method Hierarchical architecture with hypernetworks and fixed attention mechanism.
result Method improves learning performance and generalizes to unseen morphologies.
Deep Reinforcement Learning (DRL) has emerged as a powerful control technique in robotic science. In contrast to control theory, DRL is more robust in the thorough exploration of the environment. This capability of DRL generates more human-like behaviour and intelligence when applied to the robots. To explore this capa…
This research introduces an autonomous robot navigation method using reinforcement learning.
problem Improving robot navigation in complex environments.
method Deep Q Network (DQN) and Proximal Policy Optimization (PPO) models for path planning and decision-making.
result The models enhance robot navigation ability and adaptive learning in unknown environments.
Diffusion models enhance robotic manipulation through probabilistic multi-modal learning.
problem Enhancing robotic manipulation through robust and multi-modal learning.
method Probabilistic diffusion models integrating imitation and reinforcement learning.
result Diffusion models improve grasp learning, trajectory planning, and data augmentation in robotics.
This work tackles force control for contact-rich manipulation tasks with rigid robots using RL.
problem Challenges in working with real robotic hardware, especially position-controlled robots.
method Combines RL with traditional force control techniques, implementing parallel position/force control and admittance control.
result Validated methods on both simulation and real robot (UR3 e-series) for force control.
ORIL learns a reward function from unlabeled data to improve robot learning.
problem Leveraging unlabeled data for robot learning.
method ORIL learns a reward function from demonstrator and unlabeled trajectories, annotates data, and trains an agent via offline reinforcement learning.
result ORIL consistently outperforms BC agents on various robotic tasks.
For a safe, natural and effective human-robot social interaction, it is essential to develop a system that allows a robot to demonstrate the perceivable responsive behaviors to complex human behaviors. We introduce the Multimodal Deep Attention Recurrent Q-Network using which the robot exhibits human-like social intera…
Paper presents a method for efficient robot adaptation using fine-tuning.
problem Continuous adaptation of robot learning systems in real-world scenarios.
method Fine-tuning previously learned policies using off-policy reinforcement learning.
result Fine-tuning leads to substantial performance gains and adaptation to new conditions.
Top 8 robotic vision systems tackled lifelong object recognition challenges.
problem Lifelong learning in robotic vision for varied, dynamic environments.
method Design of a dataset with diverse conditions and rules for evaluation.
result Robotic vision systems improved over time with dynamic object appearances.
RL controls small soccer robots in a real league, beating human-designed policies.
problem Training robots to play complex, real-world sports.
method Sim-to-Real RL approach, training in simulated environment, applying to real-world robots.
result Robots learned policies to compete effectively, beating human-designed strategies.
Human input has enabled autonomous systems to improve their capabilities and achieve complex behaviors that are otherwise challenging to generate automatically. Recent work focuses on how robots can use such input - like demonstrations or corrections - to learn intended objectives. These techniques assume that the huma…
New method learns robot actions from videos without explicit labels.
problem Training robots to perform tasks from few demonstrations.
method Uses images and text for task-agnostic and general representation, synthesizes hallucinated actions, and applies dense correspondences.
result Trains robot policies solely from RGB videos, achieving diverse tasks across different robots and environments.
Robot learns to juggle two balls from 56 minutes of experience.
problem Learning high-acceleration tasks in the real-world with binary rewards.
method Designs a learning system that incorporates safety and sample efficiency.
result High-speed manipulator learns to juggle for up to 33 minutes.
New metric solves correspondence problem for robotic arm imitation learning.
problem Establishing corresponding states and actions between different robotic arms.
method Introducing a distance measure between dissimilar robotic arms and using it as a loss function.
result The distance measure effectively learns imitation policies by minimizing distance between robotic arms.
A new reinforcement learning method for robots thinking and moving simultaneously.
problem Concurrent control in robotic systems where actions must be decided while the system is still evolving.
method Continuous-time Bellman equations, discretization aware of system delays, and architectural extension to deep reinforcement learning.
result The method successfully handles tasks requiring simultaneous decision-making and action execution.
Learning robot tasks or controllers using deep reinforcement learning has been proven effective in simulations. Learning in simulation has several advantages. For example, one can fully control the simulated environment, including halting motions while performing computations. Another advantage when robots are involved…
Detects anomalies in autonomous mobile robots using vision.
problem Anomaly detection for autonomous mobile robots.
method Unsupervised deep learning methods and a novel dataset.
result State-of-the-art approach tested on a new dataset.
A decentralized deep RL controller improves hexapod locomotion learning.
problem Deep RL struggles with real-world legged robot control.
method Decentralized deep RL on a hexapod robot.
result Decentralized approach learns better and faster.
Simulation-to-real transfer is an important strategy for making reinforcement learning practical with real robots. Successful sim-to-real transfer systems have difficulty producing policies which generalize across tasks, despite training for thousands of hours equivalent real robot time. To address this shortcoming, we…
We propose a tool-use model that can detect the features of tools, target objects, and actions from the provided effects of object manipulation. We construct a model that enables robots to manipulate objects with tools, using infant learning as a concept. To realize this, we train sensory-motor data recorded during a t…
Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes. However, learning a model that captures the dynamics of complex skills represents a m…
Autonomous robots often encounter challenging situations where their control policies fail and an expert human operator must briefly intervene, e.g., through teleoperation. In settings where multiple robots act in separate environments, a single human operator can manage a fleet of robots by identifying and teleoperati…
In this paper, a MIMO simulated annealing SA based Q learning method is proposed to control a line follower robot. The conventional controller for these types of robots is the proportional P controller. Considering the unknown mechanical characteristics of the robot and uncertainties such as friction and slippery surfa…
This work analyzes how multi-agent reinforcement learning can bridge the gap to reality in distributed multi-robot systems.
problem Collaborative learning in distributed multi-robot systems with varying sensors and actuators.
method Simulation-based analysis using PPO and Bullet physics engine, considering different types of perturbations.
result PPO's robustness is affected by the presence of different types of perturbations and the number of agents experiencing them.
A new reward shaping method balances learning efficiency and effectiveness for robot manipulation.
problem Efficient and effective learning in robot manipulations with system uncertainty.
method Dense2Sparse reward shaping method combining dense and sparse rewards.
result Dense2Sparse method achieves higher expected reward and better system uncertainty tolerance.
Transfer learning improves dynamic model transfer for soft robotic hands.
problem Improving dynamic model transfer for underactuated soft robotic hands.
method Derive an upper bound on the Lyapunov exponent and use it to improve transfer.
result Significant improvement over traditional fine-tuning methods.
This work tackles real-world robotic reinforcement learning challenges.
problem Limited success of reinforcement learning in real-world robotics.
method Proposes a system for autonomous real-world learning without instrumentation.
result Demonstrates a complete system that learns without human intervention.
New method learns robot skills from data, matching or outperforming existing methods.
problem Learning robot skills from fixed datasets.
method Offline Reinforcement Learning via Supervised Learning using implicit models.
result Implicit models can match or outperform explicit models in acquiring robotic skills.
Proposes KStar Diffuser for kinematics-aware bimanual robotic manipulation.
problem Challenges in applying imitation learning to bimanual robotic tasks.
method Integrates physical robot structure into action prediction using a dynamic spatial-temporal graph and differentiable kinematics.
result Effective generation of kinematics-aware actions in both simulation and real-world environments.
Paper tackles non-uniform coverage planning for robots.
problem Non-uniform coverage planning for robots that need to visit some points more frequently.
method Proposes a novel reinforcement learning approach in a Semi-Markov Decision Process.
result Significant improvement over existing greedy approach in simulations.
Predictions and predictive knowledge have seen recent success in improving not only robot control but also other applications ranging from industrial process control to rehabilitation. A property that makes these predictive approaches well suited for robotics is that they can be learned online and incrementally through…
DistGP models multi-robot mapping with distributed Gaussian process learning.
problem Collaborative mapping by multiple robots with limited local data.
method Sparse Gaussian process with factorisation and distributed training via GBP.
result DistGP achieves superior accuracy and robustness compared to DiNNO.
Robot learns multiple tasks hierarchically by transferring knowledge.
problem Learning multiple complex tasks in open-ended environments.
method Task-oriented procedures, goal-babbling, imitation learning, active learning, intrinsic motivation.
result Robots can learn complex tasks more efficiently by transferring knowledge from simpler ones.
The paper studies how neural policies can be interpreted using decision trees.
problem Understanding how machine learning controllers make decisions in complex environments.
method The approach involves disentangled representation using decision trees to interpret neural policies.
result The paper shows that disentanglement of learned neural dynamics improves interpretability.
Algorithm balances learning and coverage for multi-robots over unknown fields.
problem Balancing learning and coverage for multi-robots over unknown, nonuniform sensory fields.
method DSLC algorithm that schedules learning and coverage epochs, using Gaussian Process modeling and coverage regret analysis.
result Upper bound on expected cumulative coverage regret provided for DSLC.
Through many recent successes in simulation, model-free reinforcement learning has emerged as a promising approach to solving continuous control robotic tasks. The research community is now able to reproduce, analyze and build quickly on these results due to open source implementations of learning algorithms and simula…