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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,341 papers · 148 categories

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2.5%4.9%7.4%9.8% · May 202619922001200920182026
48 results for reward signals

Proposes a method to boost deep reinforcement learning with sparse rewards.

problem Challenges in learning complex behaviors with long horizons and sparse rewards.
method Predictive coding for reward shaping.
result Achieves better learning by providing reward signals that understand environment dynamics and emphasize useful features.

New algorithm learns reward signals from episodic returns for better reinforcement learning.

problem Difficulty in designing reward functions for real-world reinforcement learning tasks.
method Introduces a new algorithm that decomposes episodic returns into time-step rewards using deep neural networks.
result Learning reward signals from episodic returns improves reinforcement learning efficiency.

Paper proposes RRD to learn proxy rewards for sparse delayed rewards in episodic reinforcement learning.

problem Learning from sparse and delayed rewards in reinforcement learning.
method Randomized Return Decomposition (RRD) algorithm to redistribute rewards.
result Substantial improvement over baseline algorithms in experiments.

Paper introduces PRMs to learn non-Markovian stochastic rewards for reinforcement learning.

problem Lack of structured representation for non-Markovian stochastic rewards in reinforcement learning.
method Introduces probabilistic reward machines (PRMs) and presents an algorithm to learn them from decision processes.
result Algorithm proves correct and convergent for learning PRMs from decision processes.

Paper introduces a novel reward function for noisy financial markets using imitation learning.

problem Noisy reward function in financial markets hinders RL agent performance.
method Integrates imitation learning feedback with reinforcement learning to improve reward function design.
result Improves financial performance metrics compared to traditional benchmarks and RL agents.

EMI uses predictive signals to guide exploration in sparse reward settings.

problem Challenges of reinforcement learning with sparse reward signals.
method Constructs embedding representations of states and actions for forward prediction in the representation space.
result Competitive results on challenging tasks with continuous control and discrete actions.

Self-supervised reward prediction improves RL in sparse reward settings.

problem Data efficiency and sparse reward signals in reinforcement learning.
method Learning a state representation for reward prediction and using it to shape rewards.
result Self-supervised reward prediction enhances RL algorithms in single-goal environments.

Trade-R1 bridges verifiable rewards to stochastic financial markets via process-level reasoning verification.

problem Extending RL to financial markets where rewards are verifiable but noisy.
method A verification method that transforms reasoning over financial documents into a structured RAG task, using a triangular consistency metric.
result DSR achieves superior cross-market generalization while maintaining reasoning consistency.

A new learning method for prosthetic arms without explicit rewards.

problem Learning a prosthetic arm to interact with users without explicit reward signals.
method Interaction-Grounded Learning, observing multidimensional context and feedback vectors, discovering latent reward signal.
result The algorithm can discover a latent reward signal and ground its policies for successful interaction.

Q-Learning overestimation bias influenced by learning rate, discount factor, and reward signal.

problem Overestimation bias in Q-Learning algorithm.
method Investigated the influence of learning rate, discount factor, and reward signal on Q-Learning's overestimation bias. Tuned parameters and used an exponential moving average of reward signal.
result Q-Learning can achieve more accurate value estimates by tuning parameters and using an exponential moving average of reward signal.

Unified approach combines reward maximization and empowerment for RL.

problem Combining reward maximization and empowerment for reinforcement learning.
method Unified Bellman optimality principle for empowered reward maximization.
result Unified approach leads to improved initial and competitive final performance.

Reinforcement learning struggles with corrupted reward signals.

problem Agents observe rewards that are not accurate due to sensory errors or software bugs.
method Formalized as Corrupt Reward MDP, investigated two approaches: richer data and randomisation.
result Traditional RL methods fail in CRMDPs, necessitating new approaches.

We formalize and decompose reinforcement learning problems with exogenous state variables and rewards.

problem Exogenous state variables and rewards slow down reinforcement learning.
method Formalized exogenous state variables and rewards, decomposed MDPs, derived variance-covariance condition, developed algorithms.
result Monte Carlo policy evaluation on the endogenous MDP is accelerated compared to using the full MDP.

Paper addresses reward learning issues in RL, improving both under- and over-estimation.

problem Reward learning from data can lead to reward delusions or underestimation, causing unintended behaviors.
method Connects reward learning to positive-unlabeled (PU) learning and applies a large-scale PU learning algorithm.
result Improves both GAIL and supervised reward learning without additional assumptions.

SEMI uses multisensory incongruity to self-supervise exploration in reinforcement learning.

problem Efficient exploration in reinforcement learning with sparse or missing rewards.
method SEMI incentivizes exploration by maximizing multisensory incongruity, measured in perception and action incongruity.
result SEMI improves sample efficiency and learns skills without external rewards.

The paper examines how updates to probabilistic models influence behavior based on evidence.

problem Understanding how updates to probabilistic models influence behavior based on evidence.
method Study of KL-regularized soft updates as Bayesian posterior updates within a single probabilistic model.
result Posterior updates determine relative incentives but not absolute rewards, which are ambiguous up to context-specific baselines.

Adapts deep reinforcement learning to ordinal rewards.

problem Using numerical rewards in reinforcement learning has drawbacks; ordinal rewards offer an alternative.
method Develops a general approach to converting reinforcement learning algorithms to ordinal reward systems, including Ordinal Deep Q-Networks.
result Ordinal Deep Q-Networks perform comparably to numerical variants on engineered problems and better on simpler reward signals.

Paper proposes a new method for efficient exploration in reinforcement learning.

problem Sparse reward reinforcement learning challenges in exploration.
method Learn separate intrinsic and extrinsic task policies, schedule between them, and use successor feature control (SFC).
result Substantially improved exploration efficiency with SFC and hierarchical usage of intrinsic drives.

EBIL simplifies IL by estimating expert energy as reward, achieving effective performance.

problem Recovering optimal policy from expert demonstrations without reward signals.
method EBIL uses a two-stage solution: first estimating expert energy as reward, then learning policy.
result EBIL achieves effective performance and interpretable reward signals.

Paper introduces OTR for efficient offline RL in surgical robotics.

problem Lack of annotated datasets for offline RL in surgical robotics.
method OTR algorithm using Optimal Transport to assign rewards to unlabeled trajectories.
result OTR enables efficient policy learning from large datasets without handcrafted rewards.

This work tackles the challenge of aligning generative models without explicit reward signals.

problem Aligning generative models without explicit reward signals.
method A Bilevel Optimization framework where the reward function is treated as the optimization variable of an outer-level problem.
result Theoretical analysis and insights generalize to tabular classification and model-based reinforcement learning.

The paper tackles reinforcement learning with exogenous variables and rewards.

problem Exogenous state variables and rewards slow reinforcement learning by introducing uncontrolled variation.
method Formalizes exogenous state variables and rewards, decomposes MDP into exogenous and endogenous components, and introduces algorithms to discover these components.
result Optimal policies for the endogenous MDP are also optimal for the original MDP, but the endogenous MDP is easier to solve due to reduced variance.

Study shows curiosity-driven learning can perform well without extrinsic rewards.

problem Lack of scalable methods for intrinsic reward design in reinforcement learning.
method Performed a large-scale study of curiosity-driven learning across 54 environments, using prediction error as reward.
result Curiosity-driven learning can achieve good performance without extrinsic rewards, aligning with hand-designed rewards in many cases.

New algorithms for multivariate RL improve decision-making in complex systems.

problem Complex multi-objective decision-making in reinforcement learning.
method Oracle-free and computationally-tractable algorithms for multivariate distributional RL.
result Convergence rates match scalar reward settings and provide insights into reward dimensionality.

Co-DQL improves traffic signal control using multi-agent reinforcement learning.

problem Optimizing signal timing for large-scale traffic control.
method Cooperative double Q-learning (Co-DQL) with mean field approximation and reward allocation.
result Co-DQL reduces average waiting time for vehicles in the road system.

Self-distillation improves constrained language generation by aligning models with target distributions.

problem Sparse and uninformative reward signals in constrained generation settings.
method Iteratively refining the base model through self-distillation, incorporating learned twist functions and proposals.
result Substantial gains in generation quality through improved model alignment with target distributions.

Boosted GFlowNets improve exploration by sequentially training GFlowNets with residual rewards.

problem GFlowNets struggle to evenly explore reward landscapes, leading to poor coverage of high-reward areas.
method Sequential training of an ensemble of GFlowNets, each optimizing a residual reward.
result Boosted GFlowNets achieve better exploration and sample diversity on multimodal benchmarks and peptide design tasks.

Graph Denoising Policy Network learns robust representations from noisy graphs.

problem Noise sensitivity in graph representation learning.
method Reinforcement learning to select signal neighborhoods and aggregate features.
result Significantly outperforms state-of-the-art methods on node classification tasks.

A new framework estimates expert policy support to create a reward function for imitation learning.

problem Imitation learning from expert trajectories without reinforcement signals.
method Estimating the support of the expert policy to compute a fixed reward function.
result Comparable or better performance than state-of-the-art methods on discrete and continuous domains.

A new reinforcement learning method uses mutual information to encourage agents to control their environment.

problem Learning from internal drives instead of external rewards.
method Formulate an intrinsic objective as mutual information between goal states and controllable states, derive a surrogate objective for efficient optimization.
result Demonstrated the efficacy of the approach in robotic tasks.