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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,051 papers · 148 categories

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18365371 · Jun 202019922001200920172026
48 results for replay phases

Unified study of stateful replay for streaming learning, reducing forgetting by 2-3x.

problem Catastrophic forgetting in streaming generative and predictive learning.
method Unified analysis of stateful replay for autoencoding, forecasting, and classification tasks.
result Stateful replay reduces average forgetting by a factor of 2-3 on heterogeneous multi-task streams.

A new algorithm for non-stationary contextual bandits with optimal dynamic regret.

problem Non-stationary contextual bandits with unknown switching frequency and data distribution variation.
method Parameter-free, efficient, and optimal algorithm using replay phases to detect non-stationarity.
result Achieves dynamic regret O(min{ST,Δ13T23})\mathcal{O}(\min\{\sqrt{ST}, Δ^{\frac{1}{3}}T^{\frac{2}{3}}\}).

New insights into experience replay in RL algorithms.

problem Understanding the impact of replay capacity and replay ratio in Q-learning.
method Systematic and extensive analysis of experience replay in Q-learning methods, focusing on replay capacity and replay ratio.
result Greater replay capacity significantly improves performance for certain algorithms, while other techniques offer limited benefit.

This project combines recent advances in experience replay techniques, namely, Combined Experience Replay (CER), Prioritized Experience Replay (PER), and Hindsight Experience Replay (HER). We show the results of combinations of these techniques with DDPG and DQN methods. CER always adds the most recent experience to th…

2018-05-15abs ↗pdf ↗

We present a new replay-based method of continual classification learning that we term "conditional replay" which generates samples and labels together by sampling from a distribution conditioned on the class. We compare conditional replay to another replay-based continual learning paradigm (which we term "marginal rep…

2018-10-29abs ↗pdf ↗

Curious Replay improves model-based reinforcement learning agents' adaptability.

problem Existing model-based reinforcement learning agents struggle to adapt quickly to changing environments.
method Curious Replay uses a curiosity-based priority signal for prioritized experience replay tailored to model-based agents.
result Agents using Curious Replay achieve improved performance in exploration and on benchmarks.

A new method prioritizes and recycles experiences for better reinforcement learning.

problem Improving reinforcement learning efficiency by prioritizing and recycling experiences.
method Double-prioritized state-recycled (DPSR) experience replay.
result DPSR achieved state-of-the-art results in Atari games, outperforming original and prioritized methods.

Combines experience replay and exploration for better agent performance.

problem Improving exploration efficiency and robustness in reinforcement learning.
method Integrates Intrinsic Rewards with Prioritized Oversampled Experience Replay (POER).
result Achieves better agent performance and sample efficiency compared to PPO/RND.

Efficient actor-critic learning with shared experience replay improves data efficiency.

problem Challenges in actor-critic reinforcement learning with experience replay and off-policy learning stability.
method Combining actor-critic algorithms with shared experience replay, analyzing V-trace, proposing a trust region scheme.
result State-of-the-art data efficiency on Atari achieved with 200M environment frames.

The paper improves reinforcement learning stability and efficiency with a new theoretical framework.

problem Stability and efficiency in reinforcement learning, especially in data-scarce scenarios.
method Theoretical framework using resampled UU- and VV-statistics to model experience replay, applied to policy evaluation and kernel ridge regression.
result Significant improvements in stability and efficiency, particularly in data-scarce scenarios.

A new method improves continual learning by replaying pseudo data and using orthogonal weight modification.

problem Catastrophic forgetting in class incremental learning.
method Generative replay with orthogonal weight modification.
result Our method achieves substantial improvement over conventional generative replay and OWM.

A new memory replay mechanism improves reinforcement learning stability and speed.

problem Forgetting in reinforcement learning with continuous control.
method Augmented Memory Replay (AMR) that optimizes the replay of past experiences.
result AMR enhances stability and convergence speed of learning algorithms.

New framework models echo chamber learning, proving tight bounds on algorithm performance.

problem Echo chambers in machine learning where systems learn from self-annotated data.
method Online Learning in the Replay Setting, Extended Threshold dimension, closure-based learner.
result Proves tight bounds on algorithm performance against replay adversaries.

Experience replay is a key technique behind many recent advances in deep reinforcement learning. Allowing the agent to learn from earlier memories can speed up learning and break undesirable temporal correlations. Despite its wide-spread application, very little is understood about the properties of experience replay. …

2017-10-18abs ↗pdf ↗

The study explores when parametric models enhance reinforcement learning, validating a hypothesis on Atari games.

problem When and how to use parametric models in reinforcement learning.
method Comparison of parametric models and experience replay, validating a hypothesis on Atari games.
result Replay-based algorithms can be competitive or superior to model-based algorithms under suitable conditions.

Paper proposes D3M to improve anti-spoofing detection by balancing loss function and using complementary features.

problem Improving automatic speaker verification systems against high-quality playback attacks.
method D3M uses a balanced focal loss function to dynamically scale loss based on sample traits, and combines three feature types for robust detection.
result D3M systems outperform conventional methods significantly, achieving min-tDCF of 0.0124 and EER of 0.55%.

Experience replay (ER) is a fundamental component of off-policy deep reinforcement learning (RL). ER recalls experiences from past iterations to compute gradient estimates for the current policy, increasing data-efficiency. However, the accuracy of such updates may deteriorate when the policy diverges from past behavio…

2018-07-16abs ↗pdf ↗

Modern Hopfield networks help prevent forgetting in generative models after task changes.

problem How to prevent forgetting in generative models after task changes.
method Introduce intrinsic forgetting as an increase in Hopfield energy after task change, analyze memory replay effectiveness, and validate predictions in experiments.
result High-energy, outlier-like samples are more forgettable than cluster-like samples, and energy-based selection of replay samples mitigates forgetting.

ER-GNN uses experience replay to prevent GNNs from forgetting previous tasks.

problem Catastrophic forgetting in GNNs when learning multiple tasks sequentially.
method Experience Replay framework to store and replay knowledge from previous tasks.
result ER-GNN effectively mitigates catastrophic forgetting in GNNs.

Generative replay extends sound classification models to new classes without old data.

problem Incrementally refining a sound classifier with new data causes previously learned tasks to degrade.
method Developed a generative replay procedure to generate training data in place of older datasets.
result Generative replay with 4% of old data performs as well as keeping 20% of old data.

Improved RA detection with SNN outperforming baseline by 26.8% EER.

problem Improving RA detection systems' generalizability and discriminability.
method Multi-task learning with Siamese Neural Networks (SNN) and additional reconstruction loss.
result SNN outperforms baseline by 26.8% EER, and further improvement by 13.8% with reconstruction loss.

A multi-agent simulator evaluates trading strategies using Market Replay and Interactive Agent-Based Simulation.

problem Evaluate trading strategies using Market Replay and Interactive Agent-Based Simulation.
method Multi-agent simulator for Market Replay and Interactive Agent-Based Simulation.
result IABS provides a more realistic market environment for evaluating trading strategies.

VRER selectively reuses past observations to reduce variance in policy optimization.

problem Lack of effective experience replay for accelerating policy optimization in complex systems.
method Variance Reduction Experience Replay (VRER) framework that selectively reuses informative samples.
result VRER reduces gradient variance and improves policy learning over state-of-the-art algorithms.

Improved Politex algorithm reduces regret bound to O(√T) with experience replay.

problem Learning in infinite-horizon MDPs with function approximation.
method Sharpened regret analysis of Politex algorithm, experience replay implementation.
result First high-probability O(√T) regret bound for computationally efficient algorithm.

A new buffer system improves continual learning in RL agents by adapting to changing environments.

problem Improving RL agents' ability to learn from changing environments over time.
method Multi-timescale replay buffer combined with invariant risk minimization.
result The method shows improvement over baselines in continual learning settings.

An attacker may use a variety of techniques to fool an automatic speaker verification system into accepting them as a genuine user. Anti-spoofing methods meanwhile aim to make the system robust against such attacks. The ASVspoof 2017 Challenge focused specifically on replay attacks, with the intention of measuring the …

2018-10-31abs ↗pdf ↗

Framework uses experience replay to prevent deep networks from forgetting past tasks.

problem Deep networks forget past tasks after learning new ones in sequential multitask learning.
method Generative model that couples current task with past learned tasks through a discriminative embedding space.
result Framework learns a shared abstract distribution across all tasks, preventing catastrophic forgetting.

Self-supervised method detects replay spoofing using acoustic configurations.

problem Challenges in collecting large-scale datasets for replay spoofing detection.
method Self-supervised pretraining of acoustic configurations using existing datasets.
result The method outperforms baseline by 30% on ASVspoof 2019 physical access dataset.