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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,694 papers · 148 categories

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4549091,3631,817 · Jun 202019922001200920172026
48 results for reinforcement learning network

GPs with neural network dual kernels improve reinforcement learning performance.

problem Combining the strengths of DNNs and GPs for reinforcement learning.
method Apply GPs with neural network dual kernels to solve reinforcement learning tasks.
result GPs with neural network dual kernels perform at least as well as conventional methods on the mountain-car problem.

Deep reinforcement learning boosts throughput in RF-powered cognitive radio networks.

problem Maximizing throughput in large-scale, decentralized RF-powered cognitive radio networks.
method Proposes deep reinforcement learning to find optimal policies for network throughput maximization.
result Deep reinforcement learning outperforms existing techniques in large-scale RF-CRN environments.

The paper introduces MDP homomorphic networks for faster reinforcement learning.

problem Current reinforcement learning approaches do not exploit symmetries in the joint state-action space.
method Equivariant neural networks with group-structured symmetries (reflections, rotations).
result MDP homomorphic networks converge faster than unstructured baselines on various tasks.

We propose reinforcement learning on simple networks consisting of random connections of spiking neurons (both recurrent and feed-forward) that can learn complex tasks with very little trainable parameters. Such sparse and randomly interconnected recurrent spiking networks exhibit highly non-linear dynamics that transf…

2019-06-04abs ↗pdf ↗

This paper analyzes generalization issues in deep reinforcement learning.

problem Understanding and improving generalization capabilities of deep reinforcement learning policies.
method Formalizing and categorizing solutions to address overfitting in deep reinforcement learning.
result A comprehensive analysis of generalization challenges and solutions in deep reinforcement learning.

Bayesian meta-reinforcement learning improves over point estimates with Laplace approximation.

problem Improving meta-reinforcement learning by providing full posterior distributions.
method Augmenting point estimates with Laplace approximation for full posterior distributions.
result Our method performs similarly to variational baselines with fewer parameters.

Deep reinforcement learning is poised to revolutionise the field of AI and represents a step towards building autonomous systems with a higher level understanding of the visual world. Currently, deep learning is enabling reinforcement learning to scale to problems that were previously intractable, such as learning to p…

2017-08-19abs ↗pdf ↗

Paper proposes Vertex Networks for reinforcement learning of control systems with safety guarantees.

problem Challenges in reinforcement learning with hard state and action constraints.
method Vertex Networks incorporate safety constraints into policy network architecture, ensuring safety during exploration.
result Proposed Vertex Networks outperform vanilla reinforcement learning in benchmark control tasks.

We present an approach for reconfiguration of dynamic visual sensor networks with deep reinforcement learning (RL). Our RL agent uses a modified asynchronous advantage actor-critic framework and the recently proposed Relational Network module at the foundation of its network architecture. To address the issue of sample…

2018-08-13abs ↗pdf ↗

In recent years, a specific machine learning method called deep learning has gained huge attraction, as it has obtained astonishing results in broad applications such as pattern recognition, speech recognition, computer vision, and natural language processing. Recent research has also been shown that deep learning tech…

2018-06-23abs ↗pdf ↗

Paper introduces a new method for improving reinforcement learning performance using transfer learning.

problem Improving reinforcement learning performance with limited sample sizes in dynamic decision-making scenarios.
method Developed a novel ``re-weighted targeting procedure'' and ``transfer deep QQ^*-learning'' approach.
result Demonstrated improved reinforcement learning performance through strategic sample construction.

KGRL uses reinforcement learning with knowledge graphs for better interactive recommendation.

problem Achieving responsiveness and accuracy in dynamic user-item interactions.
method KGRL combines reinforcement learning and knowledge graphs, using a local knowledge network and attention mechanism.
result KGRL outperforms state-of-the-art methods in simulated and real-world environments.

IG-RL learns adaptive traffic signals for any network, outperforming existing methods.

problem Adaptive traffic signal control for large networks with combinatorial state and action spaces.
method Graph-Convolutional Networks for decentralized, flexible control.
result IG-RL generalizes to new networks and traffic conditions without additional training.

Unified reinforcement learning and stochastic processes with action-driven processes.

problem Combining reinforcement learning and stochastic processes for efficient control.
method Action-driven processes, leveraging control-as-inference, and minimizing Kullback-Leibler divergence.
result Action-driven processes unify reinforcement learning and stochastic processes, equivalent to maximum entropy reinforcement learning.

Linear recurrent networks explain reinforcement learning performance in partially observable settings.

problem Understanding why linear recurrent networks work in reinforcement learning with partial observability.
method Constructed and studied two linear filters for HMMs and action-controlled HMMs.
result Linear filters serve as sufficient statistics and reduce state ambiguity, explaining empirical reinforcement learning success.

Coagent policy gradient algorithms (CPGAs) are reinforcement learning algorithms for training a class of stochastic neural networks called coagent networks. In this work, we prove that CPGAs converge to locally optimal policies. Additionally, we extend prior theory to encompass asynchronous and recurrent coagent networ…

2019-02-15abs ↗pdf ↗

Paper uses deep reinforcement learning for network slicing and traffic prediction.

problem Managing dynamic network slices while maintaining QoS in a 5G environment.
method Integrates LSTM for traffic prediction and DDRL for distributed decision-making.
result Significant improvements in network performance, reducing QoS violations.

New measure of interference helps understand and mitigate learning issues in reinforcement learning.

problem Understanding and mitigating interference in reinforcement learning.
method Defined a new measure of interference, evaluated it, and identified key factors contributing to interference.
result Target network frequency and updates on the last layer are significant factors in interference.

The paper tackles non-cumulative objectives in reinforcement learning and proposes modifications to existing algorithms.

problem Optimizing objectives that are not naturally expressed as summations of rewards in various fields.
method The paper modifies the Bellman optimality equation to handle non-cumulative objectives by replacing summation with a generalized operation.
result The modified Bellman updates can converge to the globally optimal solution under certain conditions.

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the development of reinforcement for many years. This study uses both two techniques t…

2019-09-10abs ↗pdf ↗

This project proposes using reinforcement learning to train spiking neural networks.

problem Training spiking neural networks using traditional methods is challenging due to the discrete nature of spikes.
method The project investigates two approaches: 1) treating each neuron as an RL agent, 2) applying the reparameterization trick.
result The project demonstrates that reinforcement learning can be applied to train spiking neural networks.

A novel method for efficient CDRL over wireless networks.

problem Challenges in collaborative deep reinforcement learning over wireless networks.
method Semantic-aware heterogeneous federated deep reinforcement learning (HFDRL) algorithm.
result Superior performance compared to state-of-the-art baselines.

This research introduces an autonomous robot navigation method using reinforcement learning.

problem Improving robot navigation in complex environments.
method Deep Q Network (DQN) and Proximal Policy Optimization (PPO) models for path planning and decision-making.
result The models enhance robot navigation ability and adaptive learning in unknown environments.

Soft modularization improves sample efficiency and performance in reinforcement learning.

problem Challenges in training multiple tasks jointly in reinforcement learning.
method Explicit modularization technique on policy representation, soft modularization method.
result Improves sample efficiency and performance over strong baselines in robotics manipulation tasks.

This paper improves MARL for networked systems through new protocols and discount factors.

problem Improving control in networked systems using multi-agent reinforcement learning.
method Formulated as a spatiotemporal Markov decision process, introduced a spatial discount factor, and proposed NeurComm.
result Appropriate spatial discount factor enhances learning curves of non-communicative MARL algorithms.

Proposes a method to estimate policy values in reinforcement learning with unmeasured confounders.

problem Estimating policy values in reinforcement learning with unmeasured confounders.
method Develops a two-way deconfounder algorithm using a neural tensor network to learn unmeasured confounders and system dynamics.
result Consistent policy value estimation through model-based estimator.

PPOPT uses pretraining to speed up reinforcement learning in physics simulations.

problem High computational costs and inefficiency in reinforcement learning with small training samples.
method A novel policy neural network architecture that combines pretraining and fully-connected networks.
result PPOPT outperforms classic PPO on small training samples in terms of rewards and stability.

Graph Neural Networks (GNNs) have been popularly used for analyzing non-Euclidean data such as social network data and biological data. Despite their success, the design of graph neural networks requires a lot of manual work and domain knowledge. In this paper, we propose a Graph Neural Architecture Search method (Grap…

2019-04-22abs ↗pdf ↗

A novel neural network training method reduces gradient variance for faster and better reinforcement learning.

problem Improving convergence and generalization in deep reinforcement learning.
method Gradient Monitoring (GM) approach to dynamically adjust the learning process based on feedback.
result The proposed methods, especially AM-WGM, significantly enhance model performance and generalization.

In this paper we combine one method for hierarchical reinforcement learning - the options framework - with deep Q-networks (DQNs) through the use of different "option heads" on the policy network, and a supervisory network for choosing between the different options. We utilise our setup to investigate the effects of ar…

2016-04-27abs ↗pdf ↗