Paper improves worst-case regret bounds for RLSVI in reinforcement learning.
arXiv research
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Recursive stochastic algorithms have gained significant attention in the recent past due to data driven applications. Examples include stochastic gradient descent for solving large-scale optimization problems and empirical dynamic programming algorithms for solving Markov decision problems. These recursive stochastic a…
We propose randomized least-squares value iteration (RLSVI) -- a new reinforcement learning algorithm designed to explore and generalize efficiently via linearly parameterized value functions. We explain why versions of least-squares value iteration that use Boltzmann or epsilon-greedy exploration can be highly ineffic…
A new method to prune neural networks with iterative randomization improves efficiency.
This work proposes a non-iterative strategy for missing value imputations which is guided by similarity between observations, but instead of explicitly determining distances or nearest neighbors, it assigns observations to overlapping buckets through recursive semi-random hyperplane cuts, in which weighted averages are…
We consider the exploration-exploitation dilemma in finite-horizon reinforcement learning (RL). When the state space is large or continuous, traditional tabular approaches are unfeasible and some form of function approximation is mandatory. In this paper, we introduce an optimistically-initialized variant of the popula…
Efficiently compress pretrained models using RSI for improved predictive accuracy.
The paper sharpens the analysis of sketch-and-project methods using randomized singular value decomposition.
RANDPOL uses randomized networks for efficient reinforcement learning in continuous state and action MDPs.
New convergence rates for shuffling gradient methods without strong convexity.
New algorithms solve complex minimax problems without needing derivatives.
New stochastic gradient descent with random search directions improves efficiency and convergence.
We study the problem of finding the maximum of a function defined on the nodes of a connected graph. The goal is to identify a node where the function obtains its maximum. We focus on local iterative algorithms, which traverse the nodes of the graph along a path, and the next iterate is chosen from the neighbors of the…
We address the problem of automatic generation of features for value function approximation. Bellman Error Basis Functions (BEBFs) have been shown to improve the error of policy evaluation with function approximation, with a convergence rate similar to that of value iteration. We propose a simple, fast and robust algor…
We propose a randomized nonmonotone block proximal gradient (RNBPG) method for minimizing the sum of a smooth (possibly nonconvex) function and a block-separable (possibly nonconvex nonsmooth) function. At each iteration, this method randomly picks a block according to any prescribed probability distribution and solves…
New RL algorithm explains why deep learning works in stochastic environments.
We investigate i.i.d. random complex dynamical systems generated by probability measures on finite unions of the loci of holomorphic families of rational maps on the Riemann sphere. We show that under certain conditions on the families, for a generic system, (especially, for a generic random polynomial dynamical system…
Kaczmarz++ accelerates convergence for ill-conditioned systems.
New method improves level set estimation with theoretical guarantees.
Critical volatility triggers log-normal to power-law transitions in interconnected systems.
Consider convex optimization problems subject to a large number of constraints. We focus on stochastic problems in which the objective takes the form of expected values and the feasible set is the intersection of a large number of convex sets. We propose a class of algorithms that perform both stochastic gradient desce…
The present work extends the randomized shortest-paths framework (RSP), interpolating between shortest-path and random-walk routing in a network, in three directions. First, it shows how to deal with equality constraints on a subset of transition probabilities and develops a generic algorithm for solving this constrain…
Gaussian Processes (GPs) are widely employed in control and learning because of their principled treatment of uncertainty. However, tracking uncertainty for iterative, multi-step predictions in general leads to an analytically intractable problem. While approximation methods exist, they do not come with guarantees, mak…
Trust region and cubic regularization methods have demonstrated good performance in small scale non-convex optimization, showing the ability to escape from saddle points. Each iteration of these methods involves computation of gradient, Hessian and function value in order to obtain the search direction and adjust the r…
Value iteration is a fixed point iteration technique utilized to obtain the optimal value function and policy in a discounted reward Markov Decision Process (MDP). Here, a contraction operator is constructed and applied repeatedly to arrive at the optimal solution. Value iteration is a first order method and therefore …
Estimate arrival times in random recursive trees using iterated Jordan centralities.
This paper revisits the classic iterative proportional scaling (IPS) from a modern optimization perspective. In contrast to the criticisms made in the literature, we show that based on a coordinate descent characterization, IPS can be slightly modified to deliver coefficient estimates, and from a majorization-minimizat…
In this paper we present a convergence rate analysis of inexact variants of several randomized iterative methods. Among the methods studied are: stochastic gradient descent, stochastic Newton, stochastic proximal point and stochastic subspace ascent. A common feature of these methods is that in their update rule a cert…
We study the trade-offs between convergence rate and robustness to gradient errors in designing a first-order algorithm. We focus on gradient descent (GD) and accelerated gradient (AG) methods for minimizing strongly convex functions when the gradient has random errors in the form of additive white noise. With gradient…
We use a cluster ensemble to determine the number of clusters, k, in a group of data. A consensus similarity matrix is formed from the ensemble using multiple algorithms and several values for k. A random walk is induced on the graph defined by the consensus matrix and the eigenvalues of the associated transition proba…
New algorithm explores reinforcement learning with noisy data.
Develops a dynamic mean field theory for reinforcement learning.
In this paper we analyze the randomized block-coordinate descent (RBCD) methods proposed in [8,11] for minimizing the sum of a smooth convex function and a block-separable convex function. In particular, we extend Nesterov's technique developed in [8] for analyzing the RBCD method for minimizing a smooth convex functio…
Graph neural network executes value iteration for flexible environments.
The high-order relations between the content in social media sharing platforms are frequently modeled by a hypergraph. Either hypergraph Laplacian matrix or the adjacency matrix is a big matrix. Randomized algorithms are used for low-rank factorizations in order to approximately decompose and eventually invert such big…
New algorithm reduces bias and variance in weighted least-squares solutions.
We study randomized sketching methods for approximately solving least-squares problem with a general convex constraint. The quality of a least-squares approximation can be assessed in different ways: either in terms of the value of the quadratic objective function (cost approximation), or in terms of some distance meas…
We propose a general formalism of iterated random functions with semigroup property, under which exact and approximate Bayesian posterior updates can be viewed as specific instances. A convergence theory for iterated random functions is presented. As an application of the general theory we analyze convergence behaviors…
New method reduces variance in random coordinate descent for Langevin Monte Carlo.
The big data trend has inspired feature-driven learning tasks, which cannot be handled by conventional machine learning models. Unstructured data produces very large binary matrices with millions of columns when converted to vector form. However, such data is often sparse, and hence can be manageable through the use of…
The AdaBoost algorithm was designed to combine many "weak" hypotheses that perform slightly better than random guessing into a "strong" hypothesis that has very low error. We study the rate at which AdaBoost iteratively converges to the minimum of the "exponential loss." Unlike previous work, our proofs do not require …
Paper refutes conjecture on tensor power iteration convergence in overcomplete models.
ParPIC clusters directed graphs using random walks and diffusion operators.
Randomization helps verify if data mining results are due to inherent patterns.
The paper analyzes how random perturbations affect RSVD and its applications.
We consider the dynamics of rational semigroups (semigroups of rational maps) on the Riemann sphere. We provide proof that a random backward iteration algorithm to draw the pictures of the Julia sets, previously proven to work in the context of iteration of a rational map of degree two or more, extends to finitely gene…
Strong stability of ergodic iterations proven without ergodic driving sequence.
A new method solves optimization problems on the generalized Stiefel manifold using random estimates of B.