Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

Trend · papers per month

202404605807 · Jun 202019922001200920172026
48 results for policy-based training

This work improves policy-based training by proposing an evaluation balance objective for GFlowNets.

problem Reliable estimation of policy divergence under directed acyclic graphs remains challenging.
method Proposes an evaluation balance objective over partial episodes to measure policy divergence and improve policy-based training reliability.
result Evaluation balance strengthens policy-based training reliability and broadens its flexibility.

Step-DAD improves BED by periodically updating a design policy during experiments.

problem Improving flexibility and robustness in Bayesian experimental design.
method Semi-amortized, policy-based approach that updates a design policy during data collection.
result Consistently superior decision-making and robustness compared to current BED methods.

Overparameterized models generalize well in offline contextual bandits, but policy-based algorithms struggle.

problem The performance gap between value-based and policy-based algorithms in offline contextual bandits with overparameterized models.
method Analysis of action-stability in objectives and formal proofs of regret bounds.
result The performance gap is due to action-stability of objectives, with value-based objectives being stable and policy-based objectives unstable.

Study on adversarial training's impact on deep neural reinforcement learning policies.

problem Vulnerability of deep neural reinforcement learning policies to imperceptible adversarial perturbations.
method Two parallel approaches: Fourier spectrum analysis and feature sensitivity measurement.
result Adversarially trained policies are more sensitive to low frequency perturbations.

This work explores representation complexity in RL paradigms, revealing model-based RL as the easiest task.

problem Investigating the representation complexity gap among model-based, policy-based, and value-based RL.
method Demonstrated through analysis of Markov decision processes (MDPs) and introduced new classes of MDPs.
result Representation complexity hierarchy: model-based RL > policy-based RL > value-based RL.

New algorithm reduces dynamic regret for MDPs with unknown transition and adversarial rewards.

problem Episodic linear mixture MDPs with unknown transition and adversarial rewards.
method Combines occupancy-measure-based global optimization and policy-based variance-aware value-targeted regression.
result Achieves near-optimal dynamic regret of O~(dH3K+HK(H+PˉK))\widetilde{\mathcal{O}}(d \sqrt{H^3 K} + \sqrt{HK(H + \bar{P}_K)}).

New method defends RL agents from poisoning attacks without MDP knowledge.

problem Poisoning attacks on RL systems can cause learning failures.
method Generic poisoning framework for online RL, Vulnerability-Aware Adversarial Critic Poison (VA2C-P).
result Successfully prevents RL agents from learning good policies or converging to target policies.

Data augmentation is commonly used to encode invariances in learning methods. However, this process is often performed in an inefficient manner, as artificial examples are created by applying a number of transformations to all points in the training set. The resulting explosion of the dataset size can be an issue in te…

2018-10-11abs ↗pdf ↗

As the Portable Document Format (PDF) file format increases in popularity, research in analysing its structure for text extraction and analysis is necessary. Detecting headings can be a crucial component of classifying and extracting meaningful data. This research involves training a supervised learning model to detect…

2018-08-31abs ↗pdf ↗

We establish a new connection between value and policy based reinforcement learning (RL) based on a relationship between softmax temporal value consistency and policy optimality under entropy regularization. Specifically, we show that softmax consistent action values correspond to optimal entropy regularized policy pro…

2017-02-28abs ↗pdf ↗

Privileged Information Dropout improves RL performance without distillation.

problem Improving sample efficiency and performance in reinforcement learning.
method Introducing Privileged Information Dropout to directly incorporate privileged information into RL agent inputs.
result Privileged Information Dropout outperforms distillation and auxiliary tasks in a partially-observed environment.

Centralised training with decentralised execution is an important setting for cooperative deep multi-agent reinforcement learning due to communication constraints during execution and computational tractability in training. In this paper, we analyse value-based methods that are known to have superior performance in com…

2019-10-16abs ↗pdf ↗

Training autoregressive models to better predict under the test metric, instead of maximizing the likelihood, has been reported to be beneficial in several use cases but brings additional complications, which prevent wider adoption. In this paper, we follow the learning-to-search approach (Daumé III et al., 2009; Leblo…

2019-12-08abs ↗pdf ↗

In artificial intelligence, we often specify tasks through a reward function. While this works well in some settings, many tasks are hard to specify this way. In deep reinforcement learning, for example, directly specifying a reward as a function of a high-dimensional observation is challenging. Instead, we present an …

2019-06-06abs ↗pdf ↗

iDAD uses neural networks to quickly adapt experiments without likelihoods.

problem Performing adaptive experiments in real-time with implicit models.
method iDAD learns a design policy network upfront to make quick design decisions.
result iDAD can make design decisions in milliseconds, unlike traditional BOED approaches.

This paper improves MARL for networked systems through new protocols and discount factors.

problem Improving control in networked systems using multi-agent reinforcement learning.
method Formulated as a spatiotemporal Markov decision process, introduced a spatial discount factor, and proposed NeurComm.
result Appropriate spatial discount factor enhances learning curves of non-communicative MARL algorithms.

Paper proposes a new reinforcement learning framework for cryptocurrency market making.

problem Improving profit and stability in cryptocurrency market making.
method Event-based reinforcement learning environment, training two policy-based agents with neural networks and various reward functions.
result Improved profit and stability demonstrated over time-based approach.

New RL algorithm tackles non-stationary environments with flexible policy updates.

problem Non-stationary reinforcement learning with time-varying rewards and transition probabilities.
method Model-free policy-based algorithm NS-NAC with restart-based exploration and dynamic learning rates.
result Dynamic regret of ildeO(S1/2A1/2ΔT1/6T5/6) ilde{\mathscr O}(|S|^{1/2}|A|^{1/2}Δ_T^{1/6}T^{5/6}) for both algorithms.

Gradient boosting decision tree (GBDT) is a widely-used machine learning algorithm in both data analytic competitions and real-world industrial applications. Further, driven by the rapid increase in data volume, efforts have been made to train GBDT in a distributed setting to support large-scale workloads. However, we …

2019-07-03abs ↗pdf ↗

The problem of retrosynthetic planning can be framed as one player game, in which the chemist (or a computer program) works backwards from a molecular target to simpler starting materials though a series of choices regarding which reactions to perform. This game is challenging as the combinatorial space of possible cho…

2019-01-19abs ↗pdf ↗

The paper analyzes RLHF with human feedback and provides convergence results for MLE and pessimistic MLE.

problem Improving RLHF with human feedback from pairwise or KK-wise comparisons.
method Theoretical framework for RLHF with convergence analysis of MLE and pessimistic MLE.
result MLE fails but pessimistic MLE provides improved policies under certain coverage assumptions.

A new imitation learning method uses random search for simple policies, outperforming complex models.

problem Complexity and reward dependency issues in imitation learning.
method Derivative-free optimization with simple linear policies and random search.
result The proposed method achieves competitive performance on MuJoCo locomotion tasks without a direct reward signal.

Off-policy learning in dynamic decision problems is essential for providing strong evidence that a new policy is better than the one in use. But how can we prove superiority without testing the new policy? To answer this question, we introduce the G-SCOPE algorithm that evaluates a new policy based on data generated by…

2015-02-11abs ↗pdf ↗

This work highlights problems with off-policy estimation in recommender systems due to unobserved confounders.

problem Evaluation of recommender systems under unobserved confounders.
method Policy-based estimators and characterisation of statistical bias due to confounding.
result Naive propensity estimation under confounding leads to severely biased metric estimates.

XCS constitutes the most deeply investigated classifier system today. It bears strong potentials and comes with inherent capabilities for mastering a variety of different learning tasks. Besides outstanding successes in various classification and regression tasks, XCS also proved very effective in certain multi-step en…

2020-02-13abs ↗pdf ↗

Paper uses RL for market making, improving stability in non-stationary markets.

problem Optimizing market making strategies in non-stationary limit order book dynamics.
method Reinforcement Learning (Proximal-Policy Optimization) applied to a simulator.
result RL agent outperforms closed-form optimal solution in non-stationary markets.

New algorithm finds near-optimal policies efficiently in zero-sum games.

problem Lack of provable efficiency guarantees for policy optimization in zero-sum games.
method Policy optimization algorithm with function approximation.
result Proves efficient convergence to near-optimal policies with polynomial samples and iterations.

Neuroscientific theory suggests that dopaminergic neurons broadcast global reward prediction errors to large areas of the brain influencing the synaptic plasticity of the neurons in those regions. We build on this theory to propose a multi-agent learning framework with spiking neurons in the generalized linear model (G…

2019-10-15abs ↗pdf ↗

We introduce Bayesian least-squares policy iteration (BLSPI), an off-policy, model-free, policy iteration algorithm that uses the Bayesian least-squares temporal-difference (BLSTD) learning algorithm to evaluate policies. An online variant of BLSPI has been also proposed, called randomised BLSPI (RBLSPI), that improves…

2019-04-06abs ↗pdf ↗

Learning goal-oriented dialogues by means of deep reinforcement learning has recently become a popular research topic. However, commonly used policy-based dialogue agents often end up focusing on simple utterances and suboptimal policies. To mitigate this problem, we propose a class of novel temperature-based extension…

2018-07-02abs ↗pdf ↗

Recent studies have shown that reinforcement learning (RL) models are vulnerable in various noisy scenarios. For instance, the observed reward channel is often subject to noise in practice (e.g., when rewards are collected through sensors), and is therefore not credible. In addition, for applications such as robotics, …

2018-10-02abs ↗pdf ↗

Policy optimization is a core component of reinforcement learning (RL), and most existing RL methods directly optimize parameters of a policy based on maximizing the expected total reward, or its surrogate. Though often achieving encouraging empirical success, its underlying mathematical principle on {\em policy-distri…

2018-08-09abs ↗pdf ↗