RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST) for PO with mediator feedback.
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Domain randomization (DR) is a successful technique for learning robust policies for robot systems, when the dynamics of the target robot system are unknown. The success of policies trained with domain randomization however, is highly dependent on the correct selection of the randomization distribution. The majority of…
Extends RL to random stopping times, improving optimization.
Data-driven RL solves Merton's expected utility problem via policy randomization.
RANDPOL uses randomized networks for efficient reinforcement learning in continuous state and action MDPs.
VPP learns joint policies for multi-agent RL through interactions.
ZDPG learns model-free policies without critics, improving on PG.
Vision and learning have made significant progress that could improve robotics policies for complex tasks and environments. Learning deep neural networks for image understanding, however, requires large amounts of domain-specific visual data. While collecting such data from real robots is possible, such an approach lim…
A new imitation learning method uses random search for simple policies, outperforming complex models.
We derive an optimal policy for adaptively restarting a randomized algorithm, based on observed features of the run-so-far, so as to minimize the expected time required for the algorithm to successfully terminate. Given a suitable Bayesian prior, this result can be used to select the optimal black-box optimization algo…
Bayesian optimization adapts domain parameters for more robust robot policies.
The paper evaluates index-based allocation policies using data from randomized control trials.
This paper explains CART random forests using stochastic control theory.
Direct optimization is an appealing framework that replaces integration with optimization of a random objective for approximating gradients in models with discrete random variables. A sampling is a framework for optimizing such random objectives over large spaces. We show how to combine these techniques to yiel…
New estimator improves policy evaluation in resource allocation RCTs.
Combines trial and observational data to improve policy evaluation.
We address the challenge of effective exploration while maintaining good performance in policy gradient methods. As a solution, we propose diverse exploration (DE) via conjugate policies. DE learns and deploys a set of conjugate policies which can be conveniently generated as a byproduct of conjugate gradient descent. …
Introduces RPU to explain randomization preference in dynamic settings.
In real-world machine learning applications, there is a cost associated with sampling of different features. Budgeted learning can be used to select which feature-values to acquire from each instance in a dataset, such that the best model is induced under a given constraint. However, this approach is not possible in th…
End-to-end policy learning method improves CATE estimation.
Recently, reinforcement learning (RL) algorithms have demonstrated remarkable success in learning complicated behaviors from minimally processed input. However, most of this success is limited to simulation. While there are promising successes in applying RL algorithms directly on real systems, their performance on mor…
Computer simulation provides an automatic and safe way for training robotic control policies to achieve complex tasks such as locomotion. However, a policy trained in simulation usually does not transfer directly to the real hardware due to the differences between the two environments. Transfer learning using domain ra…
Imitation learning (IL) consists of a set of tools that leverage expert demonstrations to quickly learn policies. However, if the expert is suboptimal, IL can yield policies with inferior performance compared to reinforcement learning (RL). In this paper, we aim to provide an algorithm that combines the best aspects of…
Due to the high variance of policy gradients, on-policy optimization algorithms are plagued with low sample efficiency. In this work, we propose Augment-Reinforce-Merge (ARM) policy gradient estimator as an unbiased low-variance alternative to previous baseline estimators on tasks with binary action space, inspired by …
Study improves unbiased recommender learning by addressing missing-reward bias.
Study shows certainty equivalent policy minimizes regret in continuous-time systems.
The paper provides a non-asymptotic error bound for linear system identification under nonlinear policies.
ESPD improves learning efficiency in sparse reward reinforcement learning.
New method for estimating value of optimal policies in uncertain scenarios.
Develops first-order methods for average-reward MDPs with strong guarantees.
Success conditioning optimizes policies by imitating successful trajectories, solving a trust-region optimization problem.
New model tackles interference in online experiments.
Estimates sample size for subgroup analysis in randomized experiments.
Randomized trials, also known as A/B tests, are used to select between two policies: a control and a treatment. Given a corresponding set of features, we can ideally learn an optimized policy P that maps the A/B test data features to action space and optimizes reward. However, although A/B testing provides an unbiased …
In this paper, we propose an offline counterfactual policy estimation framework called Genie to optimize Sponsored Search Marketplace. Genie employs an open box simulation engine with click calibration model to compute the KPI impact of any modification to the system. From the experimental results on Bing traffic, we s…
New RL theory predicts deep RL success based on greedy actions under random policies.
The present work extends the randomized shortest-paths framework (RSP), interpolating between shortest-path and random-walk routing in a network, in three directions. First, it shows how to deal with equality constraints on a subset of transition probabilities and develops a generic algorithm for solving this constrain…
Bayesian optimization improves policy search in reinforcement learning.
We consider stochastic multi-armed bandit problems with graph feedback, where the decision maker is allowed to observe the neighboring actions of the chosen action. We allow the graph structure to vary with time and consider both deterministic and Erdős-Rényi random graph models. For such a graph feedback model, we fir…
Improved sampling efficiency with Random Reshuffling for Langevin dynamics.
We prove semi-empirical concentration inequalities for random variables which are given as possibly nonlinear functions of independent random variables. These inequalities describe concentration of random variable in terms of the data/distribution-dependent Efron-Stein (ES) estimate of its variance and they do not requ…
Off-policy evaluation for MNAR rewards in MDPs
We present and prove properties of a new offline policy evaluator for an exploration learning setting which is superior to previous evaluators. In particular, it simultaneously and correctly incorporates techniques from importance weighting, doubly robust evaluation, and nonstationary policy evaluation approaches. In a…
Policy gradient methods ignore the potential value of adjusting environment variables: unobservable state features that are randomly determined by the environment in a physical setting, but are controllable in a simulator. This can lead to slow learning, or convergence to suboptimal policies, if the environment variabl…
Randomized value functions offer a promising approach towards the challenge of efficient exploration in complex environments with high dimensional state and action spaces. Unlike traditional point estimate methods, randomized value functions maintain a posterior distribution over action-space values. This prevents the …
This paper proposes a novel policy for a group of agents to, individually as well as collectively, solve a multi armed bandit (MAB) problem. The policy relies solely on the information that an agent has obtained through sampling of the options on its own and through communication with neighbors. The option selection po…
A common belief in model-free reinforcement learning is that methods based on random search in the parameter space of policies exhibit significantly worse sample complexity than those that explore the space of actions. We dispel such beliefs by introducing a random search method for training static, linear policies for…
Adversarial examples have been shown to exist for a variety of deep learning architectures. Deep reinforcement learning has shown promising results on training agent policies directly on raw inputs such as image pixels. In this paper we present a novel study into adversarial attacks on deep reinforcement learning polic…