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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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105211316421 · Jun 202019922001200920172026
48 results for pessimistic discounted value iteration

New offline RL method handles average-reward MDPs with single-policy coverage.

problem Challenges in offline reinforcement learning due to distribution shift and non-uniform coverage.
method Develops an algorithm based on pessimistic discounted value iteration with quantile clipping.
result First fully single-policy sample complexity bound for average-reward offline RL.

Pessimistic Minimax Value Iteration finds efficient NE policies from offline data.

problem Finding an approximate Nash equilibrium in offline Markov games with non-uniform coverage.
method Pessimistic Minimax Value Iteration (PMVI) constructs pessimistic value function estimates and solves NEs.
result Established a nearly minimax optimal result for offline Markov games with function approximation.

Papers learn from data to make decisions without interacting, improving on previous methods.

problem Achieving optimal decision-making from offline data with non-linear function approximation.
method Pessimistic Nonlinear Least-Square Value Iteration (PNLSVI) with three innovative components.
result Achieves minimax optimal instance-dependent regret for non-linear function approximation.

Study tight offline learning bounds for linear MDPs using variance information.

problem Understanding statistical limits with linear function representations in offline reinforcement learning.
method Variance-aware pessimistic value iteration (VAPVI) that reweights Bellman residuals based on estimated variances.
result Improved offline learning bounds expressed in terms of system quantities.

Pessimistic Q-learning improves sample efficiency in offline reinforcement learning.

problem Insufficient coverage and sample scarcity in offline reinforcement learning datasets.
method Pessimistic Q-learning algorithm for offline reinforcement learning, focusing on variance reduction.
result Near-optimal sample complexity achieved with the proposed algorithm.

New algorithm reduces reinforcement learning regret to sqrt(T) without strong dynamics assumptions.

problem Infinite-horizon average-reward reinforcement learning with linear MDPs.
method Approximate by discounted-reward MDPs and apply optimistic value iteration.
result Achieves O(sqrt(T)) regret with polynomial complexity.

Study optimal portfolio strategies with time-varying discount rates.

problem Optimizing portfolio decisions with a non-constant discount rate.
method Introduced subgame perfect strategies to handle time inconsistency, using fixed point iteration to find the utility-weighted discount rate.
result Subgame perfect strategies are equivalent to optimal strategies under certain utility function assumptions.

Policy gradient methods with aggregated states can achieve better performance than approximate policy iteration.

problem Approximation errors in policy and value function approximations.
method State-aggregated representations and policy gradient methods.
result Policy gradient methods can achieve a per-period regret bounded by ε, while approximate policy iteration and value iteration have a higher regret.

A new algorithm for offline RL with trajectory-wise reward reduces bias and variance errors.

problem Offline RL with trajectory-wise reward incurs large bias and variance errors.
method PARTED algorithm that decomposes trajectory return into proxy rewards and performs pessimistic value iteration.
result PARTED achieves provably efficient suboptimality bounds in general MDPs with trajectory-wise reward.

Faster algorithms for solving multichain MDPs under average-reward criterion.

problem Navigating towards the best connected component in multichain MDPs.
method Developed algorithms to better solve the navigational subproblem, achieving faster convergence rates.
result Improved rates of convergence and sharper complexity measures for multichain MDPs.

Value iteration is a fixed point iteration technique utilized to obtain the optimal value function and policy in a discounted reward Markov Decision Process (MDP). Here, a contraction operator is constructed and applied repeatedly to arrive at the optimal solution. Value iteration is a first order method and therefore …

2019-05-10abs ↗pdf ↗

Study risk-sensitive RL in offline settings, improving efficiency and accuracy.

problem Efficiently derive near-optimal policies for risk-sensitive RL using offline data.
method Introduced two provably sample-efficient algorithms for risk-sensitive offline RL in linear MDPs.
result First provably efficient risk-sensitive offline RL algorithms.

Proposes Optimistic Pessimistically Initialised Q-Learning (OPIQ) for better exploration in RL.

problem Pessimistic initialisation of Q-values in deep RL leads to poor exploration performance.
method Augments pessimistically initialised Q-values with count-based bonuses to ensure optimism.
result OPIQ outperforms non-optimistic DQN variants in hard exploration tasks.

Pessimistic model-based algorithm finds Nash equilibria in zero-sum Markov games from offline data.

problem Learning Nash equilibria in two-player zero-sum Markov games from limited data.
method Pessimistic model-based algorithm with Bernstein-style lower confidence bounds (VI-LCB-Game).
result Proves sample complexity no larger than CclippedS(A+B)(1γ)3ε2\frac{C_{\mathsf{clipped}}^\star S(A+B)}{(1-γ)^3 \varepsilon^2}, achieving minimax optimality.

New algorithm identifies near-optimal policies in adversarial distributed RL settings.

problem Adversarial agents in distributed RL settings that can collude and report arbitrary data.
method Weighted-Clique algorithm for robust mean estimation from batches, combined with novel distributed algorithms.
result Achieves superior robustness guarantees and near-optimal sample complexities in both offline and online settings.

Paper tackles time inconsistency in portfolio management with stochastic volatility and power utility.

problem Time inconsistency in portfolio management with stochastic volatility and power utility.
method Extended Hamilton Jacobi Bellman (HJB) equation, fixed point iteration, and linear parabolic PDE.
result Subgame perfect strategies are characterized and solved through numerical experiments.

Paper tackles robust decision-making from multiple sites with shared structure.

problem Learning robust sequential decisions from heterogeneous multi-site datasets.
method Group-Robust MDPs with d-rectangular uncertainty sets, feature-wise worst-case aggregation, and cluster-level pooling.
result Proves suboptimality bound for robust planning policy under robust partial coverage assumption.

Study risk-sensitive reinforcement learning with entropic risk measures and generative models.

problem Risk-sensitive reinforcement learning in discounted MDPs with recursive entropic risk measures.
method Introduced Model-Based ERM QQ-Value Iteration (MB-RS-QVI) and derived PAC bounds on sample complexity for value and policy learning.
result PAC bounds show exponential dependence on β/(1γ)|β|/(1-γ), with tight bounds in SS and AA.

Softmax PG methods can take extremely long to converge, even with exact gradients.

problem Softmax policy gradient methods can take an impractically long time to converge in reinforcement learning.
method Softmax policy gradient methods with exact gradient computation.
result Softmax PG methods can take exponential number of iterations to converge, even with optimal initialization.

In a discounted reward Markov Decision Process (MDP), the objective is to find the optimal value function, i.e., the value function corresponding to an optimal policy. This problem reduces to solving a functional equation known as the Bellman equation and a fixed point iteration scheme known as the value iteration is u…

2019-03-09abs ↗pdf ↗

Reinforcement learning (RL) typically defines a discount factor as part of the Markov Decision Process. The discount factor values future rewards by an exponential scheme that leads to theoretical convergence guarantees of the Bellman equation. However, evidence from psychology, economics and neuroscience suggests that…

2019-02-19abs ↗pdf ↗

Paper introduces non-linear discounting models for default compensation and climate valuation.

problem Valuation of non-replicable value and damage under default risk.
method Develops two models: one for risk-neutralising discounting and another for survival probability dependent discounting.
result Non-decaying discount factors (negative discount rates) are possible under certain scenarios.

Paper develops a discounted algorithm for online convex optimization that adapts to unknown discount factors.

problem Developing an algorithm that can adapt to an unknown discount factor in online convex optimization.
method Smoothed Online Gradient Descent (SOGD) with Discounted-Normal-Predictor (DNP).
result Achieves a uniform O(logT/1λ)O(\sqrt{\log T/1-λ}) discounted regret across a continuous interval of discount factors.

Paper tackles RLHF with DCPPO method, proving near-optimal suboptimality.

problem Challenges in offline RLHF with limited human feedback and bounded rationality.
method DCPPO method involving three stages: MLE, reward function recovery, and pessimistic value iteration.
result DCPPO's suboptimality almost matches classical pessimistic offline RL in terms of distribution shift and dimension.

New research shows exponential lower bounds for planning in MDPs with linearly-realizable optimal action-value functions.

problem Determining the minimum number of queries needed for sound planners in MDPs with linear function approximation.
method Analyzing fixed-horizon and discounted MDPs with a generative model, showing lower bounds on the number of queries required.
result Sound planners need at least exponential number of queries in both fixed-horizon and discounted settings.

A new estimator for state values in reinforcement learning reduces complexity and improves convergence.

problem Estimating state values in reinforcement learning with Markov reward processes.
method Loop estimator exploiting regenerative structure of Markov reward processes.
result Instance-dependent convergence rate of O~(τs/T)\widetilde{O}\left(\sqrt{τ_s/T}\right) for estimating state values.

Entropy-regularized NPG methods converge linearly in discounted MDPs.

problem Theoretical limitations of NPG methods in reinforcement learning.
method Entropy regularization in conjunction with NPG methods for discounted MDPs.
result Entropy-regularized NPG methods converge linearly in discounted MDPs.

Improved algorithm for optimal stopping problems reduces runtime.

problem Optimal stopping problems with infinite time horizon and random discounting.
method Flexible forward improvement iteration with a variable look-ahead distance.
result The new algorithm converges and can significantly reduce runtime.

Framework for transferring discount curve estimates across fixed-income product classes.

problem Challenges in estimating discount curves from sparse or noisy data.
method Proposes a vector-valued kernel ridge regression (KR) framework with economic regularization.
result Transfer learning tightens confidence intervals and improves extrapolation performance.

In this paper, we analyze the diversity of term structure functions (e.g., yield curves, swap curves, credit curves) constructed in a process which complies with some admissible properties: arbitrage-freeness, ability to fit market quotes and a certain degree of smooth- ness. When present values of building instruments…

2014-04-01abs ↗pdf ↗

AAPI improves regret bound for undiscounted continuing learning in uniformly ergodic MDPs.

problem Improving regret bounds for undiscounted continuing learning in uniformly ergodic MDPs.
method Adaptive approximate policy iteration (AAPI) with online learning techniques and data-dependent adaptive learning rate.
result AAPI achieves a ildeO(T2/3) ilde{O}(T^{2/3}) regret bound, improving over the best existing bound of ildeO(T3/4) ilde{O}(T^{3/4}).

In classical Q-learning, the objective is to maximize the sum of discounted rewards through iteratively using the Bellman equation as an update, in an attempt to estimate the action value function of the optimal policy. Conventionally, the loss function is defined as the temporal difference between the action value and…

2019-06-24abs ↗pdf ↗

This paper analyzes risk-sensitive reinforcement learning with Conditional Value-at-Risk (CVaR) for robust Markov Decision Processes.

problem Risk-sensitive reinforcement learning for robust Markov Decision Processes (RMDPs) with state-action-dependent ambiguity sets.
method The paper establishes a connection between robustness and risk sensitivity, defining a new risk measure NCVaR and proposing value iteration algorithms.
result The proposed approach using NCVaR optimization and value iteration algorithms can solve problems with state-action-dependent ambiguity sets.