BRPO optimizes batch RL policies to better exploit state-action differences.
problem Batch RL's conservatism limits exploitation of state-action differences.
method Proposes residual policies and derives BRPO to maximize policy performance.
result BRPO achieves state-of-the-art performance in various tasks.
The paper tackles robust reinforcement learning with performance guarantees.
problem Finding a robust policy for RMDP with state space uncertainties.
method Proposes RLSPI algorithm for learning optimal robust policy with performance bounds.
result Demonstrates the performance of RLSPI on standard benchmark problems.
Monotonic policy improvement and off-policy learning are two main desirable properties for reinforcement learning algorithms. In this paper, by lower bounding the performance difference of two policies, we show that the monotonic policy improvement is guaranteed from on- and off-policy mixture samples. An optimization …
New method improves off-policy critic evaluation in reinforcement learning.
problem High variance and instability in off-policy policy evaluation.
method Doubly robust estimators applied to actor-critic algorithms.
result Doubly robust estimation significantly improves performance in continuous control tasks.
New algorithms improve policy evaluation in reinforcement learning.
problem Off-policy stability and on-policy efficiency issues in policy evaluation.
method Introduced novel algorithms using oblique projection method.
result Demonstrated both off-policy stability and on-policy efficiency.
Value aggregation is a general framework for solving imitation learning problems. Based on the idea of data aggregation, it generates a policy sequence by iteratively interleaving policy optimization and evaluation in an online learning setting. While the existence of a good policy in the policy sequence can be guarant…
PBVFs generalize across policies using learned value functions.
problem RL algorithms forget information about old policies when updating value functions to track the learned policy.
method Introduce Parameter-Based Value Functions (PBVFs) that include policy parameters in their inputs, enabling them to generalize across different policies.
result PBVFs enable zero-shot learning of new policies that outperform any policy seen during training.
New method optimizes treatment policies to avoid winner's curse.
problem Winner's curse in treatment policy optimization.
method Inference-aware policy optimization.
result Optimizes for both estimated performance and downstream evaluation.
RPI combines imitation and reinforcement learning to improve policies efficiently.
problem High sample complexity in reinforcement learning.
method Active interleaving between imitation and reinforcement learning, using oracle queries for exploration.
result RPI outperforms existing methods across various domains.
Framework learns robust control policies from expert demonstrations.
problem Adversarial robustness and closed-loop generalization in feedback control policies.
method Lipschitz-constrained loss minimization for certified robustness and generalization.
result Finite sample bound on policy learning error and robust closed-loop stability.
New algorithm stabilizes RL policy learning through divergence regularization.
problem Stabilize policy learning and improve performance in RL.
method Proximity term constraining discounted state-action visitation distributions to be close to each other.
result Proposed algorithm improves stability and final performance in RL tasks.
Extends OPE to evaluate policies using diverse logging data.
problem Evaluate policies using log data from different policies.
method Develops an OPE method for various logging policies.
result Method's predictions converge to true performance as sample size increases.
Counterfactual policy evaluation improves autonomous driving policies' generalization.
problem Learnt policies often fail to generalize and handle novel situations.
method Introduces counterfactual policy evaluation using counterfactual worlds.
result Significantly decreases collision-rate while maintaining high success-rate.
This work improves policy evaluation and selection using logarithmic smoothing for pessimistic off-policy estimation.
problem Offline evaluation and selection of policies from past data.
method Develops novel concentration bounds and a logarithmically smoothed estimator (LS) for improved policy selection and learning.
result The logarithmically smoothed estimator (LS) provides tighter bounds and better policy selection and learning.
Simple policy search outperforms advanced learnable test-time augmentation techniques.
problem Improving predictive performance through test-time data augmentation.
method Greedy policy search (GPS) for learning test-time augmentation policies.
result Augmentation policies learned with GPS achieve superior predictive performance and robustness.
A new imitation learning method uses random search for simple policies, outperforming complex models.
problem Complexity and reward dependency issues in imitation learning.
method Derivative-free optimization with simple linear policies and random search.
result The proposed method achieves competitive performance on MuJoCo locomotion tasks without a direct reward signal.
New algorithm for sequential off-policy learning improves performance over batch methods.
problem Training policies from logged interaction data in a sequential setting.
method Combines Logarithmic Smoothing with online PAC-Bayesian tools.
result Improves performance and accelerates convergence in sequential off-policy learning.
New approach for off-policy learning in contextual bandits with performance guarantees.
problem Improving performance of logging policies in contextual bandits.
method PAC-Bayesian analysis of policy mixtures, providing tighter generalization bounds and tractable optimization algorithms.
result Proved tighter generalization bounds and demonstrated effectiveness in practical scenarios.
Diffusion-QL uses diffusion models to improve offline RL performance.
problem Offline RL struggles with function approximation errors on out-of-distribution actions.
method Diffusion-QL represents the policy as a conditional diffusion model and optimizes action-values.
result Diffusion-QL achieves state-of-the-art performance on D4RL benchmark tasks.
RRPI improves offline RL by optimizing policies against worst-case dynamics.
problem Offline RL's performance degrades under distribution shift and transition uncertainty.
method Formulates offline RL as robust policy optimization, treating transition kernel as decision variable.
result RRPI achieves strong average performance on D4RL benchmarks, outperforming recent baselines.
Unified framework for policy learning using weak supervision.
problem High-quality supervision is often infeasible or expensive in practice.
method Treat weak supervision as imperfect peer information and evaluate policies based on correlated agreement.
result Substantial performance improvements, especially in complex or noisy environments.
Imitation learning (IL) consists of a set of tools that leverage expert demonstrations to quickly learn policies. However, if the expert is suboptimal, IL can yield policies with inferior performance compared to reinforcement learning (RL). In this paper, we aim to provide an algorithm that combines the best aspects of…
The paper tackles batch policy learning in Markov Decision Processes, focusing on average reward maximization.
problem Maximizing long-term average reward in Markov Decision Processes with batch learning.
method Doubly robust estimator for average reward, optimization algorithm for optimal policy, finite-sample regret guarantee.
result The proposed method achieves semiparametric efficiency and provides a finite-sample regret guarantee.
Adapts GRPO for off-policy RL, improving reward.
problem Improving training stability and efficiency in RL.
method Adapts GRPO to off-policy setting, uses clipped surrogate objectives.
result Off-policy GRPO outperforms on-policy GRPO in empirical tests.
In the field of reinforcement learning there has been recent progress towards safety and high-confidence bounds on policy performance. However, to our knowledge, no practical methods exist for determining high-confidence policy performance bounds in the inverse reinforcement learning setting---where the true reward fun…
Proposes a conservative exploration method for RL agents.
problem Guaranteeing performance of exploratory policies in RL.
method Importance sampling for off-policy policy evaluation.
result Derives a regret bound ensuring no conservative constraint violation.
We address the challenge of effective exploration while maintaining good performance in policy gradient methods. As a solution, we propose diverse exploration (DE) via conjugate policies. DE learns and deploys a set of conjugate policies which can be conveniently generated as a byproduct of conjugate gradient descent. …
A new multi-agent learning method improves performance in complex games.
problem Performance gap between MAPG and value-based multi-agent approaches.
method Introduces value function decomposition into multi-agent actor-critic framework for off-policy learning.
result DOP significantly outperforms state-of-the-art multi-agent reinforcement learning algorithms.
This work explains why online imitation learning improves faster than theory predicts.
problem Online imitation learning's empirical policy improvement speed exceeds theoretical predictions.
method The authors analyze online imitation learning with a convex, smooth, and non-negative loss function, proving policy improvement in expectation and high probability.
result Adopting a sufficiently expressive policy class in online IL increases both policy improvement speed and performance bias.
Real-world tasks are often highly structured. Hierarchical reinforcement learning (HRL) has attracted research interest as an approach for leveraging the hierarchical structure of a given task in reinforcement learning (RL). However, identifying the hierarchical policy structure that enhances the performance of RL is n…
Robust Policy Search is the problem of learning policies that do not degrade in performance when subject to unseen environment model parameters. It is particularly relevant for transferring policies learned in a simulation environment to the real world. Several existing approaches involve sampling large batches of traj…
Entropy regularization improves policy optimization in reinforcement learning.
problem Improving policy optimization in reinforcement learning.
method Entropy regularization is introduced to soften the greedy policy towards a more diverse softmax policy, leading to a continuously parameterized algorithm that interpolates between policy gradient and Q-learning.
result An intermediate algorithm can improve performance in reinforcement learning.
We present a reinforcement learning framework, called Programmatically Interpretable Reinforcement Learning (PIRL), that is designed to generate interpretable and verifiable agent policies. Unlike the popular Deep Reinforcement Learning (DRL) paradigm, which represents policies by neural networks, PIRL represents polic…
Very recently proximal policy optimization (PPO) algorithms have been proposed as first-order optimization methods for effective reinforcement learning. While PPO is inspired by the same learning theory that justifies trust region policy optimization (TRPO), PPO substantially simplifies algorithm design and improves da…
Enhances RL performance with a population-guided parallel learning scheme.
problem Improving off-policy reinforcement learning performance.
method Population-guided parallel learning scheme with shared experience replay buffer and soft policy update.
result Monotone improvement of the expected cumulative return proved theoretically and demonstrated in practice.
MVPI framework optimizes risk in reinforcement learning, improving performance in robot simulations.
problem Optimizing risk in reinforcement learning control problems.
method Mean-Variance Policy Iteration (MVPI) framework for risk-averse control in MDPs.
result Risk-averse TD3 outperforms previous methods in robot simulation tasks.
One of the questions that arises when designing models that learn to solve multiple tasks simultaneously is how much of the available training budget should be devoted to each individual task. We refer to any formalized approach to addressing this problem (learned or otherwise) as a task selection policy. In this work …
One-step policy improvement outperforms iterative RL methods on D4RL.
problem Improving offline RL without off-policy evaluation.
method One-step constrained/regularized policy improvement using on-policy Q estimates.
result One-step algorithm outperforms iterative algorithms on D4RL benchmark.
Develops ODRPO to improve RL algorithms with better performance and stability.
problem RL algorithms converge to sub-optimal solutions due to limited policy representation.
method Integrates DRO approach to solve trust region constrained optimization problem without parameterizing policies.
result Achieves globally optimal policy update and higher sample efficiency.
Off-policy deep reinforcement learning (RL) algorithms are incapable of learning solely from batch offline data without online interactions with the environment, due to the phenomenon known as \textit{extrapolation error}. This is often due to past data available in the replay buffer that may be quite different from th…
Model-free deep reinforcement learning has been shown to exhibit good performance in domains ranging from video games to simulated robotic manipulation and locomotion. However, model-free methods are known to perform poorly when the interaction time with the environment is limited, as is the case for most real-world ro…
Bayesian design improves by reducing policy training cost.
problem Double intractability in expected information gain limits policy learning.
method Score matching to isolate EIG, then train policy singly intractably.
result Reduced computational burden for policy training, allowing multiple iterations.
In this work, we provide theoretical guarantees for reward decomposition in deterministic MDPs. Reward decomposition is a special case of Hierarchical Reinforcement Learning, that allows one to learn many policies in parallel and combine them into a composite solution. Our approach builds on mapping this problem into a…
Model-based reinforcement learning algorithms tend to achieve higher sample efficiency than model-free methods. However, due to the inevitable errors of learned models, model-based methods struggle to achieve the same asymptotic performance as model-free methods. In this paper, We propose a Policy Optimization method w…
In this paper, we propose a novel framework for approximating the explicit MPC law for linear parameter-varying systems using supervised learning. In contrast to most existing approaches, we not only learn the control policy, but also a "certificate policy", that allows us to estimate the sub-optimality of the learned …
A new estimator improves off-policy evaluation in RL, outperforming existing methods.
problem Estimating performance of a new policy using historical data from a different policy.
method Doubly-robust estimator based on Targeted Maximum Likelihood Estimation, with variance reduction techniques.
result Our estimator uniformly outperforms existing methods across various RL environments and levels of model misspecification.
Taylor expansions improve reinforcement learning policies.
problem Improving reinforcement learning policy optimization.
method Taylor expansion policy optimization.
result Taylor expansions enhance performance of distributed algorithms.
Improved RCPs for MABs using normalized weight functions.
problem Slow convergence and inferior rewards in RCPs for MABs.
method Generalized marginalization of rewards using normalized weight functions.
result Improved RCPs become competitive with classic methods.