A novel pedestrian path-planning model using reinforcement learning.
arXiv research
A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.
Trend · papers per month
Deep network solves maze path planning without training.
Neural A* uses machine learning to improve path planning efficiency.
One-shot path planning for multiple agents using neural networks.
This paper describes and evaluates the use of Generative Adversarial Networks (GANs) for path planning in support of smart mobility applications such as indoor and outdoor navigation applications, individualized wayfinding for people with disabilities (e.g., vision impairments, physical disabilities, etc.), path planni…
Unified approach to path planning using probabilistic inference on factor graphs.
A new network learns to prioritize messages for efficient multi-robot path planning.
Adversarial reinforcement learning optimizes microswimmers' path-planning in turbulent flows.
In this paper, we solve the arms exponential exploding issue in multivariate Multi-Armed Bandit (Multivariate-MAB) problem when the arm dimension hierarchy is considered. We propose a framework called path planning (TS-PP) which utilizes decision graph/trees to model arm reward success rate with m-way dimension interac…
Value Iteration Networks (VINs) are effective differentiable path planning modules that can be used by agents to perform navigation while still maintaining end-to-end differentiability of the entire architecture. Despite their effectiveness, they suffer from several disadvantages including training instability, random …
This paper uses probability tensors for efficient path planning in complex scenarios.
Space exploration missions have seen use of increasingly sophisticated robotic systems with ever more autonomy. Deep learning promises to take this even a step further, and has applications for high-level tasks, like path planning, as well as low-level tasks, like motion control, which are critical components for missi…
Novel path planning improves UAV detection of extreme anomalies.
This research introduces an autonomous robot navigation method using reinforcement learning.
The paper optimizes UAV path and power for QoS in cellular networks.
We propose a meta path planning algorithm named \emph{Neural Exploration-Exploitation Trees~(NEXT)} for learning from prior experience for solving new path planning problems in high dimensional continuous state and action spaces. Compared to more classical sampling-based methods like RRT, our approach achieves much bet…
HiDe learns hierarchical control for complex tasks by separating planning and control.
Deep RL drone trained to compete against classical path planning in drone racing.
Generative model for high-dimensional categorical data using Gaussian-Dirichlet fields.
Model place cells as spatial embeddings for efficient path planning and cognitive map construction.
Paper tackles efficient navigation in constrained environments using supervised and reinforcement learning.
DiffSlack learns neural networks with nonlinear constraints via learnable slack variables.
We introduce the value iteration network (VIN): a fully differentiable neural network with a `planning module' embedded within. VINs can learn to plan, and are suitable for predicting outcomes that involve planning-based reasoning, such as policies for reinforcement learning. Key to our approach is a novel differentiab…
2D path planning in static environment is a well-known problem and one of the common ways to solve it is to 1) represent the environment as a grid and 2) perform a heuristic search for a path on it. At the same time 2D grid resembles much a digital image, thus an appealing idea comes to being -- to treat the problem as…
Learning and inference movement is a very challenging problem due to its high dimensionality and dependency to varied environments or tasks. In this paper, we propose an effective probabilistic method for learning and inference of basic movements. The motion planning problem is formulated as learning on a directed grap…
Deep Reinforcement Learning (DRL) has become increasingly powerful in recent years, with notable achievements such as Deepmind's AlphaGo. It has been successfully deployed in commercial vehicles like Mobileye's path planning system. However, a vast majority of work on DRL is focused on toy examples in controlled synthe…
We investigate the multi-step prediction of the drivable space, represented by Occupancy Grid Maps (OGMs), for autonomous vehicles. Our motivation is that accurate multi-step prediction of the drivable space can efficiently improve path planning and navigation resulting in safe, comfortable and optimum paths in autonom…
In this semi-tutorial paper, we first review the information-theoretic approach to account for the computational costs incurred during the search for optimal actions in a sequential decision-making problem. The traditional (MDP) framework ignores computational limitations while searching for optimal policies, essential…
Depth perception is a key component for autonomous systems that interact in the real world, such as delivery robots, warehouse robots, and self-driving cars. Tasks in autonomous robotics such as 3D object recognition, simultaneous localization and mapping (SLAM), path planning and navigation, require some form of 3D sp…
A number of recent approaches to policy learning in 2D game domains have been successful going directly from raw input images to actions. However when employed in complex 3D environments, they typically suffer from challenges related to partial observability, combinatorial exploration spaces, path planning, and a scarc…
New kinematic model for a spin-rolling sphere using Darboux frame.
A framework for navigating environments with spatially correlated obstacles and uncertain blockage status.
This paper proposes a representational model for grid cells. In this model, the 2D self-position of the agent is represented by a high-dimensional vector, and the 2D self-motion or displacement of the agent is represented by a matrix that transforms the vector. Each component of the vector is a unit or a cell. The mode…
Paper tackles non-uniform coverage planning for robots.
This paper proposes grid cells encode position via a conformal isometric embedding of 2D physical space.
This paper investigates the autonomous control of massive unmanned aerial vehicles (UAVs) for mission-critical applications (e.g., dispatching many UAVs from a source to a destination for firefighting). Achieving their fast travel and low motion energy without inter-UAV collision under wind perturbation is a daunting c…
UAVs learn to collect data from IoT sensors efficiently.
Robots learn to navigate rough terrain using reinforcement learning.
Survey of algorithms for testing AI-driven CPS safety.
Active learning reduces simulation needs for high-fidelity mobility maps.
Generative ML learns optimal pursuit trajectories in pursuit-evasion games.
We consider the -dimensional Euclidean space, , with certain -dimensional compact, closed and orientable sub-manifolds (which we call \emph{singularity manifolds} and represent by ) removed from it. We define and investigate the problem of finding a homotopy-like class i…
Global routing has been a historically challenging problem in electronic circuit design, where the challenge is to connect a large and arbitrary number of circuit components with wires without violating the design rules for the printed circuit boards or integrated circuits. Similar routing problems also exist in the de…
Extended Predictable Feature Analysis (PFAx) [Richthofer and Wiskott, 2017] is an extension of PFA [Richthofer and Wiskott, 2015] that allows generating a goal-directed control signal of an agent whose dynamics has previously been learned during a training phase in an unsupervised manner. PFAx hardly requires assumptio…
Study presents a low-cost local motion planner for vineyard navigation.