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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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20405979 · Jun 202019922001200920172026
48 results for partitioned preference

Efficiently calculates PL model likelihood for partitioned preference data.

problem Computational infeasibility of calculating PL model likelihood for partitioned preference data.
method Random utility model formulation and efficient numerical integration approach.
result Proposed method outperforms existing LTR baselines and scales to real-world tasks.

We argue that the standard graph Laplacian is preferable for spectral partitioning of signed graphs compared to the signed Laplacian. Simple examples demonstrate that partitioning based on signs of components of the leading eigenvectors of the signed Laplacian may be meaningless, in contrast to partitioning based on th…

2017-01-05abs ↗pdf ↗

We learn the structure of a Markov Network between two groups of random variables from joint observations. Since modelling and learning the full MN structure may be hard, learning the links between two groups directly may be a preferable option. We introduce a novel concept called the \emph{partitioned ratio} whose fac…

2015-04-02abs ↗pdf ↗

Spectral clustering is widely used to partition graphs into distinct modules or communities. Existing methods for spectral clustering use the eigenvalues and eigenvectors of the graph Laplacian, an operator that is closely associated with random walks on graphs. We propose a new spectral partitioning method that exploi…

2013-03-11abs ↗pdf ↗

End-to-end model predicts multiagent trajectories using game theory and neural nets.

problem Predicting trajectories of interacting agents in complex scenarios.
method Hybrid neural net with game-theoretic reasoning, using implicit layers to map preferences to Nash equilibria.
result Trains an interpretable model that predicts future trajectories and transfers to decision making.

Matrix completion and approximation are popular tools to capture a user's preferences for recommendation and to approximate missing data. Instead of using low-rank factorization we take a drastically different approach, based on the simple insight that an additive model of co-clusterings allows one to approximate matri…

2014-12-31abs ↗pdf ↗

New method adapts to user preferences dynamically, improving recommendation models.

problem Current recommendation models lack dynamic adaptation to changing user preferences.
method Preference Discerning with LLM-Enhanced Generative Retrieval
result Mender achieves state-of-the-art performance in adapting to evolving user preferences.

Many real-world engineering problems rely on human preferences to guide their design and optimization. We present PrefOpt, an open source package to simplify sequential optimization tasks that incorporate human preference feedback. Our approach extends an existing latent variable model for binary preferences to allow f…

2018-01-09abs ↗pdf ↗

Bayesian optimization learns DM preferences for multi-outcome experiments.

problem Optimizing expensive experiments with unknown utility functions and multiple outcomes.
method Alternates preference learning and Bayesian optimization, using pairwise comparisons.
result Preference exploration strategies improve Bayesian optimization performance.

New study shows personalized content recommendations can lead to polarization of user preferences.

problem Personalized content recommendations can alter user preferences, leading to polarization.
method Used a model of preference dynamics to explore how personalized content affects user preferences.
result Standard reward maximization algorithms achieve only constant regret in personalized recommendation environments.

Bayesian optimization agent learns user preferences from pairwise comparisons.

problem Learning user preferences from unknown and infinite choices.
method Sequential Bayesian optimization with pairwise comparisons.
result Optimal agent strategy minimizes remaining system uncertainty.

New RLHF framework handles general preference oracles without reward functions.

problem Handling general preference oracles without assuming a reward function.
method Developed a minimax game between two LLMs for RLHF under a general preference oracle, focusing on KL-regularized preference.
result Proposed algorithms for efficient offline and online RLHF learning.

In preference-based reinforcement learning (RL), an agent interacts with the environment while receiving preferences instead of absolute feedback. While there is increasing research activity in preference-based RL, the design of formal frameworks that admit tractable theoretical analysis remains an open challenge. Buil…

2019-08-04abs ↗pdf ↗

Study on identifying most preferred policy in bandits with vector-valued rewards.

problem Identifying the most preferred policy in bandits with vector-valued rewards.
method Derive a novel lower bound on sample complexity, design the Preference-based Track and Stop (PreTS) algorithm, and derive a new concentration inequality.
result The sample complexity of PreTS is asymptotically tight.

Stable and consistent model alignment for language models without assuming human preference models.

problem Lack of statistical consistency in existing alignment methods.
method Relative density ratio optimization between preferred and mixture of preferred and non-preferred data distributions.
result Our approach achieves statistical consistency and stability, providing tighter convergence guarantees.

Dropping a tiny fraction of preferences can significantly alter the rankings of top LLMs.

problem Robustness of LLM ranking systems to small changes in preference data.
method A computational method based on the Bradley-Terry model to evaluate robustness.
result Top LLM rankings can be highly sensitive to the removal of a small fraction of preferences.

Paper explores limits and possibilities of aligning LLMs with human preferences.

problem Aligning LLMs with diverse human preferences to ensure fairness and informed outcomes.
method Analysis of probabilistic representation of human preferences and preservation of diverse preferences.
result LLMs can't fully align with human preferences using reward-based approaches due to Condorcet cycles, but mixed strategies are statistically possible.

Paper improves parameter estimation of continuous distributions using preference feedback.

problem Improving parameter estimation of continuous distributions.
method Preference-based M-estimators and deterministic preferences.
result Preference-based estimators achieve an estimation error scaling of O(1/n), significantly faster than sample-only methods.

Direct Density Ratio Optimization aligns LLMs with human preferences without assuming specific models.

problem Statistical inconsistency in aligning LLMs with human preferences.
method Direct Density Ratio Optimization (DDRO) estimates density ratio directly.
result DDRO is statistically consistent, converging to true human preferences as data grows.

The study examines the balancedness of random partition models and finds the rich-get-richer characteristic is a result of model assumptions.

problem The balancedness of random partition models is largely neglected in the literature.
method Formulated a framework to define and study the balancedness of exchangeable random partition models, analyzed using product-form exchangeability and projectivity assumptions.
result The 'rich-get-richer' characteristic is an inevitable consequence of the model assumptions.

The paper develops mixed-integer formulations for neural networks using partitioning.

problem Optimizing trained ReLU neural networks with balanced model size and tightness.
method Partitioning node inputs into groups, forming the convex hull via disjunctive programming.
result The proposed formulations outperform existing ones, especially with fewer partitions.

Bayesian optimization with preference learning identifies preferred solutions in multi-objective problems.

problem Optimizing multiple criteria with decision maker preferences in expensive functions.
method Bayesian optimization with interactive preference learning and active acquisition function.
result Identifies the most preferred solution with reduced interaction cost.

New partition designs reduce star discrepancy in high-dimensional sampling.

problem Improving the expected star discrepancy in high-dimensional sampling.
method Developed non-equal volume partitions to achieve lower expected star discrepancy.
result Explicit upper bounds for expected star discrepancy under non-equal volume partitions.

Training models to prefer certain responses can unintentionally shift probability to harmful ones.

problem Likelihood displacement in DPO models, leading to unintended unalignment.
method Characterized and mitigated likelihood displacement using CHES score.
result Training models to prefer certain responses can unintentionally shift probability mass to harmful responses.

IDT learns human preferences from uncertain decisions, even when humans are suboptimal.

problem Learning human preferences from uncertain and suboptimal decisions.
method Inverse decision theory (IDT) framework, statistical analysis of IDT, characterizing sample complexity.
result Learning preferences is easier when decisions are more uncertain, even if humans are suboptimal.

The paper proposes a method to infer multi-objective rewards from preferences.

problem Modeling preferences based on multiple, often competing objectives.
method Modeling priorities lexicographically and inferring multi-objective rewards from observed preferences.
result Lexicographically-ordered rewards provide a better understanding of preferences and improve policies.

The paper explores game-theoretic alignment of LLMs with human preferences, finding limitations and conditions.

problem Aligning LLMs with human preferences using game theory.
method Systematic study of payoff choices in a two-player zero-sum game for desirable alignment properties.
result Impossibility of preference matching in game-theoretic LLM alignment under standard assumptions.

The paper constructs Markov partitions for geodesic flow on hyperbolic surfaces.

problem Understanding Markov partitions for general hyperbolic flows.
method Rigorous construction of Markov partitions for geodesic flow on Riemann surfaces of constant negative curvature.
result Explicit forms of rectangles and local cross sections provided for the geodesic flow.

Fashion preference is a fuzzy concept that depends on customer taste, prevailing norms in fashion product/style, henceforth used interchangeably, and a customer's perception of utility or fashionability, yet fashion e-retail relies on algorithmically generated search and recommendation systems that process structured d…

2018-06-30abs ↗pdf ↗

Bal-PM reduces preference labeling costs for LLMs.

problem Efficiently acquiring human feedback for preference modeling in large language models.
method Bayesian Active Learning with entropy maximization in feature space.
result Bal-PM reduces the number of required preference labels by 33% to 68%.

Graph partitioning is the problem of dividing the nodes of a graph into balanced partitions while minimizing the edge cut across the partitions. Due to its combinatorial nature, many approximate solutions have been developed, including variants of multi-level methods and spectral clustering. We propose GAP, a Generaliz…

2019-03-02abs ↗pdf ↗

DPA aligns LLMs with multi-objective rewards for diverse user preferences.

problem Fine-grained control over LLMs for diverse user needs.
method Integrates multi-objective reward modeling and directional preference control.
result DPA offers better performance trade-offs and intuitive user control over LLM generation.

Tutorials on preference learning with Gaussian Processes.

problem Understanding individual preferences and choices for efficient and personalized applications.
method Presentation of a comprehensive framework for preference learning with Gaussian Processes, incorporating rationality principles.
result Construction of preference learning models that encompass various utility models and scenarios.