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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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4079119158 · Jun 202019922001200920172026
48 results for partial feedback

RLHF fails when humans only partially observe, leading to inflated or overjustified feedback.

problem Failure of reinforcement learning from human feedback in partially observable environments.
method Formal definition of failure cases, modeling human as Boltzmann rational, analyzing information provided by feedback.
result RLHF can deceptively inflate or overjustify feedback when humans have partial observations.

We propose a generalization of the best arm identification problem in stochastic multi-armed bandits (MAB) to the setting where every pull of an arm is associated with delayed feedback. The delay in feedback increases the effective sample complexity of standard algorithms, but can be offset if we have access to partial…

2018-03-29abs ↗pdf ↗

Develops a new model for RLHF accounting for partially observed states and intermediate feedback.

problem Lack of models for partially observed states and intermediate feedback in RLHF.
method PORRL model with cardinal and dueling feedback methods.
result Demonstrates improved learning and alignment with new model-based and model-free methods.

New protocol for online learning with partial feedback, extending classical methods.

problem Learning with partial feedback where only one acceptable label is observed per round.
method Introducing a collection version space to address the lack of direct extension of classical methods.
result Characterization of learnability in set-realizable regime using Partial-Feedback Littlestone dimension and Partial-Feedback Measure Shattering dimension.

Paper studies CLO with partial feedback, improving decision-making in uncertain contexts.

problem Improving decision-making in contexts with uncertain cost coefficients using partial feedback.
method Unified class of offline learning algorithms for CLO with different types of feedback, using IERM framework.
result Fast-rate regret bound for IERM with partial feedback and misspecified model classes.

New algorithm minimizes expert selection regret in partial bandit feedback.

problem Minimizing expert selection regret in partial bandit feedback.
method Develops a sequential minimax optimal algorithm for a generalized partial monitoring setting.
result Second order regret bounds against a general expert selection sequence.

We use online convex optimization (OCO) for setpoint tracking with uncertain, flexible loads. We consider full feedback from the loads, bandit feedback, and two intermediate types of feedback: partial bandit where a subset of the loads are individually observed and the rest are observed in aggregate, and Bernoulli feed…

2017-09-12abs ↗pdf ↗

The paper tackles combinatorial pure exploration with various feedback structures and proposes efficient algorithms.

problem Identifying the optimal action in a combinatorial space with limited feedback and nonlinear rewards.
method Designs polynomial-time adaptive algorithms for CPE-BL and CPE-PL, providing sample complexity analyses.
result The proposed algorithms achieve sample complexity close to lower bounds and outperform existing methods.

We study the adversarial multi-armed bandit problem where partial observations are available and where, in addition to the loss incurred for each action, a \emph{switching cost} is incurred for shifting to a new action. All previously known results incur a factor proportional to the independence number of the feedback …

2019-07-29abs ↗pdf ↗

A control system q˙=f(q,u)\dot{q} = f(q,u) is said to be trivializable if there exists local coordinates in which the system is feedback equivalent to a control system of the form q˙=f(u)\dot{q} = f(u). In this paper we characterize trivializable control systems and control systems for which, up to a feedback transformation, ff a…

2009-02-13abs ↗pdf ↗

This paper analyzes error feedback in compressed federated learning for non-convex optimization problems.

problem Reducing communication cost in federated learning with biased gradient compression.
method Proposes Fed-EF, a compressed federated learning scheme with error feedback, and analyzes its convergence rate and performance under partial client participation.
result Fed-EF can match the convergence rate of full-precision FL under data heterogeneity with a linear speedup and no extra slow-down factor due to stale error compensation.

New algorithms for efficient learning with partial information, reducing regret.

problem Online learning with partial observability and semi-bandit feedback.
method Implicit exploration strategy for near-optimal regret guarantees.
result First algorithms with near-optimal regret guarantees without knowing the observation system.

New algorithm for online learning with noisy side observations.

problem Online learning with noisy side feedback and graph-structured dependencies.
method Proposes an algorithm using a weighted directed graph to model dependencies and guarantees a regret bound of O(√α* T).
result Guarantees a regret of O(√α* T) after T rounds, where α* is the effective independence number.

New Thompson sampling algorithm for stochastic partial monitoring achieves logarithmic regret.

problem Limited feedback in sequential learning problems.
method Developed a novel Thompson-sampling-based algorithm to sample from the posterior distribution exactly.
result Achieved logarithmic regret bound of O(log T) for a linearized variant of the problem.

We study an online decision making problem where on each round a learner chooses a list of items based on some side information, receives a scalar feedback value for each individual item, and a reward that is linearly related to this feedback. These problems, known as contextual semibandits, arise in crowdsourcing, rec…

2015-02-20abs ↗pdf ↗

Learning to rank is an important problem in machine learning and recommender systems. In a recommender system, a user is typically recommended a list of items. Since the user is unlikely to examine the entire recommended list, partial feedback arises naturally. At the same time, diverse recommendations are important be…

2018-11-01abs ↗pdf ↗

Proposes neural delay differential equations for stable system identification with partially observed states.

problem Learning stable models for systems with partial or delayed observations.
method Augments states with history, uses neural delay differential equations, and ensures stability through time delay analysis.
result The approach ensures stability of learned models for partially observed systems.

Partial-monitoring games constitute a mathematical framework for sequential decision making problems with imperfect feedback: The learner repeatedly chooses an action, opponent responds with an outcome, and then the learner suffers a loss and receives a feedback signal, both of which are fixed functions of the action a…

2011-02-10abs ↗pdf ↗

Unified framework for expert selection with bandit and lower-bound feedback.

problem Selecting the best expert in scenarios with bandit feedback and lower-bound information.
method Introduces a new feedback model combining bandit and lower-bound information, proving optimal regret bounds for modified Exp3 algorithms.
result Optimal regret bounds for modified Exp3 algorithms, generalizing both bandit and full-information settings.

Stochastic structured prediction under bandit feedback follows a learning protocol where on each of a sequence of iterations, the learner receives an input, predicts an output structure, and receives partial feedback in form of a task loss evaluation of the predicted structure. We present applications of this learning …

2016-06-02abs ↗pdf ↗

We study online learning when partial feedback information is provided following every action of the learning process, and the learner incurs switching costs for changing his actions. In this setting, the feedback information system can be represented by a graph, and previous works studied the expected regret of the le…

2018-10-23abs ↗pdf ↗

Bandit structured prediction describes a stochastic optimization framework where learning is performed from partial feedback. This feedback is received in the form of a task loss evaluation to a predicted output structure, without having access to gold standard structures. We advance this framework by lifting linear ba…

2017-04-21abs ↗pdf ↗

New algorithm for multi-armed bandits with delayed, partially observed rewards.

problem Sequential decision-making with delayed feedback.
method Proposed multi-armed bandits with generalized temporally-partitioned rewards, introducing β-spread property.
result Upper bound on performance of TP-UCB-FR-G algorithm improves state of the art.

Algorithm learns to bid optimally in repeated first-price auctions with censored feedback.

problem Learning to bid optimally in repeated first-price auctions with incomplete feedback.
method Developed an algorithm exploiting the specific feedback structure and payoff function of first-price auctions.
result Achieved a near-optimal O~(T)\widetilde{O}(\sqrt{T}) regret bound for first-price auctions.

Framework identifies population quantities from MNAR feedback using weak shadow variables from pretrained models.

problem Estimating mean outcomes from MNAR user feedback with bias and lack of identification.
method Develops a partial identification framework using linear programs and weak shadow variables from pretrained models.
result Bounds on estimand are obtained by solving linear programs incorporating pretrained model predictions.

Adaptive MAB algorithms handle composite, anonymous feedback without reward interval knowledge.

problem Multi-armed bandit with composite and anonymous feedback, especially without reward interval size knowledge.
method Proposed adaptive algorithms for stochastic and adversarial cases, without reward interval knowledge.
result First algorithm for adversarial case handling non-oblivious adversary and unknown reward interval size.

IDS algorithm optimizes sequential decisions in various monitoring settings.

problem Optimizing sequential decisions in complex monitoring scenarios.
method Information-directed sampling (IDS) algorithm for linear partial monitoring.
result IDS achieves nearly worst-case rate optimality in finite-action games.

FedSGM tackles constrained federated learning with unified framework.

problem Functional constraints, communication bottlenecks, local updates, and partial client participation in federated learning.
method Unified framework based on switching gradient method, incorporating bi-directional error feedback, and soft switching for stability.
result Achieves O(1/T)\boldsymbol{\mathcal{O}}(1/\sqrt{T}) convergence rate with high-probability bounds decoupling from sampling noise.

Algorithm learns NE in imperfect information games with imperfect feedback.

problem Learning Nash equilibrium in imperfect information games with bandit feedback.
method IXOMD algorithm for model-free learning with 1/T1/\sqrt{T} convergence rate.
result IXOMD achieves 1/T1/\sqrt{T} convergence rate to NE.

We study an online classification problem with partial feedback in which individuals arrive one at a time from a fixed but unknown distribution, and must be classified as positive or negative. Our algorithm only observes the true label of an individual if they are given a positive classification. This setting captures …

2019-02-06abs ↗pdf ↗

Paper tackles robustness in reward learning with partial identifiability.

problem Partial identifiability in reward learning leads to unreliable target reward recovery.
method Introduces a robust approach to maximize performance with respect to the worst-case reward in the feasible set.
result Develops Rob-ReL, an algorithm that maximizes performance under worst-case identifiability conditions.