Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,932 papers · 148 categories

Trend · papers per month

95191286381 · Jun 202019922001200920172026
48 results for optimistic gradient descent-ascent

Algorithm converges to Nash equilibria in competitive games.

problem Finding Nash equilibria in decentralized, competitive Markov games.
method Decentralized Optimistic Gradient Descent/Ascent with a critic.
result Converges to the set of Nash equilibria under self-play.

New ODE models show saddle-point optimization methods converge differently, with last-iterate convergence for OGDA.

problem Analyzing convergence properties of saddle-point optimization methods.
method High-Resolution Differential Equations (HRDEs) to design differential equation models for saddle-point optimization methods.
result HRDEs reveal last-iterate convergence for Optimistic Gradient Descent Ascent (OGDA) in bilinear games.

New analysis shows convergence rate of 1/k for gradient and extra-gradient methods.

problem Finding saddle points in convex-concave problems.
method Interpreted as proximal point method approximations, showing iterates remain bounded.
result Primal dual gap converges at rate O(1/k).

OMWU shows last iterate convergence in convex-concave games.

problem Optimizing in constrained min-max optimization landscapes.
method OMWU (Optimistic Multiplicative-Weights Update) in the no-regret online learning framework.
result OMWU exhibits last iterate convergence for convex-concave games, generalizing previous results.

Optimal multistage method solves noisy minimax problems.

problem Minimizing/maximizing in noisy conditions with smooth and strongly convex-strongly concave settings.
method Multistage Stochastic Gradient Descent Ascent (M-GDA) and Optimistic Gradient Descent Ascent (M-OGDA).
result Achieves optimal linear decay rate with respect to initial error and condition number.

New algorithm AG-OG optimizes separable convex-concave problems efficiently.

problem Efficiently solving separable convex-concave minimax optimization problems.
method Leverages Nesterov acceleration and optimistic gradient on component and coupling parts of the problem.
result Achieves optimal convergence rate for various settings including bilinearly coupled problems.

Gradient descent-ascent converges to strict local minmax equilibria with a finite timescale separation.

problem Analyzing the convergence of gradient descent-ascent in non-convex, non-concave games with a finite timescale separation.
method Investigates the role of a finite timescale separation parameter τ on gradient descent-ascent in two-player zero-sum games, providing convergence rates and non-convergence results.
result Gradient descent-ascent converges to strict local minmax equilibria for a finite timescale separation parameter τ*.

Gradient-descent-ascent dynamics can exhibit various behaviors in non-convex non-concave games.

problem Gradient-descent-ascent dynamics in non-convex non-concave games can lead to recurrent behavior and spurious equilibria.
method Combines optimization theory, game theory, and dynamical systems.
result Gradient-descent-ascent dynamics can exhibit Poincaré recurrence and converge to spurious equilibria.

Paper studies convergence of Mean-Field GDA dynamics for MNE of continuous games.

problem Finding mixed Nash equilibria in continuous games.
method Two-scale Mean-Field Gradient Descent Ascent dynamics.
result Two-scale Mean-Field GDA converges exponentially to MNE without convexity assumptions.

Gradient Descent Ascent converges to von-Neumann solution in hidden zero-sum games.

problem Understanding dynamics of zero-sum games with hidden structure.
method Gradient Descent Ascent applied to hidden zero-sum games with specific convex-concave structure.
result Gradient Descent Ascent converges to von-Neumann solution in strictly convex-concave hidden games.

Study local convergence of GDA for training GANs with kernel-based discriminators.

problem Analyzing the local dynamics of GDA for GANs with kernel-based discriminators.
method Linearization of a non-linear dynamical system, under an isolated points model assumption.
result Showed phase transitions indicating convergence, oscillation, or divergence of GDA.

Alt-GDA outperforms Sim-GDA in minimax games with near-optimal local convergence.

problem Minimax optimization convergence rate comparison
method Alternating Gradient Descent-Ascent (Alt-GDA) vs. Simultaneous Gradient Descent-Ascent (Sim-GDA)
result Alt-GDA achieves near-optimal local convergence rate for strongly convex-strongly concave problems, while Sim-GDA converges slower.

Paper improves risk bounds for nonconvex-strongly-concave minimax problems.

problem Achieving sharper risk bounds for nonconvex-strongly-concave minimax problems.
method Using uniform localized convergence to derive high probability generalization error bounds.
result Derives n times faster excess primal risk bounds for popular algorithms.

Improved convergence rates for saddle-point optimization algorithms.

problem Understanding last-iterate convergence rates for saddle-point optimization algorithms in constrained settings.
method Expanding the understanding of last-iterate convergence for Optimistic Gradient Descent Ascent (OGDA) and Optimistic Multiplicative Weights Update (OMWU) in the constrained setting.
result Linear last-iterate convergence achieved with a universal constant learning rate for OMWU in bilinear games over the simplex.

Improved variational inequality algorithms using adaptive step sizes.

problem Solving monotone variational inequalities and convex-concave min-max problems efficiently.
method Adaptive step sizes that eliminate hyperparameters and global Lipschitz continuity requirements.
result Eliminated the need for the golden ratio in the algorithm and improved complexity bounds.

New convergence guarantees for SGDA and SCO under expected co-coercivity.

problem Solving smooth games with stochastic gradient descent-ascent and consensus optimization.
method Introducing expected co-coercivity and proving convergence guarantees for SGDA and SCO.
result Linear convergence of SGDA and SCO to a neighborhood of the solution with constant step-size, and convergence to the exact solution with stepsize-switching rules.

Optimistic NPG improves policy optimization in online RL with efficient sample complexity.

problem Limited theoretical understanding of policy optimization, especially in online RL.
method Combines natural policy gradient with optimistic policy evaluation.
result Achieves optimal dimension dependence sample complexity for learning near-optimal policies.

This paper analyzes neural networks for solving complex optimization problems.

problem Minimax optimization problems in infinite-dimensional function spaces.
method Mean-field analysis of stochastic gradient descent-ascent in neural networks.
result The algorithm converges to a stationary point at a sublinear rate.

New analysis improves understanding of bilevel optimization stability and generalization.

problem Understanding how well bilevel optimization algorithms generalize.
method Algorithmic stability arguments and generalization bounds for three bilevel minimax solvers.
result Precise trade-off between algorithmic stability, generalization gaps, and practical settings.

Paper tackles constrained robust optimization without gradients.

problem Constrained robust (min-max) optimization in a black-box setting.
method Integrates ZO gradient estimator with alternating projected SGD-ascent method.
result Proposed ZO-Min-Max framework converges sub-linearly under mild conditions.

Paper analyzes convergence of GDA for nonconvex-nonconcave minimax problems.

problem Understanding convergence of GDA for nonconvex-nonconcave minimax problems.
method Local convergence analysis of GDA with stepsize ratio Θ(κ).
result Stepsize ratio of Θ(κ) is necessary and sufficient for local convergence of GDA to a Stackelberg Equilibrium.

A new decentralized method solves minimax problems with reduced communication and sample complexity.

problem Solving minimax optimization problems in a distributed setting.
method Decentralized stochastic gradient descent ascent with variance reduction.
result Achieved optimal sample and communication complexities for nonconvex-strongly-concave problems.

SREDA optimizes complex machine learning problems with fewer evaluations.

problem Finding an optimal point in nonconvex-strongly-concave minimax problems.
method Stochastic Recursive Gradient Descent Ascent (SREDA) with variance reduction.
result Achieves optimal stochastic gradient complexity of O(κ^3ε^-3).

Method identifies mixed Nash equilibria in high dimensions for training mixtures of GANs.

problem Finding Nash equilibria in two-player zero-sum continuous games, especially in high dimensions.
method Parametrizing mixed strategies as mixtures of particles, updating their positions and weights using gradient descent-ascent.
result Global convergence to an approximate equilibrium for the related Langevin gradient-ascent dynamic.

AGDA and variance-reduced methods solve nonconvex-nonconcave minimax problems globally and faster.

problem Solving nonconvex-nonconcave minimax problems in machine learning.
method Global convergence of AGDA and variance-reduced algorithms.
result AGDA and variance-reduced methods achieve global convergence and faster rates.

Sampling without replacement speeds up optimization in minimax problems.

problem Optimizing minimax problems with faster convergence rates.
method Analysis of gradient descent ascent and proximal point method with two sampling strategies.
result Sampling without replacement leads to faster convergence rates in minimax optimization.

Optimistic method adapted for faster convex-concave min-max problems.

problem Solving convex-concave min-max optimization problems efficiently.
method Adaptive, line search-free second-order methods combining optimistic updates and second-order information.
result Achieves optimal convergence rate without line search or backtracking.

Optimistic bounds for multi-output learning using self-bounding Lipschitz condition.

problem Learning vector-valued functions from supervised data.
method Introducing self-bounding Lipschitz condition and proving optimistic bounds using local Rademacher complexity and Srebro's inequality.
result Minimax optimal generalization bounds for multi-output learning, up to logarithmic factors.

The paper explains how simple methods can converge to optimal solutions in complex neural games.

problem Finding optimal solutions in neural games with non-convex objectives.
method Theoretical framework using hidden convexity and overparameterization, with path-length bounds and PŁ conditions.
result Simple gradient methods can converge to Nash equilibria in non-convex min-max games under certain conditions.

GANs can learn hierarchical distributions in real-world images efficiently.

problem Understanding and efficiently learning complex, real-world distributions with GANs.
method Formally studying how GANs can learn hierarchically generated distributions close to real-life image distributions using SGDA.
result Training GANs via SGDA can efficiently learn distributions with a 'forward super-resolution' structure, both in sample and time complexities.

Develops new algorithms for solving root-finding problems in large-scale settings.

problem Solving nonlinear equations in large-scale settings.
method Randomized block-coordinate optimistic gradient algorithms.
result Achieves convergence rates of O(1/k)\mathcal{O}(1/k) and O(1/k2)\mathcal{O}(1/k^2) for root-finding problems.

The paper tackles dictionary learning with almost sure error constraints.

problem Achieving desirable features in data representation with almost sure error constraints.
method Imposes almost sure recovery constraints and reformulates the problem as a convex-concave min-max problem, solved using gradient descent-ascent.
result Demonstrates the effectiveness of the proposed method in achieving almost sure error constraints in dictionary learning.

A generalized optimistic method for saddle point problems with improved complexity.

problem Solving convex-concave saddle point problems efficiently.
method Proposes a generalized optimistic method that includes the optimistic gradient method as a special case, handling constrained saddle point problems with composite objective functions and arbitrary norms.
result Best-known global iteration complexity bounds for first-, second-, and higher-order methods.

We propose a new variant of AMSGrad, a popular adaptive gradient based optimization algorithm widely used for training deep neural networks. Our algorithm adds prior knowledge about the sequence of consecutive mini-batch gradients and leverages its underlying structure making the gradients sequentially predictable. By …

2019-03-04abs ↗pdf ↗

Paper proposes an algorithm to solve complex minimax problems efficiently.

problem Stochastic nonconvex-concave minimax problems in various fields.
method Accelerated first-order regularized momentum descent ascent algorithm (FORMDA).
result Achieves best-known complexity bound of ildeO(ε6.5) ilde{\mathcal{O}}(\varepsilon ^{-6.5}) for single-loop algorithms.