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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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48 results for online behavior

User contributions in the form of posts, comments, and votes are essential to the success of online communities. However, allowing user participation also invites undesirable behavior such as trolling. In this paper, we characterize antisocial behavior in three large online discussion communities by analyzing users who…

2015-04-02abs ↗pdf ↗

KL-regularized RL from expert demos can lead to slow, unstable learning.

problem Pathological training dynamics in KL-regularized RL from expert demonstrations.
method Empirical analysis and non-parametric behavioral reference policies.
result KL-regularized RL can be significantly improved by using non-parametric behavioral policies.

We prove that the evolution of weight vectors in online gradient descent can encode arbitrary polynomial-space computations, even in very simple learning settings. Our results imply that, under weak complexity-theoretic assumptions, it is impossible to reason efficiently about the fine-grained behavior of online gradie…

2018-07-03abs ↗pdf ↗

Behavior cloning can achieve horizon-independent sample complexity in offline imitation learning.

problem Sample complexity in imitation learning increases with problem horizon.
method New analysis of behavior cloning with logarithmic loss.
result Behavior cloning can achieve linear dependence on horizon in offline IL under dense rewards.

How is popularity gained online? Is being successful strictly related to rapidly becoming viral in an online platform or is it possible to acquire popularity in a steady and disciplined fashion? What are other temporal characteristics that can unveil the popularity of online content? To answer these questions, we lever…

2019-04-10abs ↗pdf ↗

The paper shows how ignoring temporal context in recommender systems evaluation leads to false confidence, proposing a method to embed temporal context.

problem The discrepancy between offline and online recommender system performance evaluation.
method Proposes a training procedure to embed temporal context into recommender systems and validates its advantage using multi-objective optimization.
result Including temporal context in recommender systems evaluation can improve recall@20 by up to 20%.

This paper introduces Zap, a generic machine learning pipeline for making predictions based on online user behavior. Zap combines well known techniques for processing sequential data with more obscure techniques such as Bloom filters, bucketing, and model calibration into an end-to-end solution. The pipeline creates we…

2018-07-16abs ↗pdf ↗

The rise in online social networking has brought about a revolution in social relations. However, its effects on offline interactions and its implications for collective well-being are still not clear and are under-investigated. We study the ecology of online and offline interaction in an evolutionary game framework wh…

2016-01-28abs ↗pdf ↗

Algorithm learns from offline data to improve performance in target environment.

problem Learning from offline data in a target environment with unknown shifts.
method Adaptive algorithm that uses offline data to improve performance when informative.
result Algorithm provably improves performance over purely online learning when offline data are informative.

Prospect theory is widely viewed as the best available descriptive model of how people evaluate risk in experimental settings. According to prospect theory, people are risk-averse with respect to gains and risk-seeking with respect to losses, a phenomenon called "loss aversion". Despite of the fact that prospect theory…

2014-02-26abs ↗pdf ↗

COBRA addresses strategic behavior in online platforms by ensuring truthful reporting without monetary incentives.

problem Ensuring truthful reporting from strategic agents in online platforms.
method Proposes COBRA, an algorithm for contextual bandits involving strategic agents that disincentivizes strategic behavior.
result COBRA achieves sub-linear regret guarantee and incentive compatibility without monetary incentives.

Study strategic dynamic pricing for buyers with unknown manipulation costs.

problem Strategic buyers manipulate their features to get lower prices, hindering profit maximization.
method Proposes a strategic dynamic pricing policy that incorporates strategic behavior and binary response data.
result Achieves sublinear regret bound of O(T)O(\sqrt{T}) compared to linear Ω(T)Ω(T) regret of non-strategic policies.

Study online learning with off-policy feedback in adversarial bandit problems.

problem Learning with limited direct feedback in sequential decision making.
method Proposed algorithms that adapt pessimistic reward estimators to handle unknown behavior policy.
result Guaranteed regret bounds scaling with policy mismatch, improving performance against well-covered comparators.

Stochastic multi-armed bandits form a class of online learning problems that have important applications in online recommendation systems, adaptive medical treatment, and many others. Even though potential attacks against these learning algorithms may hijack their behavior, causing catastrophic loss in real-world appli…

2019-05-16abs ↗pdf ↗

In online discussion communities, users can interact and share information and opinions on a wide variety of topics. However, some users may create multiple identities, or sockpuppets, and engage in undesired behavior by deceiving others or manipulating discussions. In this work, we study sockpuppetry across nine discu…

2017-03-21abs ↗pdf ↗

Studies on massive open online courses (MOOCs) users discuss the existence of typical profiles and their impact on the learning process of the students. However defining the typical behaviors as well as classifying the users accordingly is a difficult task. In this paper we suggest two methods to model MOOC users behav…

2019-07-10abs ↗pdf ↗

AIHT improves online high-dimensional quantile regression by separating support discovery and refinement.

problem Online high-dimensional quantile regression with structural sparsity.
method Adaptive Iterative Hard Thresholding (AIHT) alternates stochastic updates with adaptive hard-thresholding steps.
result AIHT achieves logarithmic regret for the sliding-window objective in high-dimensional settings.

This work compares data reduction criteria for online Gaussian Processes.

problem The computational complexity of Gaussian Processes limits their applicability to small datasets and streaming scenarios.
method Unified comparison of several data reduction criteria, analyzing computational complexity and reduction behavior.
result Practical guidelines for choosing a suitable data reduction criterion for online Gaussian Processes.

RKT model improves knowledge tracing by considering exercise relations and student forget behavior.

problem Traditional KT models fail to consider both exercise relations and student forget behavior.
method RKT model uses relation-aware self-attention to incorporate exercise relations and student forget behavior.
result RKT model outperforms state-of-the-art KT methods on real-world datasets.

There are no solid arguments to sustain that digital currencies are the future of online payments or the disruptive technology that some of its former participants declared when used to face critiques. This paper aims to solve the cryptocurrency puzzle from a behavioral finance perspective by finding the parallelism be…

2018-06-29abs ↗pdf ↗

This paper investigates the problem of online prediction learning, where learning proceeds continuously as the agent interacts with an environment. The predictions made by the agent are contingent on a particular way of behaving, represented as a value function. However, the behavior used to select actions and generate…

2018-11-06abs ↗pdf ↗

Study predicts online procrastination using machine learning.

problem Predicting procrastination in eLearning to prevent drop-outs.
method Comparison of multiple machine learning models with subjective and objective predictors.
result Models with objective predictors outperform those with subjective predictors.

Inverse optimization is a powerful paradigm for learning preferences and restrictions that explain the behavior of a decision maker, based on a set of external signal and the corresponding decision pairs. However, most inverse optimization algorithms are designed specifically in batch setting, where all the data is ava…

2018-10-03abs ↗pdf ↗

In this paper we consider an online recommendation setting, where a platform recommends a sequence of items to its users at every time period. The users respond by selecting one of the items recommended or abandon the platform due to fatigue from seeing less useful items. Assuming a parametric stochastic model of user …

2019-01-23abs ↗pdf ↗

An assistant learns to mediate decisions between humans and experts, balancing risk and learning.

problem Learning to mediate decisions between imperfect humans and expert knowledge.
method Formalizes online decision mediation, proposes a policy to balance immediate loss and future generalization.
result Consistent gains over benchmarks in decision-making performance.

Paper proposes an efficient online learning method using an offline dataset for infinite horizon MDPs.

problem Efficient online reinforcement learning in infinite horizon MDPs with an unknown expert policy.
method Bayesian approach to model the expert's policy and minimize cumulative regret.
result Upper bound on regret of ildeO(T) ilde{O}(\sqrt{T}) for the Informed PSRL algorithm.

Inverse reinforcement learning (IRL) is the problem of learning the preferences of an agent from the observations of its behavior on a task. While this problem has been well investigated, the related problem of {\em online} IRL---where the observations are incrementally accrued, yet the demands of the application often…

2018-05-21abs ↗pdf ↗

Online learning to rank is a sequential decision-making problem where in each round the learning agent chooses a list of items and receives feedback in the form of clicks from the user. Many sample-efficient algorithms have been proposed for this problem that assume a specific click model connecting rankings and user b…

2018-06-06abs ↗pdf ↗

New approach for distributed online optimization of non-convex losses with sublinear regret.

problem Regret evaluation and consensus in distributed, multi-agent systems with non-convex losses.
method Composite regret metric and consensus-based online normalized gradient (CONGD) approach for pseudo-convex losses; offline optimization oracle for general non-convex losses.
result First sublinear regret bound for general distributed online non-convex learning.

In this paper, we tackle the problem of online semi-supervised learning (SSL). When data arrive in a stream, the dual problems of computation and data storage arise for any SSL method. We propose a fast approximate online SSL algorithm that solves for the harmonic solution on an approximate graph. We show, both empiric…

2012-03-15abs ↗pdf ↗

Most multi-class classifiers make their prediction for a test sample by scoring the classes and selecting the one with the highest score. Analyzing these prediction scores is useful to understand the classifier behavior and to assess its reliability. We present an interactive visualization that facilitates per-class an…

2017-11-18abs ↗pdf ↗

High-velocity streams of high-dimensional data pose significant "big data" analysis challenges across a range of applications and settings. Online learning and online convex programming play a significant role in the rapid recovery of important or anomalous information from these large datastreams. While recent advance…

2013-07-23abs ↗pdf ↗

This paper tackles online strategic decision making with asymmetry and knowledge transportability.

problem Strategic decision making with information asymmetry and knowledge transportability challenges.
method Developed a sample-efficient algorithm for online learning under these conditions.
result Proved sample complexity of O(1/ε2)O(1/ε^2) for learning an εε-optimal policy.

Badges are commonly used in online platforms as incentives for promoting contributions. It is widely accepted that badges "steer" people's behavior toward increasing their rate of contributions before obtaining the badge. This paper provides a new probabilistic model of user behavior in the presence of badges. By apply…

2020-02-14abs ↗pdf ↗