LORL learns object-centric representations from vision and language.
problem Learning disentangled, object-centric scene representations from vision and language.
method LORL integrates unsupervised object discovery and segmentation with language input to learn object-centric concepts.
result LORL improves unsupervised object discovery methods and aids downstream tasks.
ROOTS learns to represent and render 3D scenes with object-centric models.
problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.
Slot Attention extracts object-centric representations from images.
problem Learning distributed representations that don't capture natural scene composition.
method Slot Attention module interfaces with CNN outputs to produce task-dependent abstract slots.
result Slot Attention enables generalization to unseen compositions.
Object-centric learning improves generalization and robustness in multi-object scenes.
problem Improving generalization and robustness in neural networks for scenes with multiple objects.
method Training state-of-the-art unsupervised models on multi-object datasets and evaluating segmentation metrics and downstream tasks.
result Object-centric representations are useful for downstream tasks and generally robust to most distribution shifts affecting objects, but less so for less structured shifts.
Study shows bottlenecks improve image segmentation quality.
problem Robust object discovery in real-world images remains challenging.
method Empirical investigation of reconstruction bottlenecks in GENESIS model.
result Reconstruction bottlenecks determine reconstruction and segmentation quality.
Graph neural networks detect anomalies in object-centric business processes.
problem Detecting anomalies in graph-like business processes.
method Graph convolutional autoencoder architecture for anomaly detection.
result Promising performance in detecting anomalies at the activity type and attributes level.
KINet learns object interactions without supervision for robotic pushing.
problem Lack of supervised data for object-centric forward prediction.
method End-to-end unsupervised framework using keypoint representation and contrastive estimation.
result Automatically generalizes to unseen scenarios and accurately predicts future states.
Generative latent-variable models are emerging as promising tools in robotics and reinforcement learning. Yet, even though tasks in these domains typically involve distinct objects, most state-of-the-art generative models do not explicitly capture the compositional nature of visual scenes. Two recent exceptions, MONet …
Study explores reinforcement learning in a complex game environment, analyzing rule inference and policy learning.
problem Learning optimal policies in environments with hidden rules.
method Investigated using the Game Of Hidden Rules (GOHR) environment, employing Feature-Centric and Object-Centric state representations with a Transformer-based A2C algorithm.
result Transformer-based A2C models outperform traditional methods in GOHR, demonstrating the effectiveness of representation strategies.
Improved object segmentation and tracking in video using optical flow and initial state conditioning.
problem Challenges in fully unsupervised object-centric learning from video data.
method Weakly-supervised approach using optical flow and initial state conditioning.
result Conditioning the model on simple object location cues significantly improves instance segmentation in realistic synthetic data.
AXIOM learns games quickly with simple object models.
problem Data inefficiency in reinforcement learning.
method Expanding object-centric models with active inference.
result AXIOM learns games in 10,000 steps with minimal parameters.
Generative model separates objects, positions, and appearances in images.
problem Generating complete images with accurate object positions and appearances.
method Structured latent representation that separates objects, positions, and appearances.
result Generative model can infer object decompositions and accurate depth orderings.
Unified model improves object-centric world modeling with new abilities.
problem Integration of recent advances and temporal imagination abilities.
method Generative Structured World Models (G-SWM) framework.
result G-SWM achieves best or comparable performance in temporal generation.
Soft geometric bias improves physical dynamics predictions.
problem Learning physical dynamics with exact group equivariance can degrade performance.
method Object-centric world models using geometric algebra neural networks.
result Soft geometric inductive bias leads to better physical fidelity predictions.
Shared workspace improves neural module coordination in deep learning.
problem Pairwise interactions in deep learning models lack global coordination.
method Introduce a shared global workspace with bandwidth limitations among neural modules.
result Capacity limitations encourage specialization and synchronization.
GENESIS-V2 infers unordered object representations without iterative refinement.
problem Unsupervised learning of unordered object representations for complex images.
method Stochastic stick-breaking process for clustering pixel embeddings.
result GENESIS-V2 outperforms recent baselines in unsupervised image segmentation and scene generation.
One of the key challenges of visual perception is to extract abstract models of 3D objects and object categories from visual measurements, which are affected by complex nuisance factors such as viewpoint, occlusion, motion, and deformations. Starting from the recent idea of viewpoint factorization, we propose a new app…
Images seen during test time are often not from the same distribution as images used for learning. This problem, known as domain shift, occurs when training classifiers from object-centric internet image databases and trying to apply them directly to scene understanding tasks. The consequence is often severe performanc…
Object-based factorizations provide a useful level of abstraction for interacting with the world. Building explicit object representations, however, often requires supervisory signals that are difficult to obtain in practice. We present a paradigm for learning object-centric representations for physical scene understan…
While great progress has been made recently in automatic image manipulation, it has been limited to object centric images like faces or structured scene datasets. In this work, we take a step towards general scene-level image editing by developing an automatic interaction-free object removal model. Our model learns to …
Finding an embedding space for a linear approximation of a nonlinear dynamical system enables efficient system identification and control synthesis. The Koopman operator theory lays the foundation for identifying the nonlinear-to-linear coordinate transformations with data-driven methods. Recently, researchers have pro…
Group-equivariant subsampling layers improve CNNs' equivariance.
problem Non-translation equivariance in subsampling operations.
method Translation and group-equivariant subsampling/upsampling layers.
result Group-equivariant autoencoders learn equivariant representations.
We propose a framework for the completely unsupervised learning of latent object properties from their interactions: the perception-prediction network (PPN). Consisting of a perception module that extracts representations of latent object properties and a prediction module that uses those extracted properties to simula…
Generative models learn from unlabeled videos via object segmentation and scene modeling.
problem Learning generative models from unlabelled videos.
method Decomposed into three subtasks: motion segmentation, background and foreground modeling, and scene sampling.
result Approach allows learning models that generalize beyond occlusions and represent scenes in a modular fashion.
Generates coherent 3D scenes from monocular videos without supervision.
problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.
We investigate whether a robot arm can learn to pick and throw arbitrary objects into selected boxes quickly and accurately. Throwing has the potential to increase the physical reachability and picking speed of a robot arm. However, precisely throwing arbitrary objects in unstructured settings presents many challenges:…
Fastest video anomaly detection via teacher-student distillation.
problem Anomaly detection in video at high speed.
method Adversarial knowledge distillation from object-level teacher models.
result 7-62 times faster than state-of-the-art methods.
Additive decoders tackle latent variables and image generation.
problem Latent variables identification and out-of-support image generation in representation learning.
method Additive decoders that can identify latent variables up to permutation and block-wise invertible transformations, and generate novel images by recombining observed factors.
result Additive decoders provide a new setting for nonlinear independent component analysis and can generate novel images by recombining observed factors.
Cosmos models scenes using neural encodings and symbolic attributes for compositional generalization.
problem Modeling scenes with high performance on unseen input scenes composed of known visual elements.
method Neurosymbolic grounding with neurosymbolic scene encodings and attention mechanisms.
result Establishes a new state-of-the-art for compositional generalization in world modeling.
SPARTAN learns sparse interaction graphs between objects in scenes.
problem Capturing structured interactions between entities in complex settings remains challenging.
method SPARTAN is a Transformer-based world model that learns sparse, context-dependent interaction graphs through sparsity regularization on attention patterns.
result SPARTAN achieves significantly improved few-shot adaptation to dynamics changes and robustness against distractors.
This paper tests the hypothesis that modeling a scene in terms of entities and their local interactions, as opposed to modeling the scene globally, provides a significant benefit in generalizing to physical tasks in a combinatorial space the learner has not encountered before. We present object-centric perception, pred…
Meta-learning adapts models for unseen tasks across AI, robotics, and NLP.
problem Adapting models to unseen tasks efficiently and accurately.
method Black-box, metric-based, layered, and Bayesian approaches.
result Meta-learning enhances model generalization and adaptation to unseen tasks.
Meta-learning improves neural networks by adapting learning algorithms.
problem Conventional AI approaches solve tasks from scratch, but meta-learning aims to improve the learning algorithm.
method Meta-learning adapts a learning algorithm based on multiple learning episodes.
result Meta-learning can tackle deep learning challenges like data and computation bottlenecks.
Survey explores how transfer learning improves deep reinforcement learning.
problem Challenges in reinforcement learning efficiency and effectiveness.
method Categorizes and analyzes transfer learning approaches.
result Transfer learning enhances reinforcement learning performance.
Study Whittle index learning algorithms for restless bandits with constant stepsizes.
problem Optimizing decisions in restless multi-armed bandits with constant stepsizes.
method Developed Q-learning algorithms with constant stepsizes for index learning in restless bandits, extending to DQN and function approximations.
result The algorithms learn the Whittle index effectively.
Poisson learning doesn't solve graph semi-supervised learning issues.
problem Global information loss in graph-based semi-supervised learning.
method Poisson learning is Laplace regularization with thresholding.
result Poisson learning cannot overcome the global information loss problem.
New unsupervised learning technique learns independent kernels for better machine learning tasks.
problem Improving unsupervised representation learning for machine learning tasks.
method Stacking convolutional transforms using alternating proximal minimization scheme.
result DCTL outperforms shallow version CTL on benchmark datasets.
Meta-learning helps models learn quickly from few samples.
problem Deep learning requires many samples, which are hard to get.
method Meta-learning optimizes models to adapt quickly to new tasks.
result Meta-learning can improve model efficiency and adaptability.
New self-imitation learning method improves performance in continuous control tasks.
problem Improving off-policy learning in continuous control tasks.
method Proposes a n-step lower bound to generalize lower-bound Q-learning and introduces a new family of self-imitation learning algorithms.
result n-step lower bound Q-learning achieves a better trade-off between bias and contraction rate, leading to improved performance.
Deep reinforcement learning finds optimal learning policies for adaptive systems.
problem Finding individualized learning plans for learners with unknown latent traits.
method Formulated as a Markov decision process, applied deep Q-learning with a transition model estimator.
result The algorithm efficiently discovers optimal learning policies with small data sets.
Unified framework explains all types of learning, including brain.
problem Lack of clear explanation for deep learning success.
method Constructing a learning principle that equates all learning to probability estimation.
result Unified understanding of learning across different fields.
Cyclical learning rates improve DRL performance without manual tuning.
problem Manual hyperparameter tuning in DRL is time-consuming and error-prone.
method Proposes cyclical learning rates for DRL problems.
result Cyclical learning achieves similar or better results than fixed learning rates.
Study batch reinforcement learning methods for personalized medical treatments.
problem Batch reinforcement learning for personalized medical treatments.
method Direct policy learning and model-based learning approaches.
result Model-based learning is impossible with finite model classes but feasible with relaxed conditions.
A new meta-meta classification method tackles few-shot learning tasks.
problem Learning with limited data in small-data settings.
method Designing an ensemble of learners for a large set of problems, then learning how to combine them for a new problem.
result Meta-meta classification outperforms traditional meta-learning and ensembling approaches in one-shot learning tasks.
The paper proposes a learning algorithm that improves adaptability and generalization.
problem Improving adaptability and generalization in learning models.
method Learning to meta-learn by meta-finetuning on related tasks before adapting to specific tasks.
result Learning to meta-learn improves adaptability and generalization across various tasks.
A common strategy in modern learning systems is to learn a representation that is useful for many tasks, a.k.a. representation learning. We study this strategy in the imitation learning setting for Markov decision processes (MDPs) where multiple experts' trajectories are available. We formulate representation learning …
This paper surveys meta-learning, online, and continual learning.
problem Combining and understanding meta-learning, online, and continual learning.
method Organizing various problem settings using consistent terminology and formal descriptions.
result Fosters further advancements in meta-learning, online, and continual learning.
Relational logistic regression (RLR) is a representation of conditional probability in terms of weighted formulae for modelling multi-relational data. In this paper, we develop a learning algorithm for RLR models. Learning an RLR model from data consists of two steps: 1- learning the set of formulae to be used in the m…